Robbie Antenesse
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1e2638c1f0
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Little bit of work on Trade screen.
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2016-04-11 22:47:01 -06:00 |
Robbie Antenesse
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b4afa9c8a8
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Expand all Oversimplified.R to Oversimplified.Rooms
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2016-04-11 22:44:00 -06:00 |
Robbie Antenesse
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4f58ea6ba4
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Started work on Trade room. Found a bug with background color not changing when rooms change!
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2016-04-11 18:06:06 -06:00 |
Robbie Antenesse
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3208d230bf
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Prevent moving ship if inventory screen is open. Also resize map.
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2016-04-11 17:00:27 -06:00 |
Robbie Antenesse
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aac13ca552
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Reset variables for presentation.
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2016-04-11 16:30:39 -06:00 |
Robbie Antenesse
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3816805784
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Fix broken controls.
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2016-04-11 16:30:15 -06:00 |
Robbie Antenesse
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1f24b91a28
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Built out Inventory GUI, moved some things around to where they made more sense, altered how Cargo is managed.
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2016-04-11 16:22:56 -06:00 |
Robbie Antenesse
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2647ebd724
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Work on Inventory GUI.
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2016-04-10 22:31:04 -06:00 |
Robbie Antenesse
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eb82c3432c
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Started preparing the icons to be able to use.
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2016-04-10 13:02:50 -06:00 |
Robbie Antenesse
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654e71f14f
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Started kind of working on making a GUI for the Inventory.
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2016-04-09 20:13:08 -06:00 |
Robbie Antenesse
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5b5465ab97
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Began trying to figure out the best way to do interactions.
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2016-04-09 20:12:16 -06:00 |
Robbie Antenesse
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7012f201ab
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My first step toward fumbling my way through adding a GUI class to OversimplifiedJS.
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2016-04-09 20:11:42 -06:00 |
Robbie Antenesse
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193f643c82
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Added awesome contributions from Paws Screen!
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2016-04-09 20:10:32 -06:00 |
Robbie Antenesse
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ec2689d4c0
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Unified hunger and thirst/food and water, balanced energy a bit.
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2016-04-08 14:39:12 -06:00 |
Robbie Antenesse
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357c25e59a
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Added more helpful info.
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2016-04-08 13:57:19 -06:00 |
Robbie Antenesse
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8c1750d188
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Merge branch 'master' into gh-pages
# Conflicts:
# index.html
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2016-04-08 13:48:58 -06:00 |
Robbie Antenesse
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342f1d6273
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Create gh-pages branch via GitHub
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2016-04-08 13:42:15 -06:00 |
Robbie Antenesse
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ce19d757df
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Added a way to find a point in front of the ship.
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2016-04-08 07:52:28 -06:00 |
Robbie Antenesse
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fbfa3faa53
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Added Oversimplified.GameObjectsAtPoint() to return a list of all objects overlapping with a point, altered Oversimplified.CollisionAtPoint() to use Oversimpified.GameObjectsAtPoint() to reduce code.
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2016-04-08 07:33:11 -06:00 |
Robbie Antenesse
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9ad26265d1
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Setting up island economy functions.
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2016-04-08 00:19:55 -06:00 |
Robbie Antenesse
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bfcb459d74
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Added energy consumption and display, updated Ship prefab to use the new Oversimplified.GameObject.SimpleMove() to stop if crashed.
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2016-04-07 18:20:23 -06:00 |
Robbie Antenesse
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2c25adab8b
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Improved Oversimplified.GameObject.SimpleMove() by allowing the user to specify what interval of pixels they want to check for collisions instead of each and every collision.
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2016-04-07 18:19:30 -06:00 |
Robbie Antenesse
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31a61f6808
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Added Economy variables and functions.
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2016-04-07 18:17:45 -06:00 |
Robbie Antenesse
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052e58fb4f
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Fixed some island stuff (All GameObjects MUST HAVE at least 1 animation) and took a screenshot.
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2016-04-07 13:19:22 -06:00 |
Robbie Antenesse
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914168459c
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Started islands and items.
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2016-04-07 12:39:11 -06:00 |
Robbie Antenesse
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3719e69ba3
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Added seamless transitions on the map, shrank Ocean room to allow making an in-game map.
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2016-04-07 12:26:36 -06:00 |
Robbie Antenesse
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8694b5412b
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Fixed some little things.
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2016-04-07 12:24:16 -06:00 |
Robbie Antenesse
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fd077aa54a
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Added item icons.
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2016-04-06 17:50:24 -06:00 |
Robbie Antenesse
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9c2e2ba64d
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Update font attribution.
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2016-04-06 15:06:15 -06:00 |
Robbie Antenesse
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f7adca5a79
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Added pixel text writing to start.js and 4x4 and 5x6 alphabets. Added test to rooms/oceanRoom.js.
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2016-04-06 14:52:02 -06:00 |
Robbie Antenesse
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84434851a1
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Made ocean faster and move randomly every 2 frames.
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2016-04-06 14:49:37 -06:00 |
Robbie Antenesse
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02e70bcf73
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Moved Ship Stats from the Player object to Game Manager
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2016-04-06 14:41:40 -06:00 |
Robbie Antenesse
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beecc22cb5
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Remembered the Oversimplified.GameObject.SimpleMove() function and replaced ship movement with that to help with collisions later.
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2016-04-06 14:40:42 -06:00 |
Robbie Antenesse
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b46fcf8d0f
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Restructured Oversimplified.Settings for better readability in code, added preventRightClick option defaulted to true, moved Oversimplified.SetCamera() out of the Oversimplified.Settings namespace because that just makes more sense, fixed SetCamera() references accordingly.
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2016-04-06 14:36:51 -06:00 |
Robbie Antenesse
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760bb5c9b1
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Improved Oversimplified.Settings.SetCamera() by setting it to pass an options object instead of parameters.
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2016-04-06 12:46:36 -06:00 |
Robbie Antenesse
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e03607b581
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Finished ocean & wave particles. Added animated screenshot.
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2016-04-06 08:01:52 -06:00 |
Robbie Antenesse
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f8f1c77ba2
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Fixed uncapitalized reference
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2016-04-06 08:00:58 -06:00 |
Robbie Antenesse
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b0fe830343
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Fix Camera borders in Ocean room.
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2016-04-05 18:05:08 -06:00 |
Robbie Antenesse
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8a5377699e
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Fixed ship movement and animations.
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2016-04-05 17:59:37 -06:00 |
Robbie Antenesse
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559d37a88a
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Set up files for test loading, fixed misplaced semicolon in oceanTilePrefab.js, removed Title Screen for testing.
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2016-04-05 17:59:10 -06:00 |
Robbie Antenesse
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096ce49334
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Updated Ocean prefab and got things set up.
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2016-04-05 17:33:38 -06:00 |
Robbie Antenesse
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cb98da3eee
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Added comment about GameObject depth in OversimplifiedJS file.
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2016-04-05 17:21:44 -06:00 |
Robbie Antenesse
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c0265e4cb9
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Added ocean prefab, referenced wave prefab.
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2016-04-05 16:51:51 -06:00 |
Robbie Antenesse
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7ec4bc5dbc
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Updated Ship prefab to allow movement/rotation.
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2016-04-05 16:51:00 -06:00 |
Robbie Antenesse
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a42a67249d
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Added some art.
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2016-04-05 16:43:15 -06:00 |
Robbie Antenesse
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112a123ecc
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Moved Ship frames and added full sheet and mask.
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2016-04-05 16:39:10 -06:00 |
Robbie Antenesse
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c86cfa1a96
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Altered OversimplifiedJS to add new properties to GameObjects if not already in the Object (for easier instantiation).
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2016-04-05 16:20:37 -06:00 |
Robbie Antenesse
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bed09ec643
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Started altering the format of objects according to previous OversimplifiedJS changes.
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2016-04-05 11:39:18 -06:00 |
Robbie Antenesse
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9622041129
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Seriously altered how Rooms, PremadeObjects, GameObjects, and Animations are created.
Now it uses an options object instead of optional function parameters.
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2016-04-05 11:38:36 -06:00 |
Robbie Antenesse
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9886b403e5
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Updated pixelScale to OS.S, added controls for WASD and Arrows.
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2016-04-04 23:37:01 -06:00 |