An OversimplifiedJS game for the 2016 LowRez Jam (https://itch.io/jam/lowrezjam2016) https://alamantus.itch.io/trade-winds
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Robbie Antenesse b46fcf8d0f Restructured Oversimplified.Settings for better readability in code, added preventRightClick option defaulted to true, moved Oversimplified.SetCamera() out of the Oversimplified.Settings namespace because that just makes more sense, fixed SetCamera() references accordingly. 2016-04-06 14:36:51 -06:00
images Finished ocean & wave particles. Added animated screenshot. 2016-04-06 08:01:52 -06:00
prefabs Finished ocean & wave particles. Added animated screenshot. 2016-04-06 08:01:52 -06:00
rooms Restructured Oversimplified.Settings for better readability in code, added preventRightClick option defaulted to true, moved Oversimplified.SetCamera() out of the Oversimplified.Settings namespace because that just makes more sense, fixed SetCamera() references accordingly. 2016-04-06 14:36:51 -06:00
Oversimplified.js Restructured Oversimplified.Settings for better readability in code, added preventRightClick option defaulted to true, moved Oversimplified.SetCamera() out of the Oversimplified.Settings namespace because that just makes more sense, fixed SetCamera() references accordingly. 2016-04-06 14:36:51 -06:00
README.md Initial commit 2016-04-04 15:45:57 -06:00
index.html Initial commit, no data is really correct. 2016-04-04 17:10:40 -06:00
loadControls.js Updated pixelScale to OS.S, added controls for WASD and Arrows. 2016-04-04 23:37:01 -06:00
loadGameManager.js Updated Ocean prefab and got things set up. 2016-04-05 17:33:38 -06:00
loadPrefabs.js Added ocean prefab, referenced wave prefab. 2016-04-05 16:51:51 -06:00
loadRooms.js Set up files for test loading, fixed misplaced semicolon in oceanTilePrefab.js, removed Title Screen for testing. 2016-04-05 17:59:10 -06:00
start.js Restructured Oversimplified.Settings for better readability in code, added preventRightClick option defaulted to true, moved Oversimplified.SetCamera() out of the Oversimplified.Settings namespace because that just makes more sense, fixed SetCamera() references accordingly. 2016-04-06 14:36:51 -06:00

README.md

LowRez-Jam-2016

An OversimplifiedJS game for the 2016 LowRez Jam (https://itch.io/jam/lowrezjam2016)