Set up files for test loading, fixed misplaced semicolon in oceanTilePrefab.js, removed Title Screen for testing.
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					 4 changed files with 9 additions and 5 deletions
				
			
		
							
								
								
									
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								loadRooms.js
									
										
									
									
									
								
							
							
						
						
									
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								loadRooms.js
									
										
									
									
									
								
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			@ -1,13 +1,15 @@
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var rm_TitleScreen = OS.R.Add("Default");
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var rm_Ocean = OS.R.Add("Ocean", {
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// var rm_TitleScreen = OS.R.Add("Default");
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// var rm_Ocean = OS.R.Add("Ocean", {
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var rm_Ocean = OS.R.Add("Default", {
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	width: 64 * 1000 * OS.S.pixelScale,
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	height: 64 * 1000 * OS.S.pixelScale,
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	backgroundColor: "#1b2632"
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});
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function loadRooms() {
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    OS.AddScript("rooms/titleScreen.js");
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    // OS.AddScript("rooms/titleScreen.js");
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    OS.AddScript("rooms/oceanRoom.js");
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    OS.SetRoom(rm_TitleScreen);
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    // OS.SetRoom(rm_TitleScreen);
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    OS.SetRoom(rm_Ocean);
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}
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								prefabs/islandPrefab.js
									
										
									
									
									
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								prefabs/islandPrefab.js
									
										
									
									
									
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			@ -0,0 +1 @@
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function islandPrefab() {}
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			@ -9,7 +9,7 @@ var pr_ocean = OS.P.Add("Ocean Particle", {
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	positionCheckStep: 30,
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	positionCheckProgress: 30,
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	doCheckPosition: false;
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	doCheckPosition: false
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});
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pr_ocean.BeforeDo = function () {
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								prefabs/wavePrefab.js
									
										
									
									
									
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								prefabs/wavePrefab.js
									
										
									
									
									
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			@ -0,0 +1 @@
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function wavePrefab() {}
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