An OversimplifiedJS game for the 2016 LowRez Jam (https://itch.io/jam/lowrezjam2016) https://alamantus.itch.io/trade-winds
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Robbie Antenesse 654e71f14f Started kind of working on making a GUI for the Inventory. 2016-04-09 20:13:08 -06:00
audio/music Added awesome contributions from Paws Screen! 2016-04-09 20:10:32 -06:00
gui Started kind of working on making a GUI for the Inventory. 2016-04-09 20:13:08 -06:00
images Started kind of working on making a GUI for the Inventory. 2016-04-09 20:13:08 -06:00
javascripts Create gh-pages branch via GitHub 2016-04-08 13:42:15 -06:00
prefabs Began trying to figure out the best way to do interactions. 2016-04-09 20:12:16 -06:00
rooms Added energy consumption and display, updated Ship prefab to use the new Oversimplified.GameObject.SimpleMove() to stop if crashed. 2016-04-07 18:20:23 -06:00
stylesheets Create gh-pages branch via GitHub 2016-04-08 13:42:15 -06:00
Oversimplified.js My first step toward fumbling my way through adding a GUI class to OversimplifiedJS. 2016-04-09 20:11:42 -06:00
README.md Initial commit 2016-04-04 15:45:57 -06:00
index.html Added more helpful info. 2016-04-08 13:57:19 -06:00
loadControls.js Setting up island economy functions. 2016-04-08 00:19:55 -06:00
loadGUIs.js Started kind of working on making a GUI for the Inventory. 2016-04-09 20:13:08 -06:00
loadGameManager.js Unified hunger and thirst/food and water, balanced energy a bit. 2016-04-08 14:39:12 -06:00
loadPrefabs.js Added ocean prefab, referenced wave prefab. 2016-04-05 16:51:51 -06:00
loadRooms.js Added seamless transitions on the map, shrank Ocean room to allow making an in-game map. 2016-04-07 12:26:36 -06:00
params.json Create gh-pages branch via GitHub 2016-04-08 13:42:15 -06:00
start.js Fixed some little things. 2016-04-07 12:24:16 -06:00

README.md

LowRez-Jam-2016

An OversimplifiedJS game for the 2016 LowRez Jam (https://itch.io/jam/lowrezjam2016)