Commit graph

32 commits

Author SHA1 Message Date
bfcb459d74 Added energy consumption and display, updated Ship prefab to use the new Oversimplified.GameObject.SimpleMove() to stop if crashed. 2016-04-07 18:20:23 -06:00
2c25adab8b Improved Oversimplified.GameObject.SimpleMove() by allowing the user to specify what interval of pixels they want to check for collisions instead of each and every collision. 2016-04-07 18:19:30 -06:00
31a61f6808 Added Economy variables and functions. 2016-04-07 18:17:45 -06:00
052e58fb4f Fixed some island stuff (All GameObjects MUST HAVE at least 1 animation) and took a screenshot. 2016-04-07 13:19:22 -06:00
914168459c Started islands and items. 2016-04-07 12:39:11 -06:00
3719e69ba3 Added seamless transitions on the map, shrank Ocean room to allow making an in-game map. 2016-04-07 12:26:36 -06:00
8694b5412b Fixed some little things. 2016-04-07 12:24:16 -06:00
fd077aa54a Added item icons. 2016-04-06 17:50:24 -06:00
9c2e2ba64d Update font attribution. 2016-04-06 15:06:15 -06:00
f7adca5a79 Added pixel text writing to start.js and 4x4 and 5x6 alphabets. Added test to rooms/oceanRoom.js. 2016-04-06 14:52:02 -06:00
84434851a1 Made ocean faster and move randomly every 2 frames. 2016-04-06 14:49:37 -06:00
02e70bcf73 Moved Ship Stats from the Player object to Game Manager 2016-04-06 14:41:40 -06:00
beecc22cb5 Remembered the Oversimplified.GameObject.SimpleMove() function and replaced ship movement with that to help with collisions later. 2016-04-06 14:40:42 -06:00
b46fcf8d0f Restructured Oversimplified.Settings for better readability in code, added preventRightClick option defaulted to true, moved Oversimplified.SetCamera() out of the Oversimplified.Settings namespace because that just makes more sense, fixed SetCamera() references accordingly. 2016-04-06 14:36:51 -06:00
760bb5c9b1 Improved Oversimplified.Settings.SetCamera() by setting it to pass an options object instead of parameters. 2016-04-06 12:46:36 -06:00
e03607b581 Finished ocean & wave particles. Added animated screenshot. 2016-04-06 08:01:52 -06:00
f8f1c77ba2 Fixed uncapitalized reference 2016-04-06 08:00:58 -06:00
b0fe830343 Fix Camera borders in Ocean room. 2016-04-05 18:05:08 -06:00
8a5377699e Fixed ship movement and animations. 2016-04-05 17:59:37 -06:00
559d37a88a Set up files for test loading, fixed misplaced semicolon in oceanTilePrefab.js, removed Title Screen for testing. 2016-04-05 17:59:10 -06:00
096ce49334 Updated Ocean prefab and got things set up. 2016-04-05 17:33:38 -06:00
cb98da3eee Added comment about GameObject depth in OversimplifiedJS file. 2016-04-05 17:21:44 -06:00
c0265e4cb9 Added ocean prefab, referenced wave prefab. 2016-04-05 16:51:51 -06:00
7ec4bc5dbc Updated Ship prefab to allow movement/rotation. 2016-04-05 16:51:00 -06:00
a42a67249d Added some art. 2016-04-05 16:43:15 -06:00
112a123ecc Moved Ship frames and added full sheet and mask. 2016-04-05 16:39:10 -06:00
c86cfa1a96 Altered OversimplifiedJS to add new properties to GameObjects if not already in the Object (for easier instantiation). 2016-04-05 16:20:37 -06:00
bed09ec643 Started altering the format of objects according to previous OversimplifiedJS changes. 2016-04-05 11:39:18 -06:00
9622041129 Seriously altered how Rooms, PremadeObjects, GameObjects, and Animations are created.
Now it uses an options object instead of optional function parameters.
2016-04-05 11:38:36 -06:00
9886b403e5 Updated pixelScale to OS.S, added controls for WASD and Arrows. 2016-04-04 23:37:01 -06:00
9b6bc0f07d Initial commit, no data is really correct. 2016-04-04 17:10:40 -06:00
9173e75356 Initial commit 2016-04-04 15:45:57 -06:00