Commit Graph

30 Commits

Author SHA1 Message Date
Robbie Antenesse 31a61f6808 Added Economy variables and functions. 2016-04-07 18:17:45 -06:00
Robbie Antenesse 052e58fb4f Fixed some island stuff (All GameObjects MUST HAVE at least 1 animation) and took a screenshot. 2016-04-07 13:19:22 -06:00
Robbie Antenesse 914168459c Started islands and items. 2016-04-07 12:39:11 -06:00
Robbie Antenesse 3719e69ba3 Added seamless transitions on the map, shrank Ocean room to allow making an in-game map. 2016-04-07 12:26:36 -06:00
Robbie Antenesse 8694b5412b Fixed some little things. 2016-04-07 12:24:16 -06:00
Robbie Antenesse fd077aa54a Added item icons. 2016-04-06 17:50:24 -06:00
Robbie Antenesse 9c2e2ba64d Update font attribution. 2016-04-06 15:06:15 -06:00
Robbie Antenesse f7adca5a79 Added pixel text writing to start.js and 4x4 and 5x6 alphabets. Added test to rooms/oceanRoom.js. 2016-04-06 14:52:02 -06:00
Robbie Antenesse 84434851a1 Made ocean faster and move randomly every 2 frames. 2016-04-06 14:49:37 -06:00
Robbie Antenesse 02e70bcf73 Moved Ship Stats from the Player object to Game Manager 2016-04-06 14:41:40 -06:00
Robbie Antenesse beecc22cb5 Remembered the Oversimplified.GameObject.SimpleMove() function and replaced ship movement with that to help with collisions later. 2016-04-06 14:40:42 -06:00
Robbie Antenesse b46fcf8d0f Restructured Oversimplified.Settings for better readability in code, added preventRightClick option defaulted to true, moved Oversimplified.SetCamera() out of the Oversimplified.Settings namespace because that just makes more sense, fixed SetCamera() references accordingly. 2016-04-06 14:36:51 -06:00
Robbie Antenesse 760bb5c9b1 Improved Oversimplified.Settings.SetCamera() by setting it to pass an options object instead of parameters. 2016-04-06 12:46:36 -06:00
Robbie Antenesse e03607b581 Finished ocean & wave particles. Added animated screenshot. 2016-04-06 08:01:52 -06:00
Robbie Antenesse f8f1c77ba2 Fixed uncapitalized reference 2016-04-06 08:00:58 -06:00
Robbie Antenesse b0fe830343 Fix Camera borders in Ocean room. 2016-04-05 18:05:08 -06:00
Robbie Antenesse 8a5377699e Fixed ship movement and animations. 2016-04-05 17:59:37 -06:00
Robbie Antenesse 559d37a88a Set up files for test loading, fixed misplaced semicolon in oceanTilePrefab.js, removed Title Screen for testing. 2016-04-05 17:59:10 -06:00
Robbie Antenesse 096ce49334 Updated Ocean prefab and got things set up. 2016-04-05 17:33:38 -06:00
Robbie Antenesse cb98da3eee Added comment about GameObject depth in OversimplifiedJS file. 2016-04-05 17:21:44 -06:00
Robbie Antenesse c0265e4cb9 Added ocean prefab, referenced wave prefab. 2016-04-05 16:51:51 -06:00
Robbie Antenesse 7ec4bc5dbc Updated Ship prefab to allow movement/rotation. 2016-04-05 16:51:00 -06:00
Robbie Antenesse a42a67249d Added some art. 2016-04-05 16:43:15 -06:00
Robbie Antenesse 112a123ecc Moved Ship frames and added full sheet and mask. 2016-04-05 16:39:10 -06:00
Robbie Antenesse c86cfa1a96 Altered OversimplifiedJS to add new properties to GameObjects if not already in the Object (for easier instantiation). 2016-04-05 16:20:37 -06:00
Robbie Antenesse bed09ec643 Started altering the format of objects according to previous OversimplifiedJS changes. 2016-04-05 11:39:18 -06:00
Robbie Antenesse 9622041129 Seriously altered how Rooms, PremadeObjects, GameObjects, and Animations are created.
Now it uses an options object instead of optional function parameters.
2016-04-05 11:38:36 -06:00
Robbie Antenesse 9886b403e5 Updated pixelScale to OS.S, added controls for WASD and Arrows. 2016-04-04 23:37:01 -06:00
Robbie Antenesse 9b6bc0f07d Initial commit, no data is really correct. 2016-04-04 17:10:40 -06:00
Robbie Antenesse 9173e75356 Initial commit 2016-04-04 15:45:57 -06:00