lifning
79f6d79eb8
no longer unix-specific
2021-10-01 21:14:53 -07:00
lif
409bd03621
Merge pull request 'liffy/sdl-gl' ( #16 ) from liffy/sdl-gl into matriarch
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Reviewed-on: https://git.vvn.space/cinnabon/rustro/pulls/16
2021-08-22 06:16:01 +00:00
lifning
41c0864bef
misc cleanup for SDL+GL
2021-08-21 21:45:57 -07:00
lifning
71240de38c
Support 2D video_refresh in the SDL+GL component
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...and alter the behavior of ThreadSleep component a bit.
2021-08-21 20:37:47 -07:00
lifning
0c5d0b5338
clear color buffer on vid refresh
2021-08-20 22:17:38 -07:00
lifning
f954fe9ffb
tell parallel-n64 to use glide64 when using the SDL_GL component
2021-08-20 21:47:48 -07:00
lifning
2b3409318b
trace api-logging component
2021-08-20 21:47:26 -07:00
lifning
013cc247b9
wip messing around with SDL_GL as a possible hw render provider to later mix in with the existing 2D codepaths
2021-08-20 00:14:41 -07:00
lif
e1c0670feb
Merge pull request 'Split Sdl2Component into audio/video/input/framelimit' ( #15 ) from liffy/sdl-split into matriarch
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Reviewed-on: https://git.vvn.space/cinnabon/rustro/pulls/15
2021-08-19 05:44:36 +00:00
lifning
0501812ae9
Split Sdl2Component into audio/video/input/framelimit
2021-08-18 22:05:19 -07:00
Vivian Lim
a3cd71a3b2
Merge pull request 'Split into two crates in one workspace: ferretro_core & ferretro_components' ( #14 ) from viv/reorganize into matriarch
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Reviewed-on: https://git.vvn.space/cinnabon/rustro/pulls/14
2021-08-19 00:03:43 +00:00
Vivian Lim
54bd5de72e
update authors for ferretro_components
2021-08-18 16:17:38 -07:00
Vivian Lim
7b850c1800
ferretro_core -> ferretro_base
2021-08-18 14:47:57 -07:00
Vivian Lim
5d2692262c
Split into two crates in one workspace: ferretro_core & ferretro_components
2021-08-18 14:32:55 -07:00
lifning
d156c04a04
fix SDL2 audio thread hanging on close
2021-08-17 16:50:26 -07:00
Vivian Lim
12b879ac9f
Merge pull request 'gigantic nightmare ffmpeg + components pr' ( #12 ) from viv/ffmpeg2 into matriarch
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Reviewed-on: https://git.vvn.space/cinnabon/rustro/pulls/12
2021-08-17 23:22:08 +00:00
Vivian Lim
2d2983fd1c
fix setting memory maps when emu calls it
2021-08-17 16:16:07 -07:00
Vivian Lim
cf076409f0
Merge branch 'matriarch' of ssh://vvn.space:2222/cinnabon/rustro into viv/ffmpeg2
2021-08-17 15:37:51 -07:00
Vivian Lim
999bac20a2
Merge branch 'liffy/api' of ssh://vvn.space:2222/cinnabon/rustro into viv/ffmpeg2
2021-08-17 15:35:29 -07:00
Vivian Lim
f4d076b76f
Add more derived traits to constants
2021-08-17 15:23:48 -07:00
lifning
a7c4f0909d
sorta works! ffmpeg component might need updating to latest example code
2021-08-17 04:06:40 -07:00
lifning
9dcbc94847
WIP: messing with mutability for a better tomorrow
2021-08-12 23:58:21 -07:00
lifning
7b06ed61d1
constructor for RetroComponentBase
2021-08-11 01:08:22 -07:00
lifning
47d7113b03
implement the rest of the callbacks in the dispatcher
2021-08-11 00:42:13 -07:00
lifning
2b73e3d836
document env callbacks & continue sketching component api
2021-08-10 17:59:00 -07:00
viv
4a38b99c5e
add unserialize flag to ffmpeg_recorder
2021-08-09 22:32:22 -07:00
Vivian Lim
d8d0038643
Merge pull request 'wrapper: invoke handler.set_memory_maps()' ( #10 ) from viv/call-set-memory-maps into matriarch
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Reviewed-on: https://git.vvn.space/cinnabon/rustro/pulls/10
2021-08-03 08:11:05 +00:00
viv
3cad3b1e29
Don't try to write an audio frame if there aren't any planes
2021-08-01 00:08:18 -07:00
Viv Lim
3beb1a8519
fix audio sync when being played by quicktime
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the thing I was doing is on the audio, i was setting the pts (presentation timestamp) after the frame was filtered by ffmpeg, which could be frames later, and could be batched.
i set the pts before filtering, but that made things worse. for some reason, the audio filter is remapping the pts I use (frame count, 1/60) to the time base 1/44100.
the video filter does not do this, which is why I specifically remap it later
I had to make that remap step I added later skip the audio channel
2021-07-28 23:54:40 -07:00
Viv Lim
7c03aac388
Don't panic if the emulator doesn't have frames ready to render, use angrylion with parallel-n64
2021-07-27 00:50:11 -07:00
Viv Lim
ee9678af68
cleaner pts rescaling at packet write time. writing headers can change time_base by design so just adapt to it
2021-07-26 01:10:48 -07:00
Viv Lim
ea771c8dd7
synced a/v on some players at least. ideally i'd like to write the header with the right time bases set.
2021-07-26 00:42:06 -07:00
Viv Lim
57530da214
able to record ok-sounding audio from picodrive
2021-07-25 22:02:40 -07:00
Vivian Lim
41da935d42
actually write real audio (was sending aframe instead of filtered_aframe to encoder)
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and a few other fixes / shufflings
2021-04-25 19:31:06 -07:00
Vivian Lim
7920d944d4
dedupe code for receiving and writing packets
2021-04-24 02:18:06 -07:00
Vivian Lim
d660a9cc94
shuffle some stuff around
2021-04-23 23:55:26 -07:00
Vivian Lim
eac635dc71
video with slightly more correct time scale
2021-04-23 20:02:07 -07:00
Vivian Lim
88d1ab0b0e
actually write a video!!!!!
2021-04-22 00:16:09 -07:00
Vivian Lim
d3a88573d7
move around some things but now my debugger doesn't work for some inexplicable reason
2021-04-20 23:57:39 -07:00
Vivian Lim
2408654651
writes some garbage to file each frame (using .mp4 output). i'm not sure if this is an improvement
2021-04-19 01:06:47 -07:00
Vivian Lim
ba90e89cdb
hardcoded match for sega genesis video geometry
2020-11-29 15:13:45 -08:00
Vivian Lim
c119c5eacd
audio sample rate hacks. todo: review which ones are actually needed
2020-11-29 15:13:24 -08:00
Vivian Lim
439e575982
make audio encode failure non-fatal so we can run to the end at least
2020-11-29 15:12:48 -08:00
Vivian Lim
c78d1cb9fd
reduce # of frames run while poking around
2020-11-29 15:12:27 -08:00
Vivian Lim
15c830f0b1
add a lot of debug output
2020-11-29 15:12:10 -08:00
Vivian Lim
bdba596d07
stop frame properties from changing after starting, ffmpeg doesn't like that
2020-11-29 02:27:37 -08:00
Vivian Lim
764485b2b5
update crate ref
2020-11-29 02:02:32 -08:00
Vivian Lim
997be77c8a
switch to ffmpeg-next
2020-11-29 02:01:39 -08:00
Vivian Lim
d1e7019902
some fumbling
2020-11-29 02:01:07 -08:00
lif
f94f5c836f
WIP: getting closer to actually encoding a frame!!
2020-01-25 19:32:12 -08:00