a project creating a relatively ergonomic SDK for making libretro frontends in Rust.
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lifning f954fe9ffb tell parallel-n64 to use glide64 when using the SDL_GL component 2021-08-20 21:47:48 -07:00
ferretro_base wip messing around with SDL_GL as a possible hw render provider to later mix in with the existing 2D codepaths 2021-08-20 00:14:41 -07:00
ferretro_components tell parallel-n64 to use glide64 when using the SDL_GL component 2021-08-20 21:47:48 -07:00
.gitignore Split into two crates in one workspace: ferretro_core & ferretro_components 2021-08-18 14:32:55 -07:00
Cargo.toml ferretro_core -> ferretro_base 2021-08-18 14:47:57 -07:00