sorta works! ffmpeg component might need updating to latest example code
This commit is contained in:
parent
9dcbc94847
commit
a7c4f0909d
20
Cargo.toml
20
Cargo.toml
|
@ -8,15 +8,21 @@ edition = "2018"
|
|||
cc = "^1"
|
||||
|
||||
[dependencies]
|
||||
libretro-sys = "^0.1"
|
||||
failure = "^0.1"
|
||||
libloading = "^0.5"
|
||||
num_enum = "^0.4"
|
||||
libretro-sys = "0.1"
|
||||
libloading = "0.5"
|
||||
num_enum = "0.4"
|
||||
ffmpeg-next = { version = "4.3.8", optional = true }
|
||||
sdl2 = { version = "0.32", optional = true }
|
||||
crossbeam-channel = { version = "0.4", optional = true }
|
||||
|
||||
[dev-dependencies]
|
||||
# example: sdl2_emulator
|
||||
sdl2 = "^0.32"
|
||||
crossbeam-channel = "^0.4"
|
||||
structopt = "^0.3"
|
||||
sdl2 = "0.32"
|
||||
crossbeam-channel = "0.4"
|
||||
structopt = "0.3"
|
||||
# example: ffmpeg_recorder
|
||||
ffmpeg-next = "4.3.8"
|
||||
|
||||
[features]
|
||||
ffmpeg_comp = ["ffmpeg-next"]
|
||||
sdl2_comp = ["sdl2", "crossbeam-channel"]
|
||||
|
|
|
@ -7,7 +7,6 @@ use std::path::{Path, PathBuf};
|
|||
use std::pin::Pin;
|
||||
|
||||
use structopt::StructOpt;
|
||||
use failure::Fallible;
|
||||
|
||||
use ferretro::retro;
|
||||
use ferretro::retro::ffi::{PixelFormat, GameGeometry, SystemAvInfo, SystemInfo};
|
||||
|
@ -383,7 +382,7 @@ static bool ffmpeg_init_config(struct ff_config_param *params,
|
|||
self.octx.write_trailer().unwrap();
|
||||
}
|
||||
|
||||
pub fn unserialize(&mut self, state: impl AsRef<Path>) -> Fallible<()> {
|
||||
pub fn unserialize(&mut self, state: impl AsRef<Path>) -> Result<(), Box<dyn std::error::Error>> {
|
||||
let path = state.as_ref();
|
||||
let mut v = Vec::new();
|
||||
if let Ok(mut f) = std::fs::File::open(path) {
|
||||
|
@ -391,7 +390,7 @@ static bool ffmpeg_init_config(struct ff_config_param *params,
|
|||
return self.retro.unserialize(v.as_ref());
|
||||
}
|
||||
}
|
||||
Err(failure::err_msg("Couldn't read file to unserialize"))
|
||||
Err("Couldn't read file to unserialize".into())
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -452,9 +451,9 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
self.sys_path.clone()
|
||||
}
|
||||
|
||||
fn set_pixel_format(&mut self, format: PixelFormat) -> bool {
|
||||
fn set_pixel_format(&mut self, format: PixelFormat) -> Option<bool> {
|
||||
if self.frame_properties_locked {
|
||||
return true;
|
||||
return Some(true);
|
||||
}
|
||||
|
||||
self.video_pixel_format = match format {
|
||||
|
@ -463,12 +462,12 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
PixelFormat::RGB565 => format::Pixel::RGB565,
|
||||
};
|
||||
self.video_filter = video_filter(&self.video_encoder, &self.av_info, format).unwrap();
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> bool {
|
||||
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> Option<bool> {
|
||||
if self.frame_properties_locked {
|
||||
return true;
|
||||
return Some(true);
|
||||
}
|
||||
|
||||
//self.video_encoder.set_frame_rate(system_av_info.timing.fps.into());
|
||||
|
@ -479,12 +478,12 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
}
|
||||
self.av_info.timing = system_av_info.timing.clone();
|
||||
self.set_geometry(&system_av_info.geometry);
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn set_geometry(&mut self, geometry: &GameGeometry) -> bool {
|
||||
fn set_geometry(&mut self, geometry: &GameGeometry) -> Option<bool> {
|
||||
if self.frame_properties_locked {
|
||||
return true;
|
||||
return Some(true);
|
||||
}
|
||||
|
||||
self.video_encoder.set_width(geometry.base_width);
|
||||
|
@ -498,7 +497,7 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
_ => unimplemented!(),
|
||||
};
|
||||
self.video_filter = video_filter(&self.video_encoder, &self.av_info, pixel_format).unwrap();
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
|
||||
|
||||
|
@ -511,11 +510,11 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
}
|
||||
}
|
||||
|
||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> bool {
|
||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> Option<bool> {
|
||||
for v in variables {
|
||||
eprintln!("{:?}", v);
|
||||
}
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn log_print(&mut self, level: retro::ffi::LogLevel, msg: &str) {
|
||||
|
@ -542,7 +541,7 @@ struct Opt {
|
|||
system: Option<PathBuf>,
|
||||
}
|
||||
|
||||
fn main() -> Fallible<()> {
|
||||
fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
let opt: Opt = Opt::from_args();
|
||||
ffmpeg::log::set_level(ffmpeg::log::Level::Trace);
|
||||
ffmpeg::init().unwrap();
|
||||
|
@ -562,7 +561,7 @@ fn main() -> Fallible<()> {
|
|||
emu.frame_properties_locked = true;
|
||||
|
||||
if let Some(state) = opt.state {
|
||||
emu.unserialize(state).unwrap();
|
||||
emu.unserialize(state)?;
|
||||
}
|
||||
|
||||
//for frame in 0..60*10 {
|
||||
|
@ -572,7 +571,7 @@ fn main() -> Fallible<()> {
|
|||
|
||||
}
|
||||
let mut packet = Packet::empty();
|
||||
eprintln!("flushed: {:?}", emu.video_encoder.flush(&mut packet).unwrap());
|
||||
eprintln!("flushed: {:?}", emu.video_encoder.flush(&mut packet)?);
|
||||
|
||||
emu.end();
|
||||
//octx.write_trailer().unwrap();
|
||||
|
|
|
@ -0,0 +1,66 @@
|
|||
extern crate crossbeam_channel;
|
||||
extern crate ferretro;
|
||||
extern crate ffmpeg_next as ffmpeg;
|
||||
extern crate sdl2;
|
||||
|
||||
use std::path::PathBuf;
|
||||
use structopt::StructOpt;
|
||||
|
||||
use ferretro::prelude::*;
|
||||
|
||||
use ferretro::components::provided::{
|
||||
ffmpeg::FfmpegComponent,
|
||||
sdl2::Sdl2Component,
|
||||
stdlib::{PathBufComponent, StderrLogComponent},
|
||||
};
|
||||
use ferretro::components::ControlFlow;
|
||||
use ferretro::components::provided::stdlib::StderrSysInfoLogComponent;
|
||||
|
||||
#[derive(StructOpt)]
|
||||
struct Opt {
|
||||
/// Core module to use.
|
||||
#[structopt(short, long, parse(from_os_str))]
|
||||
core: PathBuf,
|
||||
/// ROM to load using the core.
|
||||
#[structopt(short, long, parse(from_os_str))]
|
||||
rom: PathBuf,
|
||||
/// Save state to load at startup.
|
||||
#[structopt(long, parse(from_os_str))]
|
||||
state: Option<PathBuf>,
|
||||
/// System directory, often containing BIOS files
|
||||
#[structopt(short, long, parse(from_os_str))]
|
||||
system: Option<PathBuf>,
|
||||
/// Recorded video to write.
|
||||
#[structopt(short, long, parse(from_os_str))]
|
||||
video: Option<PathBuf>,
|
||||
}
|
||||
|
||||
pub fn main() {
|
||||
let opt: Opt = Opt::from_args();
|
||||
let mut emu = RetroComponentBase::new(&opt.core);
|
||||
let sdl2_comp = Sdl2Component::new(emu.libretro_core());
|
||||
emu.register_component(sdl2_comp);
|
||||
emu.register_component(StderrLogComponent::default());
|
||||
emu.register_component(StderrSysInfoLogComponent::default());
|
||||
emu.register_component(PathBufComponent {
|
||||
sys_path: opt.system.clone(),
|
||||
libretro_path: Some(opt.core.to_path_buf()),
|
||||
core_assets_path: None,
|
||||
save_path: Some(std::env::temp_dir()),
|
||||
});
|
||||
if let Some(video) = opt.video {
|
||||
ffmpeg::log::set_level(ffmpeg::log::Level::Info);
|
||||
ffmpeg::init().unwrap();
|
||||
let ffmpeg_comp = FfmpegComponent::new(emu.libretro_core(), video);
|
||||
emu.register_component(ffmpeg_comp);
|
||||
}
|
||||
emu.load_game(&opt.rom).unwrap();
|
||||
if let Some(state) = opt.state {
|
||||
emu.unserialize_path(state).unwrap();
|
||||
}
|
||||
let mut frame = 0;
|
||||
while let ControlFlow::Continue = emu.run() {
|
||||
frame += 1;
|
||||
}
|
||||
eprintln!("Ran for {} frames.", frame);
|
||||
}
|
|
@ -135,7 +135,7 @@ impl MyEmulator {
|
|||
pin_emu
|
||||
}
|
||||
|
||||
pub fn run(&mut self) {
|
||||
pub fn run_loop(&mut self) {
|
||||
self.audio_device.resume();
|
||||
let mut event_pump = self.sdl_context.event_pump().unwrap();
|
||||
'running: loop {
|
||||
|
@ -268,13 +268,13 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
self.sys_path.clone()
|
||||
}
|
||||
|
||||
fn set_pixel_format(&mut self, pix_fmt: retro::ffi::PixelFormat) -> bool {
|
||||
fn set_pixel_format(&mut self, pix_fmt: retro::ffi::PixelFormat) -> Option<bool> {
|
||||
self.pixel_format = match pix_fmt {
|
||||
retro::ffi::PixelFormat::ARGB1555 => sdl2::pixels::PixelFormatEnum::RGB555,
|
||||
retro::ffi::PixelFormat::ARGB8888 => sdl2::pixels::PixelFormatEnum::ARGB8888,
|
||||
retro::ffi::PixelFormat::RGB565 => sdl2::pixels::PixelFormatEnum::RGB565,
|
||||
};
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
fn get_variable(&mut self, key: &str) -> Option<String> {
|
||||
match key {
|
||||
|
@ -285,11 +285,11 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
}
|
||||
}
|
||||
|
||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> bool {
|
||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> Option<bool> {
|
||||
for v in variables {
|
||||
eprintln!("{:?}", v);
|
||||
}
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn get_libretro_path(&mut self) -> Option<PathBuf> {
|
||||
|
@ -305,18 +305,18 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
Some(std::env::temp_dir())
|
||||
}
|
||||
|
||||
fn set_system_av_info(&mut self, av_info: &SystemAvInfo) -> bool {
|
||||
fn set_system_av_info(&mut self, av_info: &SystemAvInfo) -> Option<bool> {
|
||||
self.set_geometry(&av_info.geometry);
|
||||
self.av_info = av_info.clone();
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> bool {
|
||||
fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> Option<bool> {
|
||||
println!("subsystem info: {:?}", subsystem_info);
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> bool {
|
||||
fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> Option<bool> {
|
||||
for ci in controller_info {
|
||||
// so we can have analog support in beetle/mednafen saturn
|
||||
if ci.name.as_str() == "3D Control Pad" {
|
||||
|
@ -324,21 +324,21 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
break;
|
||||
}
|
||||
}
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn set_input_descriptors(&mut self, descriptors: &Vec<InputDescriptor2>) -> bool {
|
||||
fn set_input_descriptors(&mut self, descriptors: &Vec<InputDescriptor2>) -> Option<bool> {
|
||||
for id in descriptors {
|
||||
println!("{:?}", id);
|
||||
}
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn set_geometry(&mut self, geom: &GameGeometry) -> bool {
|
||||
fn set_geometry(&mut self, geom: &GameGeometry) -> Option<bool> {
|
||||
let _ = self.canvas.window_mut().set_size(geom.base_width, geom.base_height);
|
||||
let _ = self.canvas.set_logical_size(geom.base_width, geom.base_height);
|
||||
self.av_info.geometry = geom.clone();
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn log_print(&mut self, level: retro::ffi::LogLevel, msg: &str) {
|
||||
|
@ -363,13 +363,11 @@ impl AudioCallback for MySdlAudio {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn main() -> failure::Fallible<()> {
|
||||
pub fn main() {
|
||||
let opt: Opt = Opt::from_args();
|
||||
let mut emu = MyEmulator::new(&opt.core, &opt.system);
|
||||
emu.load_game(&opt.rom);
|
||||
emu.run();
|
||||
|
||||
Ok(())
|
||||
emu.run_loop();
|
||||
}
|
||||
|
||||
#[derive(StructOpt)]
|
||||
|
|
|
@ -1,17 +1,53 @@
|
|||
//pub mod ffmpeg;
|
||||
pub mod provided;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::retro::ffi::*;
|
||||
use std::os::raw::c_uint;
|
||||
use std::path::{PathBuf, Path};
|
||||
use std::pin::Pin;
|
||||
use std::io::Read;
|
||||
|
||||
pub struct RetroComponentBase {
|
||||
retro: LibretroWrapper,
|
||||
pub components: Vec<Box<dyn RetroCallbacks>>,
|
||||
libretro_path: PathBuf,
|
||||
// TODO: control when things get added to this.
|
||||
// probably shouldn't be after load_game?
|
||||
// unless we invent a way to play back the latest set_pixel_format etc. metadata required.
|
||||
components: Vec<Box<dyn RetroComponent>>,
|
||||
|
||||
// replaying env calls for late-added components
|
||||
cached_rom_path: Option<PathBuf>,
|
||||
cached_pixel_format: Option<PixelFormat>,
|
||||
cached_input_descriptors: Option<Vec<InputDescriptor2>>,
|
||||
cached_hw_render_callback: Option<HwRenderCallback>,
|
||||
cached_variables: Option<Vec<Variable2>>,
|
||||
cached_support_no_game: Option<bool>,
|
||||
cached_system_av_info: Option<SystemAvInfo>,
|
||||
cached_subsystem_info: Option<Vec<SubsystemInfo2>>,
|
||||
cached_controller_info: Option<Vec<ControllerDescription2>>,
|
||||
cached_memory_map: Option<MemoryMap>,
|
||||
cached_geometry: Option<GameGeometry>,
|
||||
}
|
||||
|
||||
// TODO: replace with std::ops::ControlFlow when it becomes stable
|
||||
pub enum ControlFlow {
|
||||
Continue,
|
||||
Break,
|
||||
}
|
||||
|
||||
pub type Result<T> = std::result::Result<T, Box<dyn std::error::Error>>;
|
||||
|
||||
#[rustfmt::skip]
|
||||
#[allow(unused_variables)]
|
||||
pub trait RetroComponent: RetroCallbacks {
|
||||
fn pre_run(&mut self, retro: &mut LibretroWrapper) -> ControlFlow { ControlFlow::Continue }
|
||||
fn post_run(&mut self, retro: &mut LibretroWrapper) -> ControlFlow { ControlFlow::Continue }
|
||||
fn pre_load_game(&mut self, retro: &mut LibretroWrapper, rom: &Path) -> Result<()> { Ok(()) }
|
||||
fn post_load_game(&mut self, retro: &mut LibretroWrapper, rom: &Path) -> Result<()> { Ok(()) }
|
||||
}
|
||||
|
||||
impl RetroComponentBase {
|
||||
// TODO: constructor & wrapper that uses a statically linked libretro?
|
||||
pub fn new(core_path: impl AsRef<Path>) -> Pin<Box<Self>> {
|
||||
let lib = libloading::Library::new(core_path.as_ref()).unwrap();
|
||||
let raw_retro = crate::retro::loading::LibretroApi::from_library(lib).unwrap();
|
||||
|
@ -19,7 +55,19 @@ impl RetroComponentBase {
|
|||
|
||||
let emu = RetroComponentBase {
|
||||
retro,
|
||||
libretro_path: core_path.as_ref().to_path_buf(),
|
||||
components: Vec::new(),
|
||||
cached_rom_path: None,
|
||||
cached_pixel_format: None,
|
||||
cached_input_descriptors: None,
|
||||
cached_hw_render_callback: None,
|
||||
cached_variables: None,
|
||||
cached_support_no_game: None,
|
||||
cached_system_av_info: None,
|
||||
cached_subsystem_info: None,
|
||||
cached_controller_info: None,
|
||||
cached_memory_map: None,
|
||||
cached_geometry: None
|
||||
};
|
||||
|
||||
let mut pin_emu = Box::pin(emu);
|
||||
|
@ -27,6 +75,109 @@ impl RetroComponentBase {
|
|||
pin_emu.retro.init();
|
||||
pin_emu
|
||||
}
|
||||
|
||||
pub fn register_component<T>(&mut self, comp: T) -> Option<()> // TODO: Result
|
||||
where T: RetroComponent
|
||||
{
|
||||
// TODO: match comp.schedule { BeforeInit, BeforeLoad, BeforeFirstRun, Anytime }
|
||||
let mut comp = Box::new(comp);
|
||||
if let Some(cached) = &self.cached_pixel_format {
|
||||
if let Some(false) = comp.set_pixel_format(*cached) {
|
||||
// TODO: error, and propagate this pattern downward
|
||||
}
|
||||
}
|
||||
if let Some(cached) = &self.cached_input_descriptors {
|
||||
comp.set_input_descriptors(cached);
|
||||
}
|
||||
if let Some(cached) = &self.cached_hw_render_callback {
|
||||
comp.set_hw_render(cached);
|
||||
}
|
||||
if let Some(cached) = &self.cached_variables {
|
||||
comp.set_variables(cached);
|
||||
}
|
||||
if let Some(cached) = &self.cached_support_no_game {
|
||||
comp.set_support_no_game(*cached);
|
||||
}
|
||||
if let Some(cached) = &self.cached_system_av_info {
|
||||
comp.set_system_av_info(cached);
|
||||
}
|
||||
if let Some(cached) = &self.cached_subsystem_info {
|
||||
comp.set_subsystem_info(cached);
|
||||
}
|
||||
if let Some(cached) = &self.cached_controller_info {
|
||||
comp.set_controller_info(cached);
|
||||
}
|
||||
if let Some(cached) = &self.cached_memory_map {
|
||||
comp.set_memory_maps(cached);
|
||||
}
|
||||
if let Some(cached) = &self.cached_geometry {
|
||||
comp.set_geometry(cached);
|
||||
}
|
||||
|
||||
if let Some(cached) = &self.cached_rom_path {
|
||||
comp.post_load_game(&mut self.retro, &cached);
|
||||
}
|
||||
|
||||
self.components.push(comp);
|
||||
|
||||
Some(())
|
||||
}
|
||||
|
||||
pub fn load_game(&mut self, rom: impl AsRef<Path>) -> Result<()> {
|
||||
let path = rom.as_ref();
|
||||
self.cached_rom_path = Some(path.to_path_buf());
|
||||
|
||||
for comp in &mut self.components {
|
||||
comp.pre_load_game(&mut self.retro, path)?;
|
||||
}
|
||||
|
||||
let mut data = None;
|
||||
let mut v = Vec::new();
|
||||
if !self.retro.get_system_info().need_fullpath {
|
||||
if let Ok(mut f) = std::fs::File::open(path) {
|
||||
if f.read_to_end(&mut v).is_ok() {
|
||||
data = Some(v.as_ref());
|
||||
}
|
||||
}
|
||||
}
|
||||
self.retro.load_game(Some(path), data, None)?;
|
||||
|
||||
for comp in &mut self.components {
|
||||
comp.post_load_game(&mut self.retro, path)?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn run(&mut self) -> ControlFlow {
|
||||
for comp in &mut self.components {
|
||||
if let ControlFlow::Break = comp.pre_run(&mut self.retro) {
|
||||
return ControlFlow::Break;
|
||||
}
|
||||
}
|
||||
self.retro.run();
|
||||
for comp in &mut self.components {
|
||||
if let ControlFlow::Break = comp.post_run(&mut self.retro) {
|
||||
return ControlFlow::Break;
|
||||
}
|
||||
}
|
||||
ControlFlow::Continue
|
||||
}
|
||||
|
||||
pub fn unserialize_path(&mut self, state: impl AsRef<Path>) -> Result<()> {
|
||||
let path = state.as_ref();
|
||||
let mut v = Vec::new();
|
||||
if let Ok(mut f) = std::fs::File::open(path) {
|
||||
if f.read_to_end(&mut v).is_ok(){
|
||||
return self.unserialize_buf(v);
|
||||
}
|
||||
}
|
||||
Err("Couldn't read file to unserialize".into())
|
||||
}
|
||||
|
||||
pub fn unserialize_buf(&mut self, data: impl AsRef<[u8]>) -> Result<()> {
|
||||
self.retro.unserialize(data.as_ref())
|
||||
}
|
||||
}
|
||||
|
||||
impl LibretroWrapperAccess for RetroComponentBase {
|
||||
|
@ -76,10 +227,12 @@ impl RetroCallbacks for RetroComponentBase {
|
|||
.unwrap_or_default()
|
||||
}
|
||||
|
||||
fn set_rotation(&mut self, rotation: EnvRotation) -> bool {
|
||||
fn set_rotation(&mut self, rotation: EnvRotation) -> Option<bool> {
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_rotation(rotation))
|
||||
.flatten()
|
||||
.fold(false, |x, y| x || y) // not "any" because we don't short-circuit
|
||||
.into()
|
||||
}
|
||||
|
||||
fn get_overscan(&mut self) -> Option<bool> {
|
||||
|
@ -92,22 +245,28 @@ impl RetroCallbacks for RetroComponentBase {
|
|||
})
|
||||
}
|
||||
|
||||
fn set_message(&mut self, message: &Message) -> bool {
|
||||
fn set_message(&mut self, message: &Message) -> Option<bool> {
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_message(message))
|
||||
.flatten()
|
||||
.fold(false, |x, y| x || y) // not "any" because we don't short-circuit
|
||||
.into()
|
||||
}
|
||||
|
||||
fn shutdown(&mut self) -> bool {
|
||||
fn shutdown(&mut self) -> Option<bool> {
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.shutdown())
|
||||
.flatten()
|
||||
.all(|x| x)
|
||||
.into()
|
||||
}
|
||||
|
||||
fn set_performance_level(&mut self, level: c_uint) -> bool {
|
||||
fn set_performance_level(&mut self, level: c_uint) -> Option<bool> {
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_performance_level(level))
|
||||
.flatten()
|
||||
.all(|x| x)
|
||||
.into()
|
||||
}
|
||||
|
||||
fn get_system_directory(&mut self) -> Option<PathBuf> {
|
||||
|
@ -117,22 +276,31 @@ impl RetroCallbacks for RetroComponentBase {
|
|||
.next()
|
||||
}
|
||||
|
||||
fn set_pixel_format(&mut self, format: PixelFormat) -> bool {
|
||||
fn set_pixel_format(&mut self, format: PixelFormat) -> Option<bool> {
|
||||
self.cached_pixel_format = Some(format);
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_pixel_format(format))
|
||||
.flatten()
|
||||
.all(|x| x)
|
||||
.into()
|
||||
}
|
||||
|
||||
fn set_input_descriptors(&mut self, input_descriptors: &Vec<InputDescriptor2>) -> bool {
|
||||
fn set_input_descriptors(&mut self, input_descriptors: &Vec<InputDescriptor2>) -> Option<bool> {
|
||||
self.cached_input_descriptors = Some(input_descriptors.to_vec());
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_input_descriptors(input_descriptors))
|
||||
.flatten()
|
||||
.fold(false, |x, y| x || y)
|
||||
.into()
|
||||
}
|
||||
|
||||
fn set_hw_render(&mut self, hw_render_callback: &HwRenderCallback) -> bool {
|
||||
fn set_hw_render(&mut self, hw_render_callback: &HwRenderCallback) -> Option<bool> {
|
||||
self.cached_hw_render_callback = Some(hw_render_callback.to_owned());
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_hw_render(hw_render_callback))
|
||||
.flatten()
|
||||
.all(|x| x)
|
||||
.into()
|
||||
}
|
||||
|
||||
fn get_variable(&mut self, key: &str) -> Option<String> {
|
||||
|
@ -142,10 +310,13 @@ impl RetroCallbacks for RetroComponentBase {
|
|||
.next()
|
||||
}
|
||||
|
||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> bool {
|
||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> Option<bool> {
|
||||
self.cached_variables = Some(variables.to_vec());
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_variables(variables))
|
||||
.flatten()
|
||||
.fold(false, |x, y| x || y)
|
||||
.into()
|
||||
}
|
||||
|
||||
fn get_variable_update(&mut self) -> Option<bool> {
|
||||
|
@ -155,17 +326,23 @@ impl RetroCallbacks for RetroComponentBase {
|
|||
.reduce(|x, y| x || y)
|
||||
}
|
||||
|
||||
fn set_support_no_game(&mut self, supports_no_game: bool) -> bool {
|
||||
fn set_support_no_game(&mut self, supports_no_game: bool) -> Option<bool> {
|
||||
self.cached_support_no_game = Some(supports_no_game);
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_support_no_game(supports_no_game))
|
||||
.flatten()
|
||||
.all(|x| x)
|
||||
.into()
|
||||
}
|
||||
|
||||
// allow it to be overridden, but we *do* have the answer at this level since we loaded it.
|
||||
fn get_libretro_path(&mut self) -> Option<PathBuf> {
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.get_libretro_path())
|
||||
.flatten()
|
||||
.next()
|
||||
.unwrap_or_else(|| self.libretro_path.clone())
|
||||
.into()
|
||||
}
|
||||
|
||||
fn get_input_device_capabilities(&mut self) -> Option<u64> {
|
||||
|
@ -189,34 +366,50 @@ impl RetroCallbacks for RetroComponentBase {
|
|||
.next()
|
||||
}
|
||||
|
||||
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> bool {
|
||||
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> Option<bool> {
|
||||
self.cached_system_av_info = Some(system_av_info.to_owned());
|
||||
self.cached_geometry = Some(system_av_info.geometry.clone());
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_system_av_info(system_av_info))
|
||||
.flatten()
|
||||
.fold(false, |x, y| x || y) // not "any" because we don't short-circuit
|
||||
.into()
|
||||
}
|
||||
|
||||
fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> bool {
|
||||
fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> Option<bool> {
|
||||
self.cached_subsystem_info = Some(subsystem_info.to_vec());
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_subsystem_info(subsystem_info))
|
||||
.flatten()
|
||||
.all(|x| x)
|
||||
.into()
|
||||
}
|
||||
|
||||
fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> bool {
|
||||
fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> Option<bool> {
|
||||
self.cached_controller_info = Some(controller_info.to_vec());
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_controller_info(controller_info))
|
||||
.flatten()
|
||||
.all(|x| x)
|
||||
.into()
|
||||
}
|
||||
|
||||
fn set_memory_maps(&mut self, memory_map: &MemoryMap) -> bool {
|
||||
fn set_memory_maps(&mut self, memory_map: &MemoryMap) -> Option<bool> {
|
||||
self.cached_memory_map = Some(memory_map.to_owned());
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_memory_maps(memory_map))
|
||||
.flatten()
|
||||
.all(|x| x)
|
||||
.into()
|
||||
}
|
||||
|
||||
fn set_geometry(&mut self, game_geometry: &GameGeometry) -> bool {
|
||||
fn set_geometry(&mut self, game_geometry: &GameGeometry) -> Option<bool> {
|
||||
self.cached_geometry = Some(game_geometry.to_owned());
|
||||
self.components.iter_mut()
|
||||
.map(|comp| comp.set_geometry(game_geometry))
|
||||
.flatten()
|
||||
.fold(false, |x, y| x || y) // not "any" because we don't short-circuit
|
||||
.into()
|
||||
}
|
||||
|
||||
fn get_username(&mut self) -> Option<String> {
|
||||
|
@ -301,3 +494,9 @@ impl RetroCallbacks for RetroComponentBase {
|
|||
.unwrap_or_default()
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for RetroComponentBase {
|
||||
fn drop(&mut self) {
|
||||
crate::retro::wrapper::unset_handler();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,21 +1,21 @@
|
|||
extern crate ffmpeg_next as ffmpeg;
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::io::Read;
|
||||
use std::path::{Path, PathBuf};
|
||||
use std::pin::Pin;
|
||||
|
||||
use structopt::StructOpt;
|
||||
use failure::Fallible;
|
||||
use std::error::Error;
|
||||
use std::path::Path;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
use ffmpeg::{ChannelLayout, Packet, codec, filter, format, frame, media};
|
||||
use ffmpeg::{ChannelLayout, Packet, filter, format, frame, media};
|
||||
use ffmpeg::util::rational::Rational;
|
||||
use crate::components::ControlFlow;
|
||||
|
||||
struct MyEmulator {
|
||||
retro: LibretroWrapper,
|
||||
sys_info: SystemInfo,
|
||||
enum EncoderToWriteFrom {
|
||||
Video,
|
||||
Audio,
|
||||
}
|
||||
|
||||
pub struct FfmpegComponent {
|
||||
av_info: SystemAvInfo,
|
||||
audio_buf: Vec<(i16, i16)>,
|
||||
video_pixel_format: format::Pixel,
|
||||
|
@ -25,10 +25,9 @@ struct MyEmulator {
|
|||
audio_encoder: ffmpeg::encoder::Audio,
|
||||
video_filter: filter::Graph,
|
||||
audio_filter: filter::Graph,
|
||||
sys_path: Option<PathBuf>,
|
||||
frame_properties_locked: bool,
|
||||
octx: ffmpeg::format::context::Output,
|
||||
frame: u64,
|
||||
frame: i64,
|
||||
}
|
||||
|
||||
fn video_filter(
|
||||
|
@ -117,18 +116,99 @@ fn audio_filter(
|
|||
Ok(afilter)
|
||||
}
|
||||
|
||||
impl MyEmulator {
|
||||
pub fn new(
|
||||
core_path: impl AsRef<Path>,
|
||||
sys_path: &Option<impl AsRef<Path>>,
|
||||
video_path: impl AsRef<Path>,
|
||||
mut octx: ffmpeg::format::context::Output,
|
||||
) -> Pin<Box<Self>> {
|
||||
let lib = libloading::Library::new(core_path.as_ref()).unwrap();
|
||||
let raw_retro = retro::loading::LibretroApi::from_library(lib).unwrap();
|
||||
let retro = retro::wrapper::LibretroWrapper::from(raw_retro);
|
||||
impl RetroComponent for FfmpegComponent {
|
||||
fn pre_run(&mut self, _retro: &mut LibretroWrapper) -> ControlFlow {
|
||||
self.frame += 1;
|
||||
ControlFlow::Continue
|
||||
}
|
||||
|
||||
fn post_run(&mut self, _retro: &mut LibretroWrapper) -> ControlFlow {
|
||||
match self.video_frames.pop_front() {
|
||||
Some(mut vframe) => {
|
||||
vframe.set_pts(Some(self.frame));
|
||||
eprintln!("🎞 queue frame pts {:?}", vframe.pts());
|
||||
self.video_filter.get("in").unwrap().source().add(&vframe).unwrap();
|
||||
let mut filtered_vframe = frame::Video::empty();
|
||||
|
||||
loop {
|
||||
match self.video_filter.get("out").unwrap().sink().frame(&mut filtered_vframe) {
|
||||
Ok(..) => {
|
||||
eprintln!("🎥 Got filtered video frame {}x{} pts {:?}", filtered_vframe.width(), filtered_vframe.height(), filtered_vframe.pts());
|
||||
if self.video_filter.get("in").unwrap().source().failed_requests() > 0 {
|
||||
println!("🎥 failed to put filter input frame");
|
||||
}
|
||||
//filtered_vframe.set_pts(Some(frame));
|
||||
self.video_encoder.send_frame(&filtered_vframe).unwrap();
|
||||
|
||||
self.receive_and_write_packets(EncoderToWriteFrom::Video);
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Error getting filtered video frame: {:?}", e);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let mut aframe = frame::Audio::new(
|
||||
format::Sample::I16(format::sample::Type::Packed),
|
||||
self.audio_buf.len(),
|
||||
ChannelLayout::STEREO
|
||||
);
|
||||
if aframe.planes() > 0 {
|
||||
aframe.set_channels(2);
|
||||
aframe.set_rate(44100);
|
||||
aframe.set_pts(Some(self.frame));
|
||||
let aplane: &mut [(i16, i16)] = aframe.plane_mut(0);
|
||||
eprintln!("Audio buffer length {} -> {}", self.audio_buf.len(), aplane.len());
|
||||
aplane.copy_from_slice(self.audio_buf.as_ref());
|
||||
//eprintln!("src: {:?}, dest: {:?}", self.audio_buf, aplane);
|
||||
self.audio_buf.clear();
|
||||
|
||||
eprintln!("frame audio: {:?}", aframe);
|
||||
|
||||
eprintln!("🎞 queue frame pts {:?}", aframe.pts());
|
||||
self.audio_filter.get("in").unwrap().source().add(&aframe).unwrap();
|
||||
|
||||
let mut filtered_aframe = frame::Audio::empty();
|
||||
loop {
|
||||
match self.audio_filter.get("out").unwrap().sink().frame(&mut filtered_aframe) {
|
||||
Ok(..) => {
|
||||
eprintln!("🔊 Got filtered audio frame {:?} pts {:?}", filtered_aframe, filtered_aframe.pts());
|
||||
if self.audio_filter.get("in").unwrap().source().failed_requests() > 0 {
|
||||
println!("🎥 failed to put filter input frame");
|
||||
}
|
||||
//let faplane: &[f32] = filtered_aframe.plane(0);
|
||||
//filtered_aframe.set_pts(Some(frame));
|
||||
|
||||
self.audio_encoder.send_frame(&filtered_aframe).unwrap();
|
||||
self.receive_and_write_packets(EncoderToWriteFrom::Audio);
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Error getting filtered audio frame: {:?}", e);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
None => println!("Video not ready during frame {}", self.frame)
|
||||
}
|
||||
ControlFlow::Continue
|
||||
}
|
||||
|
||||
fn post_load_game(&mut self, _retro: &mut LibretroWrapper, _rom: &Path) -> Result<(), Box<dyn Error>> {
|
||||
self.frame_properties_locked = true;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl FfmpegComponent {
|
||||
pub fn new(
|
||||
retro: &LibretroWrapper,
|
||||
video_path: impl AsRef<Path>,
|
||||
) -> Self {
|
||||
let mut octx = format::output(&video_path).unwrap();
|
||||
|
||||
let sys_info = retro.get_system_info();
|
||||
let mut av_info = retro.get_system_av_info();
|
||||
|
||||
let fps_int = av_info.timing.fps.round() as i32;
|
||||
|
@ -200,7 +280,7 @@ static bool ffmpeg_init_config(struct ff_config_param *params,
|
|||
audio_encoder.set_time_base(Rational::new(1, 60));
|
||||
audio_output.set_time_base(Rational::new(1, 60));
|
||||
|
||||
let mut audio_encoder = audio_encoder.open_as(acodec).unwrap();
|
||||
let audio_encoder = audio_encoder.open_as(acodec).unwrap();
|
||||
//audio_output.set_parameters(&audio_encoder);
|
||||
|
||||
let audio_filter = audio_filter(&audio_encoder, av_info.timing.sample_rate).unwrap();
|
||||
|
@ -210,9 +290,7 @@ static bool ffmpeg_init_config(struct ff_config_param *params,
|
|||
octx.write_header().unwrap();
|
||||
ffmpeg::format::context::output::dump(&octx, 0, None);
|
||||
|
||||
let emu = MyEmulator {
|
||||
retro,
|
||||
sys_info,
|
||||
let mut comp = FfmpegComponent {
|
||||
av_info: av_info.clone(),
|
||||
audio_buf: Default::default(),
|
||||
video_pixel_format: format::Pixel::RGB555,
|
||||
|
@ -222,17 +300,12 @@ static bool ffmpeg_init_config(struct ff_config_param *params,
|
|||
audio_encoder,
|
||||
video_filter,
|
||||
audio_filter,
|
||||
sys_path: sys_path.as_ref().map(|x| x.as_ref().to_path_buf()),
|
||||
frame_properties_locked: false,
|
||||
octx,
|
||||
frame: 0
|
||||
};
|
||||
|
||||
let mut pin_emu = Box::pin(emu);
|
||||
retro::wrapper::set_handler(pin_emu.as_mut());
|
||||
pin_emu.retro.init();
|
||||
pin_emu.set_system_av_info(&av_info);
|
||||
pin_emu
|
||||
comp.set_system_av_info(&av_info);
|
||||
comp
|
||||
}
|
||||
|
||||
fn receive_and_write_packets(&mut self, encoder: EncoderToWriteFrom)
|
||||
|
@ -275,128 +348,25 @@ static bool ffmpeg_init_config(struct ff_config_param *params,
|
|||
}
|
||||
}
|
||||
|
||||
pub fn run(&mut self, frame: i64) {
|
||||
self.frame += 1;
|
||||
self.retro.run();
|
||||
|
||||
match self.video_frames.pop_front() {
|
||||
Some(mut vframe) => {
|
||||
vframe.set_pts(Some(frame));
|
||||
eprintln!("🎞 queue frame pts {:?}", vframe.pts());
|
||||
self.video_filter.get("in").unwrap().source().add(&vframe).unwrap();
|
||||
let mut filtered_vframe = frame::Video::empty();
|
||||
|
||||
loop {
|
||||
match self.video_filter.get("out").unwrap().sink().frame(&mut filtered_vframe) {
|
||||
Ok(..) => {
|
||||
eprintln!("🎥 Got filtered video frame {}x{} pts {:?}", filtered_vframe.width(), filtered_vframe.height(), filtered_vframe.pts());
|
||||
if self.video_filter.get("in").unwrap().source().failed_requests() > 0 {
|
||||
println!("🎥 failed to put filter input frame");
|
||||
}
|
||||
//filtered_vframe.set_pts(Some(frame));
|
||||
self.video_encoder.send_frame(&filtered_vframe).unwrap();
|
||||
|
||||
self.receive_and_write_packets(EncoderToWriteFrom::Video);
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Error getting filtered video frame: {:?}", e);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let mut aframe = frame::Audio::new(
|
||||
format::Sample::I16(format::sample::Type::Packed),
|
||||
self.audio_buf.len(),
|
||||
ChannelLayout::STEREO
|
||||
);
|
||||
if aframe.planes() > 0 {
|
||||
aframe.set_channels(2);
|
||||
aframe.set_rate(44100);
|
||||
aframe.set_pts(Some(frame));
|
||||
let aplane: &mut [(i16, i16)] = aframe.plane_mut(0);
|
||||
eprintln!("Audio buffer length {} -> {}", self.audio_buf.len(), aplane.len());
|
||||
aplane.copy_from_slice(self.audio_buf.as_ref());
|
||||
//eprintln!("src: {:?}, dest: {:?}", self.audio_buf, aplane);
|
||||
self.audio_buf.clear();
|
||||
|
||||
eprintln!("frame audio: {:?}", aframe);
|
||||
|
||||
eprintln!("🎞 queue frame pts {:?}", aframe.pts());
|
||||
self.audio_filter.get("in").unwrap().source().add(&aframe).unwrap();
|
||||
|
||||
let mut filtered_aframe = frame::Audio::empty();
|
||||
loop {
|
||||
match self.audio_filter.get("out").unwrap().sink().frame(&mut filtered_aframe) {
|
||||
Ok(..) => {
|
||||
eprintln!("🔊 Got filtered audio frame {:?} pts {:?}", filtered_aframe, filtered_aframe.pts());
|
||||
if self.audio_filter.get("in").unwrap().source().failed_requests() > 0 {
|
||||
println!("🎥 failed to put filter input frame");
|
||||
}
|
||||
//let faplane: &[f32] = filtered_aframe.plane(0);
|
||||
//filtered_aframe.set_pts(Some(frame));
|
||||
|
||||
self.audio_encoder.send_frame(&filtered_aframe).unwrap();
|
||||
self.receive_and_write_packets(EncoderToWriteFrom::Audio);
|
||||
},
|
||||
Err(e) => {
|
||||
eprintln!("Error getting filtered audio frame: {:?}", e);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
None => println!("Video not ready during frame {}", self.frame)
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
pub fn load_game(&self, rom: impl AsRef<Path>) {
|
||||
let path = rom.as_ref();
|
||||
let mut data = None;
|
||||
let mut v = Vec::new();
|
||||
if !self.sys_info.need_fullpath {
|
||||
if let Ok(mut f) = std::fs::File::open(path) {
|
||||
if f.read_to_end(&mut v).is_ok() {
|
||||
data = Some(v.as_ref());
|
||||
}
|
||||
}
|
||||
}
|
||||
self.retro
|
||||
.load_game(Some(path), data, None)
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
pub fn end(&mut self) {
|
||||
self.video_encoder.send_eof();
|
||||
let mut packet = Packet::empty();
|
||||
eprintln!("flushed: {:?}", self.video_encoder.flush(&mut packet).unwrap());
|
||||
|
||||
self.video_encoder.send_eof().unwrap();
|
||||
self.receive_and_write_packets(EncoderToWriteFrom::Video);
|
||||
self.audio_encoder.send_eof();
|
||||
self.audio_encoder.send_eof().unwrap();
|
||||
self.receive_and_write_packets(EncoderToWriteFrom::Audio);
|
||||
self.octx.write_trailer().unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn unserialize(&mut self, state: impl AsRef<Path>) -> Fallible<()> {
|
||||
let path = state.as_ref();
|
||||
let mut v = Vec::new();
|
||||
if let Ok(mut f) = std::fs::File::open(path) {
|
||||
if f.read_to_end(&mut v).is_ok(){
|
||||
return self.retro.unserialize(v.as_ref());
|
||||
}
|
||||
}
|
||||
Err(failure::err_msg("Couldn't read file to unserialize"))
|
||||
impl Drop for FfmpegComponent {
|
||||
fn drop(&mut self) {
|
||||
self.end();
|
||||
}
|
||||
}
|
||||
|
||||
impl retro::wrapper::LibretroWrapperAccess for MyEmulator {
|
||||
fn libretro_core(&mut self) -> &mut LibretroWrapper {
|
||||
&mut self.retro
|
||||
}
|
||||
}
|
||||
|
||||
impl retro::wrapper::RetroCallbacks for MyEmulator {
|
||||
impl RetroCallbacks for FfmpegComponent {
|
||||
fn video_refresh(&mut self, data: &[u8], width: u32, height: u32, pitch: u32) {
|
||||
let mut vframe = frame::Video::new(self.video_pixel_format, width, height);
|
||||
|
||||
|
@ -443,13 +413,9 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
stereo_pcm.len()
|
||||
}
|
||||
|
||||
fn get_system_directory(&mut self) -> Option<PathBuf> {
|
||||
self.sys_path.clone()
|
||||
}
|
||||
|
||||
fn set_pixel_format(&mut self, format: PixelFormat) -> bool {
|
||||
fn set_pixel_format(&mut self, format: PixelFormat) -> Option<bool> {
|
||||
if self.frame_properties_locked {
|
||||
return true;
|
||||
return Some(false);
|
||||
}
|
||||
|
||||
self.video_pixel_format = match format {
|
||||
|
@ -458,12 +424,21 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
PixelFormat::RGB565 => format::Pixel::RGB565,
|
||||
};
|
||||
self.video_filter = video_filter(&self.video_encoder, &self.av_info, format).unwrap();
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> bool {
|
||||
fn get_variable(&mut self, key: &str) -> Option<String> {
|
||||
match key {
|
||||
"beetle_saturn_analog_stick_deadzone" => Some("15%".to_string()),
|
||||
"parallel-n64-gfxplugin" => Some("angrylion".to_string()),
|
||||
"parallel-n64-astick-deadzone" => Some("15%".to_string()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> Option<bool> {
|
||||
if self.frame_properties_locked {
|
||||
return true;
|
||||
return Some(false);
|
||||
}
|
||||
|
||||
//self.video_encoder.set_frame_rate(system_av_info.timing.fps.into());
|
||||
|
@ -474,12 +449,12 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
}
|
||||
self.av_info.timing = system_av_info.timing.clone();
|
||||
self.set_geometry(&system_av_info.geometry);
|
||||
true
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn set_geometry(&mut self, geometry: &GameGeometry) -> bool {
|
||||
fn set_geometry(&mut self, geometry: &GameGeometry) -> Option<bool> {
|
||||
if self.frame_properties_locked {
|
||||
return true;
|
||||
return Some(false);
|
||||
}
|
||||
|
||||
self.video_encoder.set_width(geometry.base_width);
|
||||
|
@ -493,27 +468,6 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|||
_ => unimplemented!(),
|
||||
};
|
||||
self.video_filter = video_filter(&self.video_encoder, &self.av_info, pixel_format).unwrap();
|
||||
true
|
||||
}
|
||||
|
||||
|
||||
fn get_variable(&mut self, key: &str) -> Option<String> {
|
||||
match key {
|
||||
"beetle_saturn_analog_stick_deadzone" => Some("15%".to_string()),
|
||||
"parallel-n64-gfxplugin" => Some("angrylion".to_string()),
|
||||
"parallel-n64-astick-deadzone" => Some("15%".to_string()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> bool {
|
||||
for v in variables {
|
||||
eprintln!("{:?}", v);
|
||||
}
|
||||
true
|
||||
}
|
||||
|
||||
fn log_print(&mut self, level: retro::ffi::LogLevel, msg: &str) {
|
||||
eprint!("🕹️ [{:?}] {}", level, msg);
|
||||
Some(true)
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
#[cfg(feature = "ffmpeg_comp")]
|
||||
pub mod ffmpeg;
|
||||
|
||||
#[cfg(feature = "sdl2_comp")]
|
||||
pub mod sdl2;
|
||||
|
||||
pub mod stdlib;
|
|
@ -0,0 +1,323 @@
|
|||
use std::error::Error;
|
||||
use std::ffi::CStr;
|
||||
use std::path::Path;
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::components::ControlFlow;
|
||||
|
||||
use sdl2::audio::{AudioCallback, AudioFormat, AudioSpec, AudioSpecDesired, AudioDevice};
|
||||
use sdl2::controller::{GameController, Button, Axis};
|
||||
use sdl2::event::Event;
|
||||
use sdl2::keyboard::Keycode;
|
||||
use sdl2::rect::Rect;
|
||||
use sdl2::render::WindowCanvas;
|
||||
|
||||
// TODO: split up between video/audio/input!
|
||||
pub struct Sdl2Component {
|
||||
preferred_pad: Option<u32>,
|
||||
|
||||
av_info: SystemAvInfo,
|
||||
|
||||
_sdl_context: sdl2::Sdl,
|
||||
|
||||
// video bits
|
||||
canvas: WindowCanvas,
|
||||
pixel_format: sdl2::pixels::PixelFormatEnum,
|
||||
|
||||
// audio bits
|
||||
audio_buffer: Vec<i16>,
|
||||
audio_spec: AudioSpec,
|
||||
audio_device: AudioDevice<MySdlAudio>,
|
||||
audio_sender: crossbeam_channel::Sender<Vec<i16>>,
|
||||
|
||||
// input bits
|
||||
gamepad_subsys: sdl2::GameControllerSubsystem,
|
||||
gamepads: Vec<GameController>,
|
||||
|
||||
// timing and events
|
||||
frame_begin: Instant,
|
||||
event_pump: sdl2::EventPump,
|
||||
}
|
||||
|
||||
impl RetroComponent for Sdl2Component {
|
||||
fn pre_run(&mut self, _retro: &mut LibretroWrapper) -> ControlFlow {
|
||||
self.frame_begin = Instant::now();
|
||||
|
||||
for event in self.event_pump.poll_iter() {
|
||||
match event {
|
||||
Event::Quit { .. }
|
||||
| Event::KeyDown {
|
||||
keycode: Some(Keycode::Escape),
|
||||
..
|
||||
} => return ControlFlow::Break,
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
ControlFlow::Continue
|
||||
}
|
||||
|
||||
fn post_run(&mut self, _retro: &mut LibretroWrapper) -> ControlFlow {
|
||||
// The rest of the game loop goes here...
|
||||
self.canvas.present();
|
||||
|
||||
// similar hack to the sample rate, make sure we don't divide by zero.
|
||||
let mut spf = 1.0 / self.av_info.timing.fps;
|
||||
if spf.is_nan() || spf.is_infinite() {
|
||||
spf = 1.0 / 60.0;
|
||||
}
|
||||
Duration::from_secs_f64(spf)
|
||||
.checked_sub(self.frame_begin.elapsed())
|
||||
.map(std::thread::sleep);
|
||||
|
||||
|
||||
ControlFlow::Continue
|
||||
}
|
||||
|
||||
fn post_load_game(&mut self, retro: &mut LibretroWrapper, _rom: &Path) -> Result<(), Box<dyn Error>> {
|
||||
if let Some(device) = self.preferred_pad {
|
||||
for port in 0..self.gamepads.len() as u32 {
|
||||
retro.set_controller_port_device(port, device);
|
||||
}
|
||||
}
|
||||
self.audio_device.resume();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl Sdl2Component {
|
||||
pub fn new(retro: &LibretroWrapper) -> Self {
|
||||
let sys_info = retro.get_system_info();
|
||||
let title = format!(
|
||||
"{} - ferretro",
|
||||
unsafe { CStr::from_ptr(sys_info.library_name) }.to_string_lossy()
|
||||
);
|
||||
|
||||
let mut av_info = retro.get_system_av_info();
|
||||
let pixel_format = sdl2::pixels::PixelFormatEnum::ARGB1555;
|
||||
|
||||
// HACK: some cores don't report this 'til we get an environ call to set_system_av_info...
|
||||
// which is too late for this constructor to pass along to SDL.
|
||||
if av_info.timing.sample_rate == 0.0 {
|
||||
av_info.timing.sample_rate = 32040.0;
|
||||
}
|
||||
|
||||
let sdl_context = sdl2::init().unwrap();
|
||||
|
||||
let window = sdl_context
|
||||
.video()
|
||||
.unwrap()
|
||||
.window(title.as_str(), av_info.geometry.base_width, av_info.geometry.base_height)
|
||||
.opengl()
|
||||
.build()
|
||||
.unwrap();
|
||||
|
||||
let canvas = window.into_canvas().build().unwrap();
|
||||
|
||||
let (audio_sender, audio_receiver) = crossbeam_channel::bounded(2);
|
||||
|
||||
let audio = sdl_context.audio().unwrap();
|
||||
let desired_spec = AudioSpecDesired {
|
||||
freq: Some(av_info.timing.sample_rate.round() as i32),
|
||||
channels: Some(2),
|
||||
samples: None,
|
||||
};
|
||||
let mut audio_spec = None;
|
||||
let audio_device = audio
|
||||
.open_playback(None, &desired_spec, |spec| {
|
||||
if spec.format != AudioFormat::S16LSB {
|
||||
eprintln!("unsupported audio format {:?}", spec.format);
|
||||
}
|
||||
audio_spec = Some(spec.clone());
|
||||
MySdlAudio {
|
||||
audio_spec: spec,
|
||||
audio_receiver,
|
||||
}
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let gamepad_subsys = sdl_context.game_controller().unwrap();
|
||||
let mut gamepads = Vec::new();
|
||||
for i in 0..gamepad_subsys.num_joysticks().unwrap() {
|
||||
gamepads.extend(gamepad_subsys.open(i).into_iter());
|
||||
}
|
||||
|
||||
let event_pump = sdl_context.event_pump().unwrap();
|
||||
|
||||
Sdl2Component {
|
||||
preferred_pad: None,
|
||||
av_info,
|
||||
_sdl_context: sdl_context,
|
||||
canvas,
|
||||
pixel_format,
|
||||
audio_buffer: Default::default(),
|
||||
audio_spec: audio_spec.unwrap(),
|
||||
audio_device,
|
||||
audio_sender,
|
||||
gamepad_subsys,
|
||||
gamepads,
|
||||
frame_begin: Instant::now(),
|
||||
event_pump,
|
||||
}
|
||||
}
|
||||
|
||||
fn send_audio_samples(&mut self) {
|
||||
let stereo_samples = self.audio_spec.samples as usize * 2;
|
||||
while self.audio_buffer.len() >= stereo_samples {
|
||||
let remainder = self.audio_buffer.split_off(stereo_samples);
|
||||
let msg = std::mem::replace(&mut self.audio_buffer, remainder);
|
||||
let _ = self.audio_sender.try_send(msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl RetroCallbacks for Sdl2Component {
|
||||
fn video_refresh(&mut self, data: &[u8], width: u32, height: u32, pitch: u32) {
|
||||
let rect = Rect::new(0, 0, width, height);
|
||||
|
||||
if let Ok(mut tex) =
|
||||
self.canvas
|
||||
.texture_creator()
|
||||
.create_texture_static(self.pixel_format, width, height)
|
||||
{
|
||||
if tex.update(rect, data, pitch as usize).is_ok() {
|
||||
self.canvas.clear();
|
||||
self.canvas.copy(&tex, None, None).unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn audio_sample(&mut self, left: i16, right: i16) {
|
||||
self.audio_buffer.push(left);
|
||||
self.audio_buffer.push(right);
|
||||
self.send_audio_samples()
|
||||
}
|
||||
|
||||
fn audio_sample_batch(&mut self, stereo_pcm: &[i16]) -> usize {
|
||||
self.audio_buffer.extend(stereo_pcm);
|
||||
self.send_audio_samples();
|
||||
stereo_pcm.len()
|
||||
}
|
||||
|
||||
fn input_poll(&mut self) {
|
||||
self.gamepad_subsys.update();
|
||||
}
|
||||
|
||||
fn input_state(&mut self, port: u32, device: InputDeviceId, index: InputIndex) -> i16 {
|
||||
match self.gamepads.get(port as usize) {
|
||||
Some(gamepad) => {
|
||||
match device {
|
||||
InputDeviceId::Joypad(button) => {
|
||||
match button_map(&button) {
|
||||
Some(x) => gamepad.button(x) as i16,
|
||||
None => match button {
|
||||
JoypadButton::L2 => gamepad.axis(Axis::TriggerLeft),
|
||||
JoypadButton::R2 => gamepad.axis(Axis::TriggerRight),
|
||||
_ => 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
InputDeviceId::Analog(axis) => gamepad.axis(axis_map(index, axis)),
|
||||
_ => 0,
|
||||
}
|
||||
}
|
||||
None => 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn set_pixel_format(&mut self, pix_fmt: PixelFormat) -> Option<bool> {
|
||||
self.pixel_format = match pix_fmt {
|
||||
PixelFormat::ARGB1555 => sdl2::pixels::PixelFormatEnum::RGB555,
|
||||
PixelFormat::ARGB8888 => sdl2::pixels::PixelFormatEnum::ARGB8888,
|
||||
PixelFormat::RGB565 => sdl2::pixels::PixelFormatEnum::RGB565,
|
||||
};
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn get_variable(&mut self, key: &str) -> Option<String> {
|
||||
match key {
|
||||
"beetle_saturn_analog_stick_deadzone" => Some("15%".to_string()),
|
||||
"parallel-n64-gfxplugin" => Some("angrylion".to_string()),
|
||||
"parallel-n64-astick-deadzone" => Some("15%".to_string()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
fn get_input_device_capabilities(&mut self) -> Option<u64> {
|
||||
let bits = (1 << (DeviceType::Joypad as u32)) | (1 << (DeviceType::Analog as u32));
|
||||
Some(bits as u64)
|
||||
}
|
||||
|
||||
fn set_system_av_info(&mut self, av_info: &SystemAvInfo) -> Option<bool> {
|
||||
self.set_geometry(&av_info.geometry);
|
||||
self.av_info = av_info.clone();
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> Option<bool> {
|
||||
for ci in controller_info {
|
||||
// so we can have analog support in beetle/mednafen saturn
|
||||
if ci.name.as_str() == "3D Control Pad" {
|
||||
self.preferred_pad = Some(ci.device_id());
|
||||
break;
|
||||
}
|
||||
}
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn set_geometry(&mut self, geom: &GameGeometry) -> Option<bool> {
|
||||
let _ = self.canvas.window_mut().set_size(geom.base_width, geom.base_height);
|
||||
let _ = self.canvas.set_logical_size(geom.base_width, geom.base_height);
|
||||
self.av_info.geometry = geom.clone();
|
||||
Some(true)
|
||||
}
|
||||
}
|
||||
|
||||
struct MySdlAudio {
|
||||
audio_spec: AudioSpec,
|
||||
audio_receiver: crossbeam_channel::Receiver<Vec<i16>>,
|
||||
}
|
||||
|
||||
impl AudioCallback for MySdlAudio {
|
||||
type Channel = i16;
|
||||
|
||||
fn callback(&mut self, out: &mut [Self::Channel]) {
|
||||
if self.audio_spec.format == AudioFormat::S16LSB {
|
||||
if let Ok(samples) = self.audio_receiver.recv() {
|
||||
out.copy_from_slice(&samples[..out.len()]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn button_map(retro_button: &JoypadButton) -> Option<Button> {
|
||||
match retro_button {
|
||||
JoypadButton::B => Some(Button::A),
|
||||
JoypadButton::Y => Some(Button::X),
|
||||
JoypadButton::Select => Some(Button::Back),
|
||||
JoypadButton::Start => Some(Button::Start),
|
||||
JoypadButton::Up => Some(Button::DPadUp),
|
||||
JoypadButton::Down => Some(Button::DPadDown),
|
||||
JoypadButton::Left => Some(Button::DPadLeft),
|
||||
JoypadButton::Right => Some(Button::DPadRight),
|
||||
JoypadButton::A => Some(Button::B),
|
||||
JoypadButton::X => Some(Button::Y),
|
||||
JoypadButton::L => Some(Button::LeftShoulder),
|
||||
JoypadButton::R => Some(Button::RightShoulder),
|
||||
// SDL2 controller API doesn't have L2/R2 as buttons, they're considered axes
|
||||
JoypadButton::L2 => None,
|
||||
JoypadButton::R2 => None,
|
||||
JoypadButton::L3 => Some(Button::LeftStick),
|
||||
JoypadButton::R3 => Some(Button::RightStick),
|
||||
}
|
||||
}
|
||||
|
||||
fn axis_map(index: InputIndex, axis: AnalogAxis) -> Axis {
|
||||
match (index, axis) {
|
||||
(InputIndex::Left, AnalogAxis::X) => Axis::LeftX,
|
||||
(InputIndex::Left, AnalogAxis::Y) => Axis::LeftY,
|
||||
(InputIndex::Right, AnalogAxis::X) => Axis::RightX,
|
||||
(InputIndex::Right, AnalogAxis::Y) => Axis::RightY,
|
||||
}
|
||||
}
|
|
@ -0,0 +1,80 @@
|
|||
use std::path::PathBuf;
|
||||
use crate::prelude::*;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct PathBufComponent {
|
||||
pub sys_path: Option<PathBuf>,
|
||||
pub libretro_path: Option<PathBuf>,
|
||||
pub core_assets_path: Option<PathBuf>,
|
||||
pub save_path: Option<PathBuf>,
|
||||
}
|
||||
|
||||
impl RetroComponent for PathBufComponent {}
|
||||
impl RetroCallbacks for PathBufComponent {
|
||||
fn get_system_directory(&mut self) -> Option<PathBuf> {
|
||||
self.sys_path.clone()
|
||||
}
|
||||
fn get_libretro_path(&mut self) -> Option<PathBuf> {
|
||||
self.libretro_path.clone()
|
||||
}
|
||||
fn get_core_assets_directory(&mut self) -> Option<PathBuf> {
|
||||
self.core_assets_path.clone()
|
||||
}
|
||||
fn get_save_directory(&mut self) -> Option<PathBuf> {
|
||||
self.save_path.clone()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct StderrLogComponent {
|
||||
pub prefix: String,
|
||||
}
|
||||
|
||||
impl RetroComponent for StderrLogComponent {}
|
||||
impl RetroCallbacks for StderrLogComponent {
|
||||
fn log_print(&mut self, level: crate::retro::ffi::LogLevel, msg: &str) {
|
||||
eprint!("{}[{:?}] {}", self.prefix, level, msg);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct StderrSysInfoLogComponent {
|
||||
pub prefix: String,
|
||||
}
|
||||
|
||||
impl RetroComponent for StderrSysInfoLogComponent {}
|
||||
impl RetroCallbacks for StderrSysInfoLogComponent {
|
||||
fn set_input_descriptors(&mut self, descriptors: &Vec<InputDescriptor2>) -> Option<bool> {
|
||||
for id in descriptors {
|
||||
eprintln!("{}{:?}", self.prefix, id);
|
||||
}
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> Option<bool> {
|
||||
for v in variables {
|
||||
eprintln!("{}{:?}", self.prefix, v);
|
||||
}
|
||||
Some(true)
|
||||
}
|
||||
|
||||
fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> Option<bool> {
|
||||
for s in subsystem_info {
|
||||
eprintln!("{}{:?}", self.prefix, s);
|
||||
}
|
||||
Some(true)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct StderrCallTraceComponent {
|
||||
pub prefix: String,
|
||||
}
|
||||
|
||||
impl RetroComponent for StderrCallTraceComponent {}
|
||||
impl RetroCallbacks for StderrCallTraceComponent {
|
||||
fn audio_sample(&mut self, left: i16, right: i16) {
|
||||
eprintln!("{}audio_sample({}, {})", self.prefix, left, right);
|
||||
}
|
||||
// TODO: etc...
|
||||
}
|
|
@ -1,4 +1,3 @@
|
|||
extern crate failure;
|
||||
extern crate libloading;
|
||||
|
||||
pub mod retro;
|
||||
|
@ -6,6 +5,7 @@ pub mod components;
|
|||
|
||||
pub mod prelude {
|
||||
pub use crate::retro::constants::*;
|
||||
pub use crate::components::{RetroComponent, RetroComponentBase};
|
||||
pub use crate::retro::wrapped_types::*;
|
||||
pub use crate::retro::wrapper::{RetroCallbacks, LibretroWrapper, LibretroWrapperAccess};
|
||||
pub use crate::retro::ffi::{PixelFormat, GameGeometry, SystemAvInfo, SystemInfo};
|
||||
|
|
|
@ -2,18 +2,19 @@ use std::ffi::CString;
|
|||
use std::os::raw::{c_char, c_void};
|
||||
use std::path::Path;
|
||||
|
||||
use failure::Fallible;
|
||||
use libloading;
|
||||
|
||||
use super::ffi::*;
|
||||
|
||||
pub type Result<T> = std::result::Result<T, Box<dyn std::error::Error>>;
|
||||
|
||||
pub struct LibretroApi {
|
||||
_lib: libloading::Library, // for tying our lifetime to its own
|
||||
pub core_api: CoreAPI,
|
||||
}
|
||||
|
||||
impl LibretroApi {
|
||||
pub fn from_library(lib: libloading::Library) -> Fallible<Self> {
|
||||
pub fn from_library(lib: libloading::Library) -> Result<Self> {
|
||||
unsafe {
|
||||
let core_api = CoreAPI {
|
||||
retro_set_environment: *lib.get(b"retro_set_environment")?,
|
||||
|
@ -128,7 +129,7 @@ impl LibretroApi {
|
|||
unsafe { (&self.core_api.retro_run)() }
|
||||
}
|
||||
/// Serializes internal state.
|
||||
pub fn serialize(&mut self) -> Fallible<Vec<u8>> {
|
||||
pub fn serialize(&mut self) -> Result<Vec<u8>> {
|
||||
let size: usize = unsafe { (&self.core_api.retro_serialize_size)() };
|
||||
let mut vec = Vec::with_capacity(size);
|
||||
vec.resize(size, 0);
|
||||
|
@ -136,20 +137,20 @@ impl LibretroApi {
|
|||
if unsafe { (&self.core_api.retro_serialize)(vec.as_mut_ptr() as *mut c_void, size); true } {
|
||||
Ok(vec)
|
||||
} else {
|
||||
Err(failure::err_msg("Serialize failed"))
|
||||
Err("Serialize failed".into())
|
||||
}
|
||||
}
|
||||
pub fn unserialize(&mut self, data: &[u8]) -> Fallible<()> {
|
||||
pub fn unserialize(&mut self, data: &[u8]) -> Result<()> {
|
||||
// validate size of the data
|
||||
let size: usize = unsafe { (&self.core_api.retro_serialize_size)() };
|
||||
if data.len() != size {
|
||||
return Err(failure::err_msg(format!("Size of data {} doesn't match this core's expected size {}", data.len(), size)))
|
||||
return Err(format!("Size of data {} doesn't match this core's expected size {}", data.len(), size).into())
|
||||
}
|
||||
|
||||
if unsafe { (&self.core_api.retro_unserialize)(data.as_ptr() as *const c_void, data.len()) } {
|
||||
Ok(())
|
||||
} else {
|
||||
Err(failure::err_msg("Unserialize failed"))
|
||||
Err("Unserialize failed".into())
|
||||
}
|
||||
}
|
||||
pub fn cheat_reset(&mut self) {
|
||||
|
@ -164,7 +165,7 @@ impl LibretroApi {
|
|||
path: Option<&Path>,
|
||||
data: Option<&[u8]>,
|
||||
meta: Option<&str>,
|
||||
) -> Fallible<()> {
|
||||
) -> Result<()> {
|
||||
let mut game = GameInfo {
|
||||
path: std::ptr::null(),
|
||||
data: std::ptr::null(),
|
||||
|
@ -190,7 +191,7 @@ impl LibretroApi {
|
|||
if unsafe { (&self.core_api.retro_load_game)(&game) } {
|
||||
Ok(())
|
||||
} else {
|
||||
Err(failure::err_msg("Failed to load game"))
|
||||
Err("Failed to load game".into())
|
||||
}
|
||||
}
|
||||
/// Unloads the currently loaded game. Called before deinit().
|
||||
|
|
|
@ -21,9 +21,9 @@ impl<D> TryFrom<(D, c_uint)> for InputDeviceId
|
|||
where D: TryInto<DeviceType>,
|
||||
<D as std::convert::TryInto<DeviceType>>::Error: std::error::Error + Send + Sync + 'static,
|
||||
{
|
||||
type Error = failure::Error;
|
||||
type Error = Box<dyn std::error::Error>;
|
||||
|
||||
fn try_from(pair: (D, c_uint)) -> failure::Fallible<Self> {
|
||||
fn try_from(pair: (D, c_uint)) -> Result<Self, Self::Error> {
|
||||
let (device, id) = pair;
|
||||
Ok(match device.try_into()? {
|
||||
DeviceType::None => InputDeviceId::None(id),
|
||||
|
@ -37,7 +37,7 @@ impl<D> TryFrom<(D, c_uint)> for InputDeviceId
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct Variable2 {
|
||||
pub key: String,
|
||||
pub description: String,
|
||||
|
@ -68,7 +68,7 @@ impl From<&Variable> for Variable2 {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct ControllerDescription2 {
|
||||
pub name: String,
|
||||
pub base_type: DeviceType,
|
||||
|
@ -104,7 +104,7 @@ impl TryFrom<&ControllerDescription> for ControllerDescription2 {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct InputDescriptor2 {
|
||||
pub port: c_uint,
|
||||
pub device_id: InputDeviceId,
|
||||
|
@ -131,7 +131,7 @@ impl TryFrom<&InputDescriptor> for InputDescriptor2 {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct SubsystemInfo2 {
|
||||
pub description: String,
|
||||
pub identifier: String,
|
||||
|
@ -155,7 +155,7 @@ impl From<&SubsystemInfo> for SubsystemInfo2 {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct SubsystemRomInfo2 {
|
||||
pub description: String,
|
||||
pub valid_extensions: Vec<String>,
|
||||
|
@ -185,7 +185,7 @@ impl From<&SubsystemRomInfo> for SubsystemRomInfo2 {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct SubsystemMemoryInfo2 {
|
||||
pub extension: String,
|
||||
pub kind: c_uint,
|
||||
|
|
|
@ -31,7 +31,7 @@ extern "C" {
|
|||
|
||||
// method docs largely copied/lightly-adapted-to-rust straight from libretro.h.
|
||||
#[rustfmt::skip]
|
||||
#[allow(unused)]
|
||||
#[allow(unused_variables)]
|
||||
pub trait RetroCallbacks: Unpin + 'static {
|
||||
// -- main callbacks --
|
||||
/// Render a frame. Pixel format is 15-bit 0RGB1555 native endian
|
||||
|
@ -67,7 +67,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
/// Is only implemented if rotation can be accelerated by hardware.
|
||||
/// Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180,
|
||||
/// 270 degrees counter-clockwise respectively.
|
||||
fn set_rotation(&mut self, rotation: EnvRotation) -> bool { false }
|
||||
fn set_rotation(&mut self, rotation: EnvRotation) -> Option<bool> { None }
|
||||
/// Boolean value whether or not the implementation should use overscan,
|
||||
/// or crop away overscan.
|
||||
fn get_overscan(&mut self) -> Option<bool> { None }
|
||||
|
@ -76,11 +76,11 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
/// Should not be used for trivial messages, which should simply be
|
||||
/// logged via [Self::get_log_interface] (or as a
|
||||
/// fallback, stderr).
|
||||
fn set_message(&mut self, message: &Message) -> bool { false }
|
||||
fn set_message(&mut self, message: &Message) -> Option<bool> { None }
|
||||
/// Requests the frontend to shutdown.
|
||||
/// Should only be used if game has a specific
|
||||
/// way to shutdown the game from a menu item or similar.
|
||||
fn shutdown(&mut self) -> bool { false }
|
||||
fn shutdown(&mut self) -> Option<bool> { None }
|
||||
/// Gives a hint to the frontend how demanding this implementation
|
||||
/// is on a system. E.g. reporting a level of 2 means
|
||||
/// this implementation should run decently on all frontends
|
||||
|
@ -95,7 +95,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
/// as certain games an implementation can play might be
|
||||
/// particularly demanding.
|
||||
/// If called, it should be called in [libretro_sys::CoreAPI::retro_load_game].
|
||||
fn set_performance_level(&mut self, level: c_uint) -> bool { false }
|
||||
fn set_performance_level(&mut self, level: c_uint) -> Option<bool> { None }
|
||||
/// Returns the "system" directory of the frontend.
|
||||
/// This directory can be used to store system specific
|
||||
/// content such as BIOSes, configuration data, etc.
|
||||
|
@ -116,12 +116,12 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
///
|
||||
/// The core should call this function inside [libretro_sys::CoreAPI::retro_load_game] or
|
||||
/// [Self::set_system_av_info].
|
||||
fn set_pixel_format(&mut self, format: PixelFormat) -> bool { false }
|
||||
fn set_pixel_format(&mut self, format: PixelFormat) -> Option<bool> { None }
|
||||
/// Sets an array of [crate::prelude::InputDescriptor2].
|
||||
/// It is up to the frontend to present this in a usable way.
|
||||
/// This function can be called at any time, but it is recommended
|
||||
/// for the core to call it as early as possible.
|
||||
fn set_input_descriptors(&mut self, input_descriptors: &Vec<InputDescriptor2>) -> bool { false }
|
||||
fn set_input_descriptors(&mut self, input_descriptors: &Vec<InputDescriptor2>) -> Option<bool> { None }
|
||||
/// Sets an interface to let a libretro core render with
|
||||
/// hardware acceleration.
|
||||
/// The core should call this in [libretro_sys::CoreAPI::retro_load_game].
|
||||
|
@ -131,7 +131,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
/// max_width/max_height provided in [libretro_sys::CoreAPI::retro_get_system_av_info].
|
||||
/// If HW rendering is used, pass only [libretro_sys::HW_FRAME_BUFFER_VALID] or
|
||||
/// NULL to [libretro_sys::VideoRefreshFn].
|
||||
fn set_hw_render(&mut self, hw_render_callback: &HwRenderCallback) -> bool { false }
|
||||
fn set_hw_render(&mut self, hw_render_callback: &HwRenderCallback) -> Option<bool> { None }
|
||||
/// Interface to acquire user-defined information from environment
|
||||
/// that cannot feasibly be supported in a multi-system way.
|
||||
/// 'key' should be set to a key which has already been set by
|
||||
|
@ -162,7 +162,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
///
|
||||
/// Only strings are operated on. The possible values will
|
||||
/// generally be displayed and stored as-is by the frontend.
|
||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> bool { false }
|
||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> Option<bool> { None }
|
||||
/// Result is set to true if some variables are updated by
|
||||
/// frontend since last call to [Self::get_variable].
|
||||
/// Variables should be queried with [Self::get_variable].
|
||||
|
@ -171,7 +171,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
/// [libretro_sys::CoreAPI::retro_load_game] with NULL as argument.
|
||||
/// Used by cores which can run without particular game data.
|
||||
/// This should be called within [libretro_sys::CoreAPI::retro_set_environment] only.
|
||||
fn set_support_no_game(&mut self, supports_no_game: bool) -> bool { false }
|
||||
fn set_support_no_game(&mut self, supports_no_game: bool) -> Option<bool> { None }
|
||||
/// Retrieves the absolute path from where this libretro
|
||||
/// implementation was loaded.
|
||||
/// `None` is returned if the libretro was loaded statically
|
||||
|
@ -238,7 +238,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
///
|
||||
/// If this returns false, the frontend does not acknowledge a
|
||||
/// changed av_info struct.
|
||||
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> bool { false }
|
||||
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> Option<bool> { None }
|
||||
/// This environment call introduces the concept of libretro "subsystems".
|
||||
/// A subsystem is a variant of a libretro core which supports
|
||||
/// different kinds of games.
|
||||
|
@ -253,7 +253,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
///
|
||||
/// If a core wants to expose this interface, [Self::set_subsystem_info]
|
||||
/// **MUST** be called from within [libretro_sys::CoreAPI::retro_set_environment].
|
||||
fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> bool { false }
|
||||
fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> Option<bool> { None }
|
||||
/// This environment call lets a libretro core tell the frontend
|
||||
/// which controller subclasses are recognized in calls to
|
||||
/// [libretro_sys::CoreAPI::retro_set_controller_port_device].
|
||||
|
@ -287,7 +287,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
///
|
||||
/// NOTE: Even if special device types are set in the libretro core,
|
||||
/// libretro should only poll input based on the base input device types.
|
||||
fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> bool { false }
|
||||
fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> Option<bool> { None }
|
||||
/// This environment call lets a libretro core tell the frontend
|
||||
/// about the memory maps this core emulates.
|
||||
/// This can be used to implement, for example, cheats in a core-agnostic way.
|
||||
|
@ -299,7 +299,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
/// [libretro_sys::CoreAPI::retro_get_memory_size] as well.
|
||||
///
|
||||
/// Can be called from [libretro_sys::CoreAPI::retro_init] and [libretro_sys::CoreAPI::retro_load_game].
|
||||
fn set_memory_maps(&mut self, memory_map: &MemoryMap) -> bool { false }
|
||||
fn set_memory_maps(&mut self, memory_map: &MemoryMap) -> Option<bool> { None }
|
||||
/// This environment call is similar to [Self::set_system_av_info] for changing
|
||||
/// video parameters, but provides a guarantee that drivers will not be
|
||||
/// reinitialized.
|
||||
|
@ -316,7 +316,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
///
|
||||
/// A frontend must guarantee that this environment call completes in
|
||||
/// constant time.
|
||||
fn set_geometry(&mut self, game_geometry: &GameGeometry) -> bool { false }
|
||||
fn set_geometry(&mut self, game_geometry: &GameGeometry) -> Option<bool> { None }
|
||||
/// Returns the specified username of the frontend, if specified by the user.
|
||||
/// This username can be used as a nickname for a core that has online facilities
|
||||
/// or any other mode where personalization of the user is desirable.
|
||||
|
@ -327,7 +327,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
|||
/// Returns the specified language of the frontend, if specified by the user.
|
||||
/// It can be used by the core for localization purposes.
|
||||
fn get_language(&mut self) -> Option<Language> { None }
|
||||
// fn set_serialization_quirks(&mut self, quirks: &mut u64) -> bool { false }
|
||||
// fn set_serialization_quirks(&mut self, quirks: &mut u64) -> Option<bool> { None }
|
||||
|
||||
// -- environment-set callbacks (API extensions) --
|
||||
/// Logging function.
|
||||
|
@ -432,17 +432,17 @@ impl StaticCallbacks {
|
|||
);
|
||||
}
|
||||
match parsed_cmd? {
|
||||
EnvCmd::SetRotation => handler.set_rotation(Self::enum_from_void(data)?),
|
||||
EnvCmd::SetRotation => handler.set_rotation(Self::enum_from_void(data)?)?,
|
||||
EnvCmd::GetOverscan => Self::clone_into_void(data, &handler.get_overscan()?)?,
|
||||
EnvCmd::GetCanDupe => Self::clone_into_void(data, &true)?,
|
||||
EnvCmd::SetMessage => handler.set_message(Self::from_void::<Message>(data)?),
|
||||
EnvCmd::Shutdown => handler.shutdown(),
|
||||
EnvCmd::SetPerformanceLevel => handler.set_performance_level(*Self::from_void(data)?),
|
||||
EnvCmd::SetMessage => handler.set_message(Self::from_void::<Message>(data)?)?,
|
||||
EnvCmd::Shutdown => handler.shutdown()?,
|
||||
EnvCmd::SetPerformanceLevel => handler.set_performance_level(*Self::from_void(data)?)?,
|
||||
EnvCmd::GetSystemDirectory => {
|
||||
Self::path_into_void(data, handler.get_system_directory()?)?
|
||||
}
|
||||
EnvCmd::SetPixelFormat => {
|
||||
handler.set_pixel_format(PixelFormat::from_uint(*Self::from_void(data)?)?)
|
||||
handler.set_pixel_format(PixelFormat::from_uint(*Self::from_void(data)?)?)?
|
||||
}
|
||||
EnvCmd::SetInputDescriptors => {
|
||||
let mut input_desc = data as *const InputDescriptor;
|
||||
|
@ -451,7 +451,7 @@ impl StaticCallbacks {
|
|||
descriptors.push(unsafe { input_desc.as_ref() }?.try_into().ok()?);
|
||||
input_desc = input_desc.wrapping_add(1);
|
||||
}
|
||||
handler.set_input_descriptors(&descriptors)
|
||||
handler.set_input_descriptors(&descriptors)?
|
||||
}
|
||||
EnvCmd::SetKeyboardCallback => {
|
||||
let kc: &mut KeyboardCallback = Self::from_void(data)?;
|
||||
|
@ -503,12 +503,12 @@ impl StaticCallbacks {
|
|||
descriptors.push(unsafe { var.as_ref() }?.into());
|
||||
var = var.wrapping_add(1);
|
||||
}
|
||||
handler.set_variables(&descriptors)
|
||||
handler.set_variables(&descriptors)?
|
||||
}
|
||||
EnvCmd::GetVariableUpdate => {
|
||||
Self::clone_into_void(data, &handler.get_variable_update()?)?
|
||||
}
|
||||
EnvCmd::SetSupportNoGame => handler.set_support_no_game(*Self::from_void(data)?),
|
||||
EnvCmd::SetSupportNoGame => handler.set_support_no_game(*Self::from_void(data)?)?,
|
||||
EnvCmd::GetLibretroPath => Self::path_into_void(data, handler.get_libretro_path()?)?,
|
||||
EnvCmd::SetFrameTimeCallback => {
|
||||
let ftc: &mut FrameTimeCallback = Self::from_void(data)?;
|
||||
|
@ -563,7 +563,7 @@ impl StaticCallbacks {
|
|||
}
|
||||
EnvCmd::GetSaveDirectory => Self::path_into_void(data, handler.get_save_directory()?)?,
|
||||
EnvCmd::SetSystemAvInfo => {
|
||||
handler.set_system_av_info(Self::from_void::<SystemAvInfo>(data)?)
|
||||
handler.set_system_av_info(Self::from_void::<SystemAvInfo>(data)?)?
|
||||
}
|
||||
EnvCmd::SetProcAddressCallback => {
|
||||
let gpa = Self::from_void::<GetProcAddressInterface>(data)?;
|
||||
|
@ -580,7 +580,7 @@ impl StaticCallbacks {
|
|||
descriptors.push(unsafe { info.as_ref() }?.into());
|
||||
info = info.wrapping_add(1);
|
||||
}
|
||||
handler.set_subsystem_info(&descriptors)
|
||||
handler.set_subsystem_info(&descriptors)?
|
||||
}
|
||||
EnvCmd::SetControllerInfo => {
|
||||
let info = unsafe { (data as *const ControllerInfo).as_ref() }?;
|
||||
|
@ -591,11 +591,11 @@ impl StaticCallbacks {
|
|||
.map(TryInto::try_into)
|
||||
.filter_map(|x| x.ok())
|
||||
.collect();
|
||||
handler.set_controller_info(&controller_info)
|
||||
handler.set_controller_info(&controller_info)?
|
||||
}
|
||||
// TODO (experimental) EnvCmd::SetMemoryMaps => {},
|
||||
EnvCmd::SetGeometry => {
|
||||
handler.set_geometry(Self::from_void::<GameGeometry>(data)?)
|
||||
handler.set_geometry(Self::from_void::<GameGeometry>(data)?)?
|
||||
}
|
||||
EnvCmd::GetUsername => Self::string_into_void(data, handler.get_username()?)?,
|
||||
EnvCmd::GetLanguage => Self::clone_into_void(data, &handler.get_language()?)?,
|
||||
|
|
Loading…
Reference in New Issue