This saves a few cycles in MIPS and simplifies a bit the core.
Removed the write map, only affects interpreter performance very
minimally. Rewired ARM and x86 handlers to support direct access to
I/EWRAM (and VRAM on ARM) to compensate. Overall performance is slightly
better but code is cleaner and allows for further improvements in the
dynarecs.
Add options to select whether to boot from BIOS (default is no, as it is
now) and whether to use the original bios or the builtin one (default is
auto, which tries to use the official but falls back to the builtin if
not found).
Added a more thorough cache cleanup for reset/mode-change too.
Fixed the mmap initialization that ends up leaking memory.
Minor x86 asm fixes for Android.
This is not really necessary since it can share area with ROM.
Performance impact should be very minimal (haven't noticed it myself)
and could be compensated (even by a positive offset) if we bump the ROM
cache area size.
Tested with several dynarecs.
Uses a different cache primitive and a differend madd(u) encoding.
Also added a flag for BGR vs RGB color output (since PSP is assuming to
be BGR for speed).
Aside from that the ABI required some special function calls for PIC.
This allows us to emit the handlers directly in a more efficient manner.
At the same time it allows for an easy fix to emit PIC code, which is
necessary for libretro. This also enables more platform specific
optimizations and variations, perhaps even run-time multiplatform
support.
This removes libco and all the usages of it (+pthreads).
Rewired all dynarecs and interpreter to return after every frame so that
libretro can process events. This required to make dynarec re-entrant.
Dynarecs were updated to check for new frame on every update (IRQ, cycle
exhaustion, I/O write, etc). The performance impact of doing so should
be minimal (and definitely outweight the libco gains). While at it,
fixed small issues to get a bit more perf: arm dynarec was not idling
correctly, mips was using stack when not needed, etc.
Tested on PSP (mips), OGA (armv7), Linux (x86 and interpreter). Not
tested on Android though.
Affects at least SM Adv 4 on PSP, which doesn't load at all.
I think the MIPS pipeline does not like invalidating the Icache and
using it immediately after (seems to read an old value sometimes?).
Rewired it to not do that and instead jump to the handler directly.
Turns out most of that file ends up in JIT section, which is RWX and not
a very nice way to run code really (security issues aside).
This also makes possible to build that file with -ggdb otherwise it
complains about stuff.