commit
fa45d3701a
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@ -63,12 +63,6 @@ void execute_store_u32_safe(u32 address, u32 source);
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(((((u32)offset - (u32)source) - 8) >> 2) & 0xFFFFFF) \
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/* reg_base_offset is the amount of bytes after reg_base where the registers
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* actually begin. */
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#define reg_base_offset 1024
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#define reg_a0 ARMREG_R0
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#define reg_a1 ARMREG_R1
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#define reg_a2 ARMREG_R2
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@ -486,8 +480,7 @@ u32 arm_disect_imm_32bit(u32 imm, u32 *stores, u32 *rotations)
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u32 reg_use = arm_register_allocation[reg_index]; \
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if(reg_use == mem_reg) \
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{ \
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ARM_LDR_IMM(0, scratch_reg, reg_base, \
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(reg_base_offset + (reg_index * 4))); \
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ARM_LDR_IMM(0, scratch_reg, reg_base, (reg_index * 4)); \
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return scratch_reg; \
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} \
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\
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@ -517,8 +510,7 @@ u32 arm_disect_imm_32bit(u32 imm, u32 *stores, u32 *rotations)
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{ \
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if(arm_register_allocation[reg_index] == mem_reg) \
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{ \
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ARM_STR_IMM(0, scratch_reg, reg_base, \
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(reg_base_offset + (reg_index * 4))); \
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ARM_STR_IMM(0, scratch_reg, reg_base, (reg_index * 4)); \
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} \
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} \
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\
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@ -559,7 +551,7 @@ u32 arm_disect_imm_32bit(u32 imm, u32 *stores, u32 *rotations)
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} \
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else \
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{ \
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ARM_LDR_IMM(0, ireg, reg_base, (reg_base_offset + (reg_index * 4))); \
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ARM_LDR_IMM(0, ireg, reg_base, (reg_index * 4)); \
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} \
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} \
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\
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@ -572,7 +564,7 @@ u32 arm_disect_imm_32bit(u32 imm, u32 *stores, u32 *rotations)
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} \
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else \
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{ \
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ARM_STR_IMM(0, ireg, reg_base, (reg_base_offset + (reg_index * 4))); \
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ARM_STR_IMM(0, ireg, reg_base, (reg_index * 4)); \
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} \
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} \
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@ -583,8 +575,7 @@ u32 arm_disect_imm_32bit(u32 imm, u32 *stores, u32 *rotations)
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u32 reg_use = thumb_register_allocation[reg_index]; \
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if(reg_use == mem_reg) \
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{ \
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ARM_LDR_IMM(0, scratch_reg, reg_base, \
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(reg_base_offset + (reg_index * 4))); \
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ARM_LDR_IMM(0, scratch_reg, reg_base, (reg_index * 4)); \
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return scratch_reg; \
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} \
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\
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@ -614,8 +605,7 @@ u32 arm_disect_imm_32bit(u32 imm, u32 *stores, u32 *rotations)
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{ \
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if(thumb_register_allocation[reg_index] == mem_reg) \
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{ \
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ARM_STR_IMM(0, scratch_reg, reg_base, \
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(reg_base_offset + (reg_index * 4))); \
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ARM_STR_IMM(0, scratch_reg, reg_base, (reg_index * 4)); \
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} \
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} \
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\
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@ -628,7 +618,7 @@ u32 arm_disect_imm_32bit(u32 imm, u32 *stores, u32 *rotations)
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} \
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else \
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{ \
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ARM_LDR_IMM(0, ireg, reg_base, (reg_base_offset + (reg_index * 4))); \
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ARM_LDR_IMM(0, ireg, reg_base, (reg_index * 4)); \
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} \
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} \
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\
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@ -641,7 +631,7 @@ u32 arm_disect_imm_32bit(u32 imm, u32 *stores, u32 *rotations)
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} \
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else \
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{ \
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ARM_STR_IMM(0, ireg, reg_base, (reg_base_offset + (reg_index * 4))); \
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ARM_STR_IMM(0, ireg, reg_base, (reg_index * 4)); \
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} \
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} \
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271
arm/arm_stub.S
271
arm/arm_stub.S
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@ -7,40 +7,38 @@
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.globl memory_map_write
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.globl reg
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#define REG_BASE_OFFSET 1024
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#define REG_R0 (0 * 4)
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#define REG_R1 (1 * 4)
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#define REG_R2 (2 * 4)
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#define REG_R3 (3 * 4)
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#define REG_R4 (4 * 4)
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#define REG_R5 (5 * 4)
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#define REG_R6 (6 * 4)
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#define REG_R7 (7 * 4)
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#define REG_R8 (8 * 4)
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#define REG_R9 (9 * 4)
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#define REG_R10 (10 * 4)
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#define REG_R11 (11 * 4)
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#define REG_R12 (12 * 4)
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#define REG_R13 (13 * 4)
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#define REG_R14 (14 * 4)
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#define REG_SP (13 * 4)
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#define REG_LR (14 * 4)
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#define REG_PC (15 * 4)
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#define REG_R0 (REG_BASE_OFFSET + (0 * 4))
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#define REG_R1 (REG_BASE_OFFSET + (1 * 4))
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#define REG_R2 (REG_BASE_OFFSET + (2 * 4))
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#define REG_R3 (REG_BASE_OFFSET + (3 * 4))
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#define REG_R4 (REG_BASE_OFFSET + (4 * 4))
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#define REG_R5 (REG_BASE_OFFSET + (5 * 4))
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#define REG_R6 (REG_BASE_OFFSET + (6 * 4))
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#define REG_R7 (REG_BASE_OFFSET + (7 * 4))
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#define REG_R8 (REG_BASE_OFFSET + (8 * 4))
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#define REG_R9 (REG_BASE_OFFSET + (9 * 4))
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#define REG_R10 (REG_BASE_OFFSET + (10 * 4))
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#define REG_R11 (REG_BASE_OFFSET + (11 * 4))
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#define REG_R12 (REG_BASE_OFFSET + (12 * 4))
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#define REG_R13 (REG_BASE_OFFSET + (13 * 4))
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#define REG_R14 (REG_BASE_OFFSET + (14 * 4))
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#define REG_SP (REG_BASE_OFFSET + (13 * 4))
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#define REG_LR (REG_BASE_OFFSET + (14 * 4))
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#define REG_PC (REG_BASE_OFFSET + (15 * 4))
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#define REG_N_FLAG (16 * 4)
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#define REG_Z_FLAG (17 * 4)
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#define REG_C_FLAG (18 * 4)
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#define REG_V_FLAG (19 * 4)
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#define REG_CPSR (20 * 4)
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#define REG_N_FLAG (REG_BASE_OFFSET + (16 * 4))
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#define REG_Z_FLAG (REG_BASE_OFFSET + (17 * 4))
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#define REG_C_FLAG (REG_BASE_OFFSET + (18 * 4))
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#define REG_V_FLAG (REG_BASE_OFFSET + (19 * 4))
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#define REG_CPSR (REG_BASE_OFFSET + (20 * 4))
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#define REG_SAVE (21 * 4)
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#define REG_SAVE2 (22 * 4)
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#define REG_SAVE3 (23 * 4)
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#define REG_SAVE (REG_BASE_OFFSET + (21 * 4))
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#define REG_SAVE2 (REG_BASE_OFFSET + (22 * 4))
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#define REG_SAVE3 (REG_BASE_OFFSET + (23 * 4))
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#define CPU_MODE (REG_BASE_OFFSET + (29 * 4))
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#define CPU_HALT_STATE (REG_BASE_OFFSET + (30 * 4))
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#define CHANGED_PC_STATUS (REG_BASE_OFFSET + (31 * 4))
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#define CPU_MODE (29 * 4)
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#define CPU_HALT_STATE (30 * 4)
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#define CHANGED_PC_STATUS (31 * 4)
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#define reg_a0 r0
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@ -484,9 +482,6 @@ _execute_arm_translate:
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mov r0, reg_base @ load reg_base into first param
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call_c_function(move_reg) @ make reg_base the new reg ptr
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sub sp, sp, #REG_BASE_OFFSET @ allocate room for ptr table
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bl load_ptr_read_function_table @ load read function ptr table
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ldr r0, [reg_base, #REG_PC] @ r0 = current pc
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ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
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tst r1, #0x20 @ see if Thumb bit is set
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@ -727,214 +722,6 @@ execute_load_builder(u16, 16, ldrneh, #0xF0000001)
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execute_load_builder(s16, 16_signed, ldrnesh, #0xF0000001)
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execute_load_builder(u32, 32, ldrne, #0xF0000000)
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#define execute_ptr_builder(region, ptr, bits) ;\
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;\
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execute_##region##_ptr: ;\
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ldr r1, =(ptr) /* load region ptr */;\
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mov r0, r0, lsl #(32 - bits) /* isolate bottom bits */;\
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mov r0, r0, lsr #(32 - bits) ;\
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bx lr /* return */;\
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.align 2
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.globl execute_bios_ptr_protected
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.globl _execute_bios_ptr_protected
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execute_bios_ptr_protected:
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_execute_bios_ptr_protected:
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ldr r1, =bios_read_protect @ load bios read ptr
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and r0, r0, #0x03 @ only want bottom 2 bits
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bx lr @ return
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@ address = (address & 0x7FFF) + ((address & 0x38000) * 2) + 0x8000;
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execute_ewram_ptr:
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ldr r1, =(ewram + 0x8000) @ load ewram read ptr
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mov r2, r0, lsl #17 @ isolate bottom 15 bits
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mov r2, r2, lsr #17
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and r0, r0, #0x38000 @ isolate top 2 bits
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add r0, r2, r0, lsl #1 @ add top 2 bits * 2 to bottom 15
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bx lr @ return
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@ u32 gamepak_index = address >> 15;
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@ u8 *map = memory_map_read[gamepak_index];
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@ if(!map)
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@ map = load_gamepak_page(gamepak_index & 0x3FF);
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@ value = address##type(map, address & 0x7FFF)
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execute_gamepak_ptr:
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ldr r1, =memory_map_read @ load memory_map_read
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mov r2, r0, lsr #15 @ isolate top 17 bits
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ldr r1, [r1, r2, lsl #2] @ load memory map read ptr
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save_flags()
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cmp r1, #0 @ see if map entry is NULL
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bne 2f @ if not resume
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str r0, [reg_base, #REG_SAVE2] @ save r0 on the temp memory
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mov r2, r2, lsl #20 @ isolate page index
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mov r0, r2, lsr #20
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call_c_function(load_gamepak_page) @ read new page into r0
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mov r1, r0 @ new map = return
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ldr r0, [reg_base, #REG_SAVE2] @ restore r0
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2:
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mov r0, r0, lsl #17 @ isolate bottom 15 bits
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mov r0, r0, lsr #17
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restore_flags()
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bx lr @ return
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@ These will store the result in a pointer, then pass that pointer.
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execute_eeprom_ptr:
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save_flags()
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||||
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call_c_function(read_eeprom) @ load EEPROM result
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add r1, reg_base, #(REG_SAVE & 0xFF00)
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add r1, r1, #(REG_SAVE & 0xFF)
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strh r0, [r1] @ write result out
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mov r0, #0 @ zero out address
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restore_flags()
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bx lr @ return
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||||
|
||||
|
||||
execute_backup_ptr:
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||||
save_flags()
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||||
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||||
mov r0, r0, lsl #16 @ only want top 16 bits
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||||
mov r0, r0, lsr #16
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||||
call_c_function(read_backup) @ load backup result
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||||
add r1, reg_base, #(REG_SAVE & 0xFF00)
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||||
add r1, r1, #(REG_SAVE & 0xFF)
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||||
strb r0, [r1] @ write result out
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||||
mov r0, #0 @ zero out address
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||||
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||||
restore_flags()
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||||
bx lr @ return
|
||||
|
||||
|
||||
execute_open_ptr:
|
||||
ldr r1, [reg_base, #REG_CPSR] @ r1 = cpsr
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||||
save_flags()
|
||||
|
||||
str r0, [reg_base, #REG_SAVE2] @ save r0
|
||||
|
||||
ldr r0, [lr, #-4] @ r0 = current PC
|
||||
|
||||
tst r1, #0x20 @ see if Thumb bit is set
|
||||
bne 1f @ if so load Thumb op
|
||||
|
||||
call_c_function(read_memory32) @ read open address
|
||||
|
||||
add r1, reg_base, #((REG_SAVE + 4) & 0xFF00)
|
||||
add r1, r1, #((REG_SAVE + 4) & 0xFF)
|
||||
add r1, r1, reg_base
|
||||
str r0, [r1] @ write out
|
||||
|
||||
ldr r0, [reg_base, #REG_SAVE2] @ restore r0
|
||||
and r0, r0, #0x03 @ isolate bottom 2 bits
|
||||
|
||||
restore_flags()
|
||||
bx lr
|
||||
|
||||
1:
|
||||
call_c_function(read_memory16) @ read open address
|
||||
|
||||
orr r0, r0, r0, lsl #16 @ duplicate opcode over halves
|
||||
add r1, reg_base, #((REG_SAVE + 4) & 0xFF00)
|
||||
add r1, r1, #((REG_SAVE + 4) & 0xFF)
|
||||
|
||||
add r1, r1, reg_base
|
||||
str r0, [r1] @ write out
|
||||
|
||||
ldr r0, [reg_base, #REG_SAVE2] @ restore r0
|
||||
and r0, r0, #0x03 @ isolate bottom 2 bits
|
||||
|
||||
restore_flags();
|
||||
bx lr
|
||||
|
||||
|
||||
execute_ptr_builder(bios_rom, bios_rom, 14)
|
||||
execute_ptr_builder(iwram, iwram + 0x8000, 15)
|
||||
execute_ptr_builder(vram, vram, 17)
|
||||
execute_ptr_builder(oam_ram, oam_ram, 10)
|
||||
execute_ptr_builder(io_registers, io_registers, 10)
|
||||
execute_ptr_builder(palette_ram, palette_ram, 10)
|
||||
|
||||
ptr_read_function_table:
|
||||
.word execute_bios_ptr_protected @ 0x00: BIOS
|
||||
.word execute_open_ptr @ 0x01: open
|
||||
.word execute_ewram_ptr @ 0x02: ewram
|
||||
.word execute_iwram_ptr @ 0x03: iwram
|
||||
.word execute_io_registers_ptr @ 0x04: I/O registers
|
||||
.word execute_palette_ram_ptr @ 0x05: palette RAM
|
||||
.word execute_vram_ptr @ 0x06: vram
|
||||
.word execute_oam_ram_ptr @ 0x07: oam RAM
|
||||
.word execute_gamepak_ptr @ 0x08: gamepak
|
||||
.word execute_gamepak_ptr @ 0x09: gamepak
|
||||
.word execute_gamepak_ptr @ 0x0A: gamepak
|
||||
.word execute_gamepak_ptr @ 0x0B: gamepak
|
||||
.word execute_gamepak_ptr @ 0x0C: gamepak
|
||||
.word execute_eeprom_ptr @ 0x0D: EEPROM
|
||||
.word execute_backup_ptr @ 0x0E: backup
|
||||
|
||||
.rept (256 - 15) @ 0x0F - 0xFF: open
|
||||
.word execute_open_ptr
|
||||
.endr
|
||||
|
||||
|
||||
@ Setup the read function table.
|
||||
@ Load this onto the the stack; assume we're free to use r3
|
||||
|
||||
load_ptr_read_function_table:
|
||||
mov r0, #256 @ 256 elements
|
||||
ldr r1, =ptr_read_function_table @ r0 = ptr_read_function_table
|
||||
mov r2, sp @ load here
|
||||
|
||||
2:
|
||||
ldr r3, [r1], #4 @ read pointer
|
||||
str r3, [r2], #4 @ write pointer
|
||||
|
||||
subs r0, r0, #1 @ goto next iteration
|
||||
bne 2b
|
||||
|
||||
bx lr
|
||||
|
||||
|
||||
@ Patch the read function table to allow for BIOS reads.
|
||||
|
||||
.align 2
|
||||
.globl execute_patch_bios_read
|
||||
.globl _execute_patch_bios_read
|
||||
execute_patch_bios_read:
|
||||
_execute_patch_bios_read:
|
||||
ldr r1, =reg @ r1 = reg
|
||||
ldr r0, =execute_bios_rom_ptr @ r0 = patch function
|
||||
ldr r1, [r1]
|
||||
str r0, [r1, #-REG_BASE_OFFSET]
|
||||
bx lr
|
||||
|
||||
|
||||
@ Patch the read function table to allow for BIOS reads.
|
||||
|
||||
.align 2
|
||||
.globl execute_patch_bios_protect
|
||||
.globl _execute_patch_bios_protect
|
||||
execute_patch_bios_protect:
|
||||
_execute_patch_bios_protect:
|
||||
ldr r1, =reg @ r1 = reg
|
||||
ldr r0, =execute_bios_ptr_protected @ r0 = patch function
|
||||
ldr r1, [r1]
|
||||
str r0, [r1, #-REG_BASE_OFFSET]
|
||||
bx lr
|
||||
|
||||
.pool
|
||||
|
||||
.comm memory_map_read 0x8000
|
||||
|
|
|
@ -54,7 +54,7 @@ u8 *rom_translation_ptr = rom_translation_cache;
|
|||
u8 *ram_translation_ptr = ram_translation_cache;
|
||||
u8 *bios_translation_ptr = bios_translation_cache;
|
||||
#elif defined(ARM_MEMORY_DYNAREC)
|
||||
__asm__(".section .jit,\"awx\",%progbits");
|
||||
__asm__(".section .jit,\"awx\",%nobits");
|
||||
|
||||
u8 rom_translation_cache[ROM_TRANSLATION_CACHE_SIZE]
|
||||
__attribute__ ((aligned(4),section(".jit")));
|
||||
|
@ -67,6 +67,8 @@ u8 *ram_translation_ptr = ram_translation_cache;
|
|||
u8 bios_translation_cache[BIOS_TRANSLATION_CACHE_SIZE]
|
||||
__attribute__ ((aligned(4),section(".jit")));
|
||||
u8 *bios_translation_ptr = bios_translation_cache;
|
||||
|
||||
__asm__(".section .text");
|
||||
#else
|
||||
u8 rom_translation_cache[ROM_TRANSLATION_CACHE_SIZE];
|
||||
u8 ram_translation_cache[RAM_TRANSLATION_CACHE_SIZE];
|
||||
|
|
Loading…
Reference in New Issue