Merge pull request #98 from davidgfnet/master
ARM dynarec: Do not use the stack at all
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cbcb5df7da
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@ -40,6 +40,8 @@
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#define CPU_HALT_STATE (30 * 4)
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#define CHANGED_PC_STATUS (31 * 4)
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#define REG_HOST_SP (32 * 4)
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#define reg_a0 r0
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#define reg_a1 r1
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@ -141,13 +143,15 @@
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@ Align the stack to 64 bits (ABIs that don't require it, still recommend so)
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#define call_c_saved_regs r2, r3, r12, lr
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@ Calls a C function - all caller save registers which are important to the
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@ dynarec and to returning from this function are saved.
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@ Calls a C function - reloads the stack pointer and saves all caller save
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@ registers which are important to the dynarec.
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#define call_c_function(function) ;\
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ldr sp, [reg_base, #REG_HOST_SP] ;\
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stmdb sp!, { call_c_saved_regs } ;\
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bl function ;\
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ldmia sp!, { call_c_saved_regs } ;\
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ldr sp, =base_reg_area ;\
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@ Update the GBA hardware (video, sound, input, etc)
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@ -475,7 +479,9 @@ execute_swi_function_builder(div, thumb)
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.globl _execute_arm_translate
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execute_arm_translate:
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_execute_arm_translate:
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sub sp, sp, #0x100 @ allocate room for register data
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ldr r1, =base_reg_area @ base_reg_area to r1
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str sp, [r1, #REG_HOST_SP] @ store the current sp
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ldr sp, =base_reg_area @ reg_base = sp (loading addr)
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mvn reg_cycles, r0 @ load cycle counter
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@ -603,7 +609,7 @@ write_epilogue:
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store_registers_arm() @ save ARM registers
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3:
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bl update_gba @ update GBA until CPU isn't halted
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call_c_function(update_gba) @ update GBA until CPU isn't halted
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mvn reg_cycles, r0 @ load new cycle count
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ldr r0, [reg_base, #REG_PC] @ load new PC
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@ -727,3 +733,8 @@ execute_load_builder(u32, 32, ldrne, #0xF0000000)
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.comm memory_map_read 0x8000
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.comm memory_map_write 0x8000
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.data
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base_reg_area:
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.space 0x100, 0
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