lif
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a591037d19
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get mednafen_saturn_libretro.so working
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2019-11-17 01:31:45 -08:00 |
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lif
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bdb746c861
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AsRef < Deref
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2019-11-16 22:34:01 -08:00 |
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lif
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3157fbdac1
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Fix infinite drop() loop on close
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2019-11-16 22:25:03 -08:00 |
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lif
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d9f1d789ca
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log support
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2019-11-16 22:04:20 -08:00 |
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lif
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140f988e99
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fixes for gambatte and picodrive
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2019-11-16 22:04:20 -08:00 |
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lif
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ae4cebef6f
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smol touch of polish on the sdl2 audio path
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2019-11-16 21:34:37 -08:00 |
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lif
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4e22289ef0
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sdl2 input support
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2019-11-16 20:27:42 -08:00 |
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lif
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c3cea12713
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small fix for gambatte, which still doesn't work
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2019-11-15 23:27:19 -08:00 |
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lif
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043806c713
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audio support
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2019-11-15 23:03:30 -08:00 |
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lif
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e183627018
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working sdl2 example, albeit messy
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2019-11-15 20:59:08 -08:00 |
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lif
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d3f83c48c1
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...am i getting the wrong object back in my Handler-dispatch code? i probably am.
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2019-11-15 02:05:37 -08:00 |
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lif
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33b3270c10
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"Invalid texture" apparently...
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2019-11-15 01:40:02 -08:00 |
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lif
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41a4a016f3
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(cocks shotgun) code's haunted
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2019-11-15 01:15:51 -08:00 |
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lif
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50b1649315
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WIP nonfunctional SDL 2 thing
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2019-11-14 21:21:58 -08:00 |
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lif
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6668c9c11f
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reorganize files
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2019-11-14 19:16:44 -08:00 |
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