lifning
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41c0864bef
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misc cleanup for SDL+GL
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2021-08-21 21:45:57 -07:00 |
lifning
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71240de38c
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Support 2D video_refresh in the SDL+GL component
...and alter the behavior of ThreadSleep component a bit.
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2021-08-21 20:37:47 -07:00 |
lifning
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0c5d0b5338
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clear color buffer on vid refresh
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2021-08-20 22:17:38 -07:00 |
lifning
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f954fe9ffb
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tell parallel-n64 to use glide64 when using the SDL_GL component
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2021-08-20 21:47:48 -07:00 |
lifning
|
2b3409318b
|
trace api-logging component
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2021-08-20 21:47:26 -07:00 |
lifning
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013cc247b9
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wip messing around with SDL_GL as a possible hw render provider to later mix in with the existing 2D codepaths
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2021-08-20 00:14:41 -07:00 |
lifning
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0501812ae9
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Split Sdl2Component into audio/video/input/framelimit
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2021-08-18 22:05:19 -07:00 |
Vivian Lim
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54bd5de72e
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update authors for ferretro_components
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2021-08-18 16:17:38 -07:00 |
Vivian Lim
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7b850c1800
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ferretro_core -> ferretro_base
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2021-08-18 14:47:57 -07:00 |
Vivian Lim
|
5d2692262c
|
Split into two crates in one workspace: ferretro_core & ferretro_components
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2021-08-18 14:32:55 -07:00 |