Commit graph

11 commits

Author SHA1 Message Date
lif
140f988e99 fixes for gambatte and picodrive 2019-11-16 22:04:20 -08:00
lif
ae4cebef6f smol touch of polish on the sdl2 audio path 2019-11-16 21:34:37 -08:00
lif
4e22289ef0 sdl2 input support 2019-11-16 20:27:42 -08:00
lif
c3cea12713 small fix for gambatte, which still doesn't work 2019-11-15 23:27:19 -08:00
lif
043806c713 audio support 2019-11-15 23:03:30 -08:00
lif
e183627018 working sdl2 example, albeit messy 2019-11-15 20:59:08 -08:00
lif
d3f83c48c1 ...am i getting the wrong object back in my Handler-dispatch code? i probably am. 2019-11-15 02:05:37 -08:00
lif
33b3270c10 "Invalid texture" apparently... 2019-11-15 01:40:02 -08:00
lif
41a4a016f3 (cocks shotgun) code's haunted 2019-11-15 01:15:51 -08:00
lif
50b1649315 WIP nonfunctional SDL 2 thing 2019-11-14 21:21:58 -08:00
lif
6668c9c11f reorganize files 2019-11-14 19:16:44 -08:00
Renamed from src/main.rs (Browse further)