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af99529e12
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Turn Off Debug Messages
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2016-05-18 15:46:38 -06:00 |
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13cd2c7efe
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Revert "Fixed loading issue by forcing rm_Ocean to wait until all prefabs are completely loaded."
This reverts commit 4a6faccdea .
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2016-05-18 15:45:53 -06:00 |
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825ced34cf
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Minified and repackaged the new updates
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2016-05-18 15:32:26 -06:00 |
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4a6faccdea
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Fixed loading issue by forcing rm_Ocean to wait until all prefabs are completely loaded.
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2016-05-18 15:14:50 -06:00 |
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d09fefef97
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Update Audio Loading using new process
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2016-05-18 15:10:09 -06:00 |
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248a07753a
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Use updated and minified OversimplifiedJS
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2016-05-18 14:56:20 -06:00 |
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9b6b1604dc
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Added note about reading instructions and repackaged.
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2016-04-19 11:54:39 -06:00 |
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ce12e519f7
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Repackage optimized files.
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2016-04-19 08:12:34 -06:00 |
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38bb035a01
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Minified all the scripts.
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2016-04-19 08:11:37 -06:00 |
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d7c55ff744
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Update text and color on index.html.
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2016-04-19 07:54:25 -06:00 |
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786da0dc74
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Only load alphabet images once!
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2016-04-19 07:52:01 -06:00 |
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d40bb1816f
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Packaged up.
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2016-04-17 21:01:46 -06:00 |
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b8b9da5ac6
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Remove unnecessary stuff.
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2016-04-17 20:51:00 -06:00 |
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80d8d50785
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Updated index, ready for merge!
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2016-04-17 20:47:05 -06:00 |
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e5353026e1
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Added a credits screen.
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2016-04-17 20:46:36 -06:00 |
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65d6722122
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Added a new way to open the map.
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2016-04-17 20:46:20 -06:00 |
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9d80d31647
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Pretty promo image. :D
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2016-04-17 20:14:50 -06:00 |
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f5a40f0ebe
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Tidying up a little.
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2016-04-17 20:13:57 -06:00 |
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7601a60842
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Fixed saving.
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2016-04-17 20:13:37 -06:00 |
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9c63b8e4b0
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Allow waves to be created while on the title screen.
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2016-04-17 15:58:36 -06:00 |
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f63788a6c5
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Changed sound effects for moving up and canceling in menus.
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2016-04-17 15:53:31 -06:00 |
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6b2302d52a
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Renamed audio tracks.
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2016-04-17 15:53:13 -06:00 |
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3401cb3559
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Fixed little error in Oversimplified.Load() debug message.
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2016-04-17 15:52:29 -06:00 |
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c923b2b8ec
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Added black outline to title image
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2016-04-17 15:51:58 -06:00 |
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41fa0610ed
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Moved and rebalanced audio
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2016-04-17 15:51:26 -06:00 |
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8369415812
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Added untested Save and Load game functions for Trade Winds!
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2016-04-17 13:46:26 -06:00 |
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16e27ec04c
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Added untested Save, Load, Erase functions for handling game data.
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2016-04-17 13:45:43 -06:00 |
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f20065727f
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Added a title screen!
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2016-04-16 23:35:04 -06:00 |
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02285f1d8e
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EVERYBODY MAKE SOME NOISE
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2016-04-16 15:43:39 -06:00 |
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717c9e9213
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Make Wave sound effect fade in and out so it's easier on the ears.
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2016-04-16 15:43:21 -06:00 |
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2dfd594cb0
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Fixed OversimplifiedJS's DoFirst() function not running on GameObject creation.
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2016-04-16 15:39:22 -06:00 |
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5daacc2771
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Load all Audio
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2016-04-16 13:11:16 -06:00 |
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9acc3130e4
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Added reference to Oversimplified.Tune.element and Sound so Play() works.
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2016-04-16 13:10:55 -06:00 |
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4388514610
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Altered music and sfx volume, moved originals to source folders.
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2016-04-16 10:42:59 -06:00 |
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69888da3c6
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Everything having to do with sickness and healing. Plus some unnecessary spaces on the Title screen.
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2016-04-15 23:15:38 -06:00 |
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55ce2e7c1f
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Fixed island generation!
My while statements were looping forever because the ranges were too big!
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2016-04-15 15:10:24 -06:00 |
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8e09e8b2a0
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Moved rm_Ocean "constants" into its creation.
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2016-04-15 15:08:16 -06:00 |
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34de633ef3
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Made edits to try to make island generation better. It crashes on load a lot on Ubuntu Chrome for some reason. No clue why.
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2016-04-14 23:01:05 -06:00 |
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d7201a5eb2
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Updated instructions on page, ready to merge.
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2016-04-14 18:00:19 -06:00 |
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eecc18e330
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Sort of started working on Title Screen.
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2016-04-14 17:48:18 -06:00 |
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736c955f1c
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Screenshots!
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2016-04-14 17:48:02 -06:00 |
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b4c0204657
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Added Day/Night Cycle with fancy a sine wave! Economy updates each morning.
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2016-04-14 17:11:55 -06:00 |
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d45246b3d5
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Resized the ocean. Added map! Updated trade so you can't haggle forever. Each island knows when it's been haggled.
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2016-04-14 17:09:57 -06:00 |
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d86b36883d
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Procedurally generate islands and update economy on a timer.
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2016-04-14 15:02:12 -06:00 |
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f8e2fa3cb9
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Added checks to make sure objects exist before trying to reference them.
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2016-04-14 15:01:18 -06:00 |
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5224f69de2
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Improved script loading, added loading progress bar.
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2016-04-14 14:54:56 -06:00 |
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98280fc465
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Improved Oversimplified.CopyObject to copy arrays by value instead of reference.
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2016-04-14 14:54:25 -06:00 |
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74b7eb885d
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Optimized collision checks. Like wtf why didn't I do it this way before?
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2016-04-14 08:31:01 -06:00 |
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e87f4433d1
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Adjust global economy based on the overall average price difference instead of amount bought vs sold.
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2016-04-13 23:33:42 -06:00 |
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ee3dac7063
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Reduced number of collision checks on the Ship to reduce diagonal movement lag.
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2016-04-13 23:20:54 -06:00 |
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