An OversimplifiedJS game for the 2016 LowRez Jam (https://itch.io/jam/lowrezjam2016) https://alamantus.itch.io/trade-winds
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2016-05-18 15:14:50 -06:00
audio Remove unnecessary stuff. 2016-04-17 20:51:00 -06:00
gui Fixed loading issue by forcing rm_Ocean to wait until all prefabs are completely loaded. 2016-05-18 15:14:50 -06:00
images Remove unnecessary stuff. 2016-04-17 20:51:00 -06:00
minified Minified all the scripts. 2016-04-19 08:11:37 -06:00
prefabs Fixed loading issue by forcing rm_Ocean to wait until all prefabs are completely loaded. 2016-05-18 15:14:50 -06:00
rooms Fixed loading issue by forcing rm_Ocean to wait until all prefabs are completely loaded. 2016-05-18 15:14:50 -06:00
index.html Added note about reading instructions and repackaged. 2016-04-19 11:54:39 -06:00
loadAudio.js Fixed loading issue by forcing rm_Ocean to wait until all prefabs are completely loaded. 2016-05-18 15:14:50 -06:00
loadControls.js Fixed loading issue by forcing rm_Ocean to wait until all prefabs are completely loaded. 2016-05-18 15:14:50 -06:00
loadGameManager.js Fixed loading issue by forcing rm_Ocean to wait until all prefabs are completely loaded. 2016-05-18 15:14:50 -06:00
loadGUIs.js Fixed loading issue by forcing rm_Ocean to wait until all prefabs are completely loaded. 2016-05-18 15:14:50 -06:00
loadPrefabs.js Fixed loading issue by forcing rm_Ocean to wait until all prefabs are completely loaded. 2016-05-18 15:14:50 -06:00
loadRooms.js Fixed loading issue by forcing rm_Ocean to wait until all prefabs are completely loaded. 2016-05-18 15:14:50 -06:00
Oversimplified.js Use updated and minified OversimplifiedJS 2016-05-18 14:56:20 -06:00
start.js Fixed loading issue by forcing rm_Ocean to wait until all prefabs are completely loaded. 2016-05-18 15:14:50 -06:00
trade-winds.zip Added note about reading instructions and repackaged. 2016-04-19 11:54:39 -06:00