lifning
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1ea5a2a69b
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support static libretro
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2021-11-11 16:08:50 -08:00 |
lifning
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76cab25acb
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tweak result type
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2021-11-09 21:36:39 -08:00 |
lifning
|
892fb361bf
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fix mgba etc. (get_system_av_info does after load_game)
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2021-11-03 19:42:49 -07:00 |
lifning
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9db8822df9
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fix vwf in zfont
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2021-10-21 03:40:24 -07:00 |
lifning
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b5cdf18eea
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font rendering
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2021-10-21 03:17:52 -07:00 |
lifning
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8471ec85fa
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dead reckoning for mouse shadow because OS draws it before we get the event
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2021-10-19 03:17:45 -07:00 |
lifning
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52f7414dfe
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funny mouse cursor
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2021-10-19 02:58:15 -07:00 |
lifning
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873037f9f1
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switch between gui/menu modes with esc, support drag-and-drop rom changing
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2021-10-19 00:06:43 -07:00 |
lifning
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5c0dd5558e
|
better looking snow
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2021-10-17 22:23:35 -07:00 |
lifning
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f53aef4f67
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get rid of sdl2surf_comp_id, we can just use TypeId
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2021-10-17 22:09:12 -07:00 |
lifning
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7af0f4a3f1
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no need for it to be mut
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2021-10-17 21:56:36 -07:00 |
lifning
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faf517ab98
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get component reference without rc<refcell> business
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2021-10-17 21:47:41 -07:00 |
lifning
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68d8657131
|
snowfall
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2021-10-17 21:47:41 -07:00 |
lifning
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709a97f598
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repo on cybre.tech
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2021-10-17 21:47:41 -07:00 |
lifning
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765b823365
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initial commit: draw a font (ui eventually) layer above the gameplay
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2021-10-16 02:29:48 -07:00 |