Commit Graph

15 Commits

Author SHA1 Message Date
lifning 1ea5a2a69b support static libretro 2021-11-11 16:08:50 -08:00
lifning 76cab25acb tweak result type 2021-11-09 21:36:39 -08:00
lifning 892fb361bf fix mgba etc. (get_system_av_info does after load_game) 2021-11-03 19:42:49 -07:00
lifning 9db8822df9 fix vwf in zfont 2021-10-21 03:40:24 -07:00
lifning b5cdf18eea font rendering 2021-10-21 03:17:52 -07:00
lifning 8471ec85fa dead reckoning for mouse shadow because OS draws it before we get the event 2021-10-19 03:17:45 -07:00
lifning 52f7414dfe funny mouse cursor 2021-10-19 02:58:15 -07:00
lifning 873037f9f1 switch between gui/menu modes with esc, support drag-and-drop rom changing 2021-10-19 00:06:43 -07:00
lifning 5c0dd5558e better looking snow 2021-10-17 22:23:35 -07:00
lifning f53aef4f67 get rid of sdl2surf_comp_id, we can just use TypeId 2021-10-17 22:09:12 -07:00
lifning 7af0f4a3f1 no need for it to be mut 2021-10-17 21:56:36 -07:00
lifning faf517ab98 get component reference without rc<refcell> business 2021-10-17 21:47:41 -07:00
lifning 68d8657131 snowfall 2021-10-17 21:47:41 -07:00
lifning 709a97f598 repo on cybre.tech 2021-10-17 21:47:41 -07:00
lifning 765b823365 initial commit: draw a font (ui eventually) layer above the gameplay 2021-10-16 02:29:48 -07:00