lifning
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71240de38c
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Support 2D video_refresh in the SDL+GL component
...and alter the behavior of ThreadSleep component a bit.
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2021-08-21 20:37:47 -07:00 |
lifning
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0c5d0b5338
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clear color buffer on vid refresh
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2021-08-20 22:17:38 -07:00 |
lifning
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f954fe9ffb
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tell parallel-n64 to use glide64 when using the SDL_GL component
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2021-08-20 21:47:48 -07:00 |
lifning
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013cc247b9
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wip messing around with SDL_GL as a possible hw render provider to later mix in with the existing 2D codepaths
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2021-08-20 00:14:41 -07:00 |