Commit Graph

9 Commits

Author SHA1 Message Date
lifning 41c0864bef misc cleanup for SDL+GL 2021-08-21 21:45:57 -07:00
lifning 71240de38c Support 2D video_refresh in the SDL+GL component
...and alter the behavior of ThreadSleep component a bit.
2021-08-21 20:37:47 -07:00
lifning 0c5d0b5338 clear color buffer on vid refresh 2021-08-20 22:17:38 -07:00
lifning f954fe9ffb tell parallel-n64 to use glide64 when using the SDL_GL component 2021-08-20 21:47:48 -07:00
lifning 2b3409318b trace api-logging component 2021-08-20 21:47:26 -07:00
lifning 013cc247b9 wip messing around with SDL_GL as a possible hw render provider to later mix in with the existing 2D codepaths 2021-08-20 00:14:41 -07:00
lifning 0501812ae9 Split Sdl2Component into audio/video/input/framelimit 2021-08-18 22:05:19 -07:00
Vivian Lim 7b850c1800 ferretro_core -> ferretro_base 2021-08-18 14:47:57 -07:00
Vivian Lim 5d2692262c Split into two crates in one workspace: ferretro_core & ferretro_components 2021-08-18 14:32:55 -07:00