109 lines
3.2 KiB
Rust
109 lines
3.2 KiB
Rust
extern crate crossbeam_channel;
|
|
extern crate ferretro_components;
|
|
extern crate ffmpeg_next as ffmpeg;
|
|
extern crate sdl2;
|
|
|
|
use std::path::PathBuf;
|
|
use structopt::StructOpt;
|
|
|
|
use ferretro_components::prelude::*;
|
|
|
|
use ferretro_components::provided::{
|
|
ffmpeg::FfmpegComponent,
|
|
sdl2::*,
|
|
stdlib::*,
|
|
};
|
|
use ferretro_components::base::ControlFlow;
|
|
|
|
#[derive(StructOpt)]
|
|
struct Opt {
|
|
/// Core module to use.
|
|
#[structopt(short, long, parse(from_os_str))]
|
|
core: PathBuf,
|
|
/// ROM to load using the core.
|
|
#[structopt(short, long, parse(from_os_str))]
|
|
rom: PathBuf,
|
|
/// Save state to load at startup.
|
|
#[structopt(long, parse(from_os_str))]
|
|
state: Option<PathBuf>,
|
|
/// System directory, often containing BIOS files
|
|
#[structopt(short, long, parse(from_os_str))]
|
|
system: Option<PathBuf>,
|
|
/// Recorded video to write.
|
|
#[structopt(short, long, parse(from_os_str))]
|
|
video: Option<PathBuf>,
|
|
/// Disable OpenGL context creation.
|
|
#[structopt(long)]
|
|
no_opengl: bool,
|
|
/// Trace all API calls.
|
|
#[structopt(long)]
|
|
trace_api: bool,
|
|
}
|
|
|
|
pub fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|
let opt: Opt = Opt::from_args();
|
|
|
|
let mut emu = RetroComponentBase::new(&opt.core);
|
|
|
|
let mut sdl_context = sdl2::init()?;
|
|
|
|
let mut stderr_log = StderrLogComponent::default();
|
|
stderr_log.prefix = "{log} ".to_string();
|
|
emu.register_component(stderr_log)?;
|
|
|
|
if opt.trace_api {
|
|
emu.register_component(StderrCallTraceComponent { prefix: "{trace} ".to_string() })?;
|
|
}
|
|
|
|
// must register before opengl so it can have priority in queries about what N64 plugin to use
|
|
// (only supports software-rendered 2D frames currently)
|
|
if let Some(video) = opt.video {
|
|
ffmpeg::log::set_level(ffmpeg::log::Level::Info);
|
|
ffmpeg::init()?;
|
|
let ffmpeg_comp = FfmpegComponent::new(emu.libretro_core(), video);
|
|
emu.register_component(ffmpeg_comp)?;
|
|
}
|
|
|
|
let sdl2_ogl_res = if opt.no_opengl {
|
|
Err("OpenGL disabled".into())
|
|
} else {
|
|
SimpleSdl2OpenglComponent::new(&mut sdl_context, emu.libretro_core())
|
|
};
|
|
|
|
if let Ok(sdl2_ogl) = sdl2_ogl_res {
|
|
emu.register_component(sdl2_ogl)?;
|
|
} else {
|
|
match SimpleSdl2CanvasComponent::new(&mut sdl_context, emu.libretro_core()) {
|
|
Ok(sdl2_canvas) => emu.register_component(sdl2_canvas)?,
|
|
Err(e) => eprintln!("Couldn't initialize SDL2 video component: {:?}", e),
|
|
}
|
|
}
|
|
|
|
emu.register_component(SimpleSdl2AudioComponent::new(&mut sdl_context)?)?;
|
|
|
|
emu.register_component(SimpleSdl2GamepadComponent::new(&mut sdl_context))?;
|
|
|
|
emu.register_component(SleepFramerateLimitComponent::default())?;
|
|
|
|
emu.register_component(PathBufComponent {
|
|
sys_path: opt.system.clone(),
|
|
libretro_path: Some(opt.core.to_path_buf()),
|
|
core_assets_path: None,
|
|
save_path: Some(std::env::temp_dir()),
|
|
})?;
|
|
|
|
emu.init()?;
|
|
emu.load_game(&opt.rom)?;
|
|
if let Some(state) = opt.state {
|
|
emu.unserialize_path(state)?;
|
|
}
|
|
|
|
let mut frame = 0;
|
|
while let ControlFlow::Continue = emu.run() {
|
|
frame += 1;
|
|
}
|
|
|
|
eprintln!("Ran for {} frames.", frame);
|
|
Ok(())
|
|
}
|