WIP get compiling again
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b9023a0131
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@ -19,4 +19,4 @@ sdl2 = "^0.32"
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crossbeam-channel = "^0.4"
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structopt = "^0.3"
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# example: ffmpeg_recorder
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ffmpeg4 = "*"
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ffmpeg4 = "0.4.0"
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@ -19,6 +19,7 @@ use ffmpeg::util::rational::Rational;
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struct MyEmulator {
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retro: retro::wrapper::LibretroWrapper,
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sys_info: SystemInfo,
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av_info: SystemAvInfo,
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audio_buf: Vec<(i16, i16)>,
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video_pixel_format: format::Pixel,
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video_frames: VecDeque<frame::Video>,
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@ -109,9 +110,10 @@ impl MyEmulator {
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video_encoder.set_height(av_info.geometry.base_height);
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video_encoder.set_aspect_ratio(av_info.geometry.aspect_ratio as f64);
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audio_encoder.set_rate(system_av_info.timing.sample_rate.round() as i32);
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audio_encoder.set_rate(av_info.timing.sample_rate.round() as i32);
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let video_filter = video_filter(&video_encoder, &av_info).unwrap();
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let pix_fmt = PixelFormat::ARGB1555; // temporary until env call is made
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let video_filter = video_filter(&video_encoder, &av_info, pix_fmt).unwrap();
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let audio_filter = audio_filter(&audio_encoder, av_info.timing.sample_rate).unwrap();
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let video_encoder = video_encoder.open().unwrap();
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@ -120,6 +122,7 @@ impl MyEmulator {
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let emu = MyEmulator {
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retro,
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sys_info,
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av_info: av_info.clone(),
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audio_buf: Default::default(),
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video_pixel_format: format::Pixel::RGB555,
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video_frames: Default::default(),
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@ -223,6 +226,7 @@ impl retro::wrapper::Handler for MyEmulator {
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PixelFormat::ARGB8888 => format::Pixel::RGB32,
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PixelFormat::RGB565 => format::Pixel::RGB565,
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};
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self.video_filter = video_filter(&self.video_encoder, &self.av_info, format).unwrap();
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true
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}
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@ -230,6 +234,7 @@ impl retro::wrapper::Handler for MyEmulator {
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self.video_encoder.set_frame_rate(system_av_info.timing.fps.into());
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self.audio_encoder.set_rate(system_av_info.timing.sample_rate.round() as i32);
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self.set_geometry(system_av_info.geometry);
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self.av_info.timing = system_av_info.timing;
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true
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}
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@ -237,6 +242,7 @@ impl retro::wrapper::Handler for MyEmulator {
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self.video_encoder.set_width(geometry.base_width);
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self.video_encoder.set_height(geometry.base_height);
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self.video_encoder.set_aspect_ratio(geometry.aspect_ratio as f64);
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self.av_info.geometry = geometry;
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true
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}
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}
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