sorta works! ffmpeg component might need updating to latest example code
This commit is contained in:
parent
9dcbc94847
commit
a7c4f0909d
20
Cargo.toml
20
Cargo.toml
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@ -8,15 +8,21 @@ edition = "2018"
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cc = "^1"
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cc = "^1"
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[dependencies]
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[dependencies]
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libretro-sys = "^0.1"
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libretro-sys = "0.1"
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failure = "^0.1"
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libloading = "0.5"
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libloading = "^0.5"
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num_enum = "0.4"
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num_enum = "^0.4"
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ffmpeg-next = { version = "4.3.8", optional = true }
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sdl2 = { version = "0.32", optional = true }
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crossbeam-channel = { version = "0.4", optional = true }
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[dev-dependencies]
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[dev-dependencies]
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# example: sdl2_emulator
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# example: sdl2_emulator
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sdl2 = "^0.32"
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sdl2 = "0.32"
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crossbeam-channel = "^0.4"
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crossbeam-channel = "0.4"
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structopt = "^0.3"
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structopt = "0.3"
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# example: ffmpeg_recorder
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# example: ffmpeg_recorder
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ffmpeg-next = "4.3.8"
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ffmpeg-next = "4.3.8"
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[features]
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ffmpeg_comp = ["ffmpeg-next"]
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sdl2_comp = ["sdl2", "crossbeam-channel"]
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@ -7,7 +7,6 @@ use std::path::{Path, PathBuf};
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use std::pin::Pin;
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use std::pin::Pin;
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use structopt::StructOpt;
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use structopt::StructOpt;
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use failure::Fallible;
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use ferretro::retro;
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use ferretro::retro;
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use ferretro::retro::ffi::{PixelFormat, GameGeometry, SystemAvInfo, SystemInfo};
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use ferretro::retro::ffi::{PixelFormat, GameGeometry, SystemAvInfo, SystemInfo};
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@ -383,7 +382,7 @@ static bool ffmpeg_init_config(struct ff_config_param *params,
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self.octx.write_trailer().unwrap();
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self.octx.write_trailer().unwrap();
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}
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}
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pub fn unserialize(&mut self, state: impl AsRef<Path>) -> Fallible<()> {
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pub fn unserialize(&mut self, state: impl AsRef<Path>) -> Result<(), Box<dyn std::error::Error>> {
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let path = state.as_ref();
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let path = state.as_ref();
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let mut v = Vec::new();
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let mut v = Vec::new();
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if let Ok(mut f) = std::fs::File::open(path) {
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if let Ok(mut f) = std::fs::File::open(path) {
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@ -391,7 +390,7 @@ static bool ffmpeg_init_config(struct ff_config_param *params,
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return self.retro.unserialize(v.as_ref());
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return self.retro.unserialize(v.as_ref());
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}
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}
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}
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}
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Err(failure::err_msg("Couldn't read file to unserialize"))
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Err("Couldn't read file to unserialize".into())
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}
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}
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}
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}
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@ -452,9 +451,9 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
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self.sys_path.clone()
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self.sys_path.clone()
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}
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}
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fn set_pixel_format(&mut self, format: PixelFormat) -> bool {
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fn set_pixel_format(&mut self, format: PixelFormat) -> Option<bool> {
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if self.frame_properties_locked {
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if self.frame_properties_locked {
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return true;
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return Some(true);
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}
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}
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self.video_pixel_format = match format {
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self.video_pixel_format = match format {
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@ -463,12 +462,12 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
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PixelFormat::RGB565 => format::Pixel::RGB565,
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PixelFormat::RGB565 => format::Pixel::RGB565,
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};
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};
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self.video_filter = video_filter(&self.video_encoder, &self.av_info, format).unwrap();
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self.video_filter = video_filter(&self.video_encoder, &self.av_info, format).unwrap();
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true
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Some(true)
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}
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}
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fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> bool {
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fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> Option<bool> {
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if self.frame_properties_locked {
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if self.frame_properties_locked {
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return true;
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return Some(true);
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}
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}
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//self.video_encoder.set_frame_rate(system_av_info.timing.fps.into());
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//self.video_encoder.set_frame_rate(system_av_info.timing.fps.into());
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@ -479,12 +478,12 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
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}
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}
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self.av_info.timing = system_av_info.timing.clone();
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self.av_info.timing = system_av_info.timing.clone();
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self.set_geometry(&system_av_info.geometry);
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self.set_geometry(&system_av_info.geometry);
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true
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Some(true)
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}
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}
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fn set_geometry(&mut self, geometry: &GameGeometry) -> bool {
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fn set_geometry(&mut self, geometry: &GameGeometry) -> Option<bool> {
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if self.frame_properties_locked {
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if self.frame_properties_locked {
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return true;
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return Some(true);
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}
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}
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self.video_encoder.set_width(geometry.base_width);
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self.video_encoder.set_width(geometry.base_width);
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@ -498,7 +497,7 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
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_ => unimplemented!(),
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_ => unimplemented!(),
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};
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};
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self.video_filter = video_filter(&self.video_encoder, &self.av_info, pixel_format).unwrap();
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self.video_filter = video_filter(&self.video_encoder, &self.av_info, pixel_format).unwrap();
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true
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Some(true)
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}
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}
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@ -511,11 +510,11 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
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}
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}
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}
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}
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fn set_variables(&mut self, variables: &Vec<Variable2>) -> bool {
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fn set_variables(&mut self, variables: &Vec<Variable2>) -> Option<bool> {
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for v in variables {
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for v in variables {
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eprintln!("{:?}", v);
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eprintln!("{:?}", v);
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}
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}
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true
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Some(true)
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}
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}
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fn log_print(&mut self, level: retro::ffi::LogLevel, msg: &str) {
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fn log_print(&mut self, level: retro::ffi::LogLevel, msg: &str) {
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@ -542,7 +541,7 @@ struct Opt {
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system: Option<PathBuf>,
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system: Option<PathBuf>,
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}
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}
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fn main() -> Fallible<()> {
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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let opt: Opt = Opt::from_args();
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let opt: Opt = Opt::from_args();
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ffmpeg::log::set_level(ffmpeg::log::Level::Trace);
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ffmpeg::log::set_level(ffmpeg::log::Level::Trace);
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ffmpeg::init().unwrap();
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ffmpeg::init().unwrap();
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@ -562,7 +561,7 @@ fn main() -> Fallible<()> {
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emu.frame_properties_locked = true;
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emu.frame_properties_locked = true;
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if let Some(state) = opt.state {
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if let Some(state) = opt.state {
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emu.unserialize(state).unwrap();
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emu.unserialize(state)?;
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}
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}
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//for frame in 0..60*10 {
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//for frame in 0..60*10 {
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@ -572,7 +571,7 @@ fn main() -> Fallible<()> {
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}
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}
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let mut packet = Packet::empty();
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let mut packet = Packet::empty();
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eprintln!("flushed: {:?}", emu.video_encoder.flush(&mut packet).unwrap());
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eprintln!("flushed: {:?}", emu.video_encoder.flush(&mut packet)?);
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emu.end();
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emu.end();
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//octx.write_trailer().unwrap();
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//octx.write_trailer().unwrap();
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@ -0,0 +1,66 @@
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extern crate crossbeam_channel;
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extern crate ferretro;
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extern crate ffmpeg_next as ffmpeg;
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extern crate sdl2;
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use std::path::PathBuf;
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use structopt::StructOpt;
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use ferretro::prelude::*;
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use ferretro::components::provided::{
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ffmpeg::FfmpegComponent,
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sdl2::Sdl2Component,
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stdlib::{PathBufComponent, StderrLogComponent},
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};
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use ferretro::components::ControlFlow;
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use ferretro::components::provided::stdlib::StderrSysInfoLogComponent;
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#[derive(StructOpt)]
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struct Opt {
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/// Core module to use.
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#[structopt(short, long, parse(from_os_str))]
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core: PathBuf,
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/// ROM to load using the core.
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#[structopt(short, long, parse(from_os_str))]
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rom: PathBuf,
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/// Save state to load at startup.
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#[structopt(long, parse(from_os_str))]
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state: Option<PathBuf>,
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/// System directory, often containing BIOS files
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#[structopt(short, long, parse(from_os_str))]
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system: Option<PathBuf>,
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/// Recorded video to write.
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#[structopt(short, long, parse(from_os_str))]
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video: Option<PathBuf>,
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}
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pub fn main() {
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let opt: Opt = Opt::from_args();
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let mut emu = RetroComponentBase::new(&opt.core);
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let sdl2_comp = Sdl2Component::new(emu.libretro_core());
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emu.register_component(sdl2_comp);
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emu.register_component(StderrLogComponent::default());
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emu.register_component(StderrSysInfoLogComponent::default());
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emu.register_component(PathBufComponent {
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sys_path: opt.system.clone(),
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libretro_path: Some(opt.core.to_path_buf()),
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core_assets_path: None,
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save_path: Some(std::env::temp_dir()),
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});
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if let Some(video) = opt.video {
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ffmpeg::log::set_level(ffmpeg::log::Level::Info);
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ffmpeg::init().unwrap();
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let ffmpeg_comp = FfmpegComponent::new(emu.libretro_core(), video);
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emu.register_component(ffmpeg_comp);
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}
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emu.load_game(&opt.rom).unwrap();
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if let Some(state) = opt.state {
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emu.unserialize_path(state).unwrap();
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}
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let mut frame = 0;
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while let ControlFlow::Continue = emu.run() {
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frame += 1;
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}
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eprintln!("Ran for {} frames.", frame);
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}
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pin_emu
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pin_emu
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}
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}
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pub fn run(&mut self) {
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pub fn run_loop(&mut self) {
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self.audio_device.resume();
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self.audio_device.resume();
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let mut event_pump = self.sdl_context.event_pump().unwrap();
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let mut event_pump = self.sdl_context.event_pump().unwrap();
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'running: loop {
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'running: loop {
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@ -268,13 +268,13 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
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self.sys_path.clone()
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self.sys_path.clone()
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}
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}
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fn set_pixel_format(&mut self, pix_fmt: retro::ffi::PixelFormat) -> bool {
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fn set_pixel_format(&mut self, pix_fmt: retro::ffi::PixelFormat) -> Option<bool> {
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self.pixel_format = match pix_fmt {
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self.pixel_format = match pix_fmt {
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retro::ffi::PixelFormat::ARGB1555 => sdl2::pixels::PixelFormatEnum::RGB555,
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retro::ffi::PixelFormat::ARGB1555 => sdl2::pixels::PixelFormatEnum::RGB555,
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retro::ffi::PixelFormat::ARGB8888 => sdl2::pixels::PixelFormatEnum::ARGB8888,
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retro::ffi::PixelFormat::ARGB8888 => sdl2::pixels::PixelFormatEnum::ARGB8888,
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retro::ffi::PixelFormat::RGB565 => sdl2::pixels::PixelFormatEnum::RGB565,
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retro::ffi::PixelFormat::RGB565 => sdl2::pixels::PixelFormatEnum::RGB565,
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};
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};
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true
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Some(true)
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}
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}
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fn get_variable(&mut self, key: &str) -> Option<String> {
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fn get_variable(&mut self, key: &str) -> Option<String> {
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match key {
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match key {
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}
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}
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}
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}
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fn set_variables(&mut self, variables: &Vec<Variable2>) -> bool {
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fn set_variables(&mut self, variables: &Vec<Variable2>) -> Option<bool> {
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for v in variables {
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for v in variables {
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eprintln!("{:?}", v);
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eprintln!("{:?}", v);
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}
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}
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true
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Some(true)
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}
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}
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fn get_libretro_path(&mut self) -> Option<PathBuf> {
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fn get_libretro_path(&mut self) -> Option<PathBuf> {
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@ -305,18 +305,18 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
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Some(std::env::temp_dir())
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Some(std::env::temp_dir())
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}
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}
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fn set_system_av_info(&mut self, av_info: &SystemAvInfo) -> bool {
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fn set_system_av_info(&mut self, av_info: &SystemAvInfo) -> Option<bool> {
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self.set_geometry(&av_info.geometry);
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self.set_geometry(&av_info.geometry);
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self.av_info = av_info.clone();
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self.av_info = av_info.clone();
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true
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Some(true)
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}
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}
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fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> bool {
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fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> Option<bool> {
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println!("subsystem info: {:?}", subsystem_info);
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println!("subsystem info: {:?}", subsystem_info);
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true
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Some(true)
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}
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}
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fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> bool {
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fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> Option<bool> {
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for ci in controller_info {
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for ci in controller_info {
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// so we can have analog support in beetle/mednafen saturn
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// so we can have analog support in beetle/mednafen saturn
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if ci.name.as_str() == "3D Control Pad" {
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if ci.name.as_str() == "3D Control Pad" {
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break;
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break;
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}
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}
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}
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}
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true
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Some(true)
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}
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}
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fn set_input_descriptors(&mut self, descriptors: &Vec<InputDescriptor2>) -> bool {
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fn set_input_descriptors(&mut self, descriptors: &Vec<InputDescriptor2>) -> Option<bool> {
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for id in descriptors {
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for id in descriptors {
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println!("{:?}", id);
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println!("{:?}", id);
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}
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}
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true
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Some(true)
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}
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}
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fn set_geometry(&mut self, geom: &GameGeometry) -> bool {
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fn set_geometry(&mut self, geom: &GameGeometry) -> Option<bool> {
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let _ = self.canvas.window_mut().set_size(geom.base_width, geom.base_height);
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let _ = self.canvas.window_mut().set_size(geom.base_width, geom.base_height);
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let _ = self.canvas.set_logical_size(geom.base_width, geom.base_height);
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let _ = self.canvas.set_logical_size(geom.base_width, geom.base_height);
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self.av_info.geometry = geom.clone();
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self.av_info.geometry = geom.clone();
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true
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Some(true)
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}
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}
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fn log_print(&mut self, level: retro::ffi::LogLevel, msg: &str) {
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fn log_print(&mut self, level: retro::ffi::LogLevel, msg: &str) {
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@ -363,13 +363,11 @@ impl AudioCallback for MySdlAudio {
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}
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}
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}
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}
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pub fn main() -> failure::Fallible<()> {
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pub fn main() {
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let opt: Opt = Opt::from_args();
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let opt: Opt = Opt::from_args();
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let mut emu = MyEmulator::new(&opt.core, &opt.system);
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let mut emu = MyEmulator::new(&opt.core, &opt.system);
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emu.load_game(&opt.rom);
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emu.load_game(&opt.rom);
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emu.run();
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emu.run_loop();
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Ok(())
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}
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}
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#[derive(StructOpt)]
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#[derive(StructOpt)]
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@ -1,17 +1,53 @@
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//pub mod ffmpeg;
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pub mod provided;
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use crate::prelude::*;
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use crate::prelude::*;
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use crate::retro::ffi::*;
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use crate::retro::ffi::*;
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use std::os::raw::c_uint;
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use std::os::raw::c_uint;
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use std::path::{PathBuf, Path};
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use std::path::{PathBuf, Path};
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use std::pin::Pin;
|
use std::pin::Pin;
|
||||||
|
use std::io::Read;
|
||||||
|
|
||||||
pub struct RetroComponentBase {
|
pub struct RetroComponentBase {
|
||||||
retro: LibretroWrapper,
|
retro: LibretroWrapper,
|
||||||
pub components: Vec<Box<dyn RetroCallbacks>>,
|
libretro_path: PathBuf,
|
||||||
|
// TODO: control when things get added to this.
|
||||||
|
// probably shouldn't be after load_game?
|
||||||
|
// unless we invent a way to play back the latest set_pixel_format etc. metadata required.
|
||||||
|
components: Vec<Box<dyn RetroComponent>>,
|
||||||
|
|
||||||
|
// replaying env calls for late-added components
|
||||||
|
cached_rom_path: Option<PathBuf>,
|
||||||
|
cached_pixel_format: Option<PixelFormat>,
|
||||||
|
cached_input_descriptors: Option<Vec<InputDescriptor2>>,
|
||||||
|
cached_hw_render_callback: Option<HwRenderCallback>,
|
||||||
|
cached_variables: Option<Vec<Variable2>>,
|
||||||
|
cached_support_no_game: Option<bool>,
|
||||||
|
cached_system_av_info: Option<SystemAvInfo>,
|
||||||
|
cached_subsystem_info: Option<Vec<SubsystemInfo2>>,
|
||||||
|
cached_controller_info: Option<Vec<ControllerDescription2>>,
|
||||||
|
cached_memory_map: Option<MemoryMap>,
|
||||||
|
cached_geometry: Option<GameGeometry>,
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: replace with std::ops::ControlFlow when it becomes stable
|
||||||
|
pub enum ControlFlow {
|
||||||
|
Continue,
|
||||||
|
Break,
|
||||||
|
}
|
||||||
|
|
||||||
|
pub type Result<T> = std::result::Result<T, Box<dyn std::error::Error>>;
|
||||||
|
|
||||||
|
#[rustfmt::skip]
|
||||||
|
#[allow(unused_variables)]
|
||||||
|
pub trait RetroComponent: RetroCallbacks {
|
||||||
|
fn pre_run(&mut self, retro: &mut LibretroWrapper) -> ControlFlow { ControlFlow::Continue }
|
||||||
|
fn post_run(&mut self, retro: &mut LibretroWrapper) -> ControlFlow { ControlFlow::Continue }
|
||||||
|
fn pre_load_game(&mut self, retro: &mut LibretroWrapper, rom: &Path) -> Result<()> { Ok(()) }
|
||||||
|
fn post_load_game(&mut self, retro: &mut LibretroWrapper, rom: &Path) -> Result<()> { Ok(()) }
|
||||||
}
|
}
|
||||||
|
|
||||||
impl RetroComponentBase {
|
impl RetroComponentBase {
|
||||||
|
// TODO: constructor & wrapper that uses a statically linked libretro?
|
||||||
pub fn new(core_path: impl AsRef<Path>) -> Pin<Box<Self>> {
|
pub fn new(core_path: impl AsRef<Path>) -> Pin<Box<Self>> {
|
||||||
let lib = libloading::Library::new(core_path.as_ref()).unwrap();
|
let lib = libloading::Library::new(core_path.as_ref()).unwrap();
|
||||||
let raw_retro = crate::retro::loading::LibretroApi::from_library(lib).unwrap();
|
let raw_retro = crate::retro::loading::LibretroApi::from_library(lib).unwrap();
|
||||||
|
@ -19,7 +55,19 @@ impl RetroComponentBase {
|
||||||
|
|
||||||
let emu = RetroComponentBase {
|
let emu = RetroComponentBase {
|
||||||
retro,
|
retro,
|
||||||
|
libretro_path: core_path.as_ref().to_path_buf(),
|
||||||
components: Vec::new(),
|
components: Vec::new(),
|
||||||
|
cached_rom_path: None,
|
||||||
|
cached_pixel_format: None,
|
||||||
|
cached_input_descriptors: None,
|
||||||
|
cached_hw_render_callback: None,
|
||||||
|
cached_variables: None,
|
||||||
|
cached_support_no_game: None,
|
||||||
|
cached_system_av_info: None,
|
||||||
|
cached_subsystem_info: None,
|
||||||
|
cached_controller_info: None,
|
||||||
|
cached_memory_map: None,
|
||||||
|
cached_geometry: None
|
||||||
};
|
};
|
||||||
|
|
||||||
let mut pin_emu = Box::pin(emu);
|
let mut pin_emu = Box::pin(emu);
|
||||||
|
@ -27,6 +75,109 @@ impl RetroComponentBase {
|
||||||
pin_emu.retro.init();
|
pin_emu.retro.init();
|
||||||
pin_emu
|
pin_emu
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn register_component<T>(&mut self, comp: T) -> Option<()> // TODO: Result
|
||||||
|
where T: RetroComponent
|
||||||
|
{
|
||||||
|
// TODO: match comp.schedule { BeforeInit, BeforeLoad, BeforeFirstRun, Anytime }
|
||||||
|
let mut comp = Box::new(comp);
|
||||||
|
if let Some(cached) = &self.cached_pixel_format {
|
||||||
|
if let Some(false) = comp.set_pixel_format(*cached) {
|
||||||
|
// TODO: error, and propagate this pattern downward
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if let Some(cached) = &self.cached_input_descriptors {
|
||||||
|
comp.set_input_descriptors(cached);
|
||||||
|
}
|
||||||
|
if let Some(cached) = &self.cached_hw_render_callback {
|
||||||
|
comp.set_hw_render(cached);
|
||||||
|
}
|
||||||
|
if let Some(cached) = &self.cached_variables {
|
||||||
|
comp.set_variables(cached);
|
||||||
|
}
|
||||||
|
if let Some(cached) = &self.cached_support_no_game {
|
||||||
|
comp.set_support_no_game(*cached);
|
||||||
|
}
|
||||||
|
if let Some(cached) = &self.cached_system_av_info {
|
||||||
|
comp.set_system_av_info(cached);
|
||||||
|
}
|
||||||
|
if let Some(cached) = &self.cached_subsystem_info {
|
||||||
|
comp.set_subsystem_info(cached);
|
||||||
|
}
|
||||||
|
if let Some(cached) = &self.cached_controller_info {
|
||||||
|
comp.set_controller_info(cached);
|
||||||
|
}
|
||||||
|
if let Some(cached) = &self.cached_memory_map {
|
||||||
|
comp.set_memory_maps(cached);
|
||||||
|
}
|
||||||
|
if let Some(cached) = &self.cached_geometry {
|
||||||
|
comp.set_geometry(cached);
|
||||||
|
}
|
||||||
|
|
||||||
|
if let Some(cached) = &self.cached_rom_path {
|
||||||
|
comp.post_load_game(&mut self.retro, &cached);
|
||||||
|
}
|
||||||
|
|
||||||
|
self.components.push(comp);
|
||||||
|
|
||||||
|
Some(())
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn load_game(&mut self, rom: impl AsRef<Path>) -> Result<()> {
|
||||||
|
let path = rom.as_ref();
|
||||||
|
self.cached_rom_path = Some(path.to_path_buf());
|
||||||
|
|
||||||
|
for comp in &mut self.components {
|
||||||
|
comp.pre_load_game(&mut self.retro, path)?;
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut data = None;
|
||||||
|
let mut v = Vec::new();
|
||||||
|
if !self.retro.get_system_info().need_fullpath {
|
||||||
|
if let Ok(mut f) = std::fs::File::open(path) {
|
||||||
|
if f.read_to_end(&mut v).is_ok() {
|
||||||
|
data = Some(v.as_ref());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
self.retro.load_game(Some(path), data, None)?;
|
||||||
|
|
||||||
|
for comp in &mut self.components {
|
||||||
|
comp.post_load_game(&mut self.retro, path)?;
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn run(&mut self) -> ControlFlow {
|
||||||
|
for comp in &mut self.components {
|
||||||
|
if let ControlFlow::Break = comp.pre_run(&mut self.retro) {
|
||||||
|
return ControlFlow::Break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
self.retro.run();
|
||||||
|
for comp in &mut self.components {
|
||||||
|
if let ControlFlow::Break = comp.post_run(&mut self.retro) {
|
||||||
|
return ControlFlow::Break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ControlFlow::Continue
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn unserialize_path(&mut self, state: impl AsRef<Path>) -> Result<()> {
|
||||||
|
let path = state.as_ref();
|
||||||
|
let mut v = Vec::new();
|
||||||
|
if let Ok(mut f) = std::fs::File::open(path) {
|
||||||
|
if f.read_to_end(&mut v).is_ok(){
|
||||||
|
return self.unserialize_buf(v);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Err("Couldn't read file to unserialize".into())
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn unserialize_buf(&mut self, data: impl AsRef<[u8]>) -> Result<()> {
|
||||||
|
self.retro.unserialize(data.as_ref())
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl LibretroWrapperAccess for RetroComponentBase {
|
impl LibretroWrapperAccess for RetroComponentBase {
|
||||||
|
@ -76,10 +227,12 @@ impl RetroCallbacks for RetroComponentBase {
|
||||||
.unwrap_or_default()
|
.unwrap_or_default()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_rotation(&mut self, rotation: EnvRotation) -> bool {
|
fn set_rotation(&mut self, rotation: EnvRotation) -> Option<bool> {
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_rotation(rotation))
|
.map(|comp| comp.set_rotation(rotation))
|
||||||
|
.flatten()
|
||||||
.fold(false, |x, y| x || y) // not "any" because we don't short-circuit
|
.fold(false, |x, y| x || y) // not "any" because we don't short-circuit
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn get_overscan(&mut self) -> Option<bool> {
|
fn get_overscan(&mut self) -> Option<bool> {
|
||||||
|
@ -92,22 +245,28 @@ impl RetroCallbacks for RetroComponentBase {
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_message(&mut self, message: &Message) -> bool {
|
fn set_message(&mut self, message: &Message) -> Option<bool> {
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_message(message))
|
.map(|comp| comp.set_message(message))
|
||||||
|
.flatten()
|
||||||
.fold(false, |x, y| x || y) // not "any" because we don't short-circuit
|
.fold(false, |x, y| x || y) // not "any" because we don't short-circuit
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn shutdown(&mut self) -> bool {
|
fn shutdown(&mut self) -> Option<bool> {
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.shutdown())
|
.map(|comp| comp.shutdown())
|
||||||
|
.flatten()
|
||||||
.all(|x| x)
|
.all(|x| x)
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_performance_level(&mut self, level: c_uint) -> bool {
|
fn set_performance_level(&mut self, level: c_uint) -> Option<bool> {
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_performance_level(level))
|
.map(|comp| comp.set_performance_level(level))
|
||||||
|
.flatten()
|
||||||
.all(|x| x)
|
.all(|x| x)
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn get_system_directory(&mut self) -> Option<PathBuf> {
|
fn get_system_directory(&mut self) -> Option<PathBuf> {
|
||||||
|
@ -117,22 +276,31 @@ impl RetroCallbacks for RetroComponentBase {
|
||||||
.next()
|
.next()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_pixel_format(&mut self, format: PixelFormat) -> bool {
|
fn set_pixel_format(&mut self, format: PixelFormat) -> Option<bool> {
|
||||||
|
self.cached_pixel_format = Some(format);
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_pixel_format(format))
|
.map(|comp| comp.set_pixel_format(format))
|
||||||
|
.flatten()
|
||||||
.all(|x| x)
|
.all(|x| x)
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_input_descriptors(&mut self, input_descriptors: &Vec<InputDescriptor2>) -> bool {
|
fn set_input_descriptors(&mut self, input_descriptors: &Vec<InputDescriptor2>) -> Option<bool> {
|
||||||
|
self.cached_input_descriptors = Some(input_descriptors.to_vec());
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_input_descriptors(input_descriptors))
|
.map(|comp| comp.set_input_descriptors(input_descriptors))
|
||||||
|
.flatten()
|
||||||
.fold(false, |x, y| x || y)
|
.fold(false, |x, y| x || y)
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_hw_render(&mut self, hw_render_callback: &HwRenderCallback) -> bool {
|
fn set_hw_render(&mut self, hw_render_callback: &HwRenderCallback) -> Option<bool> {
|
||||||
|
self.cached_hw_render_callback = Some(hw_render_callback.to_owned());
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_hw_render(hw_render_callback))
|
.map(|comp| comp.set_hw_render(hw_render_callback))
|
||||||
|
.flatten()
|
||||||
.all(|x| x)
|
.all(|x| x)
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn get_variable(&mut self, key: &str) -> Option<String> {
|
fn get_variable(&mut self, key: &str) -> Option<String> {
|
||||||
|
@ -142,10 +310,13 @@ impl RetroCallbacks for RetroComponentBase {
|
||||||
.next()
|
.next()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> bool {
|
fn set_variables(&mut self, variables: &Vec<Variable2>) -> Option<bool> {
|
||||||
|
self.cached_variables = Some(variables.to_vec());
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_variables(variables))
|
.map(|comp| comp.set_variables(variables))
|
||||||
|
.flatten()
|
||||||
.fold(false, |x, y| x || y)
|
.fold(false, |x, y| x || y)
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn get_variable_update(&mut self) -> Option<bool> {
|
fn get_variable_update(&mut self) -> Option<bool> {
|
||||||
|
@ -155,17 +326,23 @@ impl RetroCallbacks for RetroComponentBase {
|
||||||
.reduce(|x, y| x || y)
|
.reduce(|x, y| x || y)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_support_no_game(&mut self, supports_no_game: bool) -> bool {
|
fn set_support_no_game(&mut self, supports_no_game: bool) -> Option<bool> {
|
||||||
|
self.cached_support_no_game = Some(supports_no_game);
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_support_no_game(supports_no_game))
|
.map(|comp| comp.set_support_no_game(supports_no_game))
|
||||||
|
.flatten()
|
||||||
.all(|x| x)
|
.all(|x| x)
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// allow it to be overridden, but we *do* have the answer at this level since we loaded it.
|
||||||
fn get_libretro_path(&mut self) -> Option<PathBuf> {
|
fn get_libretro_path(&mut self) -> Option<PathBuf> {
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.get_libretro_path())
|
.map(|comp| comp.get_libretro_path())
|
||||||
.flatten()
|
.flatten()
|
||||||
.next()
|
.next()
|
||||||
|
.unwrap_or_else(|| self.libretro_path.clone())
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn get_input_device_capabilities(&mut self) -> Option<u64> {
|
fn get_input_device_capabilities(&mut self) -> Option<u64> {
|
||||||
|
@ -189,34 +366,50 @@ impl RetroCallbacks for RetroComponentBase {
|
||||||
.next()
|
.next()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> bool {
|
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> Option<bool> {
|
||||||
|
self.cached_system_av_info = Some(system_av_info.to_owned());
|
||||||
|
self.cached_geometry = Some(system_av_info.geometry.clone());
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_system_av_info(system_av_info))
|
.map(|comp| comp.set_system_av_info(system_av_info))
|
||||||
|
.flatten()
|
||||||
.fold(false, |x, y| x || y) // not "any" because we don't short-circuit
|
.fold(false, |x, y| x || y) // not "any" because we don't short-circuit
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> bool {
|
fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> Option<bool> {
|
||||||
|
self.cached_subsystem_info = Some(subsystem_info.to_vec());
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_subsystem_info(subsystem_info))
|
.map(|comp| comp.set_subsystem_info(subsystem_info))
|
||||||
|
.flatten()
|
||||||
.all(|x| x)
|
.all(|x| x)
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> bool {
|
fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> Option<bool> {
|
||||||
|
self.cached_controller_info = Some(controller_info.to_vec());
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_controller_info(controller_info))
|
.map(|comp| comp.set_controller_info(controller_info))
|
||||||
|
.flatten()
|
||||||
.all(|x| x)
|
.all(|x| x)
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_memory_maps(&mut self, memory_map: &MemoryMap) -> bool {
|
fn set_memory_maps(&mut self, memory_map: &MemoryMap) -> Option<bool> {
|
||||||
|
self.cached_memory_map = Some(memory_map.to_owned());
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_memory_maps(memory_map))
|
.map(|comp| comp.set_memory_maps(memory_map))
|
||||||
|
.flatten()
|
||||||
.all(|x| x)
|
.all(|x| x)
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_geometry(&mut self, game_geometry: &GameGeometry) -> bool {
|
fn set_geometry(&mut self, game_geometry: &GameGeometry) -> Option<bool> {
|
||||||
|
self.cached_geometry = Some(game_geometry.to_owned());
|
||||||
self.components.iter_mut()
|
self.components.iter_mut()
|
||||||
.map(|comp| comp.set_geometry(game_geometry))
|
.map(|comp| comp.set_geometry(game_geometry))
|
||||||
|
.flatten()
|
||||||
.fold(false, |x, y| x || y) // not "any" because we don't short-circuit
|
.fold(false, |x, y| x || y) // not "any" because we don't short-circuit
|
||||||
|
.into()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn get_username(&mut self) -> Option<String> {
|
fn get_username(&mut self) -> Option<String> {
|
||||||
|
@ -301,3 +494,9 @@ impl RetroCallbacks for RetroComponentBase {
|
||||||
.unwrap_or_default()
|
.unwrap_or_default()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl Drop for RetroComponentBase {
|
||||||
|
fn drop(&mut self) {
|
||||||
|
crate::retro::wrapper::unset_handler();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -1,21 +1,21 @@
|
||||||
extern crate ffmpeg_next as ffmpeg;
|
extern crate ffmpeg_next as ffmpeg;
|
||||||
|
|
||||||
use std::collections::VecDeque;
|
use std::collections::VecDeque;
|
||||||
use std::io::Read;
|
use std::error::Error;
|
||||||
use std::path::{Path, PathBuf};
|
use std::path::Path;
|
||||||
use std::pin::Pin;
|
|
||||||
|
|
||||||
use structopt::StructOpt;
|
|
||||||
use failure::Fallible;
|
|
||||||
|
|
||||||
use crate::prelude::*;
|
use crate::prelude::*;
|
||||||
|
|
||||||
use ffmpeg::{ChannelLayout, Packet, codec, filter, format, frame, media};
|
use ffmpeg::{ChannelLayout, Packet, filter, format, frame, media};
|
||||||
use ffmpeg::util::rational::Rational;
|
use ffmpeg::util::rational::Rational;
|
||||||
|
use crate::components::ControlFlow;
|
||||||
|
|
||||||
struct MyEmulator {
|
enum EncoderToWriteFrom {
|
||||||
retro: LibretroWrapper,
|
Video,
|
||||||
sys_info: SystemInfo,
|
Audio,
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct FfmpegComponent {
|
||||||
av_info: SystemAvInfo,
|
av_info: SystemAvInfo,
|
||||||
audio_buf: Vec<(i16, i16)>,
|
audio_buf: Vec<(i16, i16)>,
|
||||||
video_pixel_format: format::Pixel,
|
video_pixel_format: format::Pixel,
|
||||||
|
@ -25,10 +25,9 @@ struct MyEmulator {
|
||||||
audio_encoder: ffmpeg::encoder::Audio,
|
audio_encoder: ffmpeg::encoder::Audio,
|
||||||
video_filter: filter::Graph,
|
video_filter: filter::Graph,
|
||||||
audio_filter: filter::Graph,
|
audio_filter: filter::Graph,
|
||||||
sys_path: Option<PathBuf>,
|
|
||||||
frame_properties_locked: bool,
|
frame_properties_locked: bool,
|
||||||
octx: ffmpeg::format::context::Output,
|
octx: ffmpeg::format::context::Output,
|
||||||
frame: u64,
|
frame: i64,
|
||||||
}
|
}
|
||||||
|
|
||||||
fn video_filter(
|
fn video_filter(
|
||||||
|
@ -117,18 +116,99 @@ fn audio_filter(
|
||||||
Ok(afilter)
|
Ok(afilter)
|
||||||
}
|
}
|
||||||
|
|
||||||
impl MyEmulator {
|
impl RetroComponent for FfmpegComponent {
|
||||||
pub fn new(
|
fn pre_run(&mut self, _retro: &mut LibretroWrapper) -> ControlFlow {
|
||||||
core_path: impl AsRef<Path>,
|
self.frame += 1;
|
||||||
sys_path: &Option<impl AsRef<Path>>,
|
ControlFlow::Continue
|
||||||
video_path: impl AsRef<Path>,
|
}
|
||||||
mut octx: ffmpeg::format::context::Output,
|
|
||||||
) -> Pin<Box<Self>> {
|
fn post_run(&mut self, _retro: &mut LibretroWrapper) -> ControlFlow {
|
||||||
let lib = libloading::Library::new(core_path.as_ref()).unwrap();
|
match self.video_frames.pop_front() {
|
||||||
let raw_retro = retro::loading::LibretroApi::from_library(lib).unwrap();
|
Some(mut vframe) => {
|
||||||
let retro = retro::wrapper::LibretroWrapper::from(raw_retro);
|
vframe.set_pts(Some(self.frame));
|
||||||
|
eprintln!("🎞 queue frame pts {:?}", vframe.pts());
|
||||||
|
self.video_filter.get("in").unwrap().source().add(&vframe).unwrap();
|
||||||
|
let mut filtered_vframe = frame::Video::empty();
|
||||||
|
|
||||||
|
loop {
|
||||||
|
match self.video_filter.get("out").unwrap().sink().frame(&mut filtered_vframe) {
|
||||||
|
Ok(..) => {
|
||||||
|
eprintln!("🎥 Got filtered video frame {}x{} pts {:?}", filtered_vframe.width(), filtered_vframe.height(), filtered_vframe.pts());
|
||||||
|
if self.video_filter.get("in").unwrap().source().failed_requests() > 0 {
|
||||||
|
println!("🎥 failed to put filter input frame");
|
||||||
|
}
|
||||||
|
//filtered_vframe.set_pts(Some(frame));
|
||||||
|
self.video_encoder.send_frame(&filtered_vframe).unwrap();
|
||||||
|
|
||||||
|
self.receive_and_write_packets(EncoderToWriteFrom::Video);
|
||||||
|
},
|
||||||
|
Err(e) => {
|
||||||
|
eprintln!("Error getting filtered video frame: {:?}", e);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut aframe = frame::Audio::new(
|
||||||
|
format::Sample::I16(format::sample::Type::Packed),
|
||||||
|
self.audio_buf.len(),
|
||||||
|
ChannelLayout::STEREO
|
||||||
|
);
|
||||||
|
if aframe.planes() > 0 {
|
||||||
|
aframe.set_channels(2);
|
||||||
|
aframe.set_rate(44100);
|
||||||
|
aframe.set_pts(Some(self.frame));
|
||||||
|
let aplane: &mut [(i16, i16)] = aframe.plane_mut(0);
|
||||||
|
eprintln!("Audio buffer length {} -> {}", self.audio_buf.len(), aplane.len());
|
||||||
|
aplane.copy_from_slice(self.audio_buf.as_ref());
|
||||||
|
//eprintln!("src: {:?}, dest: {:?}", self.audio_buf, aplane);
|
||||||
|
self.audio_buf.clear();
|
||||||
|
|
||||||
|
eprintln!("frame audio: {:?}", aframe);
|
||||||
|
|
||||||
|
eprintln!("🎞 queue frame pts {:?}", aframe.pts());
|
||||||
|
self.audio_filter.get("in").unwrap().source().add(&aframe).unwrap();
|
||||||
|
|
||||||
|
let mut filtered_aframe = frame::Audio::empty();
|
||||||
|
loop {
|
||||||
|
match self.audio_filter.get("out").unwrap().sink().frame(&mut filtered_aframe) {
|
||||||
|
Ok(..) => {
|
||||||
|
eprintln!("🔊 Got filtered audio frame {:?} pts {:?}", filtered_aframe, filtered_aframe.pts());
|
||||||
|
if self.audio_filter.get("in").unwrap().source().failed_requests() > 0 {
|
||||||
|
println!("🎥 failed to put filter input frame");
|
||||||
|
}
|
||||||
|
//let faplane: &[f32] = filtered_aframe.plane(0);
|
||||||
|
//filtered_aframe.set_pts(Some(frame));
|
||||||
|
|
||||||
|
self.audio_encoder.send_frame(&filtered_aframe).unwrap();
|
||||||
|
self.receive_and_write_packets(EncoderToWriteFrom::Audio);
|
||||||
|
},
|
||||||
|
Err(e) => {
|
||||||
|
eprintln!("Error getting filtered audio frame: {:?}", e);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
None => println!("Video not ready during frame {}", self.frame)
|
||||||
|
}
|
||||||
|
ControlFlow::Continue
|
||||||
|
}
|
||||||
|
|
||||||
|
fn post_load_game(&mut self, _retro: &mut LibretroWrapper, _rom: &Path) -> Result<(), Box<dyn Error>> {
|
||||||
|
self.frame_properties_locked = true;
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl FfmpegComponent {
|
||||||
|
pub fn new(
|
||||||
|
retro: &LibretroWrapper,
|
||||||
|
video_path: impl AsRef<Path>,
|
||||||
|
) -> Self {
|
||||||
|
let mut octx = format::output(&video_path).unwrap();
|
||||||
|
|
||||||
let sys_info = retro.get_system_info();
|
|
||||||
let mut av_info = retro.get_system_av_info();
|
let mut av_info = retro.get_system_av_info();
|
||||||
|
|
||||||
let fps_int = av_info.timing.fps.round() as i32;
|
let fps_int = av_info.timing.fps.round() as i32;
|
||||||
|
@ -200,7 +280,7 @@ static bool ffmpeg_init_config(struct ff_config_param *params,
|
||||||
audio_encoder.set_time_base(Rational::new(1, 60));
|
audio_encoder.set_time_base(Rational::new(1, 60));
|
||||||
audio_output.set_time_base(Rational::new(1, 60));
|
audio_output.set_time_base(Rational::new(1, 60));
|
||||||
|
|
||||||
let mut audio_encoder = audio_encoder.open_as(acodec).unwrap();
|
let audio_encoder = audio_encoder.open_as(acodec).unwrap();
|
||||||
//audio_output.set_parameters(&audio_encoder);
|
//audio_output.set_parameters(&audio_encoder);
|
||||||
|
|
||||||
let audio_filter = audio_filter(&audio_encoder, av_info.timing.sample_rate).unwrap();
|
let audio_filter = audio_filter(&audio_encoder, av_info.timing.sample_rate).unwrap();
|
||||||
|
@ -210,9 +290,7 @@ static bool ffmpeg_init_config(struct ff_config_param *params,
|
||||||
octx.write_header().unwrap();
|
octx.write_header().unwrap();
|
||||||
ffmpeg::format::context::output::dump(&octx, 0, None);
|
ffmpeg::format::context::output::dump(&octx, 0, None);
|
||||||
|
|
||||||
let emu = MyEmulator {
|
let mut comp = FfmpegComponent {
|
||||||
retro,
|
|
||||||
sys_info,
|
|
||||||
av_info: av_info.clone(),
|
av_info: av_info.clone(),
|
||||||
audio_buf: Default::default(),
|
audio_buf: Default::default(),
|
||||||
video_pixel_format: format::Pixel::RGB555,
|
video_pixel_format: format::Pixel::RGB555,
|
||||||
|
@ -222,17 +300,12 @@ static bool ffmpeg_init_config(struct ff_config_param *params,
|
||||||
audio_encoder,
|
audio_encoder,
|
||||||
video_filter,
|
video_filter,
|
||||||
audio_filter,
|
audio_filter,
|
||||||
sys_path: sys_path.as_ref().map(|x| x.as_ref().to_path_buf()),
|
|
||||||
frame_properties_locked: false,
|
frame_properties_locked: false,
|
||||||
octx,
|
octx,
|
||||||
frame: 0
|
frame: 0
|
||||||
};
|
};
|
||||||
|
comp.set_system_av_info(&av_info);
|
||||||
let mut pin_emu = Box::pin(emu);
|
comp
|
||||||
retro::wrapper::set_handler(pin_emu.as_mut());
|
|
||||||
pin_emu.retro.init();
|
|
||||||
pin_emu.set_system_av_info(&av_info);
|
|
||||||
pin_emu
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn receive_and_write_packets(&mut self, encoder: EncoderToWriteFrom)
|
fn receive_and_write_packets(&mut self, encoder: EncoderToWriteFrom)
|
||||||
|
@ -275,128 +348,25 @@ static bool ffmpeg_init_config(struct ff_config_param *params,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn run(&mut self, frame: i64) {
|
|
||||||
self.frame += 1;
|
|
||||||
self.retro.run();
|
|
||||||
|
|
||||||
match self.video_frames.pop_front() {
|
|
||||||
Some(mut vframe) => {
|
|
||||||
vframe.set_pts(Some(frame));
|
|
||||||
eprintln!("🎞 queue frame pts {:?}", vframe.pts());
|
|
||||||
self.video_filter.get("in").unwrap().source().add(&vframe).unwrap();
|
|
||||||
let mut filtered_vframe = frame::Video::empty();
|
|
||||||
|
|
||||||
loop {
|
|
||||||
match self.video_filter.get("out").unwrap().sink().frame(&mut filtered_vframe) {
|
|
||||||
Ok(..) => {
|
|
||||||
eprintln!("🎥 Got filtered video frame {}x{} pts {:?}", filtered_vframe.width(), filtered_vframe.height(), filtered_vframe.pts());
|
|
||||||
if self.video_filter.get("in").unwrap().source().failed_requests() > 0 {
|
|
||||||
println!("🎥 failed to put filter input frame");
|
|
||||||
}
|
|
||||||
//filtered_vframe.set_pts(Some(frame));
|
|
||||||
self.video_encoder.send_frame(&filtered_vframe).unwrap();
|
|
||||||
|
|
||||||
self.receive_and_write_packets(EncoderToWriteFrom::Video);
|
|
||||||
},
|
|
||||||
Err(e) => {
|
|
||||||
eprintln!("Error getting filtered video frame: {:?}", e);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
let mut aframe = frame::Audio::new(
|
|
||||||
format::Sample::I16(format::sample::Type::Packed),
|
|
||||||
self.audio_buf.len(),
|
|
||||||
ChannelLayout::STEREO
|
|
||||||
);
|
|
||||||
if aframe.planes() > 0 {
|
|
||||||
aframe.set_channels(2);
|
|
||||||
aframe.set_rate(44100);
|
|
||||||
aframe.set_pts(Some(frame));
|
|
||||||
let aplane: &mut [(i16, i16)] = aframe.plane_mut(0);
|
|
||||||
eprintln!("Audio buffer length {} -> {}", self.audio_buf.len(), aplane.len());
|
|
||||||
aplane.copy_from_slice(self.audio_buf.as_ref());
|
|
||||||
//eprintln!("src: {:?}, dest: {:?}", self.audio_buf, aplane);
|
|
||||||
self.audio_buf.clear();
|
|
||||||
|
|
||||||
eprintln!("frame audio: {:?}", aframe);
|
|
||||||
|
|
||||||
eprintln!("🎞 queue frame pts {:?}", aframe.pts());
|
|
||||||
self.audio_filter.get("in").unwrap().source().add(&aframe).unwrap();
|
|
||||||
|
|
||||||
let mut filtered_aframe = frame::Audio::empty();
|
|
||||||
loop {
|
|
||||||
match self.audio_filter.get("out").unwrap().sink().frame(&mut filtered_aframe) {
|
|
||||||
Ok(..) => {
|
|
||||||
eprintln!("🔊 Got filtered audio frame {:?} pts {:?}", filtered_aframe, filtered_aframe.pts());
|
|
||||||
if self.audio_filter.get("in").unwrap().source().failed_requests() > 0 {
|
|
||||||
println!("🎥 failed to put filter input frame");
|
|
||||||
}
|
|
||||||
//let faplane: &[f32] = filtered_aframe.plane(0);
|
|
||||||
//filtered_aframe.set_pts(Some(frame));
|
|
||||||
|
|
||||||
self.audio_encoder.send_frame(&filtered_aframe).unwrap();
|
|
||||||
self.receive_and_write_packets(EncoderToWriteFrom::Audio);
|
|
||||||
},
|
|
||||||
Err(e) => {
|
|
||||||
eprintln!("Error getting filtered audio frame: {:?}", e);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
None => println!("Video not ready during frame {}", self.frame)
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn load_game(&self, rom: impl AsRef<Path>) {
|
|
||||||
let path = rom.as_ref();
|
|
||||||
let mut data = None;
|
|
||||||
let mut v = Vec::new();
|
|
||||||
if !self.sys_info.need_fullpath {
|
|
||||||
if let Ok(mut f) = std::fs::File::open(path) {
|
|
||||||
if f.read_to_end(&mut v).is_ok() {
|
|
||||||
data = Some(v.as_ref());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
self.retro
|
|
||||||
.load_game(Some(path), data, None)
|
|
||||||
.unwrap();
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn end(&mut self) {
|
pub fn end(&mut self) {
|
||||||
self.video_encoder.send_eof();
|
let mut packet = Packet::empty();
|
||||||
|
eprintln!("flushed: {:?}", self.video_encoder.flush(&mut packet).unwrap());
|
||||||
|
|
||||||
|
self.video_encoder.send_eof().unwrap();
|
||||||
self.receive_and_write_packets(EncoderToWriteFrom::Video);
|
self.receive_and_write_packets(EncoderToWriteFrom::Video);
|
||||||
self.audio_encoder.send_eof();
|
self.audio_encoder.send_eof().unwrap();
|
||||||
self.receive_and_write_packets(EncoderToWriteFrom::Audio);
|
self.receive_and_write_packets(EncoderToWriteFrom::Audio);
|
||||||
self.octx.write_trailer().unwrap();
|
self.octx.write_trailer().unwrap();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn unserialize(&mut self, state: impl AsRef<Path>) -> Fallible<()> {
|
impl Drop for FfmpegComponent {
|
||||||
let path = state.as_ref();
|
fn drop(&mut self) {
|
||||||
let mut v = Vec::new();
|
self.end();
|
||||||
if let Ok(mut f) = std::fs::File::open(path) {
|
|
||||||
if f.read_to_end(&mut v).is_ok(){
|
|
||||||
return self.retro.unserialize(v.as_ref());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Err(failure::err_msg("Couldn't read file to unserialize"))
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl retro::wrapper::LibretroWrapperAccess for MyEmulator {
|
impl RetroCallbacks for FfmpegComponent {
|
||||||
fn libretro_core(&mut self) -> &mut LibretroWrapper {
|
|
||||||
&mut self.retro
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl retro::wrapper::RetroCallbacks for MyEmulator {
|
|
||||||
fn video_refresh(&mut self, data: &[u8], width: u32, height: u32, pitch: u32) {
|
fn video_refresh(&mut self, data: &[u8], width: u32, height: u32, pitch: u32) {
|
||||||
let mut vframe = frame::Video::new(self.video_pixel_format, width, height);
|
let mut vframe = frame::Video::new(self.video_pixel_format, width, height);
|
||||||
|
|
||||||
|
@ -443,13 +413,9 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
||||||
stereo_pcm.len()
|
stereo_pcm.len()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn get_system_directory(&mut self) -> Option<PathBuf> {
|
fn set_pixel_format(&mut self, format: PixelFormat) -> Option<bool> {
|
||||||
self.sys_path.clone()
|
|
||||||
}
|
|
||||||
|
|
||||||
fn set_pixel_format(&mut self, format: PixelFormat) -> bool {
|
|
||||||
if self.frame_properties_locked {
|
if self.frame_properties_locked {
|
||||||
return true;
|
return Some(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
self.video_pixel_format = match format {
|
self.video_pixel_format = match format {
|
||||||
|
@ -458,12 +424,21 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
||||||
PixelFormat::RGB565 => format::Pixel::RGB565,
|
PixelFormat::RGB565 => format::Pixel::RGB565,
|
||||||
};
|
};
|
||||||
self.video_filter = video_filter(&self.video_encoder, &self.av_info, format).unwrap();
|
self.video_filter = video_filter(&self.video_encoder, &self.av_info, format).unwrap();
|
||||||
true
|
Some(true)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> bool {
|
fn get_variable(&mut self, key: &str) -> Option<String> {
|
||||||
|
match key {
|
||||||
|
"beetle_saturn_analog_stick_deadzone" => Some("15%".to_string()),
|
||||||
|
"parallel-n64-gfxplugin" => Some("angrylion".to_string()),
|
||||||
|
"parallel-n64-astick-deadzone" => Some("15%".to_string()),
|
||||||
|
_ => None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> Option<bool> {
|
||||||
if self.frame_properties_locked {
|
if self.frame_properties_locked {
|
||||||
return true;
|
return Some(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
//self.video_encoder.set_frame_rate(system_av_info.timing.fps.into());
|
//self.video_encoder.set_frame_rate(system_av_info.timing.fps.into());
|
||||||
|
@ -474,12 +449,12 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
||||||
}
|
}
|
||||||
self.av_info.timing = system_av_info.timing.clone();
|
self.av_info.timing = system_av_info.timing.clone();
|
||||||
self.set_geometry(&system_av_info.geometry);
|
self.set_geometry(&system_av_info.geometry);
|
||||||
true
|
Some(true)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_geometry(&mut self, geometry: &GameGeometry) -> bool {
|
fn set_geometry(&mut self, geometry: &GameGeometry) -> Option<bool> {
|
||||||
if self.frame_properties_locked {
|
if self.frame_properties_locked {
|
||||||
return true;
|
return Some(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
self.video_encoder.set_width(geometry.base_width);
|
self.video_encoder.set_width(geometry.base_width);
|
||||||
|
@ -493,27 +468,6 @@ impl retro::wrapper::RetroCallbacks for MyEmulator {
|
||||||
_ => unimplemented!(),
|
_ => unimplemented!(),
|
||||||
};
|
};
|
||||||
self.video_filter = video_filter(&self.video_encoder, &self.av_info, pixel_format).unwrap();
|
self.video_filter = video_filter(&self.video_encoder, &self.av_info, pixel_format).unwrap();
|
||||||
true
|
Some(true)
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
fn get_variable(&mut self, key: &str) -> Option<String> {
|
|
||||||
match key {
|
|
||||||
"beetle_saturn_analog_stick_deadzone" => Some("15%".to_string()),
|
|
||||||
"parallel-n64-gfxplugin" => Some("angrylion".to_string()),
|
|
||||||
"parallel-n64-astick-deadzone" => Some("15%".to_string()),
|
|
||||||
_ => None,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> bool {
|
|
||||||
for v in variables {
|
|
||||||
eprintln!("{:?}", v);
|
|
||||||
}
|
|
||||||
true
|
|
||||||
}
|
|
||||||
|
|
||||||
fn log_print(&mut self, level: retro::ffi::LogLevel, msg: &str) {
|
|
||||||
eprint!("🕹️ [{:?}] {}", level, msg);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -0,0 +1,7 @@
|
||||||
|
#[cfg(feature = "ffmpeg_comp")]
|
||||||
|
pub mod ffmpeg;
|
||||||
|
|
||||||
|
#[cfg(feature = "sdl2_comp")]
|
||||||
|
pub mod sdl2;
|
||||||
|
|
||||||
|
pub mod stdlib;
|
|
@ -0,0 +1,323 @@
|
||||||
|
use std::error::Error;
|
||||||
|
use std::ffi::CStr;
|
||||||
|
use std::path::Path;
|
||||||
|
use std::time::{Duration, Instant};
|
||||||
|
|
||||||
|
use crate::prelude::*;
|
||||||
|
use crate::components::ControlFlow;
|
||||||
|
|
||||||
|
use sdl2::audio::{AudioCallback, AudioFormat, AudioSpec, AudioSpecDesired, AudioDevice};
|
||||||
|
use sdl2::controller::{GameController, Button, Axis};
|
||||||
|
use sdl2::event::Event;
|
||||||
|
use sdl2::keyboard::Keycode;
|
||||||
|
use sdl2::rect::Rect;
|
||||||
|
use sdl2::render::WindowCanvas;
|
||||||
|
|
||||||
|
// TODO: split up between video/audio/input!
|
||||||
|
pub struct Sdl2Component {
|
||||||
|
preferred_pad: Option<u32>,
|
||||||
|
|
||||||
|
av_info: SystemAvInfo,
|
||||||
|
|
||||||
|
_sdl_context: sdl2::Sdl,
|
||||||
|
|
||||||
|
// video bits
|
||||||
|
canvas: WindowCanvas,
|
||||||
|
pixel_format: sdl2::pixels::PixelFormatEnum,
|
||||||
|
|
||||||
|
// audio bits
|
||||||
|
audio_buffer: Vec<i16>,
|
||||||
|
audio_spec: AudioSpec,
|
||||||
|
audio_device: AudioDevice<MySdlAudio>,
|
||||||
|
audio_sender: crossbeam_channel::Sender<Vec<i16>>,
|
||||||
|
|
||||||
|
// input bits
|
||||||
|
gamepad_subsys: sdl2::GameControllerSubsystem,
|
||||||
|
gamepads: Vec<GameController>,
|
||||||
|
|
||||||
|
// timing and events
|
||||||
|
frame_begin: Instant,
|
||||||
|
event_pump: sdl2::EventPump,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl RetroComponent for Sdl2Component {
|
||||||
|
fn pre_run(&mut self, _retro: &mut LibretroWrapper) -> ControlFlow {
|
||||||
|
self.frame_begin = Instant::now();
|
||||||
|
|
||||||
|
for event in self.event_pump.poll_iter() {
|
||||||
|
match event {
|
||||||
|
Event::Quit { .. }
|
||||||
|
| Event::KeyDown {
|
||||||
|
keycode: Some(Keycode::Escape),
|
||||||
|
..
|
||||||
|
} => return ControlFlow::Break,
|
||||||
|
_ => {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ControlFlow::Continue
|
||||||
|
}
|
||||||
|
|
||||||
|
fn post_run(&mut self, _retro: &mut LibretroWrapper) -> ControlFlow {
|
||||||
|
// The rest of the game loop goes here...
|
||||||
|
self.canvas.present();
|
||||||
|
|
||||||
|
// similar hack to the sample rate, make sure we don't divide by zero.
|
||||||
|
let mut spf = 1.0 / self.av_info.timing.fps;
|
||||||
|
if spf.is_nan() || spf.is_infinite() {
|
||||||
|
spf = 1.0 / 60.0;
|
||||||
|
}
|
||||||
|
Duration::from_secs_f64(spf)
|
||||||
|
.checked_sub(self.frame_begin.elapsed())
|
||||||
|
.map(std::thread::sleep);
|
||||||
|
|
||||||
|
|
||||||
|
ControlFlow::Continue
|
||||||
|
}
|
||||||
|
|
||||||
|
fn post_load_game(&mut self, retro: &mut LibretroWrapper, _rom: &Path) -> Result<(), Box<dyn Error>> {
|
||||||
|
if let Some(device) = self.preferred_pad {
|
||||||
|
for port in 0..self.gamepads.len() as u32 {
|
||||||
|
retro.set_controller_port_device(port, device);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
self.audio_device.resume();
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Sdl2Component {
|
||||||
|
pub fn new(retro: &LibretroWrapper) -> Self {
|
||||||
|
let sys_info = retro.get_system_info();
|
||||||
|
let title = format!(
|
||||||
|
"{} - ferretro",
|
||||||
|
unsafe { CStr::from_ptr(sys_info.library_name) }.to_string_lossy()
|
||||||
|
);
|
||||||
|
|
||||||
|
let mut av_info = retro.get_system_av_info();
|
||||||
|
let pixel_format = sdl2::pixels::PixelFormatEnum::ARGB1555;
|
||||||
|
|
||||||
|
// HACK: some cores don't report this 'til we get an environ call to set_system_av_info...
|
||||||
|
// which is too late for this constructor to pass along to SDL.
|
||||||
|
if av_info.timing.sample_rate == 0.0 {
|
||||||
|
av_info.timing.sample_rate = 32040.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
let sdl_context = sdl2::init().unwrap();
|
||||||
|
|
||||||
|
let window = sdl_context
|
||||||
|
.video()
|
||||||
|
.unwrap()
|
||||||
|
.window(title.as_str(), av_info.geometry.base_width, av_info.geometry.base_height)
|
||||||
|
.opengl()
|
||||||
|
.build()
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
let canvas = window.into_canvas().build().unwrap();
|
||||||
|
|
||||||
|
let (audio_sender, audio_receiver) = crossbeam_channel::bounded(2);
|
||||||
|
|
||||||
|
let audio = sdl_context.audio().unwrap();
|
||||||
|
let desired_spec = AudioSpecDesired {
|
||||||
|
freq: Some(av_info.timing.sample_rate.round() as i32),
|
||||||
|
channels: Some(2),
|
||||||
|
samples: None,
|
||||||
|
};
|
||||||
|
let mut audio_spec = None;
|
||||||
|
let audio_device = audio
|
||||||
|
.open_playback(None, &desired_spec, |spec| {
|
||||||
|
if spec.format != AudioFormat::S16LSB {
|
||||||
|
eprintln!("unsupported audio format {:?}", spec.format);
|
||||||
|
}
|
||||||
|
audio_spec = Some(spec.clone());
|
||||||
|
MySdlAudio {
|
||||||
|
audio_spec: spec,
|
||||||
|
audio_receiver,
|
||||||
|
}
|
||||||
|
})
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
let gamepad_subsys = sdl_context.game_controller().unwrap();
|
||||||
|
let mut gamepads = Vec::new();
|
||||||
|
for i in 0..gamepad_subsys.num_joysticks().unwrap() {
|
||||||
|
gamepads.extend(gamepad_subsys.open(i).into_iter());
|
||||||
|
}
|
||||||
|
|
||||||
|
let event_pump = sdl_context.event_pump().unwrap();
|
||||||
|
|
||||||
|
Sdl2Component {
|
||||||
|
preferred_pad: None,
|
||||||
|
av_info,
|
||||||
|
_sdl_context: sdl_context,
|
||||||
|
canvas,
|
||||||
|
pixel_format,
|
||||||
|
audio_buffer: Default::default(),
|
||||||
|
audio_spec: audio_spec.unwrap(),
|
||||||
|
audio_device,
|
||||||
|
audio_sender,
|
||||||
|
gamepad_subsys,
|
||||||
|
gamepads,
|
||||||
|
frame_begin: Instant::now(),
|
||||||
|
event_pump,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn send_audio_samples(&mut self) {
|
||||||
|
let stereo_samples = self.audio_spec.samples as usize * 2;
|
||||||
|
while self.audio_buffer.len() >= stereo_samples {
|
||||||
|
let remainder = self.audio_buffer.split_off(stereo_samples);
|
||||||
|
let msg = std::mem::replace(&mut self.audio_buffer, remainder);
|
||||||
|
let _ = self.audio_sender.try_send(msg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl RetroCallbacks for Sdl2Component {
|
||||||
|
fn video_refresh(&mut self, data: &[u8], width: u32, height: u32, pitch: u32) {
|
||||||
|
let rect = Rect::new(0, 0, width, height);
|
||||||
|
|
||||||
|
if let Ok(mut tex) =
|
||||||
|
self.canvas
|
||||||
|
.texture_creator()
|
||||||
|
.create_texture_static(self.pixel_format, width, height)
|
||||||
|
{
|
||||||
|
if tex.update(rect, data, pitch as usize).is_ok() {
|
||||||
|
self.canvas.clear();
|
||||||
|
self.canvas.copy(&tex, None, None).unwrap();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn audio_sample(&mut self, left: i16, right: i16) {
|
||||||
|
self.audio_buffer.push(left);
|
||||||
|
self.audio_buffer.push(right);
|
||||||
|
self.send_audio_samples()
|
||||||
|
}
|
||||||
|
|
||||||
|
fn audio_sample_batch(&mut self, stereo_pcm: &[i16]) -> usize {
|
||||||
|
self.audio_buffer.extend(stereo_pcm);
|
||||||
|
self.send_audio_samples();
|
||||||
|
stereo_pcm.len()
|
||||||
|
}
|
||||||
|
|
||||||
|
fn input_poll(&mut self) {
|
||||||
|
self.gamepad_subsys.update();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn input_state(&mut self, port: u32, device: InputDeviceId, index: InputIndex) -> i16 {
|
||||||
|
match self.gamepads.get(port as usize) {
|
||||||
|
Some(gamepad) => {
|
||||||
|
match device {
|
||||||
|
InputDeviceId::Joypad(button) => {
|
||||||
|
match button_map(&button) {
|
||||||
|
Some(x) => gamepad.button(x) as i16,
|
||||||
|
None => match button {
|
||||||
|
JoypadButton::L2 => gamepad.axis(Axis::TriggerLeft),
|
||||||
|
JoypadButton::R2 => gamepad.axis(Axis::TriggerRight),
|
||||||
|
_ => 0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
InputDeviceId::Analog(axis) => gamepad.axis(axis_map(index, axis)),
|
||||||
|
_ => 0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
None => 0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn set_pixel_format(&mut self, pix_fmt: PixelFormat) -> Option<bool> {
|
||||||
|
self.pixel_format = match pix_fmt {
|
||||||
|
PixelFormat::ARGB1555 => sdl2::pixels::PixelFormatEnum::RGB555,
|
||||||
|
PixelFormat::ARGB8888 => sdl2::pixels::PixelFormatEnum::ARGB8888,
|
||||||
|
PixelFormat::RGB565 => sdl2::pixels::PixelFormatEnum::RGB565,
|
||||||
|
};
|
||||||
|
Some(true)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn get_variable(&mut self, key: &str) -> Option<String> {
|
||||||
|
match key {
|
||||||
|
"beetle_saturn_analog_stick_deadzone" => Some("15%".to_string()),
|
||||||
|
"parallel-n64-gfxplugin" => Some("angrylion".to_string()),
|
||||||
|
"parallel-n64-astick-deadzone" => Some("15%".to_string()),
|
||||||
|
_ => None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn get_input_device_capabilities(&mut self) -> Option<u64> {
|
||||||
|
let bits = (1 << (DeviceType::Joypad as u32)) | (1 << (DeviceType::Analog as u32));
|
||||||
|
Some(bits as u64)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn set_system_av_info(&mut self, av_info: &SystemAvInfo) -> Option<bool> {
|
||||||
|
self.set_geometry(&av_info.geometry);
|
||||||
|
self.av_info = av_info.clone();
|
||||||
|
Some(true)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> Option<bool> {
|
||||||
|
for ci in controller_info {
|
||||||
|
// so we can have analog support in beetle/mednafen saturn
|
||||||
|
if ci.name.as_str() == "3D Control Pad" {
|
||||||
|
self.preferred_pad = Some(ci.device_id());
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Some(true)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn set_geometry(&mut self, geom: &GameGeometry) -> Option<bool> {
|
||||||
|
let _ = self.canvas.window_mut().set_size(geom.base_width, geom.base_height);
|
||||||
|
let _ = self.canvas.set_logical_size(geom.base_width, geom.base_height);
|
||||||
|
self.av_info.geometry = geom.clone();
|
||||||
|
Some(true)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
struct MySdlAudio {
|
||||||
|
audio_spec: AudioSpec,
|
||||||
|
audio_receiver: crossbeam_channel::Receiver<Vec<i16>>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl AudioCallback for MySdlAudio {
|
||||||
|
type Channel = i16;
|
||||||
|
|
||||||
|
fn callback(&mut self, out: &mut [Self::Channel]) {
|
||||||
|
if self.audio_spec.format == AudioFormat::S16LSB {
|
||||||
|
if let Ok(samples) = self.audio_receiver.recv() {
|
||||||
|
out.copy_from_slice(&samples[..out.len()]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn button_map(retro_button: &JoypadButton) -> Option<Button> {
|
||||||
|
match retro_button {
|
||||||
|
JoypadButton::B => Some(Button::A),
|
||||||
|
JoypadButton::Y => Some(Button::X),
|
||||||
|
JoypadButton::Select => Some(Button::Back),
|
||||||
|
JoypadButton::Start => Some(Button::Start),
|
||||||
|
JoypadButton::Up => Some(Button::DPadUp),
|
||||||
|
JoypadButton::Down => Some(Button::DPadDown),
|
||||||
|
JoypadButton::Left => Some(Button::DPadLeft),
|
||||||
|
JoypadButton::Right => Some(Button::DPadRight),
|
||||||
|
JoypadButton::A => Some(Button::B),
|
||||||
|
JoypadButton::X => Some(Button::Y),
|
||||||
|
JoypadButton::L => Some(Button::LeftShoulder),
|
||||||
|
JoypadButton::R => Some(Button::RightShoulder),
|
||||||
|
// SDL2 controller API doesn't have L2/R2 as buttons, they're considered axes
|
||||||
|
JoypadButton::L2 => None,
|
||||||
|
JoypadButton::R2 => None,
|
||||||
|
JoypadButton::L3 => Some(Button::LeftStick),
|
||||||
|
JoypadButton::R3 => Some(Button::RightStick),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn axis_map(index: InputIndex, axis: AnalogAxis) -> Axis {
|
||||||
|
match (index, axis) {
|
||||||
|
(InputIndex::Left, AnalogAxis::X) => Axis::LeftX,
|
||||||
|
(InputIndex::Left, AnalogAxis::Y) => Axis::LeftY,
|
||||||
|
(InputIndex::Right, AnalogAxis::X) => Axis::RightX,
|
||||||
|
(InputIndex::Right, AnalogAxis::Y) => Axis::RightY,
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,80 @@
|
||||||
|
use std::path::PathBuf;
|
||||||
|
use crate::prelude::*;
|
||||||
|
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct PathBufComponent {
|
||||||
|
pub sys_path: Option<PathBuf>,
|
||||||
|
pub libretro_path: Option<PathBuf>,
|
||||||
|
pub core_assets_path: Option<PathBuf>,
|
||||||
|
pub save_path: Option<PathBuf>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl RetroComponent for PathBufComponent {}
|
||||||
|
impl RetroCallbacks for PathBufComponent {
|
||||||
|
fn get_system_directory(&mut self) -> Option<PathBuf> {
|
||||||
|
self.sys_path.clone()
|
||||||
|
}
|
||||||
|
fn get_libretro_path(&mut self) -> Option<PathBuf> {
|
||||||
|
self.libretro_path.clone()
|
||||||
|
}
|
||||||
|
fn get_core_assets_directory(&mut self) -> Option<PathBuf> {
|
||||||
|
self.core_assets_path.clone()
|
||||||
|
}
|
||||||
|
fn get_save_directory(&mut self) -> Option<PathBuf> {
|
||||||
|
self.save_path.clone()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct StderrLogComponent {
|
||||||
|
pub prefix: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl RetroComponent for StderrLogComponent {}
|
||||||
|
impl RetroCallbacks for StderrLogComponent {
|
||||||
|
fn log_print(&mut self, level: crate::retro::ffi::LogLevel, msg: &str) {
|
||||||
|
eprint!("{}[{:?}] {}", self.prefix, level, msg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct StderrSysInfoLogComponent {
|
||||||
|
pub prefix: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl RetroComponent for StderrSysInfoLogComponent {}
|
||||||
|
impl RetroCallbacks for StderrSysInfoLogComponent {
|
||||||
|
fn set_input_descriptors(&mut self, descriptors: &Vec<InputDescriptor2>) -> Option<bool> {
|
||||||
|
for id in descriptors {
|
||||||
|
eprintln!("{}{:?}", self.prefix, id);
|
||||||
|
}
|
||||||
|
Some(true)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn set_variables(&mut self, variables: &Vec<Variable2>) -> Option<bool> {
|
||||||
|
for v in variables {
|
||||||
|
eprintln!("{}{:?}", self.prefix, v);
|
||||||
|
}
|
||||||
|
Some(true)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> Option<bool> {
|
||||||
|
for s in subsystem_info {
|
||||||
|
eprintln!("{}{:?}", self.prefix, s);
|
||||||
|
}
|
||||||
|
Some(true)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct StderrCallTraceComponent {
|
||||||
|
pub prefix: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl RetroComponent for StderrCallTraceComponent {}
|
||||||
|
impl RetroCallbacks for StderrCallTraceComponent {
|
||||||
|
fn audio_sample(&mut self, left: i16, right: i16) {
|
||||||
|
eprintln!("{}audio_sample({}, {})", self.prefix, left, right);
|
||||||
|
}
|
||||||
|
// TODO: etc...
|
||||||
|
}
|
|
@ -1,4 +1,3 @@
|
||||||
extern crate failure;
|
|
||||||
extern crate libloading;
|
extern crate libloading;
|
||||||
|
|
||||||
pub mod retro;
|
pub mod retro;
|
||||||
|
@ -6,6 +5,7 @@ pub mod components;
|
||||||
|
|
||||||
pub mod prelude {
|
pub mod prelude {
|
||||||
pub use crate::retro::constants::*;
|
pub use crate::retro::constants::*;
|
||||||
|
pub use crate::components::{RetroComponent, RetroComponentBase};
|
||||||
pub use crate::retro::wrapped_types::*;
|
pub use crate::retro::wrapped_types::*;
|
||||||
pub use crate::retro::wrapper::{RetroCallbacks, LibretroWrapper, LibretroWrapperAccess};
|
pub use crate::retro::wrapper::{RetroCallbacks, LibretroWrapper, LibretroWrapperAccess};
|
||||||
pub use crate::retro::ffi::{PixelFormat, GameGeometry, SystemAvInfo, SystemInfo};
|
pub use crate::retro::ffi::{PixelFormat, GameGeometry, SystemAvInfo, SystemInfo};
|
||||||
|
|
|
@ -2,18 +2,19 @@ use std::ffi::CString;
|
||||||
use std::os::raw::{c_char, c_void};
|
use std::os::raw::{c_char, c_void};
|
||||||
use std::path::Path;
|
use std::path::Path;
|
||||||
|
|
||||||
use failure::Fallible;
|
|
||||||
use libloading;
|
use libloading;
|
||||||
|
|
||||||
use super::ffi::*;
|
use super::ffi::*;
|
||||||
|
|
||||||
|
pub type Result<T> = std::result::Result<T, Box<dyn std::error::Error>>;
|
||||||
|
|
||||||
pub struct LibretroApi {
|
pub struct LibretroApi {
|
||||||
_lib: libloading::Library, // for tying our lifetime to its own
|
_lib: libloading::Library, // for tying our lifetime to its own
|
||||||
pub core_api: CoreAPI,
|
pub core_api: CoreAPI,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl LibretroApi {
|
impl LibretroApi {
|
||||||
pub fn from_library(lib: libloading::Library) -> Fallible<Self> {
|
pub fn from_library(lib: libloading::Library) -> Result<Self> {
|
||||||
unsafe {
|
unsafe {
|
||||||
let core_api = CoreAPI {
|
let core_api = CoreAPI {
|
||||||
retro_set_environment: *lib.get(b"retro_set_environment")?,
|
retro_set_environment: *lib.get(b"retro_set_environment")?,
|
||||||
|
@ -128,7 +129,7 @@ impl LibretroApi {
|
||||||
unsafe { (&self.core_api.retro_run)() }
|
unsafe { (&self.core_api.retro_run)() }
|
||||||
}
|
}
|
||||||
/// Serializes internal state.
|
/// Serializes internal state.
|
||||||
pub fn serialize(&mut self) -> Fallible<Vec<u8>> {
|
pub fn serialize(&mut self) -> Result<Vec<u8>> {
|
||||||
let size: usize = unsafe { (&self.core_api.retro_serialize_size)() };
|
let size: usize = unsafe { (&self.core_api.retro_serialize_size)() };
|
||||||
let mut vec = Vec::with_capacity(size);
|
let mut vec = Vec::with_capacity(size);
|
||||||
vec.resize(size, 0);
|
vec.resize(size, 0);
|
||||||
|
@ -136,20 +137,20 @@ impl LibretroApi {
|
||||||
if unsafe { (&self.core_api.retro_serialize)(vec.as_mut_ptr() as *mut c_void, size); true } {
|
if unsafe { (&self.core_api.retro_serialize)(vec.as_mut_ptr() as *mut c_void, size); true } {
|
||||||
Ok(vec)
|
Ok(vec)
|
||||||
} else {
|
} else {
|
||||||
Err(failure::err_msg("Serialize failed"))
|
Err("Serialize failed".into())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
pub fn unserialize(&mut self, data: &[u8]) -> Fallible<()> {
|
pub fn unserialize(&mut self, data: &[u8]) -> Result<()> {
|
||||||
// validate size of the data
|
// validate size of the data
|
||||||
let size: usize = unsafe { (&self.core_api.retro_serialize_size)() };
|
let size: usize = unsafe { (&self.core_api.retro_serialize_size)() };
|
||||||
if data.len() != size {
|
if data.len() != size {
|
||||||
return Err(failure::err_msg(format!("Size of data {} doesn't match this core's expected size {}", data.len(), size)))
|
return Err(format!("Size of data {} doesn't match this core's expected size {}", data.len(), size).into())
|
||||||
}
|
}
|
||||||
|
|
||||||
if unsafe { (&self.core_api.retro_unserialize)(data.as_ptr() as *const c_void, data.len()) } {
|
if unsafe { (&self.core_api.retro_unserialize)(data.as_ptr() as *const c_void, data.len()) } {
|
||||||
Ok(())
|
Ok(())
|
||||||
} else {
|
} else {
|
||||||
Err(failure::err_msg("Unserialize failed"))
|
Err("Unserialize failed".into())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
pub fn cheat_reset(&mut self) {
|
pub fn cheat_reset(&mut self) {
|
||||||
|
@ -164,7 +165,7 @@ impl LibretroApi {
|
||||||
path: Option<&Path>,
|
path: Option<&Path>,
|
||||||
data: Option<&[u8]>,
|
data: Option<&[u8]>,
|
||||||
meta: Option<&str>,
|
meta: Option<&str>,
|
||||||
) -> Fallible<()> {
|
) -> Result<()> {
|
||||||
let mut game = GameInfo {
|
let mut game = GameInfo {
|
||||||
path: std::ptr::null(),
|
path: std::ptr::null(),
|
||||||
data: std::ptr::null(),
|
data: std::ptr::null(),
|
||||||
|
@ -190,7 +191,7 @@ impl LibretroApi {
|
||||||
if unsafe { (&self.core_api.retro_load_game)(&game) } {
|
if unsafe { (&self.core_api.retro_load_game)(&game) } {
|
||||||
Ok(())
|
Ok(())
|
||||||
} else {
|
} else {
|
||||||
Err(failure::err_msg("Failed to load game"))
|
Err("Failed to load game".into())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
/// Unloads the currently loaded game. Called before deinit().
|
/// Unloads the currently loaded game. Called before deinit().
|
||||||
|
|
|
@ -21,9 +21,9 @@ impl<D> TryFrom<(D, c_uint)> for InputDeviceId
|
||||||
where D: TryInto<DeviceType>,
|
where D: TryInto<DeviceType>,
|
||||||
<D as std::convert::TryInto<DeviceType>>::Error: std::error::Error + Send + Sync + 'static,
|
<D as std::convert::TryInto<DeviceType>>::Error: std::error::Error + Send + Sync + 'static,
|
||||||
{
|
{
|
||||||
type Error = failure::Error;
|
type Error = Box<dyn std::error::Error>;
|
||||||
|
|
||||||
fn try_from(pair: (D, c_uint)) -> failure::Fallible<Self> {
|
fn try_from(pair: (D, c_uint)) -> Result<Self, Self::Error> {
|
||||||
let (device, id) = pair;
|
let (device, id) = pair;
|
||||||
Ok(match device.try_into()? {
|
Ok(match device.try_into()? {
|
||||||
DeviceType::None => InputDeviceId::None(id),
|
DeviceType::None => InputDeviceId::None(id),
|
||||||
|
@ -37,7 +37,7 @@ impl<D> TryFrom<(D, c_uint)> for InputDeviceId
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Clone, Debug)]
|
||||||
pub struct Variable2 {
|
pub struct Variable2 {
|
||||||
pub key: String,
|
pub key: String,
|
||||||
pub description: String,
|
pub description: String,
|
||||||
|
@ -68,7 +68,7 @@ impl From<&Variable> for Variable2 {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Clone, Debug)]
|
||||||
pub struct ControllerDescription2 {
|
pub struct ControllerDescription2 {
|
||||||
pub name: String,
|
pub name: String,
|
||||||
pub base_type: DeviceType,
|
pub base_type: DeviceType,
|
||||||
|
@ -104,7 +104,7 @@ impl TryFrom<&ControllerDescription> for ControllerDescription2 {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Clone, Debug)]
|
||||||
pub struct InputDescriptor2 {
|
pub struct InputDescriptor2 {
|
||||||
pub port: c_uint,
|
pub port: c_uint,
|
||||||
pub device_id: InputDeviceId,
|
pub device_id: InputDeviceId,
|
||||||
|
@ -131,7 +131,7 @@ impl TryFrom<&InputDescriptor> for InputDescriptor2 {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Clone, Debug)]
|
||||||
pub struct SubsystemInfo2 {
|
pub struct SubsystemInfo2 {
|
||||||
pub description: String,
|
pub description: String,
|
||||||
pub identifier: String,
|
pub identifier: String,
|
||||||
|
@ -155,7 +155,7 @@ impl From<&SubsystemInfo> for SubsystemInfo2 {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Clone, Debug)]
|
||||||
pub struct SubsystemRomInfo2 {
|
pub struct SubsystemRomInfo2 {
|
||||||
pub description: String,
|
pub description: String,
|
||||||
pub valid_extensions: Vec<String>,
|
pub valid_extensions: Vec<String>,
|
||||||
|
@ -185,7 +185,7 @@ impl From<&SubsystemRomInfo> for SubsystemRomInfo2 {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Clone, Debug)]
|
||||||
pub struct SubsystemMemoryInfo2 {
|
pub struct SubsystemMemoryInfo2 {
|
||||||
pub extension: String,
|
pub extension: String,
|
||||||
pub kind: c_uint,
|
pub kind: c_uint,
|
||||||
|
|
|
@ -31,7 +31,7 @@ extern "C" {
|
||||||
|
|
||||||
// method docs largely copied/lightly-adapted-to-rust straight from libretro.h.
|
// method docs largely copied/lightly-adapted-to-rust straight from libretro.h.
|
||||||
#[rustfmt::skip]
|
#[rustfmt::skip]
|
||||||
#[allow(unused)]
|
#[allow(unused_variables)]
|
||||||
pub trait RetroCallbacks: Unpin + 'static {
|
pub trait RetroCallbacks: Unpin + 'static {
|
||||||
// -- main callbacks --
|
// -- main callbacks --
|
||||||
/// Render a frame. Pixel format is 15-bit 0RGB1555 native endian
|
/// Render a frame. Pixel format is 15-bit 0RGB1555 native endian
|
||||||
|
@ -67,7 +67,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
/// Is only implemented if rotation can be accelerated by hardware.
|
/// Is only implemented if rotation can be accelerated by hardware.
|
||||||
/// Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180,
|
/// Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180,
|
||||||
/// 270 degrees counter-clockwise respectively.
|
/// 270 degrees counter-clockwise respectively.
|
||||||
fn set_rotation(&mut self, rotation: EnvRotation) -> bool { false }
|
fn set_rotation(&mut self, rotation: EnvRotation) -> Option<bool> { None }
|
||||||
/// Boolean value whether or not the implementation should use overscan,
|
/// Boolean value whether or not the implementation should use overscan,
|
||||||
/// or crop away overscan.
|
/// or crop away overscan.
|
||||||
fn get_overscan(&mut self) -> Option<bool> { None }
|
fn get_overscan(&mut self) -> Option<bool> { None }
|
||||||
|
@ -76,11 +76,11 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
/// Should not be used for trivial messages, which should simply be
|
/// Should not be used for trivial messages, which should simply be
|
||||||
/// logged via [Self::get_log_interface] (or as a
|
/// logged via [Self::get_log_interface] (or as a
|
||||||
/// fallback, stderr).
|
/// fallback, stderr).
|
||||||
fn set_message(&mut self, message: &Message) -> bool { false }
|
fn set_message(&mut self, message: &Message) -> Option<bool> { None }
|
||||||
/// Requests the frontend to shutdown.
|
/// Requests the frontend to shutdown.
|
||||||
/// Should only be used if game has a specific
|
/// Should only be used if game has a specific
|
||||||
/// way to shutdown the game from a menu item or similar.
|
/// way to shutdown the game from a menu item or similar.
|
||||||
fn shutdown(&mut self) -> bool { false }
|
fn shutdown(&mut self) -> Option<bool> { None }
|
||||||
/// Gives a hint to the frontend how demanding this implementation
|
/// Gives a hint to the frontend how demanding this implementation
|
||||||
/// is on a system. E.g. reporting a level of 2 means
|
/// is on a system. E.g. reporting a level of 2 means
|
||||||
/// this implementation should run decently on all frontends
|
/// this implementation should run decently on all frontends
|
||||||
|
@ -95,7 +95,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
/// as certain games an implementation can play might be
|
/// as certain games an implementation can play might be
|
||||||
/// particularly demanding.
|
/// particularly demanding.
|
||||||
/// If called, it should be called in [libretro_sys::CoreAPI::retro_load_game].
|
/// If called, it should be called in [libretro_sys::CoreAPI::retro_load_game].
|
||||||
fn set_performance_level(&mut self, level: c_uint) -> bool { false }
|
fn set_performance_level(&mut self, level: c_uint) -> Option<bool> { None }
|
||||||
/// Returns the "system" directory of the frontend.
|
/// Returns the "system" directory of the frontend.
|
||||||
/// This directory can be used to store system specific
|
/// This directory can be used to store system specific
|
||||||
/// content such as BIOSes, configuration data, etc.
|
/// content such as BIOSes, configuration data, etc.
|
||||||
|
@ -116,12 +116,12 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
///
|
///
|
||||||
/// The core should call this function inside [libretro_sys::CoreAPI::retro_load_game] or
|
/// The core should call this function inside [libretro_sys::CoreAPI::retro_load_game] or
|
||||||
/// [Self::set_system_av_info].
|
/// [Self::set_system_av_info].
|
||||||
fn set_pixel_format(&mut self, format: PixelFormat) -> bool { false }
|
fn set_pixel_format(&mut self, format: PixelFormat) -> Option<bool> { None }
|
||||||
/// Sets an array of [crate::prelude::InputDescriptor2].
|
/// Sets an array of [crate::prelude::InputDescriptor2].
|
||||||
/// It is up to the frontend to present this in a usable way.
|
/// It is up to the frontend to present this in a usable way.
|
||||||
/// This function can be called at any time, but it is recommended
|
/// This function can be called at any time, but it is recommended
|
||||||
/// for the core to call it as early as possible.
|
/// for the core to call it as early as possible.
|
||||||
fn set_input_descriptors(&mut self, input_descriptors: &Vec<InputDescriptor2>) -> bool { false }
|
fn set_input_descriptors(&mut self, input_descriptors: &Vec<InputDescriptor2>) -> Option<bool> { None }
|
||||||
/// Sets an interface to let a libretro core render with
|
/// Sets an interface to let a libretro core render with
|
||||||
/// hardware acceleration.
|
/// hardware acceleration.
|
||||||
/// The core should call this in [libretro_sys::CoreAPI::retro_load_game].
|
/// The core should call this in [libretro_sys::CoreAPI::retro_load_game].
|
||||||
|
@ -131,7 +131,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
/// max_width/max_height provided in [libretro_sys::CoreAPI::retro_get_system_av_info].
|
/// max_width/max_height provided in [libretro_sys::CoreAPI::retro_get_system_av_info].
|
||||||
/// If HW rendering is used, pass only [libretro_sys::HW_FRAME_BUFFER_VALID] or
|
/// If HW rendering is used, pass only [libretro_sys::HW_FRAME_BUFFER_VALID] or
|
||||||
/// NULL to [libretro_sys::VideoRefreshFn].
|
/// NULL to [libretro_sys::VideoRefreshFn].
|
||||||
fn set_hw_render(&mut self, hw_render_callback: &HwRenderCallback) -> bool { false }
|
fn set_hw_render(&mut self, hw_render_callback: &HwRenderCallback) -> Option<bool> { None }
|
||||||
/// Interface to acquire user-defined information from environment
|
/// Interface to acquire user-defined information from environment
|
||||||
/// that cannot feasibly be supported in a multi-system way.
|
/// that cannot feasibly be supported in a multi-system way.
|
||||||
/// 'key' should be set to a key which has already been set by
|
/// 'key' should be set to a key which has already been set by
|
||||||
|
@ -162,7 +162,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
///
|
///
|
||||||
/// Only strings are operated on. The possible values will
|
/// Only strings are operated on. The possible values will
|
||||||
/// generally be displayed and stored as-is by the frontend.
|
/// generally be displayed and stored as-is by the frontend.
|
||||||
fn set_variables(&mut self, variables: &Vec<Variable2>) -> bool { false }
|
fn set_variables(&mut self, variables: &Vec<Variable2>) -> Option<bool> { None }
|
||||||
/// Result is set to true if some variables are updated by
|
/// Result is set to true if some variables are updated by
|
||||||
/// frontend since last call to [Self::get_variable].
|
/// frontend since last call to [Self::get_variable].
|
||||||
/// Variables should be queried with [Self::get_variable].
|
/// Variables should be queried with [Self::get_variable].
|
||||||
|
@ -171,7 +171,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
/// [libretro_sys::CoreAPI::retro_load_game] with NULL as argument.
|
/// [libretro_sys::CoreAPI::retro_load_game] with NULL as argument.
|
||||||
/// Used by cores which can run without particular game data.
|
/// Used by cores which can run without particular game data.
|
||||||
/// This should be called within [libretro_sys::CoreAPI::retro_set_environment] only.
|
/// This should be called within [libretro_sys::CoreAPI::retro_set_environment] only.
|
||||||
fn set_support_no_game(&mut self, supports_no_game: bool) -> bool { false }
|
fn set_support_no_game(&mut self, supports_no_game: bool) -> Option<bool> { None }
|
||||||
/// Retrieves the absolute path from where this libretro
|
/// Retrieves the absolute path from where this libretro
|
||||||
/// implementation was loaded.
|
/// implementation was loaded.
|
||||||
/// `None` is returned if the libretro was loaded statically
|
/// `None` is returned if the libretro was loaded statically
|
||||||
|
@ -238,7 +238,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
///
|
///
|
||||||
/// If this returns false, the frontend does not acknowledge a
|
/// If this returns false, the frontend does not acknowledge a
|
||||||
/// changed av_info struct.
|
/// changed av_info struct.
|
||||||
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> bool { false }
|
fn set_system_av_info(&mut self, system_av_info: &SystemAvInfo) -> Option<bool> { None }
|
||||||
/// This environment call introduces the concept of libretro "subsystems".
|
/// This environment call introduces the concept of libretro "subsystems".
|
||||||
/// A subsystem is a variant of a libretro core which supports
|
/// A subsystem is a variant of a libretro core which supports
|
||||||
/// different kinds of games.
|
/// different kinds of games.
|
||||||
|
@ -253,7 +253,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
///
|
///
|
||||||
/// If a core wants to expose this interface, [Self::set_subsystem_info]
|
/// If a core wants to expose this interface, [Self::set_subsystem_info]
|
||||||
/// **MUST** be called from within [libretro_sys::CoreAPI::retro_set_environment].
|
/// **MUST** be called from within [libretro_sys::CoreAPI::retro_set_environment].
|
||||||
fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> bool { false }
|
fn set_subsystem_info(&mut self, subsystem_info: &Vec<SubsystemInfo2>) -> Option<bool> { None }
|
||||||
/// This environment call lets a libretro core tell the frontend
|
/// This environment call lets a libretro core tell the frontend
|
||||||
/// which controller subclasses are recognized in calls to
|
/// which controller subclasses are recognized in calls to
|
||||||
/// [libretro_sys::CoreAPI::retro_set_controller_port_device].
|
/// [libretro_sys::CoreAPI::retro_set_controller_port_device].
|
||||||
|
@ -287,7 +287,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
///
|
///
|
||||||
/// NOTE: Even if special device types are set in the libretro core,
|
/// NOTE: Even if special device types are set in the libretro core,
|
||||||
/// libretro should only poll input based on the base input device types.
|
/// libretro should only poll input based on the base input device types.
|
||||||
fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> bool { false }
|
fn set_controller_info(&mut self, controller_info: &Vec<ControllerDescription2>) -> Option<bool> { None }
|
||||||
/// This environment call lets a libretro core tell the frontend
|
/// This environment call lets a libretro core tell the frontend
|
||||||
/// about the memory maps this core emulates.
|
/// about the memory maps this core emulates.
|
||||||
/// This can be used to implement, for example, cheats in a core-agnostic way.
|
/// This can be used to implement, for example, cheats in a core-agnostic way.
|
||||||
|
@ -299,7 +299,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
/// [libretro_sys::CoreAPI::retro_get_memory_size] as well.
|
/// [libretro_sys::CoreAPI::retro_get_memory_size] as well.
|
||||||
///
|
///
|
||||||
/// Can be called from [libretro_sys::CoreAPI::retro_init] and [libretro_sys::CoreAPI::retro_load_game].
|
/// Can be called from [libretro_sys::CoreAPI::retro_init] and [libretro_sys::CoreAPI::retro_load_game].
|
||||||
fn set_memory_maps(&mut self, memory_map: &MemoryMap) -> bool { false }
|
fn set_memory_maps(&mut self, memory_map: &MemoryMap) -> Option<bool> { None }
|
||||||
/// This environment call is similar to [Self::set_system_av_info] for changing
|
/// This environment call is similar to [Self::set_system_av_info] for changing
|
||||||
/// video parameters, but provides a guarantee that drivers will not be
|
/// video parameters, but provides a guarantee that drivers will not be
|
||||||
/// reinitialized.
|
/// reinitialized.
|
||||||
|
@ -316,7 +316,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
///
|
///
|
||||||
/// A frontend must guarantee that this environment call completes in
|
/// A frontend must guarantee that this environment call completes in
|
||||||
/// constant time.
|
/// constant time.
|
||||||
fn set_geometry(&mut self, game_geometry: &GameGeometry) -> bool { false }
|
fn set_geometry(&mut self, game_geometry: &GameGeometry) -> Option<bool> { None }
|
||||||
/// Returns the specified username of the frontend, if specified by the user.
|
/// Returns the specified username of the frontend, if specified by the user.
|
||||||
/// This username can be used as a nickname for a core that has online facilities
|
/// This username can be used as a nickname for a core that has online facilities
|
||||||
/// or any other mode where personalization of the user is desirable.
|
/// or any other mode where personalization of the user is desirable.
|
||||||
|
@ -327,7 +327,7 @@ pub trait RetroCallbacks: Unpin + 'static {
|
||||||
/// Returns the specified language of the frontend, if specified by the user.
|
/// Returns the specified language of the frontend, if specified by the user.
|
||||||
/// It can be used by the core for localization purposes.
|
/// It can be used by the core for localization purposes.
|
||||||
fn get_language(&mut self) -> Option<Language> { None }
|
fn get_language(&mut self) -> Option<Language> { None }
|
||||||
// fn set_serialization_quirks(&mut self, quirks: &mut u64) -> bool { false }
|
// fn set_serialization_quirks(&mut self, quirks: &mut u64) -> Option<bool> { None }
|
||||||
|
|
||||||
// -- environment-set callbacks (API extensions) --
|
// -- environment-set callbacks (API extensions) --
|
||||||
/// Logging function.
|
/// Logging function.
|
||||||
|
@ -432,17 +432,17 @@ impl StaticCallbacks {
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
match parsed_cmd? {
|
match parsed_cmd? {
|
||||||
EnvCmd::SetRotation => handler.set_rotation(Self::enum_from_void(data)?),
|
EnvCmd::SetRotation => handler.set_rotation(Self::enum_from_void(data)?)?,
|
||||||
EnvCmd::GetOverscan => Self::clone_into_void(data, &handler.get_overscan()?)?,
|
EnvCmd::GetOverscan => Self::clone_into_void(data, &handler.get_overscan()?)?,
|
||||||
EnvCmd::GetCanDupe => Self::clone_into_void(data, &true)?,
|
EnvCmd::GetCanDupe => Self::clone_into_void(data, &true)?,
|
||||||
EnvCmd::SetMessage => handler.set_message(Self::from_void::<Message>(data)?),
|
EnvCmd::SetMessage => handler.set_message(Self::from_void::<Message>(data)?)?,
|
||||||
EnvCmd::Shutdown => handler.shutdown(),
|
EnvCmd::Shutdown => handler.shutdown()?,
|
||||||
EnvCmd::SetPerformanceLevel => handler.set_performance_level(*Self::from_void(data)?),
|
EnvCmd::SetPerformanceLevel => handler.set_performance_level(*Self::from_void(data)?)?,
|
||||||
EnvCmd::GetSystemDirectory => {
|
EnvCmd::GetSystemDirectory => {
|
||||||
Self::path_into_void(data, handler.get_system_directory()?)?
|
Self::path_into_void(data, handler.get_system_directory()?)?
|
||||||
}
|
}
|
||||||
EnvCmd::SetPixelFormat => {
|
EnvCmd::SetPixelFormat => {
|
||||||
handler.set_pixel_format(PixelFormat::from_uint(*Self::from_void(data)?)?)
|
handler.set_pixel_format(PixelFormat::from_uint(*Self::from_void(data)?)?)?
|
||||||
}
|
}
|
||||||
EnvCmd::SetInputDescriptors => {
|
EnvCmd::SetInputDescriptors => {
|
||||||
let mut input_desc = data as *const InputDescriptor;
|
let mut input_desc = data as *const InputDescriptor;
|
||||||
|
@ -451,7 +451,7 @@ impl StaticCallbacks {
|
||||||
descriptors.push(unsafe { input_desc.as_ref() }?.try_into().ok()?);
|
descriptors.push(unsafe { input_desc.as_ref() }?.try_into().ok()?);
|
||||||
input_desc = input_desc.wrapping_add(1);
|
input_desc = input_desc.wrapping_add(1);
|
||||||
}
|
}
|
||||||
handler.set_input_descriptors(&descriptors)
|
handler.set_input_descriptors(&descriptors)?
|
||||||
}
|
}
|
||||||
EnvCmd::SetKeyboardCallback => {
|
EnvCmd::SetKeyboardCallback => {
|
||||||
let kc: &mut KeyboardCallback = Self::from_void(data)?;
|
let kc: &mut KeyboardCallback = Self::from_void(data)?;
|
||||||
|
@ -503,12 +503,12 @@ impl StaticCallbacks {
|
||||||
descriptors.push(unsafe { var.as_ref() }?.into());
|
descriptors.push(unsafe { var.as_ref() }?.into());
|
||||||
var = var.wrapping_add(1);
|
var = var.wrapping_add(1);
|
||||||
}
|
}
|
||||||
handler.set_variables(&descriptors)
|
handler.set_variables(&descriptors)?
|
||||||
}
|
}
|
||||||
EnvCmd::GetVariableUpdate => {
|
EnvCmd::GetVariableUpdate => {
|
||||||
Self::clone_into_void(data, &handler.get_variable_update()?)?
|
Self::clone_into_void(data, &handler.get_variable_update()?)?
|
||||||
}
|
}
|
||||||
EnvCmd::SetSupportNoGame => handler.set_support_no_game(*Self::from_void(data)?),
|
EnvCmd::SetSupportNoGame => handler.set_support_no_game(*Self::from_void(data)?)?,
|
||||||
EnvCmd::GetLibretroPath => Self::path_into_void(data, handler.get_libretro_path()?)?,
|
EnvCmd::GetLibretroPath => Self::path_into_void(data, handler.get_libretro_path()?)?,
|
||||||
EnvCmd::SetFrameTimeCallback => {
|
EnvCmd::SetFrameTimeCallback => {
|
||||||
let ftc: &mut FrameTimeCallback = Self::from_void(data)?;
|
let ftc: &mut FrameTimeCallback = Self::from_void(data)?;
|
||||||
|
@ -563,7 +563,7 @@ impl StaticCallbacks {
|
||||||
}
|
}
|
||||||
EnvCmd::GetSaveDirectory => Self::path_into_void(data, handler.get_save_directory()?)?,
|
EnvCmd::GetSaveDirectory => Self::path_into_void(data, handler.get_save_directory()?)?,
|
||||||
EnvCmd::SetSystemAvInfo => {
|
EnvCmd::SetSystemAvInfo => {
|
||||||
handler.set_system_av_info(Self::from_void::<SystemAvInfo>(data)?)
|
handler.set_system_av_info(Self::from_void::<SystemAvInfo>(data)?)?
|
||||||
}
|
}
|
||||||
EnvCmd::SetProcAddressCallback => {
|
EnvCmd::SetProcAddressCallback => {
|
||||||
let gpa = Self::from_void::<GetProcAddressInterface>(data)?;
|
let gpa = Self::from_void::<GetProcAddressInterface>(data)?;
|
||||||
|
@ -580,7 +580,7 @@ impl StaticCallbacks {
|
||||||
descriptors.push(unsafe { info.as_ref() }?.into());
|
descriptors.push(unsafe { info.as_ref() }?.into());
|
||||||
info = info.wrapping_add(1);
|
info = info.wrapping_add(1);
|
||||||
}
|
}
|
||||||
handler.set_subsystem_info(&descriptors)
|
handler.set_subsystem_info(&descriptors)?
|
||||||
}
|
}
|
||||||
EnvCmd::SetControllerInfo => {
|
EnvCmd::SetControllerInfo => {
|
||||||
let info = unsafe { (data as *const ControllerInfo).as_ref() }?;
|
let info = unsafe { (data as *const ControllerInfo).as_ref() }?;
|
||||||
|
@ -591,11 +591,11 @@ impl StaticCallbacks {
|
||||||
.map(TryInto::try_into)
|
.map(TryInto::try_into)
|
||||||
.filter_map(|x| x.ok())
|
.filter_map(|x| x.ok())
|
||||||
.collect();
|
.collect();
|
||||||
handler.set_controller_info(&controller_info)
|
handler.set_controller_info(&controller_info)?
|
||||||
}
|
}
|
||||||
// TODO (experimental) EnvCmd::SetMemoryMaps => {},
|
// TODO (experimental) EnvCmd::SetMemoryMaps => {},
|
||||||
EnvCmd::SetGeometry => {
|
EnvCmd::SetGeometry => {
|
||||||
handler.set_geometry(Self::from_void::<GameGeometry>(data)?)
|
handler.set_geometry(Self::from_void::<GameGeometry>(data)?)?
|
||||||
}
|
}
|
||||||
EnvCmd::GetUsername => Self::string_into_void(data, handler.get_username()?)?,
|
EnvCmd::GetUsername => Self::string_into_void(data, handler.get_username()?)?,
|
||||||
EnvCmd::GetLanguage => Self::clone_into_void(data, &handler.get_language()?)?,
|
EnvCmd::GetLanguage => Self::clone_into_void(data, &handler.get_language()?)?,
|
||||||
|
|
Loading…
Reference in New Issue