minor refactor
This commit is contained in:
parent
56e070a30d
commit
674adecd55
|
@ -53,13 +53,14 @@ impl SimpleSdl2CanvasComponent {
|
||||||
unsafe { CStr::from_ptr(sys_info.library_name) }.to_string_lossy()
|
unsafe { CStr::from_ptr(sys_info.library_name) }.to_string_lossy()
|
||||||
);
|
);
|
||||||
|
|
||||||
let window = sdl_context
|
// default to old libsnes 256x224 window size until load_game (prereq of get_system_av_info)
|
||||||
|
let canvas = sdl_context
|
||||||
.video()?
|
.video()?
|
||||||
.window(title.as_str(), 256, 224)
|
.window(title.as_str(), 256, 224)
|
||||||
|
.build()?
|
||||||
|
.into_canvas()
|
||||||
.build()?;
|
.build()?;
|
||||||
|
|
||||||
let canvas = window.into_canvas().build()?;
|
|
||||||
|
|
||||||
Ok(SimpleSdl2CanvasComponent {
|
Ok(SimpleSdl2CanvasComponent {
|
||||||
canvas,
|
canvas,
|
||||||
})
|
})
|
||||||
|
|
Loading…
Reference in New Issue