fixes for python 3 and general cleanup
This commit is contained in:
parent
38b72bc919
commit
58e3d16a11
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@ -11,3 +11,4 @@ matrix-python-sdk-master/
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old/
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test/
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world/
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*.swp
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@ -1,22 +1,26 @@
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import argparse
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import atexit
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import base64
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import glob
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import io
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import json
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import logging
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import os
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import re
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import select
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import socket
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import sys
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import glob
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import re
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import subprocess
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from subprocess import PIPE
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import struct
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import threading
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import time
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import urllib
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from urllib.parse import urlparse
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from matrix_client.api import MatrixHttpApi
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import requests
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from flask import Flask, jsonify, request
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import atexit
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import base64
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import io, urllib
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from urlparse import urlparse
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#constants
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@ -27,6 +31,9 @@ app = Flask(__name__)
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minecraft = None
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roomsync = {}
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LOG = logging.getLogger(__name__)
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class socket_util(object):
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def __init__(self, host, port):
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self.host = host
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@ -35,11 +42,11 @@ class socket_util(object):
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self.soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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self.msglist = []
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self.addr = None
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print ("Socket Init Complete")
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LOG.info ("Socket Init Complete")
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self.proc = None
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self.exit = False
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atexit.register(self.close_socket)
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print "Starting Messaging Thread"
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LOG.info("Starting Messaging Thread")
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msg_process = threading.Thread(target=self.msg_process)
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msg_process.daemon = True
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msg_process.start()
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@ -59,7 +66,7 @@ class socket_util(object):
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def send(self, message):
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#select returns (readable, writable, error) status on the objects passed in the corresponding lists
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r, w, e = select.select([], [self.soc], [], 1)
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#print "w" + str(w)
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#LOG.info("w" + str(w))
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if w == []:
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return 1
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string_message = json.dumps(message)
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@ -81,7 +88,7 @@ class socket_util(object):
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def receive(self):
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r,s,e = select.select([self.soc], [], [], 1)
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#print "r" + str(r)
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#LOG.info("r" + str(r))
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if r == []:
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return ""
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message_size = self.read_int()
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@ -90,7 +97,7 @@ class socket_util(object):
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return None
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data = self.read(message_size)
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if data == None:
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print "data_none"
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LOG.debug("data_none")
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return None
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message = json.loads(data)
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@ -113,21 +120,22 @@ class socket_util(object):
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return data
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class MinecraftWrapper(socket_util):
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def __init__(self, host, port):
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super(MinecraftWrapper,self).__init__(host, port)
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print "Starting Wrapper Polling Thread"
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def __init__(self, command, host, port):
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super().__init__(host, port)
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self.command = command
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LOG.info("Starting Wrapper Polling Thread")
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poll_process = threading.Thread(target=self.cli_poll)
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poll_process.daemon = True
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poll_process.start()
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self.socket_reset()
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def socket_reset(self):
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super(MinecraftWrapper,self).socket_reset()
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super().socket_reset()
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self.soc.connect((self.host, self.port))
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print "Socket Connected"
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LOG.info("Socket Connected")
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def exe_mc(self):
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self.proc = subprocess.Popen(sys.argv[1:], shell=True, stdout=PIPE, stdin=PIPE, universal_newlines=True)
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self.proc = subprocess.Popen(self.command, shell=True, stdout=PIPE, stdin=PIPE, universal_newlines=True)
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for stdout_line in iter(self.proc.stdout.readline, ""):
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yield stdout_line
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return_code = self.proc.wait()
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@ -146,7 +154,7 @@ class MinecraftWrapper(socket_util):
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self.msg_handle(rcv)
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if status == 0: self.msglist.pop()
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except Exception as e:
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print e
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LOG.info(e)
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self.socket_reset()
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@ -155,7 +163,7 @@ class MinecraftWrapper(socket_util):
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if msg[0] == '/':
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self.proc.stdin.write(msg + '\n')
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else:
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print(msg)
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LOG.info(msg)
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def proc_monitor(self):
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try:
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@ -164,47 +172,53 @@ class MinecraftWrapper(socket_util):
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self.close_socket()
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sys.exit(0)
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except:
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print "poll error"
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LOG.error("poll error")
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pass
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def cli_poll(self):
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prog = re.compile("^\[(.*)\] \[(.*)\]: <(.*)> (.*)")
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for line in self.exe_mc():
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print(line.rstrip('\n'))
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LOG.info(line.rstrip('\n'))
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# regex to get user and text: ^<(.*)> (.*)\n
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result = prog.search(line)
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if result:
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#print("user: " + result.group(3) + " msg: " +result.group(4).rstrip('\n'))
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#LOG.info("user: " + result.group(3) + " msg: " +result.group(4).rstrip('\n'))
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#msb.send({"user":result.group(3),"msg":result.group(4).rstrip('\n')})
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self.msglist.insert(0, {"user":result.group(3),"msg":result.group(4).rstrip('\n')})
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class MinecraftServerBridge(socket_util):
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def __init__(self, host, port):
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def __init__(
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self,
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minecraft_bind_host: int,
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minecraft_bind_port: int,
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matrix_bind_port: int,
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appservice_token: str
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):
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#starting threads
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print ("Starting Appservice Webserver")
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flask_thread = threading.Thread(target=app.run,kwargs={"port":global_config['bridge_matrixapi_port']})
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LOG.info ("Starting Appservice Webserver")
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flask_thread = threading.Thread(target=app.run,kwargs={ "port": minecraft_bind_port })
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flask_thread.daemon = True
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flask_thread.start()
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#socket and other init
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super(MinecraftServerBridge,self).__init__(host, port)
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print ("Calling Matrix Api")
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self.api = MatrixHttpApi("http://localhost:8008", token=global_config['as_token'])
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super().__init__(minecraft_bind_host, minecraft_bind_port)
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LOG.info ("Calling Matrix Api")
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self.api = MatrixHttpApi("http://localhost:8008", token=appservice_token)
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self.user_re = re.compile("(?<=\@).*(?=\:)")
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self.avatar_update_log = {}
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print ("Finished Init")
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LOG.info ("Finished Init")
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def socket_reset(self):
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super(MinecraftServerBridge,self).socket_reset()
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print "Server Binding to " + self.host + " " + str(self.port)
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super().socket_reset()
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LOG.info("Server Binding to " + self.host + " " + str(self.port))
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self.soc.bind((self.host, self.port))
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print "Server Bound"
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LOG.info("Server Bound")
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self.soc.listen(1)
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print "Server listen to host"
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LOG.info("Server listen to host")
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self.soc, self.addr = self.soc.accept()
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self.soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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print "Server accepted connection: " + str(self.addr)
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LOG.info("Server accepted connection: " + str(self.addr))
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def msg_process(self):
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@ -217,7 +231,7 @@ class MinecraftServerBridge(socket_util):
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if rcv != "" and rcv != None:
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self.msg_handle(rcv)
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except Exception as e:
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print e
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LOG.info(e)
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self.socket_reset()
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@ -225,41 +239,41 @@ class MinecraftServerBridge(socket_util):
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#for msg, create user and post as user
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#add minecraft user to minecraft channel, if this fails, no big deal
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try:
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print "trying to create id..."
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LOG.info("trying to create id...")
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new_user = "@mc_" + msg['user']
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user_id = new_user + ":" + global_config['server_name']
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self.api.register("m.login.application_service",username = "mc_" + msg['user'])
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except Exception as e:
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print e
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LOG.info(e)
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#for each room we're aware of, post server chat inside. Eventually 1 room should equal 1 server
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for room in roomsync:
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#generate a unique transaction id based on the current time
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txn_id = str(int(time.time() * 1000))
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#attempt to join room
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print "trying to join room as user and as bridge manager"
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LOG.info("trying to join room as user and as bridge manager")
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self.api._send("POST", '/rooms/'+room+'/join', query_params={"user_id": user_id}, headers={"Content-Type":"application/json"})
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self.api._send("POST", '/rooms/'+room+'/join', headers={"Content-Type":"application/json"})
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#set our display name to something nice
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print "trying to set display name..."
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LOG.info("trying to set display name...")
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self.api._send("PUT", '/profile/'+user_id+'/displayname/', content={"displayname":msg["user"]}, query_params={"user_id": user_id}, headers={"Content-Type":"application/json"})
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#get our mc skin!!
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#backup: #avatar_url = "https://www.minecraftskinstealer.com/face.php?u="+msg['user']
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#only get this if the user hasn't updated in a long time
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print "Checking if we need to update avatar..."
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LOG.info("Checking if we need to update avatar...")
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if msg['user'] not in self.avatar_update_log.keys() or abs(self.avatar_update_log[msg['user']] - time.time()) > 180:
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self.avatar_update_log[msg['user']] = time.time()
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avatar_url = self.get_mc_skin(msg['user'], user_id)
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if avatar_url:
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print "avatar_url is " + avatar_url
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LOG.info("avatar_url is " + avatar_url)
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self.api._send("PUT", '/profile/'+user_id+'/avatar_url/', content={"avatar_url":avatar_url}, query_params={"user_id": user_id}, headers={"Content-Type":"application/json"})
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#attempt to post in room
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print "Attempting to post in Room"
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LOG.info("Attempting to post in Room")
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self.api._send("PUT", '/rooms/'+room+'/send/m.room.message/' + txn_id, content={"msgtype":"m.text","body":msg["msg"]}, query_params={"user_id": user_id}, headers={"Content-Type":"application/json"})
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def get_mc_skin(self, user, user_id):
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print("Getting Minecraft Avatar")
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LOG.info("Getting Minecraft Avatar")
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from PIL import Image
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mojang_info = requests.get('https://api.mojang.com/users/profiles/minecraft/'+user).json() #get uuid
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mojang_info = requests.get('https://sessionserver.mojang.com/session/minecraft/profile/'+mojang_info['id']).json() #get more info from uuid
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#compare to user's current id so we're not uploading the same pic twice
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#GET /_matrix/client/r0/profile/{userId}/avatar_url
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print "Getting Current Avatar URL"
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LOG.info("Getting Current Avatar URL")
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curr_url = self.api._send("GET", '/profile/'+user_id+'/avatar_url/', query_params={"user_id": user_id}, headers={"Content-Type":"application/json"})
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upload = True
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if 'avatar_url' in curr_url.keys():
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print "Checking Avatar..."
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LOG.info("Checking Avatar...")
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file = io.BytesIO(urllib.urlopen(self.api.get_download_url(curr_url['avatar_url'])).read())
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im = Image.open(file)
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image_buffer_curr = io.BytesIO()
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im.save(image_buffer_curr, "PNG")
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if (image_buffer_head.getvalue()) == (image_buffer_curr.getvalue()):
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print "Image Same"
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LOG.debug("Image Same")
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upload = False
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if upload:
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#upload img
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#POST /_matrix/media/r0/upload
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print "Returning updated avatar"
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print image_buffer_head
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LOG.debug("Returning updated avatar")
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LOG.debug(image_buffer_head)
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return self.api.media_upload(image_buffer_head.getvalue(), "image/png")["content_uri"]
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else:
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return None
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@ -299,12 +313,12 @@ class MinecraftServerBridge(socket_util):
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@app.route("/transactions/<transaction>", methods=["PUT"])
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def on_receive_events(transaction):
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print("got event")
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LOG.info("got event")
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events = request.get_json()["events"]
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for event in events:
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print "User: %s Room: %s" % (event["user_id"], event["room_id"])
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print "Event Type: %s" % event["type"]
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print "Content: %s" % event["content"]
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LOG.info("User: %s Room: %s" % (event["user_id"], event["room_id"]))
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LOG.info("Event Type: %s" % event["type"])
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LOG.info("Content: %s" % event["content"])
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roomsync[event["room_id"]] = ""
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if event['type'] == 'm.room.message' and \
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event['content']['msgtype'] == 'm.text' and \
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@ -318,7 +332,7 @@ def on_receive_events(transaction):
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@app.route("/rooms/<room>", methods=["GET"])
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def on_room(room):
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print "returning: " + str(room)
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LOG.info("returning: " + str(room))
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return jsonify({})
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@ -331,7 +345,7 @@ def make_config(configfile, server=True):
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json.dump(bridge_cfg_skeleton, outfile)
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else:
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json.dump(wrapper_cfg_skeleton, outfile)
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print "Please edit {0} and then run again!".format(configfile)
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LOG.error("Please edit {0} and then run again!".format(configfile))
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sys.exit(0)
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elif glob.glob(configfile):
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@ -339,26 +353,59 @@ def make_config(configfile, server=True):
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read_config = json.load(config)
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return read_config
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if __name__=="__main__":
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if glob.glob("minecraft_server.*"):
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print "Running Minecraft Server Wrapper Mode"
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def main():
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logging.basicConfig()
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parser = argparse.ArgumentParser()
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mode_group = parser.add_mutually_exclusive_group(required=True)
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mode_group.add_argument(
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"--minecraft_wrapper",
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dest="mode",
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action="store_const",
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const="wrapper",
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help="Run in Minecraft server wrapper mode",
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)
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mode_group.add_argument(
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"--matrix_bridge",
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dest="mode",
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action="store_const",
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const="bridge",
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help="Run in Matrix Appservice mode",
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)
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parser.add_argument("command", nargs=argparse.REMAINDER)
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args = parser.parse_args()
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if args.mode == "wrapper":
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LOG.info("Running Minecraft Server Wrapper Mode")
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global_config = make_config("wrapper.json", server=False)
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ip_addr_info = socket.gethostbyname_ex(global_config['server_name'])
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minecraft = MinecraftWrapper(ip_addr_info[2][0], global_config['wrapper_mcdata_port'])
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minecraft = MinecraftWrapper(
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args.command,
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host=ip_addr_info[2][0],
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port=global_config['wrapper_mcdata_port'],
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)
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else:
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print "Running Minecraft Matrix Bridge Mode"
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LOG.info("Running Minecraft Matrix Bridge Mode")
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global_config = make_config("server.json", server=True)
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minecraft = MinecraftServerBridge("localhost", global_config['bridge_mcdata_port'])
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print "All Threads Running"
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minecraft = MinecraftServerBridge(
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minecraft_bind_host="0.0.0.0",
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minecraft_bind_port=global_config['bridge_mcdata_port'],
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matrix_bind_port=global_config["bridge_matrixapi_port"],
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appservice_token=global_config["as_token"],
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)
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LOG.info("All Threads Running")
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cmd = ""
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while(not minecraft.exit):
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# Allow stdin commands to the minecraft server
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while (not minecraft.exit):
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if minecraft.proc != None and 'stop' not in cmd:
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cmd = raw_input()
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cmd = input()
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minecraft.proc.stdin.write(cmd + '\n')
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else:
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time.sleep(1)
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print "Calling exit() in main thread..."
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LOG.info("Calling exit() in main thread...")
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sys.exit()
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if __name__ == "__main__":
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main()
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