Cleans up a ton of whitespace in cpu.c (like 100KB!) and improves readability of some massive decode statements. Added an optimization for PC-relative loads (pool load) in ROM (since it's read only and cannot possibily change) that directly emits an immediate load. This is way faster, specially in MIPS/x86, ARM can be even faster if we rewrite the immediate load macros to also use a pool. |
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arm_codegen.h | ||
arm_dpimacros.h | ||
arm_emit.h | ||
arm_stub.S | ||
video_blend.S |