move platform-independent stuff out of /gp2x.
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@ -190,13 +190,9 @@ extern u8 bit_count[256];
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#include "psp/mips_emit.h"
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#elif defined(GP2X_BUILD)
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#elif defined(ARM_ARCH)
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#include "gp2x/arm_emit.h"
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#elif defined(GIZ_BUILD)
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#include "giz/arm_emit.h"
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#include "arm/arm_emit.h"
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#else
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@ -20,7 +20,7 @@ endif
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# Platform specific definitions
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VPATH += ..
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VPATH += .. ../arm
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CFLAGS += -DARM_ARCH -DGP2X_BUILD
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ifeq ($(WIZ),1)
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CFLAGS += -DWIZ_BUILD
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4
video.c
4
video.c
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@ -2403,7 +2403,7 @@ fill_line_builder(color32);
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#ifdef RENDER_COLOR16_NORMAL
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#ifndef GP2X_BUILD
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#ifndef ARM_ARCH
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void expand_normal(u16 *screen_ptr, u32 start, u32 end)
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{
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@ -2432,7 +2432,7 @@ void expand_normal(u16 *screen_ptr, u32 start, u32 end)
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#endif
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#ifndef GP2X_BUILD
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#ifndef ARM_ARCH
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void expand_blend(u32 *screen_src_ptr, u16 *screen_dest_ptr,
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u32 start, u32 end)
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