Merge pull request #56 from bmaupin/enable-psp-dynarec

Reenable dynarec for PSP
This commit is contained in:
hizzlekizzle 2019-10-22 15:19:04 -05:00 committed by GitHub
commit a6d35e0165
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GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 52 additions and 25 deletions

1
.gitignore vendored
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@ -1,3 +1,4 @@
*.a
*.o
*.u
*.z

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@ -217,9 +217,11 @@ else ifeq ($(platform), psp1)
CFLAGS += -DPSP -G0
CFLAGS += -I$(shell psp-config --pspsdk-path)/include
CFLAGS += -march=allegrex -mfp32 -mgp32 -mlong32 -mabi=eabi
CFLAGS += -fomit-frame-pointer -ffast-math -fstrict-aliasing
CFLAGS += -fomit-frame-pointer -ffast-math
CFLAGS += -falign-functions=32 -falign-loops -falign-labels -falign-jumps
STATIC_LINKING = 1
HAVE_DYNAREC = 1
CPU_ARCH := mips
# Vita
else ifeq ($(platform), vita)

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@ -29,6 +29,9 @@ endif
ifeq ($(CPU_ARCH), arm)
SOURCES_ASM += $(CORE_DIR)/arm/arm_stub.S
endif
ifeq ($(CPU_ARCH), mips)
SOURCES_ASM += $(CORE_DIR)/psp/mips_stub.S
endif
endif
ifeq ($(CPU_ARCH), arm)

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@ -49,7 +49,7 @@
// Huge thanks to pollux for the heads up on using native file I/O
// functions on PSP for vastly improved memstick performance.
#ifdef PSP_BUILD
#ifdef PSP
#define fastcall
#include <pspkernel.h>
@ -90,12 +90,6 @@
#include <stdio.h>
#else
#define GBA_SCREEN_WIDTH (240)
#define GBA_SCREEN_HEIGHT (160)
#define GBA_SCREEN_PITCH (240)
void switch_to_main_thread(void);
typedef unsigned char u8;
typedef signed char s8;
typedef unsigned short int u16;
@ -133,6 +127,12 @@ void switch_to_main_thread(void);
#endif
#define GBA_SCREEN_WIDTH (240)
#define GBA_SCREEN_HEIGHT (160)
#define GBA_SCREEN_PITCH (240)
void switch_to_main_thread(void);
// These must be variables, not constants.
#define file_read_variable(filename_tag, variable) \

2
cpu.h
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@ -119,7 +119,7 @@ s32 translate_block_arm(u32 pc, translation_region_type translation_region,
s32 translate_block_thumb(u32 pc, translation_region_type translation_region,
u32 smc_enable);
#if defined(PSP_BUILD)
#if defined(PSP)
#define ROM_TRANSLATION_CACHE_SIZE (1024 * 512 * 4)
#define RAM_TRANSLATION_CACHE_SIZE (1024 * 384)

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@ -227,7 +227,7 @@ extern u8 bit_count[256];
u32 offset = opcode & 0x07FF \
#ifdef PSP_BUILD
#ifdef PSP
#include "psp/mips_emit.h"
@ -257,8 +257,10 @@ static INLINE void RW_END(void)
/* Cache invalidation */
#if defined(PSP_BUILD)
#if defined(PSP)
#define translate_invalidate_dcache() sceKernelDcacheWritebackAll()
#define invalidate_icache_region(addr, size) (void)0
#elif defined(VITA)
#define translate_invalidate_dcache_one(which) \
if (which##_translation_ptr > last_##which##_translation_ptr) \

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@ -343,7 +343,7 @@ gamepak_swap_entry_type *gamepak_memory_map;
// This is global so that it can be kept open for large ROMs to swap
// pages from, so there's no slowdown with opening and closing the file
// a lot.
#ifdef PSP_BUILD
#ifdef PSP
file_tag_type gamepak_file_large = -1;
@ -2391,9 +2391,7 @@ static s32 load_game_config(char *gamepak_title, char *gamepak_code, char *gamep
fclose(config_file);
}
#ifndef PSP_BUILD
printf("game config missing\n");
#endif
return -1;
}
@ -2418,7 +2416,7 @@ static s32 load_gamepak_raw(const char *name)
file_close(gamepak_file);
#ifdef PSP_BUILD
#ifdef PSP
gamepak_file_large = -1;
#else
gamepak_file_large = NULL;

6
main.c
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@ -280,13 +280,15 @@ void reset_gba(void)
reset_sound();
}
u32 file_length(const char *dummy, FILE *fp)
#ifdef PSP
u32 file_length(const char *filename, s32 dummy)
{
#ifdef PSP_BUILD
SceIoStat stats;
sceIoGetstat(filename, &stats);
return stats.st_size;
#else
u32 file_length(const char *dummy, FILE *fp)
{
u32 length;
fseek(fp, 0, SEEK_END);

4
main.h
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@ -83,8 +83,8 @@ void main_write_savestate(void);
void main_read_savestate(void);
#ifdef PSP_BUILD
u32 file_length(char *filename, s32 dummy);
#ifdef PSP
u32 file_length(const char *filename, s32 dummy);
#else
u32 file_length(const char *dummy, FILE *fp);
#endif

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@ -1553,9 +1553,13 @@ typedef enum
#define arm_generate_op_imm(name, load_op) \
arm_decode_data_proc_imm(opcode); \
ror(imm, imm, imm_ror); \
arm_op_check_##load_op(); \
generate_op_##name##_imm(arm_to_mips_reg[rd], arm_to_mips_reg[rn]) \
#define arm_generate_op_imm_flags(name, load_op) \
arm_generate_op_imm(name, load_op) \
#define arm_data_proc(name, type, flags_op) \
{ \
arm_generate_op_##type(name, yes); \
@ -2137,10 +2141,16 @@ u32 execute_store_cpsr_body(u32 _cpsr, u32 store_mask, u32 address)
mips_emit_addiu(arm_to_mips_reg[_rd], reg_r13, (imm * 4)); \
} \
#define thumb_adjust_sp(value) \
#define thumb_adjust_sp_up() \
mips_emit_addiu(reg_r13, reg_r13, (imm * 4)); \
#define thumb_adjust_sp_down() \
mips_emit_addiu(reg_r13, reg_r13, -(imm * 4)); \
#define thumb_adjust_sp(direction) \
{ \
thumb_decode_add_sp(); \
mips_emit_addiu(reg_r13, reg_r13, (value)); \
thumb_adjust_sp_##direction(); \
} \
// Decode types: shift, alu_op
@ -2203,6 +2213,9 @@ u32 execute_store_cpsr_body(u32 _cpsr, u32 store_mask, u32 address)
#define thumb_access_memory_generate_address_reg_imm(offset, reg_rb, reg_ro) \
mips_emit_addiu(reg_a0, arm_to_mips_reg[reg_rb], (offset)) \
#define thumb_access_memory_generate_address_reg_imm_sp(offset, reg_rb, reg_ro) \
mips_emit_addiu(reg_a0, arm_to_mips_reg[reg_rb], (offset * 4)) \
#define thumb_access_memory_generate_address_reg_reg(offset, reg_rb, reg_ro) \
mips_emit_addu(reg_a0, arm_to_mips_reg[reg_rb], arm_to_mips_reg[reg_ro]) \

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@ -3343,8 +3343,13 @@ ror_zero_shift:
execute_arm_translate:
addu $17, $4, $0 # load cycle counter register
lui $16, %hi(reg) # load base register
addiu $16, %lo(reg)
lui $4, %hi(arm_reg) # load arm_reg address into $4
addiu $4, %lo(arm_reg)
jal move_reg # update reg to point to arm_reg
addu $16, $4, $0 # copy address of arm_reg into $16
extract_flags # load flag variables
and $1, $1, 0x20 # see if Thumb bit is set in flags
@ -3405,9 +3410,10 @@ iac_loop:
memory_map_read:
.space 0x8000
reg:
# This must be between memory_map_read and memory_map_write because it's used
# to calculate their addresses elsewhere in this file.
arm_reg:
.space 0x100
memory_map_write:
.space 0x8000