Fix SWI branch mismatch
The mismatch causes one-of errors for instruction 0F000000 (swieq 0) which results in all sorts of funny errors (branches to bad addresses). Fixes a couple of games.
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@ -2697,7 +2697,7 @@ u8 function_cc *block_lookup_address_thumb(u32 pc)
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((opcode & 0x12FFF10) == 0x12FFF10) || \
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((opcode & 0x8108000) == 0x8108000) || \
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((opcode >= 0xA000000) && (opcode < 0xF000000)) || \
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((opcode > 0xF000000) && (!is_div_swi((opcode >> 16) & 0xFF)))) \
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((opcode >= 0xF000000) && (!is_div_swi((opcode >> 16) & 0xFF)))) \
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#define arm_opcode_branch \
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((opcode & 0xE000000) == 0xA000000) \
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