Started work on the player controls.

This commit is contained in:
Justin Ayala 2019-04-12 13:14:02 -07:00
parent cc5bd81217
commit 08cec36954
Signed by: iramch
GPG Key ID: 9C4EE4DCBADF6646
4 changed files with 43 additions and 0 deletions

8
Assets/Code.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 77d10616759bb42a0a7c44ba35fb9034
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 029305ea05b9447d292a6fe734bfc94a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,16 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class player_controls : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 685a51e501b4c434ab2d444d3dea4304
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: