425 lines
16 KiB
Python
425 lines
16 KiB
Python
import argparse
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import atexit
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import base64
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import glob
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import io
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import json
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import logging
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import os
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import re
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import select
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import socket
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import sys
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import subprocess
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from subprocess import PIPE
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import struct
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import threading
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import time
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import urllib
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from urllib.parse import urlparse
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from matrix_client.api import MatrixHttpApi
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import requests
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from flask import Flask, jsonify, request
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#constants
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global_config = {}
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#
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app = Flask(__name__)
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minecraft = None
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roomsync = {}
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LOG = logging.getLogger(__name__)
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class socket_util(object):
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def __init__(self, host, port):
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self.host = host
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self.port = port
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self.soc = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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self.soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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self.msglist = []
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self.addr = None
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LOG.info ("Socket Init Complete")
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self.proc = None
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self.exit = False
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atexit.register(self.close_socket)
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LOG.info("Starting Messaging Thread")
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msg_process = threading.Thread(target=self.msg_process)
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msg_process.daemon = True
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msg_process.start()
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def msg_process(self):
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raise NotImplementedError("Please Implement this method")
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def socket_reset(self):
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self.soc = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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self.soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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self.msglist = []
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self.addr = None
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def close_socket(self):
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self.soc.close()
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def send(self, message):
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#select returns (readable, writable, error) status on the objects passed in the corresponding lists
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r, w, e = select.select([], [self.soc], [], 1)
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#LOG.info("w" + str(w))
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if w == []:
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return 1
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string_message = json.dumps(message)
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select.select([], [self.soc], [])
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self.write_int(len(string_message))
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self.write(string_message.encode('utf-8'))
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return 0
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def write_int(self, integer):
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integer_buf = struct.pack('>i', integer)
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self.write(integer_buf)
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def write(self, data: bytes):
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#socket.bind(address)
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data_len = len(data)
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offset = 0
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while offset != data_len:
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offset += self.soc.send(data[offset:])
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def receive(self):
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r,s,e = select.select([self.soc], [], [], 1)
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#LOG.info("r" + str(r))
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if r == []:
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return ""
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message_size = self.read_int()
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if message_size == None:
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self.close_socket()
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return None
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data = self.read(message_size)
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if data == None:
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LOG.debug("data_none")
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return None
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message = json.loads(data)
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return message
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def read_int(self):
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int_size = struct.calcsize('>i')
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intbuf = self.read(int_size)
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if intbuf == None:
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return None
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return struct.unpack('>i', intbuf)[0]
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def read(self, size):
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data = ""
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while len(data) != size:
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newdata = self.soc.recv(size - len(data))
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if len(newdata) == 0:
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return None
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data = data + newdata
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return data
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class MinecraftWrapper(socket_util):
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def __init__(self, command, host, port):
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super().__init__(host, port)
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self.logger = LOG.getChild("MinecraftWrapper")
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self.logger.debug(command)
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self.command = command
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self.logger.info("Starting Wrapper Polling Thread")
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poll_process = threading.Thread(target=self.cli_poll)
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poll_process.daemon = True
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poll_process.start()
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self.socket_reset()
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def socket_reset(self):
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super().socket_reset()
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self.logger.debug("Connecting to {}:{}".format(self.host, self.port))
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self.soc.connect((self.host, self.port))
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self.logger.info("Socket Connected")
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def exe_mc(self):
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self.proc = subprocess.Popen(
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" ".join(self.command), shell=True, stdout=PIPE, stdin=PIPE, universal_newlines=True
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)
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for stdout_line in iter(self.proc.stdout.readline, ""):
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yield stdout_line
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return_code = self.proc.wait()
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if return_code:
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raise subprocess.CalledProcessError(return_code, self.command)
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def msg_process(self):
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while(not self.exit):
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try:
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self.proc_monitor()
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status = 1
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if len(self.msglist) > 0:
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status = self.send(self.msglist[-1])
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rcv = self.receive()
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if rcv != "" and rcv != None:
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self.msg_handle(rcv)
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if status == 0: self.msglist.pop()
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except Exception as e:
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self.logger.exception(e)
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self.socket_reset()
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def msg_handle(self, msg):
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if len(msg) > 0:
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if msg[0] == '/':
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self.proc.stdin.write(msg + '\n')
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else:
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LOG.info(msg)
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def proc_monitor(self):
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try:
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if self.proc is not None and self.proc.poll() is not None:
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self.exit = True
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self.close_socket()
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sys.exit(0)
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except Exception as e:
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self.logger.exception("poll error")
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pass
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def cli_poll(self):
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prog = re.compile("\[.*\] \[(.*)\] \[(.*)\]: <(.*)> (.*)")
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EXAMPLE = "[07:36:28] [Server thread/INFO] [minecraft/DedicatedServer]: <khr_> test"
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for line in self.exe_mc():
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self.logger.info(line.rstrip('\n'))
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result = prog.search(line)
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if result:
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self.logger.info("user: " + result.group(3) + " msg: " +result.group(4).rstrip('\n'))
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self.msglist.insert(0, {"user":result.group(3),"msg":result.group(4).rstrip('\n')})
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class MinecraftServerBridge(socket_util):
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def __init__(
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self,
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minecraft_bind_host: int,
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minecraft_bind_port: int,
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matrix_bind_port: int,
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appservice_token: str
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):
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#starting threads
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LOG.info ("Starting Appservice Webserver")
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flask_thread = threading.Thread(target=app.run,kwargs={ "port": minecraft_bind_port })
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flask_thread.daemon = True
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flask_thread.start()
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#socket and other init
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super().__init__(minecraft_bind_host, minecraft_bind_port)
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LOG.info ("Calling Matrix Api")
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self.api = MatrixHttpApi("http://localhost:8008", token=appservice_token)
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self.user_re = re.compile("(?<=\@).*(?=\:)")
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self.avatar_update_log = {}
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LOG.info ("Finished Init")
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def socket_reset(self):
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super().socket_reset()
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LOG.info("Server Binding to " + self.host + " " + str(self.port))
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while True:
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backoff = 1
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try:
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self.soc.bind((self.host, self.port))
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break
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except OSError as e:
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if e.errno == 98:
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LOG.warning(
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"Unable to bind to port {}, trying again in {} seconds".format(
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self.port, backoff
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)
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)
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time.sleep(backoff)
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backoff *= 2
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else:
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raise e
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LOG.info("Server Bound")
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self.soc.listen(1)
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LOG.info("Server listen to host")
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self.soc, self.addr = self.soc.accept()
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self.soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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LOG.info("Server accepted connection: " + str(self.addr))
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def msg_process(self):
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while(True):
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try:
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if len(self.msglist) > 0:
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status = self.send(self.msglist[-1])
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if status == 0: self.msglist.pop()
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rcv = self.receive()
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if rcv != "" and rcv != None:
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self.msg_handle(rcv)
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except Exception as e:
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LOG.info(e)
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self.socket_reset()
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def msg_handle(self, msg):
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#for msg, create user and post as user
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#add minecraft user to minecraft channel, if this fails, no big deal
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try:
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LOG.info("trying to create id...")
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new_user = "@mc_" + msg['user']
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user_id = new_user + ":" + global_config['server_name']
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self.api.register("m.login.application_service",username = "mc_" + msg['user'])
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except Exception as e:
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LOG.exception(e)
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#for each room we're aware of, post server chat inside. Eventually 1 room should equal 1 server
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for room in roomsync:
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#generate a unique transaction id based on the current time
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txn_id = str(int(time.time() * 1000))
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#attempt to join room
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LOG.info("trying to join room as user and as bridge manager")
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self.api._send("POST", '/rooms/'+room+'/join', query_params={"user_id": user_id}, headers={"Content-Type":"application/json"})
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self.api._send("POST", '/rooms/'+room+'/join', headers={"Content-Type":"application/json"})
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#set our display name to something nice
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LOG.info("trying to set display name...")
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self.api._send("PUT", '/profile/'+user_id+'/displayname/', content={"displayname":msg["user"]}, query_params={"user_id": user_id}, headers={"Content-Type":"application/json"})
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#get our mc skin!!
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#backup: #avatar_url = "https://www.minecraftskinstealer.com/face.php?u="+msg['user']
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#only get this if the user hasn't updated in a long time
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LOG.info("Checking if we need to update avatar...")
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if msg['user'] not in self.avatar_update_log.keys() or abs(self.avatar_update_log[msg['user']] - time.time()) > 180:
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self.avatar_update_log[msg['user']] = time.time()
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avatar_url = self.get_mc_skin(msg['user'], user_id)
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if avatar_url:
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LOG.info("avatar_url is " + avatar_url)
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self.api._send("PUT", '/profile/'+user_id+'/avatar_url/', content={"avatar_url":avatar_url}, query_params={"user_id": user_id}, headers={"Content-Type":"application/json"})
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#attempt to post in room
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LOG.info("Attempting to post in Room")
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self.api._send("PUT", '/rooms/'+room+'/send/m.room.message/' + txn_id, content={"msgtype":"m.text","body":msg["msg"]}, query_params={"user_id": user_id}, headers={"Content-Type":"application/json"})
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def get_mc_skin(self, user, user_id):
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LOG.info("Getting Minecraft Avatar")
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from PIL import Image
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mojang_info = requests.get('https://api.mojang.com/users/profiles/minecraft/'+user).json() #get uuid
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mojang_info = requests.get('https://sessionserver.mojang.com/session/minecraft/profile/'+mojang_info['id']).json() #get more info from uuid
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mojang_info = json.loads(base64.b64decode(mojang_info['properties'][0]['value']))
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mojang_url = mojang_info['textures']['SKIN']['url']
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#r = requests.get(mojang_url, stream=True)
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#r.raw.decode_content = True # handle spurious Content-Encoding
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file = io.BytesIO(urllib.urlopen(mojang_url).read())
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im = Image.open(file)
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img_head = im.crop((8,8,16,16))
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image_buffer_head = io.BytesIO()
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img_head.save(image_buffer_head, "PNG")
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#compare to user's current id so we're not uploading the same pic twice
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#GET /_matrix/client/r0/profile/{userId}/avatar_url
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LOG.info("Getting Current Avatar URL")
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curr_url = self.api._send("GET", '/profile/'+user_id+'/avatar_url/', query_params={"user_id": user_id}, headers={"Content-Type":"application/json"})
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upload = True
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if 'avatar_url' in curr_url.keys():
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LOG.info("Checking Avatar...")
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file = io.BytesIO(urllib.urlopen(self.api.get_download_url(curr_url['avatar_url'])).read())
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im = Image.open(file)
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image_buffer_curr = io.BytesIO()
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im.save(image_buffer_curr, "PNG")
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if (image_buffer_head.getvalue()) == (image_buffer_curr.getvalue()):
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LOG.debug("Image Same")
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upload = False
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if upload:
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#upload img
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#POST /_matrix/media/r0/upload
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LOG.debug("Returning updated avatar")
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LOG.debug(image_buffer_head)
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return self.api.media_upload(image_buffer_head.getvalue(), "image/png")["content_uri"]
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else:
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return None
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@app.route("/transactions/<transaction>", methods=["PUT"])
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def on_receive_events(transaction):
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LOG.info("got event")
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events = request.get_json()["events"]
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for event in events:
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LOG.info("User: %s Room: %s" % (event["user_id"], event["room_id"]))
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LOG.info("Event Type: %s" % event["type"])
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LOG.info("Content: %s" % event["content"])
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roomsync[event["room_id"]] = ""
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if event['type'] == 'm.room.message' and \
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event['content']['msgtype'] == 'm.text' and \
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event["user_id"].find("@mc_") == -1:
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m_user = minecraft.user_re.search(event["user_id"]).group(0)
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m_cont = event['content']['body']
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minecraft.msglist.insert(0, "/tellraw @a {\"text\":\"<" + m_user + "> " + m_cont + "\",\"insertion\":\"/tellraw @p %s\"}")
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return jsonify({})
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@app.route("/rooms/<room>", methods=["GET"])
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def on_room(room):
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LOG.info("returning: " + str(room))
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return jsonify({})
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bridge_cfg_skeleton = {"as_token":"", "server_name":"","bridge_mcdata_port":-1, "bridge_matrixapi_port":-1}
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wrapper_cfg_skeleton = {"server_name":"","wrapper_mcdata_port":-1,}
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def make_config(configfile, server=True):
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if not glob.glob(configfile):
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with open(configfile, 'w') as outfile:
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if server:
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json.dump(bridge_cfg_skeleton, outfile)
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else:
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json.dump(wrapper_cfg_skeleton, outfile)
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LOG.error("Please edit {0} and then run again!".format(configfile))
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sys.exit(0)
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elif glob.glob(configfile):
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with open(configfile) as config:
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read_config = json.load(config)
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return read_config
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def main():
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logging.basicConfig(level=logging.DEBUG)
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parser = argparse.ArgumentParser()
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mode_group = parser.add_mutually_exclusive_group(required=True)
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mode_group.add_argument(
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"--minecraft_wrapper",
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dest="mode",
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action="store_const",
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const="wrapper",
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help="Run in Minecraft server wrapper mode",
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)
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mode_group.add_argument(
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"--matrix_bridge",
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dest="mode",
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action="store_const",
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const="bridge",
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help="Run in Matrix Appservice mode",
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)
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parser.add_argument("command", nargs=argparse.REMAINDER)
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args = parser.parse_args()
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if args.mode == "wrapper":
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LOG.info("Running Minecraft Server Wrapper Mode")
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global_config = make_config("wrapper.json", server=False)
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ip_addr_info = socket.gethostbyname_ex(global_config['server_name'])
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minecraft = MinecraftWrapper(
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args.command,
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host=ip_addr_info[2][0],
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port=global_config['wrapper_mcdata_port'],
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)
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else:
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LOG.info("Running Minecraft Matrix Bridge Mode")
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global_config = make_config("server.json", server=True)
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minecraft = MinecraftServerBridge(
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minecraft_bind_host="0.0.0.0",
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minecraft_bind_port=global_config['bridge_mcdata_port'],
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matrix_bind_port=global_config["bridge_matrixapi_port"],
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appservice_token=global_config["as_token"],
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)
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LOG.info("All Threads Running")
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while (not minecraft.exit):
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time.sleep(1)
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LOG.info("Calling exit() in main thread...")
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sys.exit()
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if __name__ == "__main__":
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main()
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