deleted old file, fixes in service.py
This commit is contained in:
parent
2cbfc101f3
commit
6e8a9b7207
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@ -1,535 +0,0 @@
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import argparse
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import atexit
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import base64
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import glob
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import io
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import json
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import logging
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import os
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import re
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import select
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import socket
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import sys
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import subprocess
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from subprocess import PIPE
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import struct
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import threading
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import time
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import urllib
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from urllib.parse import urlparse
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from matrix_client.api import MatrixHttpApi
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import PIL
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import requests
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import flask
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app = flask.Flask(__name__)
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minecraft = None
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roomsync = set()
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LOG = logging.getLogger(__name__)
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class socket_util(object):
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def __init__(self, host, port):
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self.host = host
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self.port = port
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self.soc = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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self.soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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self.msglist = []
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self.addr = None
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LOG.info("Socket Init Complete")
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self.proc = None
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self.exit = False
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atexit.register(self.close_socket)
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LOG.info("Starting Messaging Thread")
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msg_process = threading.Thread(target=self.msg_process)
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msg_process.daemon = True
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msg_process.start()
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def msg_process(self):
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raise NotImplementedError("Please Implement this method")
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def socket_reset(self):
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self.soc = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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self.soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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self.msglist = []
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self.addr = None
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def close_socket(self):
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self.soc.close()
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def send(self, message):
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# select returns (readable, writable, error) status on the objects passed in the corresponding lists
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r, w, e = select.select([], [self.soc], [], 1)
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# LOG.info("w" + str(w))
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if w == []:
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return 1
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string_message = json.dumps(message)
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select.select([], [self.soc], [])
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self.write_int(len(string_message))
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self.write(string_message.encode("utf-8"))
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return 0
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def write_int(self, integer):
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integer_buf = struct.pack(">i", integer)
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self.write(integer_buf)
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def write(self, data: bytes):
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data_len = len(data)
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offset = 0
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while offset != data_len:
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offset += self.soc.send(data[offset:])
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def receive(self):
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if self.soc.fileno() < 0:
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self.socket_reset()
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r, s, e = select.select([self.soc], [], [], 1)
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if r == []:
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return ""
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message_size = self.read_int()
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if message_size == None:
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self.close_socket()
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return None
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data = self.read(message_size)
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LOG.debug("data: {!r}".format(data))
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if data == None:
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LOG.debug("data was none")
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return None
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message = json.loads(data.decode("utf-8"))
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return message
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def read_int(self):
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int_size = struct.calcsize(">i")
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intbuf = self.read(int_size)
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if intbuf == None:
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return None
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return struct.unpack(">i", intbuf)[0]
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def read(self, size):
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data = b""
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while len(data) != size:
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newdata = self.soc.recv(size - len(data))
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if len(newdata) == 0:
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return None
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data = data + newdata
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return data
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class MinecraftWrapper(socket_util):
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def __init__(self, command, host, port):
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self.logger = LOG.getChild("MinecraftWrapper")
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super().__init__(host, port)
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self.logger.debug(command)
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self.command = command
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self.logger.info("Starting Wrapper Polling Thread")
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poll_process = threading.Thread(target=self.cli_poll)
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poll_process.daemon = True
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poll_process.start()
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self.socket_reset()
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def socket_reset(self):
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super().socket_reset()
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self.logger.debug("Connecting to {}:{}".format(self.host, self.port))
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backoff = 1
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while True:
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try:
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self.soc.connect((self.host, self.port))
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break
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except OSError as e:
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if e.errno == 111:
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LOG.warning(
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"Connection refused by {}:{}, trying again in {} seconds".format(
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self.host, self.port, backoff
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)
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)
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time.sleep(backoff)
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backoff *= 2
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else:
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raise e
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self.logger.info("Socket Connected")
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def exe_mc(self):
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self.proc = subprocess.Popen(
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" ".join(self.command),
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shell=True,
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stdout=PIPE,
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stdin=PIPE,
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universal_newlines=True,
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)
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for stdout_line in iter(self.proc.stdout.readline, ""):
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yield stdout_line
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return_code = self.proc.wait()
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if return_code:
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raise subprocess.CalledProcessError(return_code, self.command)
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def msg_process(self):
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while not self.exit:
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try:
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self.proc_monitor()
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status = 1
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if len(self.msglist) > 0:
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status = self.send(self.msglist[-1])
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rcv = self.receive()
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if rcv != "" and rcv != None:
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self.msg_handle(rcv)
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if status == 0:
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self.msglist.pop()
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except Exception as e:
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self.logger.exception(e)
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self.socket_reset()
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def msg_handle(self, msg):
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if len(msg) > 0:
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if msg[0] == "/":
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self.proc.stdin.write(msg + "\n")
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else:
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LOG.info(msg)
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def proc_monitor(self):
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try:
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if self.proc is not None and self.proc.poll() is not None:
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self.exit = True
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self.close_socket()
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sys.exit(0)
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except Exception as e:
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self.logger.exception("poll error")
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pass
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def cli_poll(self):
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prog = re.compile("\[.*\] \[(.*)\] \[(.*)\]: <(.*)> (.*)")
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EXAMPLE = "[07:36:28] [Server thread/INFO] [minecraft/DedicatedServer]: <khr_> test"
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for line in self.exe_mc():
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self.logger.info(line.rstrip("\n"))
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result = prog.search(line)
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if result:
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self.logger.info(
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"user: "
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+ result.group(3)
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+ " msg: "
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+ result.group(4).rstrip("\n")
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)
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self.msglist.insert(
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0,
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{
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"user": result.group(3),
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"msg": result.group(4).rstrip("\n"),
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},
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)
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class MinecraftServerBridge(socket_util):
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def __init__(
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self,
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minecraft_bind_host: int,
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minecraft_bind_port: int,
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matrix_bind_port: int,
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appservice_token: str,
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server_name: str,
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):
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# starting threads
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LOG.info("Starting Appservice Webserver")
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flask_thread = threading.Thread(
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target=app.run, kwargs={"port": matrix_bind_port}
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)
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flask_thread.daemon = True
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flask_thread.start()
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# socket and other init
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super().__init__(minecraft_bind_host, minecraft_bind_port)
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LOG.info("Calling Matrix Api")
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self.api = MatrixHttpApi(
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"http://localhost:8008", token=appservice_token
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)
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self.avatar_update_log = {}
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LOG.info("Finished Init")
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self.server_name = server_name
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def socket_reset(self):
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super().socket_reset()
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LOG.info("Server Binding to " + self.host + " " + str(self.port))
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backoff = 1
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while True:
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try:
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self.soc.bind((self.host, self.port))
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break
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except OSError as e:
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if e.errno == 98:
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LOG.warning(
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"Unable to bind to port {}: {}, trying again in {} seconds".format(
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self.port, e.msg, backoff
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)
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)
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time.sleep(backoff)
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backoff *= 2
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else:
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raise e
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LOG.info("Server Bound")
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self.soc.listen(1)
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LOG.info("Server listen to host")
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self.soc, self.addr = self.soc.accept()
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self.soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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LOG.info("Server accepted connection: " + str(self.addr))
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def msg_process(self):
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while True:
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try:
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if len(self.msglist) > 0:
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status = self.send(self.msglist[-1])
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if status == 0:
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self.msglist.pop()
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rcv = self.receive()
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if rcv != "" and rcv != None:
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LOG.debug(rcv)
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self.msg_handle(rcv)
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except Exception as e:
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LOG.exception(e)
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self.socket_reset()
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def msg_handle(self, msg):
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# for msg, create user and post as user
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# add minecraft user to minecraft channel, if this fails, no big deal
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try:
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new_user = "mc_" + msg["user"]
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user_id = "@{}:{}".format(new_user, self.server_name)
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LOG.info("trying to create user {}...".format(new_user))
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self.api.register(
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{"type": "m.login.application_service", "username": new_user,}
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)
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except Exception as e:
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LOG.exception(e)
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# for each room we're aware of, post server chat inside. Eventually 1 room should equal 1 server
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for room in roomsync:
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# generate a unique transaction id based on the current time
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txn_id = str(int(time.time() * 1000))
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# attempt to join room
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LOG.info("trying to join room as user and as bridge manager")
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self.api._send(
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"POST",
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"/rooms/" + room + "/join",
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query_params={"user_id": user_id},
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headers={"Content-Type": "application/json"},
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)
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self.api._send(
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"POST",
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"/rooms/" + room + "/join",
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headers={"Content-Type": "application/json"},
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)
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# set our display name to something nice
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LOG.info("trying to set display name...")
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self.api._send(
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"PUT",
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"/profile/" + user_id + "/displayname/",
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content={"displayname": msg["user"]},
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query_params={"user_id": user_id},
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headers={"Content-Type": "application/json"},
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)
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# get our mc skin!!
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# backup: #avatar_url = "https://www.minecraftskinstealer.com/face.php?u="+msg['user']
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# only get this if the user hasn't updated in a long time
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try:
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LOG.info("Checking if we need to update avatar...")
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if (
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msg["user"] not in self.avatar_update_log.keys()
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or abs(self.avatar_update_log[msg["user"]] - time.time())
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> 180
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):
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self.avatar_update_log[msg["user"]] = time.time()
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avatar_url = self.get_mc_skin(msg["user"], user_id)
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if avatar_url:
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LOG.debug("avatar_url is " + avatar_url)
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self.api._send(
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"PUT",
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"/profile/" + user_id + "/avatar_url/",
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content={"avatar_url": avatar_url},
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query_params={"user_id": user_id},
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headers={"Content-Type": "application/json"},
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)
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except Exception as e:
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LOG.exception(e)
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# Not the end of the world if it fails, send the message now.
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# attempt to post in room
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LOG.info("Attempting to post in Room")
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self.api._send(
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"PUT",
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"/rooms/" + room + "/send/m.room.message/" + txn_id,
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content={"msgtype": "m.text", "body": msg["msg"]},
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query_params={"user_id": user_id},
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headers={"Content-Type": "application/json"},
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)
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def get_mc_skin(self, user, user_id):
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LOG.info("Getting Minecraft Avatar")
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from PIL import Image
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mojang_info = requests.get(
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"https://api.mojang.com/users/profiles/minecraft/" + user
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).json() # get uuid
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mojang_info = requests.get(
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"https://sessionserver.mojang.com/session/minecraft/profile/"
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+ mojang_info["id"]
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).json() # get more info from uuid
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mojang_info = json.loads(
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base64.b64decode(mojang_info["properties"][0]["value"])
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)
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mojang_url = mojang_info["textures"]["SKIN"]["url"]
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# r = requests.get(mojang_url, stream=True)
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# r.raw.decode_content = True # handle spurious Content-Encoding
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file = io.BytesIO(urllib.request.urlopen(mojang_url).read())
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im = Image.open(file)
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img_head = im.crop((8, 8, 16, 16))
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img_head = img_head.resize(
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(im.width * 8, im.height * 8), resample=PIL.Image.NEAREST
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) # Resize with nearest neighbor to get pixels
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image_buffer_head = io.BytesIO()
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img_head.save(image_buffer_head, "PNG")
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# compare to user's current id so we're not uploading the same pic twice
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# GET /_matrix/client/r0/profile/{userId}/avatar_url
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LOG.info("Getting Current Avatar URL")
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curr_url = self.api._send(
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"GET",
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"/profile/" + user_id + "/avatar_url/",
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query_params={"user_id": user_id},
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headers={"Content-Type": "application/json"},
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)
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upload = True
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if "avatar_url" in curr_url.keys():
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LOG.info("Checking Avatar...")
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file = io.BytesIO(
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urllib.request.urlopen(
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self.api.get_download_url(curr_url["avatar_url"])
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).read()
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)
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im = Image.open(file)
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image_buffer_curr = io.BytesIO()
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im.save(image_buffer_curr, "PNG")
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if (image_buffer_head.getvalue()) == (image_buffer_curr.getvalue()):
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LOG.debug("Image Same")
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upload = False
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if upload:
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# upload img
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# POST /_matrix/media/r0/upload
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LOG.debug("Returning updated avatar")
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LOG.debug(image_buffer_head)
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return self.api.media_upload(
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image_buffer_head.getvalue(), "image/png"
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)["content_uri"]
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else:
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return None
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USER_RE = re.compile("(?<=\@).*(?=\:)")
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@app.route("/transactions/<transaction>", methods=["PUT"])
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def on_receive_events(transaction):
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LOG.info("got event")
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events = flask.request.get_json()["events"]
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for event in events:
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LOG.info("User: %s Room: %s" % (event["user_id"], event["room_id"]))
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LOG.info("Event Type: %s" % event["type"])
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LOG.info("Content: %s" % event["content"])
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roomsync.add(event["room_id"])
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if (
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event["type"] == "m.room.message"
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and event["content"]["msgtype"] == "m.text"
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and event["user_id"].find("@mc_") == -1
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):
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m_user = USER_RE.search(event["user_id"]).group(0)
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m_cont = event["content"]["body"]
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# minecraft.msglist.insert(0, "/tellraw @a {\"text\":\"<" + m_user + "> " + m_cont + "\",\"insertion\":\"/tellraw @p %s\"}")
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return flask.jsonify({})
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@app.route("/rooms/<room>", methods=["GET"])
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def on_room(room):
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LOG.info("returning: " + str(room))
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return flask.jsonify({})
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BRIDGE_CFG_SKELETON = {
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"as_token": "",
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"server_name": "",
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"bridge_mcdata_port": -1,
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"bridge_matrixapi_port": -1,
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}
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WRAPPER_CFG_SKELETON = {
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"server_name": "",
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"wrapper_mcdata_port": -1,
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}
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def make_config(configfile, server=True):
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if not glob.glob(configfile):
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with open(configfile, "w") as outfile:
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if server:
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json.dump(BRIDGE_CFG_SKELETON, outfile)
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else:
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json.dump(WRAPPER_CFG_SKELETON, outfile)
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LOG.error("Please edit {0} and then run again!".format(configfile))
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sys.exit(0)
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else:
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with open(configfile) as config:
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read_config = json.load(config)
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return read_config
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def main():
|
||||
logging.basicConfig(level=logging.DEBUG)
|
||||
|
||||
parser = argparse.ArgumentParser()
|
||||
mode_group = parser.add_mutually_exclusive_group(required=True)
|
||||
mode_group.add_argument(
|
||||
"--minecraft_wrapper",
|
||||
dest="mode",
|
||||
action="store_const",
|
||||
const="wrapper",
|
||||
help="Run in Minecraft server wrapper mode",
|
||||
)
|
||||
mode_group.add_argument(
|
||||
"--matrix_bridge",
|
||||
dest="mode",
|
||||
action="store_const",
|
||||
const="bridge",
|
||||
help="Run in Matrix Appservice mode",
|
||||
)
|
||||
parser.add_argument("command", nargs=argparse.REMAINDER)
|
||||
args = parser.parse_args()
|
||||
|
||||
if args.mode == "wrapper":
|
||||
LOG.info("Running Minecraft Server Wrapper Mode")
|
||||
config = make_config("wrapper.json", server=False)
|
||||
ip_addr_info = socket.gethostbyname_ex(config["server_name"])
|
||||
minecraft = MinecraftWrapper(
|
||||
args.command,
|
||||
host=ip_addr_info[2][0],
|
||||
port=config["wrapper_mcdata_port"],
|
||||
)
|
||||
else:
|
||||
LOG.info("Running Minecraft Matrix Bridge Mode")
|
||||
config = make_config("server.json", server=True)
|
||||
minecraft = MinecraftServerBridge(
|
||||
minecraft_bind_host="0.0.0.0",
|
||||
minecraft_bind_port=config["bridge_mcdata_port"],
|
||||
matrix_bind_port=config["bridge_matrixapi_port"],
|
||||
appservice_token=config["as_token"],
|
||||
server_name=config["server_name"],
|
||||
)
|
||||
LOG.info("All Threads Running")
|
||||
while not minecraft.exit:
|
||||
time.sleep(1)
|
||||
LOG.info("Calling exit() in main thread...")
|
||||
sys.exit()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
|
||||
# vim: set expandtab sw=4 ts=4 softtabstop=4:
|
|
@ -11,6 +11,7 @@ import urllib
|
|||
|
||||
from matrix_client.api import MatrixHttpApi
|
||||
import PIL
|
||||
|
||||
import requests
|
||||
import flask
|
||||
|
||||
|
@ -27,6 +28,7 @@ roomsync = set()
|
|||
|
||||
@app.route("/transactions/<transaction>", methods=["PUT"])
|
||||
def on_receive_events(transaction):
|
||||
global global_msg_queue
|
||||
LOG.info("got event")
|
||||
events = flask.request.get_json()["events"]
|
||||
for event in events:
|
||||
|
@ -50,6 +52,8 @@ def on_receive_events(transaction):
|
|||
m_user, m_cont
|
||||
),
|
||||
})
|
||||
else:
|
||||
LOG.warning("No message queue available")
|
||||
|
||||
return flask.jsonify({})
|
||||
|
||||
|
|
Loading…
Reference in New Issue