big refactor, test message queue
This commit is contained in:
parent
4916559995
commit
42ae40c0cd
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@ -12,3 +12,4 @@ test/
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world/
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*.swp
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env/
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__pycache__/
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@ -0,0 +1,220 @@
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import enum
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import logging
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import json
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import queue
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import select
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import socket
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import struct
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import time
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import threading
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from typing import Any, Callable, Dict, Optional, TypeVar
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LOG = logging.getLogger(__name__)
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class ProtocolError(Exception):
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"""Error thrown when the SocketWrapper protocol is violated."""
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T = TypeVar("T")
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def _try_with_backoff(fn: Callable, error_callback: Callable) -> socket.socket:
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backoff = 1
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while True:
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try:
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return fn()
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except Exception as e:
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if error_callback(e):
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LOG.exception(e)
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LOG.warning("Trying again in {} seconds".format(backoff))
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time.sleep(backoff)
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backoff *= 2
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else:
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raise e
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else:
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break
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def socket_create_server(addr):
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# socket.create_server doesn't exist until python 3.8 :(
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soc = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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soc.bind(addr)
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return soc
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class SocketWrapper:
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"""Wraps a network socket with simpler connection, send, and receive logic.
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Both ends of the connection must be using a SocketWrapper compatible
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protocol. The protocol is as follows:
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Messages are utf-8 encoded strings prefixed by their length as a 4-byte
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big-endian integer. Example: 00 00 00 06 h e l l o \n.
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"""
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def __init__(self, host: str, port: int):
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self.host = host
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self.port = port
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self.soc = None
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def connect(self):
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LOG.debug("Connecting to {}:{}".format(self.host, self.port))
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self.soc = _try_with_backoff(
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lambda: socket.create_connection((self.host, self.port)),
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lambda e: e is OSError and e.errno == 111
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)
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LOG.info("Socket Connected")
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def bind(self):
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LOG.info("Server Binding to {}:{}".format(self.host, self.port))
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self.soc = _try_with_backoff(
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lambda: socket_create_server((self.host, self.port)),
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lambda e: e is OSError and e.errno == 98
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)
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LOG.info("Server Bound")
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def accept(self):
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self.bind()
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self.soc.listen(1)
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LOG.info("Server listen to host")
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client_soc, addr = self.soc.accept()
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self.soc.close()
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self.soc = client_soc
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self.soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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# self.soc.send(b"\0\0\0\0")
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LOG.info("Server accepted connection: {}".format(addr))
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def _write_int(self, integer):
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integer_buf = struct.pack(">i", integer)
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self._write(integer_buf)
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def _write(self, data: bytes):
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if self.soc is None:
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raise RuntimeError("Must call connect or accept before writing")
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data_len = len(data)
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offset = 0
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while offset != data_len:
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offset += self.soc.send(data[offset:])
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def send(self, message: str):
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_, writable, _ = select.select([], [self.soc], [], 1)
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if writable == []:
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# TODO Try to reacquire
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raise RuntimeError("Unable to write to socket")
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payload = message.encode("utf-8")
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self._write_int(len(payload))
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self._write(payload)
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LOG.debug("sent {} bytes".format(len(payload)))
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def _read(self, size) -> Optional[bytes]:
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data = b""
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while len(data) != size:
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newdata = self.soc.recv(size - len(data))
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if len(newdata) == 0:
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# Orderly shutdown, or 0 bytes requested to read
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return data
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data = data + newdata
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return data
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def _read_int(self) -> Optional[int]:
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int_size = struct.calcsize(">i")
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intbuf = self._read(int_size)
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if len(intbuf) == 0:
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return None
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return struct.unpack(">i", intbuf)[0]
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def receive(self) -> Optional[str]:
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if self.soc is None:
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raise RuntimeError("Must call connect or accept before writing")
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readable, _, _ = select.select([self.soc], [], [], 1)
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if readable == []:
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return None
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message_size = self._read_int()
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if message_size is None:
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# socket closed
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return None
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data = self._read(message_size)
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return data.decode("utf-8") if data is not None else None
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def close(self):
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self.soc.close()
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class Side(enum.Enum):
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CLIENT = enum.auto()
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SERVER = enum.auto()
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class MessageQueue:
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"""A bidirectional queue of JSON messages over a network socket.
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Asynchronously sends and receives messages until closed. Consume messages
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with iteration and enqueue messages with add().
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"""
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def __init__(self, host: str, port: int, side: Side):
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self.inbox: queue.Queue[str] = queue.Queue()
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self.outbox: queue.Queue[str] = queue.Queue()
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self.closed = False
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self.process_worker = threading.Thread(
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target=(
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process_messages_client if side == Side.CLIENT
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else process_messages_server
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),
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args=(SocketWrapper(host, port), self),
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daemon=True,
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name="MessageQueue/" + str(side)
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)
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self.process_worker.start()
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def add(self, message: Dict[str, Any]):
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self.outbox.put(json.dumps(message))
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def __iter__(self):
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return self
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def __next__(self):
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return json.loads(self.inbox.get())
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def close(self):
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self.closed = True
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self.process_worker.join()
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def process_messages_client(socket: SocketWrapper, queue: MessageQueue):
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log = LOG.getChild("client.worker")
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while not queue.closed:
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try:
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socket.connect()
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while not queue.closed:
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message = socket.receive()
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if message is not None:
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queue.inbox.put(message)
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while not queue.outbox.empty():
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log.debug("Sending outbox item")
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socket.send(queue.outbox.get(block=False))
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except Exception as e:
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LOG.exception(e)
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finally:
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socket.close()
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def process_messages_server(socket: SocketWrapper, queue: MessageQueue):
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log = LOG.getChild("server.worker")
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while not queue.closed:
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try:
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socket.accept()
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while not queue.closed:
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message = socket.receive()
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if message is not None:
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queue.inbox.put(message)
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while not queue.outbox.empty():
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log.debug("Sending outbox item")
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socket.send(queue.outbox.get(block=False))
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except Exception as e:
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LOG.exception(e)
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finally:
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socket.close()
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@ -0,0 +1,47 @@
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import logging
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import random
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import threading
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import unittest
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import message_queue
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class MessageQueueTest(unittest.TestCase):
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def setUp(self):
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logging.basicConfig(level=logging.DEBUG)
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def test_message_queue(self):
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port = random.randint(10000, 65535)
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server_queue = message_queue.MessageQueue(
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host="localhost",
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port=port,
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side=message_queue.Side.SERVER
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)
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client_queue = message_queue.MessageQueue(
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host="localhost",
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port=port,
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side=message_queue.Side.CLIENT
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)
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# Worker threads + main thread
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self.assertEqual(threading.active_count(), 3)
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# Test sending server -> client
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expected_message = {"hello": "client", "from": "server"}
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server_queue.add(expected_message)
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received_message = next(client_queue)
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self.assertEqual(expected_message, received_message)
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# Test sending client-> server
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expected_message = {"hello": "server", "from": "client"}
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client_queue.add(expected_message)
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received_message = next(server_queue)
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self.assertEqual(expected_message, received_message)
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server_queue.close()
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client_queue.close()
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self.assertEqual(threading.active_count(), 1)
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if __name__ == "__main__":
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unittest.main()
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@ -0,0 +1,244 @@
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import argparse
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import base64
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import io
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import json
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import logging
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import re
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import threading
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import time
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from typing import Dict
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import urllib
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from matrix_client.api import MatrixHttpApi
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import PIL
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import requests
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import flask
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import message_queue
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LOG = logging.getLogger(__name__)
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USER_RE = re.compile(r"(?<=\@).*(?=\:)")
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app = flask.Flask(__name__)
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roomsync = set()
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@app.route("/transactions/<transaction>", methods=["PUT"])
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def on_receive_events(transaction):
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LOG.info("got event")
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events = flask.request.get_json()["events"]
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for event in events:
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LOG.info("User: %s Room: %s" % (event["user_id"], event["room_id"]))
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LOG.info("Event Type: %s" % event["type"])
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LOG.info("Content: %s" % event["content"])
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roomsync.add(event["room_id"])
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if (
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event["type"] == "m.room.message"
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and event["content"]["msgtype"] == "m.text"
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and event["user_id"].find("@mc_") == -1
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):
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m_user = USER_RE.search(event["user_id"]).group(0)
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m_cont = event["content"]["body"]
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m_user, m_cont
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# minecraft.msglist.insert(0, "/tellraw @a {\"text\":\"<" + m_user + "> " + m_cont + "\",\"insertion\":\"/tellraw @p %s\"}")
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return flask.jsonify({})
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@app.route("/rooms/<room>", methods=["GET"])
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def on_room(room):
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LOG.info("returning: " + str(room))
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return flask.jsonify({})
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class Appservice:
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def __init__(self, appservice_token: str, matrix_server_name: str):
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self.api = MatrixHttpApi(
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"http://localhost:8008", token=appservice_token
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)
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self.avatar_update_log: Dict[str, float] = {}
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self.matrix_server_name = matrix_server_name
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def process_message(self, msg):
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# for msg, create user and post as user
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# add minecraft user to minecraft channel, if this fails, no big deal
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try:
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new_user = "mc_" + msg["user"]
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user_id = "@{}:{}".format(new_user, self.matrix_server_name)
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LOG.info("trying to create user {}...".format(new_user))
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self.api.register(
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{"type": "m.login.application_service", "username": new_user}
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)
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except Exception as e:
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LOG.exception(e)
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# for each room we're aware of, post server chat inside. Eventually 1 room should equal 1 server
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for room in roomsync:
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# generate a unique transaction id based on the current time
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txn_id = str(int(time.time() * 1000))
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# attempt to join room
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LOG.info("trying to join room as user and as bridge manager")
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self.api._send(
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"POST",
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"/rooms/" + room + "/join",
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query_params={"user_id": user_id},
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headers={"Content-Type": "application/json"},
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)
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self.api._send(
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"POST",
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"/rooms/" + room + "/join",
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headers={"Content-Type": "application/json"},
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)
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# set our display name to something nice
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LOG.info("trying to set display name...")
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self.api._send(
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"PUT",
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"/profile/" + user_id + "/displayname/",
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content={"displayname": msg["user"]},
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query_params={"user_id": user_id},
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headers={"Content-Type": "application/json"},
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)
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# get our mc skin!!
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# backup: #avatar_url = "https://www.minecraftskinstealer.com/face.php?u="+msg['user']
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# only get this if the user hasn't updated in a long time
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try:
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LOG.info("Checking if we need to update avatar...")
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if (
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msg["user"] not in self.avatar_update_log.keys()
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or abs(self.avatar_update_log[msg["user"]] - time.time())
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> 180
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):
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self.avatar_update_log[msg["user"]] = time.time()
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avatar_url = self.get_mc_skin(msg["user"], user_id)
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if avatar_url:
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LOG.debug("avatar_url is " + avatar_url)
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self.api._send(
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"PUT",
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"/profile/" + user_id + "/avatar_url/",
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content={"avatar_url": avatar_url},
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query_params={"user_id": user_id},
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headers={"Content-Type": "application/json"},
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)
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except Exception as e:
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LOG.exception(e)
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# Not the end of the world if it fails, send the message now.
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# attempt to post in room
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LOG.info("Attempting to post in Room")
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self.api._send(
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"PUT",
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"/rooms/" + room + "/send/m.room.message/" + txn_id,
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content={"msgtype": "m.text", "body": msg["msg"]},
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query_params={"user_id": user_id},
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headers={"Content-Type": "application/json"},
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)
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def get_mc_skin(self, user, user_id):
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LOG.info("Getting Minecraft Avatar")
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mojang_info = requests.get(
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"https://api.mojang.com/users/profiles/minecraft/" + user
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).json() # get uuid
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mojang_info = requests.get(
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"https://sessionserver.mojang.com/session/minecraft/profile/"
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+ mojang_info["id"]
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).json() # get more info from uuid
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mojang_info = json.loads(
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base64.b64decode(mojang_info["properties"][0]["value"])
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)
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mojang_url = mojang_info["textures"]["SKIN"]["url"]
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# r = requests.get(mojang_url, stream=True)
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# r.raw.decode_content = True # handle spurious Content-Encoding
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file = io.BytesIO(urllib.request.urlopen(mojang_url).read())
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im = PIL.Image.open(file)
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img_head = im.crop((8, 8, 16, 16))
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img_head = img_head.resize(
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(im.width * 8, im.height * 8), resample=PIL.Image.NEAREST
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) # Resize with nearest neighbor to get pixels
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image_buffer_head = io.BytesIO()
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img_head.save(image_buffer_head, "PNG")
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# compare to user's current id so we're not uploading the same pic twice
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# GET /_matrix/client/r0/profile/{userId}/avatar_url
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LOG.info("Getting Current Avatar URL")
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curr_url = self.api._send(
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"GET",
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"/profile/" + user_id + "/avatar_url/",
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query_params={"user_id": user_id},
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headers={"Content-Type": "application/json"},
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)
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upload = True
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if "avatar_url" in curr_url.keys():
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LOG.info("Checking Avatar...")
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file = io.BytesIO(
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urllib.request.urlopen(
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self.api.get_download_url(curr_url["avatar_url"])
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).read()
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)
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im = PIL.Image.open(file)
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image_buffer_curr = io.BytesIO()
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im.save(image_buffer_curr, "PNG")
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if (image_buffer_head.getvalue()) == (image_buffer_curr.getvalue()):
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LOG.debug("Image Same")
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upload = False
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if upload:
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# upload img
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# POST /_matrix/media/r0/upload
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LOG.debug("Returning updated avatar")
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LOG.debug(image_buffer_head)
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return self.api.media_upload(
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image_buffer_head.getvalue(), "image/png"
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)["content_uri"]
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else:
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return None
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def receive_messages(
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appservice: Appservice, msg_queue: message_queue.MessageQueue
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):
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for message in msg_queue:
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appservice.process_message(message)
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def main():
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logging.basicConfig(level=logging.DEBUG)
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parser = argparse.ArgumentParser()
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parser.add_argument("--matrix_server_name", required=True)
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parser.add_argument("--appservice_token", required=True)
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parser.add_argument("--matrix_api_port", type=int, default=5000)
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parser.add_argument("--minecraft_wrapper_port", type=int, default=5001)
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args = parser.parse_args()
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LOG.info("Running Minecraft Matrix Bridge")
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appservice = Appservice(
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appservice_token=args.appservice_token,
|
||||
matrix_server_name=args.matrix_server_name,
|
||||
)
|
||||
queue = message_queue.MessageQueue(
|
||||
host="0.0.0.0",
|
||||
port=args.minecraft_wrapper_port,
|
||||
side=message_queue.Side.SERVER,
|
||||
)
|
||||
flask_thread = threading.Thread(
|
||||
target=app.run,
|
||||
kwargs={"port": args.matrix_api_port},
|
||||
daemon=True,
|
||||
)
|
||||
receive_worker = threading.Thread(
|
||||
target=receive_messages,
|
||||
args=(appservice, queue),
|
||||
daemon=True,
|
||||
)
|
||||
flask_thread.start()
|
||||
receive_worker.start()
|
||||
LOG.info("All threads created")
|
||||
receive_worker.join()
|
||||
flask_thread.join()
|
||||
queue.close()
|
||||
LOG.info("All threads terminated")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
|
@ -0,0 +1,103 @@
|
|||
import argparse
|
||||
import logging
|
||||
import re
|
||||
import subprocess
|
||||
import threading
|
||||
from typing import List
|
||||
|
||||
import message_queue
|
||||
|
||||
|
||||
LOG = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class ProcessWrapper:
|
||||
"""Iterator that spawns a process and yields lines from its stdout."""
|
||||
|
||||
def __init__(self, command: List[str], queue: message_queue.MessageQueue):
|
||||
self.proc = subprocess.Popen(
|
||||
" ".join(command),
|
||||
shell=True,
|
||||
stdout=subprocess.PIPE,
|
||||
stdin=subprocess.PIPE,
|
||||
universal_newlines=True,
|
||||
)
|
||||
|
||||
def __iter__(self):
|
||||
return iter(self.proc.stdout.readline, "")
|
||||
|
||||
def send(self, msg):
|
||||
self.proc.stdin.write(msg)
|
||||
|
||||
def wait(self):
|
||||
return self.proc.wait()
|
||||
|
||||
|
||||
def send_process_output(
|
||||
process: ProcessWrapper, msg_queue: message_queue.MessageQueue
|
||||
):
|
||||
# "[07:36:28] [Server thread/INFO] [minecraft/DedicatedServer]: <khr_> test"
|
||||
prog = re.compile(r"\[.*\] \[(.*)\] \[(.*)\]: <(.*)> (.*)")
|
||||
for line in process:
|
||||
LOG.info(line.rstrip("\n"))
|
||||
result = prog.search(line)
|
||||
if result:
|
||||
LOG.info("user: {} msg: {}".format(
|
||||
result.group(3),
|
||||
result.group(4).rstrip("\n"),
|
||||
))
|
||||
msg_queue.add(
|
||||
{
|
||||
"user": result.group(3),
|
||||
"msg": result.group(4).rstrip("\n"),
|
||||
},
|
||||
)
|
||||
|
||||
|
||||
def relay_queue_input(
|
||||
process: ProcessWrapper, msg_queue: message_queue.MessageQueue
|
||||
):
|
||||
for message in msg_queue:
|
||||
if "command" in message:
|
||||
process.send(message["command"])
|
||||
else:
|
||||
LOG.debug(message)
|
||||
|
||||
|
||||
def main():
|
||||
logging.basicConfig(level=logging.DEBUG)
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument("--matrix_server")
|
||||
parser.add_argument("--matrix_server_port", type=int, default=5001)
|
||||
parser.add_argument("command", nargs=argparse.REMAINDER)
|
||||
args = parser.parse_args()
|
||||
|
||||
LOG.info("Running Minecraft Server Wrapper")
|
||||
wrapper = ProcessWrapper(args.command)
|
||||
queue = message_queue.MessageQueue(
|
||||
host=args.matrix_server,
|
||||
port=args.matrix_server_port,
|
||||
side=message_queue.Side.CLIENT,
|
||||
)
|
||||
send_worker = threading.Thread(
|
||||
target=send_process_output,
|
||||
args=(wrapper, queue),
|
||||
daemon=True,
|
||||
)
|
||||
receive_worker = threading.Thread(
|
||||
target=relay_queue_input,
|
||||
args=(wrapper, queue),
|
||||
daemon=True,
|
||||
)
|
||||
send_worker.start()
|
||||
receive_worker.start()
|
||||
LOG.info("All threads created")
|
||||
send_worker.join()
|
||||
receive_worker.join()
|
||||
queue.close()
|
||||
LOG.info("All threads terminated")
|
||||
return wrapper.wait()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
Loading…
Reference in New Issue