Robbie Antenesse
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f20065727f
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Added a title screen!
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2016-04-16 23:35:04 -06:00 |
Robbie Antenesse
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02285f1d8e
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EVERYBODY MAKE SOME NOISE
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2016-04-16 15:43:39 -06:00 |
Robbie Antenesse
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69888da3c6
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Everything having to do with sickness and healing. Plus some unnecessary spaces on the Title screen.
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2016-04-15 23:15:38 -06:00 |
Robbie Antenesse
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55ce2e7c1f
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Fixed island generation!
My while statements were looping forever because the ranges were too big!
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2016-04-15 15:10:24 -06:00 |
Robbie Antenesse
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34de633ef3
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Made edits to try to make island generation better. It crashes on load a lot on Ubuntu Chrome for some reason. No clue why.
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2016-04-14 23:01:05 -06:00 |
Robbie Antenesse
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eecc18e330
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Sort of started working on Title Screen.
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2016-04-14 17:48:18 -06:00 |
Robbie Antenesse
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b4c0204657
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Added Day/Night Cycle with fancy a sine wave! Economy updates each morning.
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2016-04-14 17:11:55 -06:00 |
Robbie Antenesse
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d45246b3d5
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Resized the ocean. Added map! Updated trade so you can't haggle forever. Each island knows when it's been haggled.
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2016-04-14 17:09:57 -06:00 |
Robbie Antenesse
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d86b36883d
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Procedurally generate islands and update economy on a timer.
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2016-04-14 15:02:12 -06:00 |
Robbie Antenesse
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f8e2fa3cb9
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Added checks to make sure objects exist before trying to reference them.
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2016-04-14 15:01:18 -06:00 |
Robbie Antenesse
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de7f4d5bcb
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Made oceanRoom generate 5 islands at the start.
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2016-04-13 23:20:11 -06:00 |
Robbie Antenesse
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470bac1997
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Eliminate the concept of a tradeRoom.
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2016-04-13 16:48:32 -06:00 |
Robbie Antenesse
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d8cb0151d8
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Replaced every instance of OS.S.pixelScale with pixel() to make life easier.
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2016-04-12 18:14:09 -06:00 |
Robbie Antenesse
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4cee4c49b6
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Started work on Trade interaction.
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2016-04-12 10:02:27 -06:00 |
Robbie Antenesse
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1e2638c1f0
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Little bit of work on Trade screen.
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2016-04-11 22:47:01 -06:00 |
Robbie Antenesse
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4f58ea6ba4
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Started work on Trade room. Found a bug with background color not changing when rooms change!
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2016-04-11 18:06:06 -06:00 |
Robbie Antenesse
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1f24b91a28
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Built out Inventory GUI, moved some things around to where they made more sense, altered how Cargo is managed.
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2016-04-11 16:22:56 -06:00 |
Robbie Antenesse
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bfcb459d74
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Added energy consumption and display, updated Ship prefab to use the new Oversimplified.GameObject.SimpleMove() to stop if crashed.
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2016-04-07 18:20:23 -06:00 |
Robbie Antenesse
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052e58fb4f
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Fixed some island stuff (All GameObjects MUST HAVE at least 1 animation) and took a screenshot.
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2016-04-07 13:19:22 -06:00 |
Robbie Antenesse
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3719e69ba3
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Added seamless transitions on the map, shrank Ocean room to allow making an in-game map.
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2016-04-07 12:26:36 -06:00 |
Robbie Antenesse
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f7adca5a79
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Added pixel text writing to start.js and 4x4 and 5x6 alphabets. Added test to rooms/oceanRoom.js.
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2016-04-06 14:52:02 -06:00 |
Robbie Antenesse
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b46fcf8d0f
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Restructured Oversimplified.Settings for better readability in code, added preventRightClick option defaulted to true, moved Oversimplified.SetCamera() out of the Oversimplified.Settings namespace because that just makes more sense, fixed SetCamera() references accordingly.
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2016-04-06 14:36:51 -06:00 |
Robbie Antenesse
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e03607b581
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Finished ocean & wave particles. Added animated screenshot.
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2016-04-06 08:01:52 -06:00 |
Robbie Antenesse
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b0fe830343
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Fix Camera borders in Ocean room.
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2016-04-05 18:05:08 -06:00 |
Robbie Antenesse
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096ce49334
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Updated Ocean prefab and got things set up.
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2016-04-05 17:33:38 -06:00 |
Robbie Antenesse
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9b6bc0f07d
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Initial commit, no data is really correct.
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2016-04-04 17:10:40 -06:00 |