Commit Graph

10 Commits

Author SHA1 Message Date
Robbie Antenesse 1f24b91a28 Built out Inventory GUI, moved some things around to where they made more sense, altered how Cargo is managed. 2016-04-11 16:22:56 -06:00
Robbie Antenesse bfcb459d74 Added energy consumption and display, updated Ship prefab to use the new Oversimplified.GameObject.SimpleMove() to stop if crashed. 2016-04-07 18:20:23 -06:00
Robbie Antenesse 052e58fb4f Fixed some island stuff (All GameObjects MUST HAVE at least 1 animation) and took a screenshot. 2016-04-07 13:19:22 -06:00
Robbie Antenesse 3719e69ba3 Added seamless transitions on the map, shrank Ocean room to allow making an in-game map. 2016-04-07 12:26:36 -06:00
Robbie Antenesse f7adca5a79 Added pixel text writing to start.js and 4x4 and 5x6 alphabets. Added test to rooms/oceanRoom.js. 2016-04-06 14:52:02 -06:00
Robbie Antenesse b46fcf8d0f Restructured Oversimplified.Settings for better readability in code, added preventRightClick option defaulted to true, moved Oversimplified.SetCamera() out of the Oversimplified.Settings namespace because that just makes more sense, fixed SetCamera() references accordingly. 2016-04-06 14:36:51 -06:00
Robbie Antenesse e03607b581 Finished ocean & wave particles. Added animated screenshot. 2016-04-06 08:01:52 -06:00
Robbie Antenesse b0fe830343 Fix Camera borders in Ocean room. 2016-04-05 18:05:08 -06:00
Robbie Antenesse 096ce49334 Updated Ocean prefab and got things set up. 2016-04-05 17:33:38 -06:00
Robbie Antenesse 9b6bc0f07d Initial commit, no data is really correct. 2016-04-04 17:10:40 -06:00