1034 lines
28 KiB
C
1034 lines
28 KiB
C
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#include <stdio.h>
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#include <string.h>
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#include <stdint.h>
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#include "common.h"
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#include "libretro.h"
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#include "libretro_core_options.h"
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#include "memmap.h"
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#include "gba_memory.h"
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#include "gba_cc_lut.h"
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#if defined(VITA) && defined(HAVE_DYNAREC)
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#include <psp2/kernel/sysmem.h>
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static int translation_caches_inited = 0;
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static inline int align(int x, int n) {
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return (((x >> n) + 1) << n );
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}
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#define FOUR_KB_ALIGN(x) align(x, 12)
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#define MB_ALIGN(x) align(x, 20)
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int _newlib_vm_size_user = ROM_TRANSLATION_CACHE_SIZE +
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RAM_TRANSLATION_CACHE_SIZE;
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int getVMBlock();
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#endif
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#if defined(_3DS)
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void* linearMemAlign(size_t size, size_t alignment);
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void linearFree(void* mem);
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#if defined(HAVE_DYNAREC)
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#include <malloc.h>
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#include "3ds/3ds_utils.h"
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#define MEMOP_PROT 6
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#define MEMOP_MAP 4
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#define MEMOP_UNMAP 5
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int32_t svcDuplicateHandle(uint32_t* out, uint32_t original);
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int32_t svcCloseHandle(uint32_t handle);
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int32_t svcControlProcessMemory(uint32_t process, void* addr0, void* addr1, uint32_t size, uint32_t type, uint32_t perm);
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static int translation_caches_inited = 0;
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#endif
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#endif
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#ifndef MAX_PATH
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#define MAX_PATH (512)
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#endif
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// 59.72750057 hz
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#define GBA_FPS ((float) GBC_BASE_RATE) / (308 * 228 * 4)
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/* Maximum number of consecutive frames that
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* can be skipped */
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#define FRAMESKIP_MAX 30
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u32 skip_next_frame = 0;
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static frameskip_type current_frameskip_type = no_frameskip;
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static u32 frameskip_threshold = 0;
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static u32 frameskip_interval = 0;
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static u32 frameskip_counter = 0;
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static bool audio_buff_active = false;
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static unsigned audio_buff_occupancy = 0;
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static bool audio_buff_underrun = false;
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static unsigned audio_latency = 0;
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static bool update_audio_latency = false;
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static retro_log_printf_t log_cb;
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static retro_video_refresh_t video_cb;
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static retro_input_poll_t input_poll_cb;
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static retro_environment_t environ_cb;
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struct retro_perf_callback perf_cb;
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int dynarec_enable;
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int use_libretro_save_method = 0;
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u32 idle_loop_target_pc = 0xFFFFFFFF;
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u32 iwram_stack_optimize = 1;
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u32 translation_gate_target_pc[MAX_TRANSLATION_GATES];
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u32 translation_gate_targets = 0;
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static u16 *gba_screen_pixels_prev = NULL;
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static u16 *gba_processed_pixels = NULL;
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static void (*video_post_process)(void) = NULL;
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static bool post_process_cc = false;
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static bool post_process_mix = false;
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#if defined(PSP)
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static uint32_t next_pow2(uint32_t v)
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{
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v--;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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v++;
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return v;
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}
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#endif
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static void error_msg(const char* text)
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{
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if (log_cb)
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log_cb(RETRO_LOG_ERROR, "[gpSP]: %s\n", text);
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}
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static void info_msg(const char* text)
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{
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if (log_cb)
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log_cb(RETRO_LOG_INFO, "[gpSP]: %s\n", text);
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}
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/* Frameskip START */
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static void audio_buff_status_cb(
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bool active, unsigned occupancy, bool underrun_likely)
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{
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audio_buff_active = active;
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audio_buff_occupancy = occupancy;
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audio_buff_underrun = underrun_likely;
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}
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static void init_frameskip(void)
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{
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if (current_frameskip_type == no_frameskip)
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{
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environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
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audio_latency = 0;
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}
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else
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{
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bool calculate_audio_latency = true;
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if (current_frameskip_type == fixed_interval_frameskip)
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environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
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else
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{
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struct retro_audio_buffer_status_callback buff_status_cb;
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buff_status_cb.callback = audio_buff_status_cb;
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if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, &buff_status_cb))
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{
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error_msg("Frameskip disabled - frontend does not support audio buffer status monitoring");
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audio_buff_active = false;
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audio_buff_occupancy = 0;
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audio_buff_underrun = false;
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audio_latency = 0;
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calculate_audio_latency = false;
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}
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}
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if (calculate_audio_latency)
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{
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/* Frameskip is enabled - increase frontend
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* audio latency to minimise potential
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* buffer underruns */
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float frame_time_msec = 1000.0f / ((float) GBA_FPS);
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/* Set latency to 6x current frame time... */
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audio_latency = (unsigned)((6.0f * frame_time_msec) + 0.5f);
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/* ...then round up to nearest multiple of 32 */
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audio_latency = (audio_latency + 0x1F) & ~0x1F;
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}
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}
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update_audio_latency = true;
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frameskip_counter = 0;
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}
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/* Frameskip END */
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/* Video post processing START */
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/* Note: This code is intentionally W.E.T.
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* (Write Everything Twice). These functions
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* are performance critical, and we cannot
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* afford to do unnecessary comparisons/switches
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* inside the inner for loops */
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static void video_post_process_cc(void)
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{
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uint16_t *src = gba_screen_pixels;
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uint16_t *dst = gba_processed_pixels;
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size_t x, y;
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for (y = 0; y < GBA_SCREEN_HEIGHT; y++)
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{
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for (x = 0; x < GBA_SCREEN_PITCH; x++)
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{
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u16 src_color = *(src + x);
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/* Convert colour to RGB555 and perform lookup */
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*(dst + x) = *(gba_cc_lut + (((src_color & 0xFFC0) >> 1) | (src_color & 0x1F)));
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}
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src += GBA_SCREEN_PITCH;
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dst += GBA_SCREEN_PITCH;
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}
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}
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static void video_post_process_mix(void)
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{
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uint16_t *src_curr = gba_screen_pixels;
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uint16_t *src_prev = gba_screen_pixels_prev;
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uint16_t *dst = gba_processed_pixels;
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size_t x, y;
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for (y = 0; y < GBA_SCREEN_HEIGHT; y++)
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{
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for (x = 0; x < GBA_SCREEN_PITCH; x++)
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{
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/* Get colours from current + previous frames (RGB565) */
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uint16_t rgb_curr = *(src_curr + x);
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uint16_t rgb_prev = *(src_prev + x);
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/* Store colours for next frame */
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*(src_prev + x) = rgb_curr;
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/* Mix colours
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* > "Mixing Packed RGB Pixels Efficiently"
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* http://blargg.8bitalley.com/info/rgb_mixing.html */
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*(dst + x) = (rgb_curr + rgb_prev + ((rgb_curr ^ rgb_prev) & 0x821)) >> 1;
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}
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src_curr += GBA_SCREEN_PITCH;
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src_prev += GBA_SCREEN_PITCH;
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dst += GBA_SCREEN_PITCH;
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}
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}
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static void video_post_process_cc_mix(void)
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{
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uint16_t *src_curr = gba_screen_pixels;
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uint16_t *src_prev = gba_screen_pixels_prev;
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uint16_t *dst = gba_processed_pixels;
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size_t x, y;
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for (y = 0; y < GBA_SCREEN_HEIGHT; y++)
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{
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for (x = 0; x < GBA_SCREEN_PITCH; x++)
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{
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/* Get colours from current + previous frames (RGB565) */
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uint16_t rgb_curr = *(src_curr + x);
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uint16_t rgb_prev = *(src_prev + x);
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/* Store colours for next frame */
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*(src_prev + x) = rgb_curr;
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/* Mix colours
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* > "Mixing Packed RGB Pixels Efficiently"
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* http://blargg.8bitalley.com/info/rgb_mixing.html */
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uint16_t rgb_mix = (rgb_curr + rgb_prev + ((rgb_curr ^ rgb_prev) & 0x821)) >> 1;
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/* Convert colour to RGB555 and perform lookup */
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*(dst + x) = *(gba_cc_lut + (((rgb_mix & 0xFFC0) >> 1) | (rgb_mix & 0x1F)));
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}
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src_curr += GBA_SCREEN_PITCH;
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src_prev += GBA_SCREEN_PITCH;
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dst += GBA_SCREEN_PITCH;
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}
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}
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static void init_post_processing(void)
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{
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size_t buf_size = GBA_SCREEN_PITCH * GBA_SCREEN_HEIGHT * sizeof(u16);
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video_post_process = NULL;
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/* If post processing is disabled, return
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* immediately */
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if (!post_process_cc && !post_process_mix)
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return;
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/* Initialise output buffer, if required */
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if (!gba_processed_pixels &&
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(post_process_cc || post_process_mix))
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{
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#ifdef _3DS
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gba_processed_pixels = (u16*)linearMemAlign(buf_size, 128);
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#else
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gba_processed_pixels = (u16*)malloc(buf_size);
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#endif
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if (!gba_processed_pixels)
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return;
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memset(gba_processed_pixels, 0xFFFF, buf_size);
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}
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/* Initialise 'history' buffer, if required */
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if (!gba_screen_pixels_prev &&
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post_process_mix)
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{
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gba_screen_pixels_prev = (u16*)malloc(buf_size);
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if (!gba_screen_pixels_prev)
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return;
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memset(gba_screen_pixels_prev, 0xFFFF, buf_size);
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}
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/* Assign post processing function */
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if (post_process_cc && post_process_mix)
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video_post_process = video_post_process_cc_mix;
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else if (post_process_cc)
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video_post_process = video_post_process_cc;
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else if (post_process_mix)
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video_post_process = video_post_process_mix;
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}
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/* Video post processing END */
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static void video_run(void)
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{
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u16 *gba_screen_pixels_buf = gba_screen_pixels;
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if (skip_next_frame)
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{
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video_cb(NULL, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT,
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GBA_SCREEN_PITCH * 2);
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return;
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}
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if (video_post_process)
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{
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video_post_process();
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gba_screen_pixels_buf = gba_processed_pixels;
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}
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#if defined(PSP)
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static unsigned int __attribute__((aligned(16))) d_list[32];
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void* texture_vram_p = NULL;
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int texture_size = (GBA_SCREEN_WIDTH*GBA_SCREEN_HEIGHT*2);
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texture_vram_p = (void*) (0x44200000 - texture_size); /* max VRAM address - frame size */
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sceKernelDcacheWritebackRange(gba_screen_pixels_buf, texture_size);
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sceGuStart(GU_DIRECT, d_list);
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sceGuTexMode(GU_PSM_5650, 0, 0, GU_FALSE);
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sceGuCopyImage(GU_PSM_5650, 0, 0, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT, GBA_SCREEN_WIDTH,
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gba_screen_pixels_buf, 0, 0, GBA_SCREEN_WIDTH, texture_vram_p);
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sceGuTexImage(0, next_pow2(GBA_SCREEN_WIDTH), next_pow2(GBA_SCREEN_HEIGHT), GBA_SCREEN_WIDTH, texture_vram_p);
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sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
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sceGuDisable(GU_BLEND);
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sceGuFinish();
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video_cb(texture_vram_p, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT,
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GBA_SCREEN_PITCH * 2);
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#else
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video_cb(gba_screen_pixels_buf, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT,
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GBA_SCREEN_PITCH * 2);
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#endif
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}
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#ifdef PERF_TEST
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extern struct retro_perf_callback perf_cb;
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#define RETRO_PERFORMANCE_INIT(X) \
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static struct retro_perf_counter X = {#X}; \
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do { \
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if (!(X).registered) \
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perf_cb.perf_register(&(X)); \
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} while(0)
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#define RETRO_PERFORMANCE_START(X) perf_cb.perf_start(&(X))
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#define RETRO_PERFORMANCE_STOP(X) perf_cb.perf_stop(&(X))
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#else
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#define RETRO_PERFORMANCE_INIT(X)
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#define RETRO_PERFORMANCE_START(X)
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#define RETRO_PERFORMANCE_STOP(X)
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#endif
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void retro_get_system_info(struct retro_system_info* info)
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{
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info->library_name = "gpSP";
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#ifndef GIT_VERSION
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#define GIT_VERSION ""
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#endif
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info->library_version = "v0.91" GIT_VERSION;
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info->need_fullpath = true;
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info->block_extract = false;
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info->valid_extensions = "gba|bin|agb|gbz" ;
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}
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void retro_get_system_av_info(struct retro_system_av_info* info)
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{
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info->geometry.base_width = GBA_SCREEN_WIDTH;
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info->geometry.base_height = GBA_SCREEN_HEIGHT;
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info->geometry.max_width = GBA_SCREEN_WIDTH;
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info->geometry.max_height = GBA_SCREEN_HEIGHT;
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info->geometry.aspect_ratio = 0;
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info->timing.fps = ((float) GBA_FPS);
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info->timing.sample_rate = GBA_SOUND_FREQUENCY;
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}
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void retro_init(void)
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{
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#if defined(_3DS) && defined(HAVE_DYNAREC)
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if (__ctr_svchax && !translation_caches_inited)
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{
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uint32_t currentHandle;
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check_rosalina();
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rom_translation_cache_ptr = memalign(0x1000, ROM_TRANSLATION_CACHE_SIZE);
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ram_translation_cache_ptr = memalign(0x1000, RAM_TRANSLATION_CACHE_SIZE);
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svcDuplicateHandle(¤tHandle, 0xFFFF8001);
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svcControlProcessMemory(currentHandle,
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rom_translation_cache, rom_translation_cache_ptr,
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ROM_TRANSLATION_CACHE_SIZE, MEMOP_MAP, 0b111);
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svcControlProcessMemory(currentHandle,
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ram_translation_cache, ram_translation_cache_ptr,
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RAM_TRANSLATION_CACHE_SIZE, MEMOP_MAP, 0b111);
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svcCloseHandle(currentHandle);
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rom_translation_ptr = rom_translation_cache;
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ram_translation_ptr = ram_translation_cache;
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ctr_flush_invalidate_cache();
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translation_caches_inited = 1;
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}
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#endif
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#if defined(VITA) && defined(HAVE_DYNAREC)
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if(!translation_caches_inited){
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void* currentHandle;
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sceBlock = getVMBlock();
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if (sceBlock < 0)
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{
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return;
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}
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// get base address
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int ret = sceKernelGetMemBlockBase(sceBlock, ¤tHandle);
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if (ret < 0)
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{
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return;
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}
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rom_translation_cache = (u8*)currentHandle;
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ram_translation_cache = rom_translation_cache + ROM_TRANSLATION_CACHE_SIZE;
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rom_translation_ptr = rom_translation_cache;
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ram_translation_ptr = ram_translation_cache;
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sceKernelOpenVMDomain();
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translation_caches_inited = 1;
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}
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#endif
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if (!gamepak_rom)
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init_gamepak_buffer();
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init_sound(1);
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if(!gba_screen_pixels)
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#ifdef _3DS
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gba_screen_pixels = (uint16_t*)linearMemAlign(GBA_SCREEN_PITCH * GBA_SCREEN_HEIGHT * sizeof(uint16_t), 128);
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#else
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gba_screen_pixels = (uint16_t*)malloc(GBA_SCREEN_PITCH * GBA_SCREEN_HEIGHT * sizeof(uint16_t));
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#endif
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current_frameskip_type = no_frameskip;
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frameskip_threshold = 0;
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frameskip_interval = 0;
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frameskip_counter = 0;
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audio_buff_active = false;
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audio_buff_occupancy = 0;
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audio_buff_underrun = false;
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audio_latency = 0;
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update_audio_latency = false;
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}
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void retro_deinit(void)
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{
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perf_cb.perf_log();
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memory_term();
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#if defined(HAVE_MMAP) && defined(HAVE_DYNAREC)
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munmap(rom_translation_cache, ROM_TRANSLATION_CACHE_SIZE);
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munmap(ram_translation_cache, RAM_TRANSLATION_CACHE_SIZE);
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#endif
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#if defined(_3DS) && defined(HAVE_DYNAREC)
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if (__ctr_svchax && translation_caches_inited)
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{
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uint32_t currentHandle;
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svcDuplicateHandle(¤tHandle, 0xFFFF8001);
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svcControlProcessMemory(currentHandle,
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|
rom_translation_cache, rom_translation_cache_ptr,
|
|
ROM_TRANSLATION_CACHE_SIZE, MEMOP_UNMAP, 0b111);
|
|
svcControlProcessMemory(currentHandle,
|
|
ram_translation_cache, ram_translation_cache_ptr,
|
|
RAM_TRANSLATION_CACHE_SIZE, MEMOP_UNMAP, 0b111);
|
|
svcCloseHandle(currentHandle);
|
|
free(rom_translation_cache_ptr);
|
|
free(ram_translation_cache_ptr);
|
|
translation_caches_inited = 0;
|
|
}
|
|
#endif
|
|
|
|
#if defined(VITA) && defined(HAVE_DYNAREC)
|
|
if(translation_caches_inited){
|
|
translation_caches_inited = 0;
|
|
}
|
|
#endif
|
|
|
|
#ifdef _3DS
|
|
linearFree(gba_screen_pixels);
|
|
if (gba_processed_pixels)
|
|
linearFree(gba_processed_pixels);
|
|
#else
|
|
free(gba_screen_pixels);
|
|
if (gba_processed_pixels)
|
|
free(gba_processed_pixels);
|
|
#endif
|
|
if (gba_screen_pixels_prev)
|
|
free(gba_screen_pixels_prev);
|
|
|
|
gba_screen_pixels = NULL;
|
|
gba_processed_pixels = NULL;
|
|
gba_screen_pixels_prev = NULL;
|
|
video_post_process = NULL;
|
|
post_process_cc = false;
|
|
post_process_mix = false;
|
|
}
|
|
|
|
static retro_time_t retro_perf_dummy_get_time_usec() { return 0; }
|
|
static retro_perf_tick_t retro_perf_dummy_get_counter() { return 0; }
|
|
static uint64_t retro_perf_dummy_get_cpu_features() { return 0; }
|
|
static void retro_perf_dummy_log() {}
|
|
static void retro_perf_dummy_counter(struct retro_perf_counter *counter) {};
|
|
|
|
void retro_set_environment(retro_environment_t cb)
|
|
{
|
|
struct retro_log_callback log;
|
|
|
|
environ_cb = cb;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
|
|
log_cb = log.log;
|
|
else
|
|
log_cb = NULL;
|
|
|
|
perf_cb = (struct retro_perf_callback){
|
|
retro_perf_dummy_get_time_usec,
|
|
retro_perf_dummy_get_counter,
|
|
retro_perf_dummy_get_cpu_features,
|
|
retro_perf_dummy_counter,
|
|
retro_perf_dummy_counter,
|
|
retro_perf_dummy_counter,
|
|
retro_perf_dummy_log,
|
|
};
|
|
environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb);
|
|
|
|
libretro_set_core_options(environ_cb);
|
|
}
|
|
|
|
void retro_set_video_refresh(retro_video_refresh_t cb)
|
|
{
|
|
video_cb = cb;
|
|
}
|
|
void retro_set_input_poll(retro_input_poll_t cb)
|
|
{
|
|
input_poll_cb = cb;
|
|
}
|
|
|
|
void retro_set_controller_port_device(unsigned port, unsigned device) {}
|
|
|
|
void retro_reset(void)
|
|
{
|
|
update_backup();
|
|
reset_gba();
|
|
}
|
|
|
|
size_t retro_serialize_size(void)
|
|
{
|
|
return GBA_STATE_MEM_SIZE;
|
|
}
|
|
|
|
bool retro_serialize(void* data, size_t size)
|
|
{
|
|
if (size != GBA_STATE_MEM_SIZE)
|
|
return false;
|
|
|
|
memset (data,0, GBA_STATE_MEM_SIZE);
|
|
gba_save_state(data);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool retro_unserialize(const void* data, size_t size)
|
|
{
|
|
if (size != GBA_STATE_MEM_SIZE)
|
|
return false;
|
|
|
|
gba_load_state(data);
|
|
|
|
return true;
|
|
}
|
|
|
|
void retro_cheat_reset(void)
|
|
{
|
|
}
|
|
void retro_cheat_set(unsigned index, bool enabled, const char* code) {}
|
|
|
|
static void extract_directory(char* buf, const char* path, size_t size)
|
|
{
|
|
strncpy(buf, path, size - 1);
|
|
buf[size - 1] = '\0';
|
|
|
|
char* base = strrchr(buf, '/');
|
|
|
|
if (base)
|
|
*base = '\0';
|
|
else
|
|
strncpy(buf, ".", size);
|
|
}
|
|
|
|
static void check_variables(int started_from_load)
|
|
{
|
|
struct retro_variable var;
|
|
bool frameskip_type_prev;
|
|
bool post_process_cc_prev;
|
|
bool post_process_mix_prev;
|
|
|
|
#ifdef HAVE_DYNAREC
|
|
var.key = "gpsp_drc";
|
|
var.value = NULL;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
if (started_from_load)
|
|
{
|
|
if (strcmp(var.value, "disabled") == 0)
|
|
dynarec_enable = 0;
|
|
else if (strcmp(var.value, "enabled") == 0)
|
|
dynarec_enable = 1;
|
|
}
|
|
}
|
|
else
|
|
dynarec_enable = 1;
|
|
#endif
|
|
|
|
var.key = "gpsp_frameskip";
|
|
var.value = 0;
|
|
frameskip_type_prev = current_frameskip_type;
|
|
current_frameskip_type = no_frameskip;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
if (!strcmp(var.value, "auto"))
|
|
current_frameskip_type = auto_frameskip;
|
|
else if (!strcmp(var.value, "auto_threshold"))
|
|
current_frameskip_type = auto_threshold_frameskip;
|
|
else if (!strcmp(var.value, "fixed_interval"))
|
|
current_frameskip_type = fixed_interval_frameskip;
|
|
}
|
|
|
|
var.key = "gpsp_frameskip_threshold";
|
|
var.value = 0;
|
|
frameskip_threshold = 33;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
frameskip_threshold = strtol(var.value, NULL, 10);
|
|
|
|
var.key = "gpsp_frameskip_interval";
|
|
var.value = 0;
|
|
|
|
frameskip_interval = 0;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
frameskip_interval = strtol(var.value, NULL, 10);
|
|
|
|
/* (Re)Initialise frame skipping, if required */
|
|
if (started_from_load ||
|
|
(current_frameskip_type != frameskip_type_prev))
|
|
init_frameskip();
|
|
|
|
var.key = "gpsp_color_correction";
|
|
var.value = NULL;
|
|
post_process_cc_prev = post_process_cc;
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
if (strcmp(var.value, "disabled") == 0)
|
|
post_process_cc = false;
|
|
else if (strcmp(var.value, "enabled") == 0)
|
|
post_process_cc = true;
|
|
}
|
|
|
|
var.key = "gpsp_frame_mixing";
|
|
var.value = NULL;
|
|
post_process_mix_prev = post_process_mix;
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
if (strcmp(var.value, "disabled") == 0)
|
|
post_process_mix = false;
|
|
else if (strcmp(var.value, "enabled") == 0)
|
|
post_process_mix = true;
|
|
}
|
|
|
|
/* Check whether post processing options
|
|
* have changed */
|
|
if ((post_process_cc != post_process_cc_prev) ||
|
|
(post_process_mix != post_process_mix_prev))
|
|
init_post_processing();
|
|
|
|
if (started_from_load)
|
|
{
|
|
var.key = "gpsp_save_method";
|
|
var.value = NULL;
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
if (!strcmp(var.value, "libretro"))
|
|
use_libretro_save_method = 1;
|
|
else
|
|
use_libretro_save_method = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void set_input_descriptors()
|
|
{
|
|
struct retro_input_descriptor descriptors[] = {
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
|
|
{ 0 },
|
|
};
|
|
|
|
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, descriptors);
|
|
}
|
|
|
|
static void set_memory_descriptors(void)
|
|
{
|
|
const uint64_t mem = RETRO_MEMORY_SYSTEM_RAM;
|
|
struct retro_memory_descriptor desc[9] = {
|
|
{ mem, iwram, 0x00000 + 0x8000, 0x3000000, 0, 0, 0x8000, NULL },
|
|
{ mem, ewram, 0x00000 + 0x8000, 0x2000000, 0, 0, 0x8000, NULL },
|
|
{ mem, ewram, 0x10000 + 0x8000, 0x2008000, 0, 0, 0x8000, NULL },
|
|
{ mem, ewram, 0x20000 + 0x8000, 0x2010000, 0, 0, 0x8000, NULL },
|
|
{ mem, ewram, 0x30000 + 0x8000, 0x2018000, 0, 0, 0x8000, NULL },
|
|
{ mem, ewram, 0x40000 + 0x8000, 0x2020000, 0, 0, 0x8000, NULL },
|
|
{ mem, ewram, 0x50000 + 0x8000, 0x2028000, 0, 0, 0x8000, NULL },
|
|
{ mem, ewram, 0x60000 + 0x8000, 0x2030000, 0, 0, 0x8000, NULL },
|
|
{ mem, ewram, 0x70000 + 0x8000, 0x2038000, 0, 0, 0x8000, NULL }
|
|
};
|
|
struct retro_memory_map retromap = {
|
|
desc,
|
|
sizeof(desc) / sizeof(desc[0])
|
|
};
|
|
environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap);
|
|
}
|
|
|
|
bool retro_load_game(const struct retro_game_info* info)
|
|
{
|
|
if (!info)
|
|
return false;
|
|
|
|
use_libretro_save_method = 0;
|
|
check_variables(1);
|
|
set_input_descriptors();
|
|
|
|
#if defined(HAVE_DYNAREC)
|
|
if (dynarec_enable)
|
|
{
|
|
#if defined(HAVE_MMAP)
|
|
|
|
rom_translation_cache = mmap(NULL, ROM_TRANSLATION_CACHE_SIZE,
|
|
PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0);
|
|
ram_translation_cache = mmap(NULL, RAM_TRANSLATION_CACHE_SIZE,
|
|
PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0);
|
|
|
|
rom_translation_ptr = rom_translation_cache;
|
|
ram_translation_ptr = ram_translation_cache;
|
|
#elif defined(_3DS)
|
|
dynarec_enable = __ctr_svchax;
|
|
rom_translation_ptr = rom_translation_cache;
|
|
ram_translation_ptr = ram_translation_cache;
|
|
#elif defined(PSP) || defined(VITA)
|
|
dynarec_enable = 1;
|
|
rom_translation_ptr = rom_translation_cache;
|
|
ram_translation_ptr = ram_translation_cache;
|
|
#endif
|
|
}
|
|
else
|
|
dynarec_enable = 0;
|
|
#else
|
|
dynarec_enable = 0;
|
|
#endif
|
|
|
|
char filename_bios[MAX_PATH];
|
|
const char* dir = NULL;
|
|
|
|
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
|
|
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
|
|
info_msg("RGB565 is not supported.");
|
|
|
|
extract_directory(main_path, info->path, sizeof(main_path));
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
|
|
strcpy(filename_bios, dir);
|
|
else
|
|
strcpy(filename_bios, main_path);
|
|
|
|
strcat(filename_bios, "/gba_bios.bin");
|
|
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
|
|
strcpy(save_path, dir);
|
|
else
|
|
strcpy(save_path, main_path);
|
|
|
|
if (load_bios(filename_bios) != 0)
|
|
{
|
|
error_msg("Could not load BIOS image file.");
|
|
return false;
|
|
}
|
|
|
|
if (bios_rom[0] != 0x18)
|
|
{
|
|
info_msg("You have an incorrect BIOS image.");
|
|
info_msg("While many games will work fine, some will not.");
|
|
info_msg("It is strongly recommended that you obtain the correct BIOS file.");
|
|
}
|
|
|
|
memset(gamepak_backup, -1, sizeof(gamepak_backup));
|
|
gamepak_filename[0] = 0;
|
|
if (load_gamepak(info, info->path) != 0)
|
|
{
|
|
error_msg("Could not load the game file.");
|
|
return false;
|
|
}
|
|
|
|
reset_gba();
|
|
|
|
set_memory_descriptors();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool retro_load_game_special(unsigned game_type,
|
|
const struct retro_game_info* info, size_t num_info)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void retro_unload_game(void)
|
|
{
|
|
update_backup();
|
|
}
|
|
|
|
unsigned retro_get_region(void)
|
|
{
|
|
return RETRO_REGION_NTSC;
|
|
}
|
|
|
|
void* retro_get_memory_data(unsigned id)
|
|
{
|
|
switch (id)
|
|
{
|
|
case RETRO_MEMORY_SAVE_RAM:
|
|
if (use_libretro_save_method)
|
|
return gamepak_backup;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
size_t retro_get_memory_size(unsigned id)
|
|
{
|
|
switch (id)
|
|
{
|
|
case RETRO_MEMORY_SAVE_RAM:
|
|
if (use_libretro_save_method)
|
|
{
|
|
switch(backup_type)
|
|
{
|
|
case BACKUP_SRAM:
|
|
if(sram_size == SRAM_SIZE_32KB)
|
|
return 0x8000;
|
|
else
|
|
return 0x10000;
|
|
break;
|
|
|
|
case BACKUP_FLASH:
|
|
if(flash_size == FLASH_SIZE_64KB)
|
|
return 0x10000;
|
|
else
|
|
return 0x20000;
|
|
break;
|
|
|
|
case BACKUP_EEPROM:
|
|
if(eeprom_size == EEPROM_512_BYTE)
|
|
return 0x200;
|
|
else
|
|
return 0x2000;
|
|
break;
|
|
// assume 128KB save, regardless if rom supports battery saves
|
|
// this is needed because gba cannot provide initially the backup save size
|
|
// until a few cycles has passed (unless provided by a database)
|
|
case BACKUP_NONE:
|
|
default:
|
|
return (1024 * 128);
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void retro_run(void)
|
|
{
|
|
bool updated = false;
|
|
|
|
update_input();
|
|
|
|
input_poll_cb();
|
|
|
|
/* Check whether current frame should
|
|
* be skipped */
|
|
skip_next_frame = 0;
|
|
|
|
if (current_frameskip_type != no_frameskip)
|
|
{
|
|
switch (current_frameskip_type)
|
|
{
|
|
case auto_frameskip:
|
|
|
|
skip_next_frame =
|
|
(audio_buff_active && audio_buff_underrun) ?
|
|
1 : 0;
|
|
|
|
if (!skip_next_frame ||
|
|
(frameskip_counter >= FRAMESKIP_MAX))
|
|
{
|
|
skip_next_frame = 0;
|
|
frameskip_counter = 0;
|
|
}
|
|
else
|
|
frameskip_counter++;
|
|
|
|
break;
|
|
case auto_threshold_frameskip:
|
|
|
|
skip_next_frame =
|
|
(audio_buff_active &&
|
|
(audio_buff_occupancy < frameskip_threshold)) ?
|
|
1 : 0;
|
|
|
|
if (!skip_next_frame ||
|
|
(frameskip_counter >= FRAMESKIP_MAX))
|
|
{
|
|
skip_next_frame = 0;
|
|
frameskip_counter = 0;
|
|
}
|
|
else
|
|
frameskip_counter++;
|
|
|
|
break;
|
|
case fixed_interval_frameskip:
|
|
|
|
if (frameskip_counter < frameskip_interval)
|
|
{
|
|
skip_next_frame = 1;
|
|
frameskip_counter++;
|
|
}
|
|
else
|
|
{
|
|
skip_next_frame = 0;
|
|
frameskip_counter = 0;
|
|
}
|
|
|
|
break;
|
|
default:
|
|
skip_next_frame = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* If frameskip settings have changed, update
|
|
* frontend audio latency */
|
|
if (update_audio_latency)
|
|
{
|
|
environ_cb(RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY,
|
|
&audio_latency);
|
|
update_audio_latency = false;
|
|
}
|
|
|
|
/* This runs just a frame */
|
|
#ifdef HAVE_DYNAREC
|
|
if (dynarec_enable)
|
|
execute_arm_translate(execute_cycles);
|
|
else
|
|
#endif
|
|
execute_arm(execute_cycles);
|
|
|
|
render_audio();
|
|
video_run();
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
|
|
check_variables(0);
|
|
}
|
|
|
|
unsigned retro_api_version(void)
|
|
{
|
|
return RETRO_API_VERSION;
|
|
}
|