75 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* gameplaySP
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|  *
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|  * Copyright (C) 2006 Exophase <exophase@gmail.com>
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License as
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|  * published by the Free Software Foundation; either version 2 of
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|  * the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #include "common.h"
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| 
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| static u32 old_key = 0;
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| static retro_input_state_t input_state_cb;
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| 
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| void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; }
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| 
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| static void trigger_key(u32 key)
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| {
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|   u32 p1_cnt = io_registers[REG_P1CNT];
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| 
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|   if((p1_cnt >> 14) & 0x01)
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|   {
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|     u32 key_intersection = (p1_cnt & key) & 0x3FF;
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| 
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|     if(p1_cnt >> 15)
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|     {
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|       if(key_intersection == (p1_cnt & 0x3FF))
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|         raise_interrupt(IRQ_KEYPAD);
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|     }
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|     else
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|     {
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|       if(key_intersection)
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|         raise_interrupt(IRQ_KEYPAD);
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|     }
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|   }
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| }
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| 
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| u32 update_input(void)
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| {
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|    unsigned i;
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|    uint32_t new_key = 0;
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| 
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|    if (!input_state_cb)
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|       return 0;
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| 
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|    for (i = 0; i < sizeof(btn_map) / sizeof(map); i++)
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|       new_key |= input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, btn_map[i].retropad) ? btn_map[i].gba : 0;
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| 
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|    if ((new_key | old_key) != old_key)
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|       trigger_key(new_key);
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| 
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|    old_key = new_key;
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|    io_registers[REG_P1] = (~old_key) & 0x3FF;
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| 
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|    return 0;
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| }
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| 
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| #define input_savestate_builder(type)   \
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| void input_##type##_savestate(void)     \
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| {                                       \
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|   state_mem_##type##_variable(old_key); \
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| }
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| 
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| input_savestate_builder(read)
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| input_savestate_builder(write)
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