367 lines
		
	
	
	
		
			7.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			367 lines
		
	
	
	
		
			7.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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#include <stdio.h>
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#include <string.h>
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#include <stdint.h>
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#include "common.h"
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#include "libco.h"
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#include "libretro.h"
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#ifndef MAX_PATH
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#define MAX_PATH (512)
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#endif
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static retro_log_printf_t log_cb;
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static retro_video_refresh_t video_cb;
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static retro_input_poll_t input_poll_cb;
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static retro_environment_t environ_cb;
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struct retro_perf_callback perf_cb;
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static cothread_t main_thread;
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static cothread_t cpu_thread;
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/* to be removed */
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u32 savestate_slot = 0;
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void get_savestate_filename_noshot(u32 slot, char* name_buffer)
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{
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   (void) slot;
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   sprintf(name_buffer, "dummy.svs");
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}
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/* ------------ */
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void switch_to_main_thread(void)
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{
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   co_switch(main_thread);
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}
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static inline void switch_to_cpu_thread(void)
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{
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   co_switch(cpu_thread);
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}
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static void cpu_thread_entry(void)
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{
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   execute_arm_translate(execute_cycles);
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   execute_arm(execute_cycles);
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}
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static inline void init_context_switch(void)
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{
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   main_thread = co_active();
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   cpu_thread = co_create(0x20000, cpu_thread_entry);
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}
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static inline void deinit_context_switch(void)
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{
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   co_delete(cpu_thread);
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}
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#ifdef PERF_TEST
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extern struct retro_perf_callback perf_cb;
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#define RETRO_PERFORMANCE_INIT(X) \
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   static struct retro_perf_counter X = {#X}; \
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   do { \
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      if (!(X).registered) \
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         perf_cb.perf_register(&(X)); \
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   } while(0)
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#define RETRO_PERFORMANCE_START(X) perf_cb.perf_start(&(X))
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#define RETRO_PERFORMANCE_STOP(X) perf_cb.perf_stop(&(X))
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#else
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#define RETRO_PERFORMANCE_INIT(X)
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#define RETRO_PERFORMANCE_START(X)
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#define RETRO_PERFORMANCE_STOP(X)
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#endif
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void retro_get_system_info(struct retro_system_info* info)
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{
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   info->library_name = "gpSP";
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   info->library_version = "v0.91";
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   info->need_fullpath = true;
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   info->block_extract = false;
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   info->valid_extensions = "gba|bin|agb|gbz" ;
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}
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void retro_get_system_av_info(struct retro_system_av_info* info)
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{
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   info->geometry.base_width = GBA_SCREEN_WIDTH;
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   info->geometry.base_height = GBA_SCREEN_HEIGHT;
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   info->geometry.max_width = GBA_SCREEN_WIDTH;
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   info->geometry.max_height = GBA_SCREEN_HEIGHT;
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   info->geometry.aspect_ratio = 0;
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   // 59.72750057 hz
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   info->timing.fps = ((float)(16 * 1024 * 1024)) / (308 * 228 * 4);
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   info->timing.sample_rate = GBA_SOUND_FREQUENCY;
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}
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#include <sys/mman.h>
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void retro_init()
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{
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   init_gamepak_buffer();
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   init_sound(1);
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   rom_translation_cache = mmap(NULL, ROM_TRANSLATION_CACHE_SIZE,
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                                PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0);
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   ram_translation_cache = mmap(NULL, RAM_TRANSLATION_CACHE_SIZE,
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                                PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0);
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   bios_translation_cache = mmap(NULL, BIOS_TRANSLATION_CACHE_SIZE,
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                                 PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0);
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   rom_translation_ptr = rom_translation_cache;
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   ram_translation_ptr = ram_translation_cache;
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   bios_translation_ptr = bios_translation_cache;
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}
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void retro_deinit()
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{
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   perf_cb.perf_log();
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   memory_term();
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   munmap(rom_translation_cache, ROM_TRANSLATION_CACHE_SIZE);
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   munmap(ram_translation_cache, RAM_TRANSLATION_CACHE_SIZE);
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   munmap(bios_translation_cache, BIOS_TRANSLATION_CACHE_SIZE);
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}
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void retro_set_environment(retro_environment_t cb)
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{
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   struct retro_log_callback log;
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   environ_cb = cb;
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   if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
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      log_cb = log.log;
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   else
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      log_cb = NULL;
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   environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb);
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}
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void retro_set_video_refresh(retro_video_refresh_t cb)
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{
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   video_cb = cb;
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}
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void retro_set_input_poll(retro_input_poll_t cb)
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{
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   input_poll_cb = cb;
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}
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void retro_set_controller_port_device(unsigned port, unsigned device) {}
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void retro_reset()
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{
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   deinit_context_switch();
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   update_backup();
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   reset_gba();
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   init_context_switch();
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}
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size_t retro_serialize_size()
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{
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   //   return SAVESTATE_SIZE;
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   return 0;
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}
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bool retro_serialize(void* data, size_t size)
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{
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   //   if (size < SAVESTATE_SIZE)
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   return false;
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   //   gba_save_state(data);
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   //   return true;
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}
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bool retro_unserialize(const void* data, size_t size)
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{
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   //   if (size < SAVESTATE_SIZE)
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   return false;
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   //   gba_load_state(data);
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   //   return true;
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}
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void retro_cheat_reset() {}
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void retro_cheat_set(unsigned index, bool enabled, const char* code) {}
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void error_msg(const char* text)
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{
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   if (log_cb)
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      log_cb(RETRO_LOG_ERROR, text);
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}
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void info_msg(const char* text)
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{
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   if (log_cb)
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      log_cb(RETRO_LOG_INFO, text);
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}
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static void extract_directory(char* buf, const char* path, size_t size)
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{
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   strncpy(buf, path, size - 1);
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   buf[size - 1] = '\0';
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   char* base = strrchr(buf, '/');
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   if (base)
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      *base = '\0';
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   else
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      strncpy(buf, ".", size);
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}
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bool retro_load_game(const struct retro_game_info* info)
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{
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   char filename_bios[MAX_PATH];
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   const char* dir = NULL;
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   enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
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   if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
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   {
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      if (log_cb)
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         log_cb(RETRO_LOG_INFO, "[TempGBA]: 0RGB1555 is not supported.\n");
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      return false;
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   }
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   extract_directory(main_path, info->path, sizeof(main_path));
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   if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
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      strncpy(filename_bios, dir, sizeof(filename_bios));
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   else
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      strncpy(filename_bios, main_path, sizeof(filename_bios));
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   strncat(filename_bios, "/gba_bios.bin", sizeof(filename_bios));
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   //   if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
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   //      strncpy(dir_save, dir, sizeof(dir_save));
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   //   else
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   //      strncpy(dir_save, main_path, sizeof(dir_save));
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   //   strncat(dir_save, "/",sizeof(dir_save));
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   //   strncat(main_path, "/",sizeof(main_path));
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   if (load_bios(filename_bios) != 0)
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   {
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      error_msg("Could not load BIOS image file.\n");
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      return false;
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   }
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   if (bios_rom[0] != 0x18)
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   {
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      info_msg("You have an incorrect BIOS image.\n");
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      info_msg("While many games will work fine, some will not. It\n");
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      info_msg("is strongly recommended that you obtain the\n");
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      info_msg("correct BIOS file.\n");
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   }
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   gamepak_filename[0] = 0;
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   if (load_gamepak(info->path) != 0)
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   {
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      error_msg("Could not load the game file.\n");
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      return false;
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   }
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   reset_gba();
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   init_context_switch();
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   return true;
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}
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bool retro_load_game_special(unsigned game_type,
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                             const struct retro_game_info* info, size_t num_info)
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{
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   return false;
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}
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void retro_unload_game()
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{
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   deinit_context_switch();
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   update_backup();
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}
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unsigned retro_get_region()
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{
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   return RETRO_REGION_NTSC;
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}
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void* retro_get_memory_data(unsigned id)
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{
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   //   switch (id)
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   //   {
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   //   case RETRO_MEMORY_SAVE_RAM:
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   //      return gamepak_backup;
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   //   }
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   return 0;
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}
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size_t retro_get_memory_size(unsigned id)
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{
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   //   switch (id)
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   //   {
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   //   case RETRO_MEMORY_SAVE_RAM:
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   //      switch(backup_type)
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   //      {
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   //      case BACKUP_SRAM:
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   //         return sram_size;
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   //      case BACKUP_FLASH:
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   //         return flash_size;
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   //      case BACKUP_EEPROM:
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   //         return eeprom_size;
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   //      case BACKUP_NONE:
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   //         return 0x0;
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   //      default:
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   //         return 0x8000;
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   //      }
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   //   }
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   return 0;
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}
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static void check_variables(void)
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{
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}
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void retro_run()
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{
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   bool updated = false;
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   input_poll_cb();
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   switch_to_cpu_thread();
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   update_input();
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   render_audio();
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   video_cb(gba_screen_pixels, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT,
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            GBA_SCREEN_PITCH * 2);
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   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
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      check_variables();
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}
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unsigned retro_api_version()
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{
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   return RETRO_API_VERSION;
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}
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