This works on both interpreter and dynarec. Tested in MIPS, ARM and x86, still needs some more testing, some edge cases can be buggy.
890 lines
41 KiB
ArmAsm
890 lines
41 KiB
ArmAsm
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#include "../gpsp_config.h"
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#define defsymbl(symbol) \
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.type symbol, %function ;\
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.global symbol ; \
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.global _##symbol ; \
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symbol: \
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_##symbol:
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.text
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.align 2
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#define REG_R0 (0 * 4)
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#define REG_R1 (1 * 4)
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#define REG_R2 (2 * 4)
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#define REG_R3 (3 * 4)
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#define REG_R4 (4 * 4)
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#define REG_R5 (5 * 4)
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#define REG_R6 (6 * 4)
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#define REG_R7 (7 * 4)
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#define REG_R8 (8 * 4)
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#define REG_R9 (9 * 4)
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#define REG_R10 (10 * 4)
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#define REG_R11 (11 * 4)
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#define REG_R12 (12 * 4)
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#define REG_R13 (13 * 4)
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#define REG_R14 (14 * 4)
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#define REG_SP (13 * 4)
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#define REG_LR (14 * 4)
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#define REG_PC (15 * 4)
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#define REG_N_FLAG (16 * 4)
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#define REG_Z_FLAG (17 * 4)
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#define REG_C_FLAG (18 * 4)
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#define REG_V_FLAG (19 * 4)
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#define REG_CPSR (20 * 4)
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#define REG_SAVE (21 * 4)
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#define REG_SAVE2 (22 * 4)
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#define REG_SAVE3 (23 * 4)
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#define CPU_MODE (29 * 4)
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#define CPU_HALT_STATE (30 * 4)
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#define CHANGED_PC_STATUS (31 * 4)
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#define COMPLETED_FRAME (32 * 4)
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#define OAM_UPDATED (33 * 4)
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#define reg_a0 r0
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#define reg_a1 r1
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#define reg_a2 r2
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#define reg_s0 r9
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#define reg_base r11
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#define reg_flags r9
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#define reg_cycles r12
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#define reg_x0 r3
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#define reg_x1 r4
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#define reg_x2 r5
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#define reg_x3 r6
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#define reg_x4 r7
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#define reg_x5 r8
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#define MODE_SUPERVISOR 3
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#ifdef __ARM_ARCH_7A__
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#define extract_u16(rd, rs) \
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uxth rd, rs
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#else
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#define extract_u16(rd, rs) \
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bic rd, rs, #0xff000000 ;\
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bic rd, rd, #0x00ff0000
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#endif
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@ Will load the register set from memory into the appropriate cached registers.
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@ See arm_emit.h for listing explanation.
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#define load_registers_arm() ;\
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ldr reg_x0, [reg_base, #REG_R0] ;\
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ldr reg_x1, [reg_base, #REG_R1] ;\
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ldr reg_x2, [reg_base, #REG_R6] ;\
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ldr reg_x3, [reg_base, #REG_R9] ;\
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ldr reg_x4, [reg_base, #REG_R12] ;\
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ldr reg_x5, [reg_base, #REG_R14] ;\
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#define load_registers_thumb() ;\
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ldr reg_x0, [reg_base, #REG_R0] ;\
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ldr reg_x1, [reg_base, #REG_R1] ;\
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ldr reg_x2, [reg_base, #REG_R2] ;\
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ldr reg_x3, [reg_base, #REG_R3] ;\
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ldr reg_x4, [reg_base, #REG_R4] ;\
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ldr reg_x5, [reg_base, #REG_R5] ;\
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@ Will store the register set from cached registers back to memory.
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#define store_registers_arm() ;\
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str reg_x0, [reg_base, #REG_R0] ;\
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str reg_x1, [reg_base, #REG_R1] ;\
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str reg_x2, [reg_base, #REG_R6] ;\
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str reg_x3, [reg_base, #REG_R9] ;\
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str reg_x4, [reg_base, #REG_R12] ;\
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str reg_x5, [reg_base, #REG_R14] ;\
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#define store_registers_thumb() ;\
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str reg_x0, [reg_base, #REG_R0] ;\
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str reg_x1, [reg_base, #REG_R1] ;\
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str reg_x2, [reg_base, #REG_R2] ;\
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str reg_x3, [reg_base, #REG_R3] ;\
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str reg_x4, [reg_base, #REG_R4] ;\
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str reg_x5, [reg_base, #REG_R5] ;\
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@ Returns an updated persistent cpsr with the cached flags register.
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@ Uses reg as a temporary register and returns the CPSR here.
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#define collapse_flags_no_update(reg) ;\
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ldr reg, [reg_base, #REG_CPSR] /* reg = cpsr */;\
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bic reg, reg, #0xF0000000 /* clear ALU flags in cpsr */;\
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and reg_flags, reg_flags, #0xF0000000 /* clear non-ALU flags */;\
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orr reg, reg, reg_flags /* update cpsr with ALU flags */;\
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@ Updates cpsr using the above macro.
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#define collapse_flags(reg) ;\
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collapse_flags_no_update(reg) ;\
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str reg, [reg_base, #REG_CPSR] ;\
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@ Loads the saved flags register from the persistent cpsr.
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#define extract_flags() ;\
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ldr reg_flags, [reg_base, #REG_CPSR] ;\
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msr cpsr_f, reg_flags ;\
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#define save_flags() ;\
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mrs reg_flags, cpsr ;\
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#define restore_flags() ;\
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msr cpsr_f, reg_flags ;\
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@ Align the stack to 64 bits (ABIs that don't require it, still recommend so)
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#define call_c_saved_regs r2, r3, r12, lr
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@ Calls a C function - reloads the stack pointer and saves all caller save
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@ registers which are important to the dynarec.
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#define call_c_function(function) ;\
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stmdb sp!, { call_c_saved_regs } ;\
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bl function ;\
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ldmia sp!, { call_c_saved_regs } ;\
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@ Jumps to PC (ARM or Thumb modes)
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@ This is really two functions/routines in one
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@ r0 contains the PC
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.align 2
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#define execute_pc_builder(mode, align) ;\
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defsymbl(arm_indirect_branch_##mode) ;\
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save_flags() ;\
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execute_pc_##mode: ;\
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bic r0, r0, #(align) /* Align PC */;\
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mov r1, r0, lsr #24 /* Get region */;\
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ldr pc, [pc, r1, lsl #2] ;\
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nop ;\
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.long 3f /* 0 BIOS (like ROM) */;\
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.long 3f /* 1 Bad region */;\
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.long 1f /* 2 EWRAM */;\
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.long 2f /* 3 IWRAM */;\
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.long 3f /* 4 Not supported */;\
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.long 3f /* 5 Not supported */;\
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.long 3f /* 6 Not supported */;\
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.long 3f /* 7 Not supported */;\
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.long 3f /* 8 ROM */;\
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.long 3f /* 9 ROM */;\
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.long 3f /* A ROM */;\
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.long 3f /* B ROM */;\
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.long 3f /* C ROM */;\
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.long 3f /* D ROM */;\
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.long 3f /* E ROM */;\
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.long 3f /* F Bad region */;\
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;\
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3: ;\
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call_c_function(block_lookup_address_##mode) ;\
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restore_flags() ;\
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bx r0 ;\
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1: ;\
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ldr r1, =(ewram+0x40000) /* Load base addr */;\
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mov r2, r0, lsl #14 /* addr &= 0x3ffff */;\
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mov r2, r2, lsr #14 ;\
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ldrh r2, [r1, r2] /* Load half word there */;\
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ldr r1, =(ram_block_ptrs) ;\
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ldr r1, [r1, r2, lsl #2] /* Pointer to the cache */;\
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cmp r1, #0 /* NULL means not translated */;\
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beq 3b /* Need to translate */;\
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restore_flags() ;\
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bx r1 ;\
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2: ;\
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ldr r1, =(iwram) /* Load base addr */;\
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mov r2, r0, lsl #17 /* addr &= 0x7fff */;\
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mov r2, r2, lsr #17 ;\
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ldrh r2, [r1, r2] /* Load half word there */;\
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ldr r1, =(ram_block_ptrs) ;\
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ldr r1, [r1, r2, lsl #2] /* Pointer to the cache */;\
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cmp r1, #0 /* NULL means not translated */;\
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beq 3b /* Need to translate */;\
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restore_flags() ;\
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bx r1 ;\
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.size arm_indirect_branch_##mode, .-arm_indirect_branch_##mode
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execute_pc_builder(arm, 0x3)
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execute_pc_builder(thumb, 0x1)
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@ Resumes execution from saved PC, in any mode
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execute_pc:
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ldr r0, [reg_base, #REG_PC] @ load new PC
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ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
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tst r1, #0x20 @ see if Thumb bit is set
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bne 2f
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load_registers_arm()
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b execute_pc_arm
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2:
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load_registers_thumb()
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b execute_pc_thumb
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@ Update the GBA hardware (video, sound, input, etc)
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@ Input:
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@ r0: current PC
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#define return_straight() ;\
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bx lr ;\
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#define return_add() ;\
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add pc, lr, #4 ;\
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#define load_pc_straight() ;\
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ldr r0, [lr, #-8] ;\
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#define load_pc_add() ;\
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ldr r0, [lr] ;\
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#define arm_update_gba_builder(name, mode, return_op) ;\
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;\
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.align 2 ;\
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defsymbl(arm_update_gba_##name) ;\
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load_pc_##return_op() ;\
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str r0, [reg_base, #REG_PC] /* write out the PC */;\
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;\
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save_flags() ;\
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collapse_flags(r0) /* update the flags */;\
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;\
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store_registers_##mode() /* save out registers */;\
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wait_halt_##name: ;\
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call_c_function(update_gba) /* update GBA state */;\
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;\
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ldr r1, [reg_base, #COMPLETED_FRAME] /* return if new frame */;\
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cmp r1, #0 ;\
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bne return_to_main ;\
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;\
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ldr r1, [reg_base, #CPU_HALT_STATE] /* keep iterating if halted */;\
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cmp r1, #0 ;\
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bne wait_halt_##name ;\
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;\
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mvn reg_cycles, r0 /* load new cycle count */;\
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;\
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ldr r0, [reg_base, #CHANGED_PC_STATUS] /* load PC changed status */;\
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cmp r0, #0 /* see if PC has changed */;\
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bne execute_pc /* go jump/translate */;\
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;\
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load_registers_##mode() /* reload registers */;\
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restore_flags() ;\
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return_##return_op() /* continue, no PC change */;\
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.size arm_update_gba_##mode, .-arm_update_gba_##mode
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arm_update_gba_builder(arm, arm, straight)
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arm_update_gba_builder(thumb, thumb, straight)
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arm_update_gba_builder(idle_arm, arm, add)
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arm_update_gba_builder(idle_thumb, thumb, add)
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@ Cheat hooks for master function
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@ This is called whenever PC == cheats-master-function
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@ Just calls the C function to process cheats
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#define cheat_hook_builder(mode) ;\
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defsymbl(mode##_cheat_hook) ;\
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save_flags() ;\
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store_registers_##mode() ;\
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call_c_function(process_cheats) ;\
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load_registers_##mode() ;\
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restore_flags() ;\
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bx lr ;\
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cheat_hook_builder(arm)
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cheat_hook_builder(thumb)
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@ These are b stubs for performing indirect branches. They are not
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@ linked to and don't return, instead they link elsewhere.
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@ Input:
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@ r0: PC to branch to
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.align 2
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defsymbl(arm_indirect_branch_dual_arm)
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save_flags()
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tst r0, #0x01 @ check lower bit
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beq execute_pc_arm @ Keep executing ARM code
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bic r0, r0, #0x01 @ Switch to Thumb mode
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store_registers_arm() @ save out ARM registers
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load_registers_thumb() @ load in Thumb registers
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ldr r1, [reg_base, #REG_CPSR] @ load cpsr
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orr r1, r1, #0x20 @ set Thumb mode
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str r1, [reg_base, #REG_CPSR] @ store flags
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b execute_pc_thumb @ Now execute Thumb
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.size arm_indirect_branch_dual_arm, .-arm_indirect_branch_dual_arm
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.align 2
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defsymbl(arm_indirect_branch_dual_thumb)
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save_flags()
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tst r0, #0x01 @ check lower bit
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bne execute_pc_thumb @ Keep executing Thumb mode
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store_registers_thumb() @ save out Thumb registers
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load_registers_arm() @ load in ARM registers
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ldr r1, [reg_base, #REG_CPSR] @ load cpsr
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bic r1, r1, #0x20 @ clear Thumb mode
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str r1, [reg_base, #REG_CPSR] @ store flags
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b execute_pc_arm @ Now execute ARM
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.size arm_indirect_branch_dual_thumb, .-arm_indirect_branch_dual_thumb
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@ Update the cpsr.
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@ Input:
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@ r0: new cpsr value
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@ r1: bitmask of which bits in cpsr to update
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@ r2: current PC
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.align 2
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defsymbl(execute_store_cpsr)
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save_flags()
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and reg_flags, r0, r1 @ reg_flags = new_cpsr & store_mask
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ldr r0, [reg_base, #REG_CPSR] @ r0 = cpsr
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bic r0, r0, r1 @ r0 = cpsr & ~store_mask
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orr reg_flags, reg_flags, r0 @ reg_flags = new_cpsr | cpsr
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mov r0, reg_flags @ also put new cpsr in r0
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store_registers_arm() @ save ARM registers
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ldr r2, [lr] @ r2 = pc
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call_c_function(execute_store_cpsr_body)
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load_registers_arm() @ restore ARM registers
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cmp r0, #0 @ check new PC
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beq 1f @ if it's zero, return
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b execute_pc_arm
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1:
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restore_flags()
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add pc, lr, #4 @ return
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.size execute_store_cpsr, .-execute_store_cpsr
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@ Update the current spsr.
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@ Input:
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@ r0: new cpsr value
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@ r1: bitmask of which bits in spsr to update
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.align 2
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defsymbl(execute_store_spsr)
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ldr r1, =spsr @ r1 = spsr
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ldr r2, [reg_base, #CPU_MODE] @ r2 = CPU_MODE
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str r0, [r1, r2, lsl #2] @ spsr[CPU_MODE] = new_spsr
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bx lr
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.size execute_store_spsr, .-execute_store_spsr
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@ Read the current spsr.
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@ Output:
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@ r0: spsr
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.align 2
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defsymbl(execute_read_spsr)
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ldr r0, =spsr @ r0 = spsr
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ldr r1, [reg_base, #CPU_MODE] @ r1 = CPU_MODE
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ldr r0, [r0, r1, lsl #2] @ r0 = spsr[CPU_MODE]
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bx lr @ return
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.size execute_read_spsr, .-execute_read_spsr
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@ Restore the cpsr from the mode spsr and mode shift.
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@ Input:
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@ r0: current pc
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.align 2
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defsymbl(execute_spsr_restore)
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save_flags()
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ldr r1, =spsr @ r1 = spsr
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ldr r2, [reg_base, #CPU_MODE] @ r2 = cpu_mode
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ldr r1, [r1, r2, lsl #2] @ r1 = spsr[cpu_mode] (new cpsr)
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str r1, [reg_base, #REG_CPSR] @ update cpsr
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mov reg_flags, r1 @ also, update shadow flags
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@ This function call will pass r0 (address) and return it.
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store_registers_arm() @ save ARM registers
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call_c_function(execute_spsr_restore_body)
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ldr r1, [reg_base, #REG_CPSR] @ r1 = cpsr
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tst r1, #0x20 @ see if Thumb mode is set
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bne 2f @ if so handle it
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load_registers_arm() @ restore ARM registers
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b execute_pc_arm
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2:
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load_registers_thumb() @ load Thumb registers
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b execute_pc_thumb
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@ Setup the mode transition work for calling an SWI.
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@ Input:
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@ r0: current pc
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#define execute_swi_builder(mode) ;\
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;\
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.align 2 ;\
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defsymbl(execute_swi_##mode) ;\
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save_flags() ;\
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ldr r1, =reg_mode /* r1 = reg_mode */;\
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/* reg_mode[MODE_SUPERVISOR][6] = pc */;\
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ldr r0, [lr] /* load PC */;\
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str r0, [r1, #((MODE_SUPERVISOR * (7 * 4)) + (6 * 4))] ;\
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collapse_flags_no_update(r0) /* r0 = cpsr */;\
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ldr r1, =spsr /* r1 = spsr */;\
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str r0, [r1, #(MODE_SUPERVISOR * 4)] /* spsr[MODE_SUPERVISOR] = cpsr */;\
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bic r0, r0, #0x3F /* clear mode flag in r0 */;\
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orr r0, r0, #0x13 /* set to supervisor mode */;\
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str r0, [reg_base, #REG_CPSR] /* update cpsr */;\
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;\
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mov r0, #MODE_SUPERVISOR ;\
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;\
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store_registers_##mode() /* store regs for mode */;\
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call_c_function(set_cpu_mode) /* set the CPU mode to svsr */;\
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load_registers_arm() /* load ARM regs */;\
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;\
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restore_flags() ;\
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add pc, lr, #4 /* return */;\
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execute_swi_builder(arm)
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execute_swi_builder(thumb)
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@ Wrapper for calling SWI functions in C (or can implement some in ASM if
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@ desired)
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#define execute_swi_function_builder(swi_function, mode) ;\
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;\
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.align 2 ;\
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defsymbl(execute_swi_hle_##swi_function##_##mode) ;\
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save_flags() ;\
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store_registers_##mode() ;\
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call_c_function(execute_swi_hle_##swi_function##_c) ;\
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load_registers_##mode() ;\
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restore_flags() ;\
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bx lr ;\
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execute_swi_function_builder(div, arm)
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execute_swi_function_builder(div, thumb)
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@ Start program execution. Normally the mode should be Thumb and the
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@ PC should be 0x8000000, however if a save state is preloaded this
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@ will be different.
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@ Input:
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@ r0: initial value for cycle counter
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@ Uses sp as reg_base; must hold consistently true.
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.align 2
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defsymbl(execute_arm_translate)
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@ save the registers to be able to return later
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stmdb sp!, { r4, r5, r6, r7, r8, r9, r10, r11, r12, lr }
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ldr reg_base, =reg @ init base_reg
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mvn reg_cycles, r0 @ load cycle counter
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@ Check whether the CPU is sleeping already, we should just wait for IRQs
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ldr r1, [reg_base, #CPU_HALT_STATE]
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cmp r1, #0
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bne alert_loop
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ldr r0, [reg_base, #REG_PC] @ r0 = current pc
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ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
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tst r1, #0x20 @ see if Thumb bit is set
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bne 1f @ if so lookup thumb
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load_registers_arm() @ load ARM registers
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call_c_function(block_lookup_address_arm)
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extract_flags() @ load flags
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bx r0 @ jump to first ARM block
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1:
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load_registers_thumb() @ load Thumb registers
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call_c_function(block_lookup_address_thumb)
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extract_flags() @ load flags
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bx r0 @ jump to first Thumb block
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@ Epilogue to return to the main thread (whatever called execute_arm_translate)
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return_to_main:
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@ restore the saved regs and return
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ldmia sp!, { r4, r5, r6, r7, r8, r9, r10, r11, r12, lr }
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bx lr
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#define store_align_8() ;\
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and r1, r1, #0xff ;\
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#define store_align_16() ;\
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bic r0, r0, #0x01 ;\
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extract_u16(r1, r1) ;\
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#define store_align_32() ;\
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bic r0, r0, #0x03 ;\
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#define mask_addr_8(nbits) ;\
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mov r0, r0, lsl #(32 - nbits) /* isolate bottom n bits in top */;\
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mov r0, r0, lsr #(32 - nbits) /* high bits are now clear */;\
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#define mask_addr_16(nbits) ;\
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mov r0, r0, lsl #(32 - nbits) /* isolate bottom n bits in top */;\
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mov r0, r0, lsr #(32 - nbits + 1) /* high bits are now clear */;\
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mov r0, r0, lsl #1 /* LSB is also zero */;\
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#define mask_addr_32(nbits) ;\
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mov r0, r0, lsl #(32 - nbits) /* isolate bottom n bits in top */;\
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mov r0, r0, lsr #(32 - nbits + 2) /* high bits are now clear */;\
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mov r0, r0, lsl #2 /* 2 LSB are also zero */;\
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@ Vram, OAM and palette memories can only be accessed at a 16 bit boundary
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#define mask_addr_bus16_32(nbits) mask_addr_32(nbits)
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#define mask_addr_bus16_16(nbits) mask_addr_16(nbits)
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#define mask_addr_bus16_8(nbits) \
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mask_addr_16(nbits) \
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extract_u16(r1, r1)
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@ Write out to memory.
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@ Input:
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@ r0: address
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@ r1: value
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@ r2: current pc
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@
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@ The instruction at LR is not an inst but a u32 data that contains the PC
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@ Used for SMC. That's why return is essentially `pc = lr + 4`
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#define execute_store_body(store_type, tblnum) ;\
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save_flags() ;\
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str lr, [reg_base, #REG_SAVE3] /* save lr */;\
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;\
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mov lr, r0, lsr #24 /* lr = region number */;\
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cmp lr, #15 ;\
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movcs lr, #15 /* lr = min(lr, 15) */;\
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;\
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add lr, lr, #(16*tblnum + 64) /* lr += table offset */;\
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ldr pc, [reg_base, lr, lsl #2] /* jump to handler */;\
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#define store_fnptr_table(store_type) ;\
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ptr_tbl_##store_type: ;\
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.word ext_store_ignore /* 0x00: BIOS, ignore */;\
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.word ext_store_ignore /* 0x01: ignore */;\
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.word ext_store_ewram_u##store_type /* 0x02: ewram */;\
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.word ext_store_iwram_u##store_type /* 0x03: iwram */;\
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.word ext_store_u##store_type /* 0x04: I/O regs */;\
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.word ext_store_u##store_type /* 0x05: palette RAM */;\
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.word ext_store_vram_u##store_type /* 0x06: vram */;\
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.word ext_store_oam_ram_u##store_type /* 0x07: oam ram */;\
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.word ext_store_u##store_type /* 0x08: gamepak: ignore */;\
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.word ext_store_u##store_type /* 0x09: gamepak: ignore */;\
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.word ext_store_u##store_type /* 0x0A: gamepak: ignore */;\
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.word ext_store_u##store_type /* 0x0B: gamepak: ignore */;\
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.word ext_store_u##store_type /* 0x0C: gamepak: ignore */;\
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.word ext_store_u##store_type /* 0x0D: EEPROM */;\
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.word ext_store_u##store_type /* 0x0E: backup */;\
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.word ext_store_ignore /* 0x0F: ignore */;\
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@ for ignored areas, just return
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ext_store_ignore:
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ldr lr, [reg_base, #REG_SAVE3] @ pop lr off of stack
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restore_flags()
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add pc, lr, #4 @ return
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#define execute_store_builder(store_type, store_op, store_op16, load_op, tn) ;\
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;\
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.align 2 ;\
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defsymbl(execute_store_u##store_type) ;\
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execute_store_body(store_type, tn) ;\
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;\
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ext_store_u##store_type: ;\
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ldr lr, [reg_base, #REG_SAVE3] /* pop lr off of stack */;\
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ldr r2, [lr] /* load PC */;\
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str r2, [reg_base, #REG_PC] /* write out PC */;\
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store_align_##store_type() ;\
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call_c_function(write_memory##store_type) ;\
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b write_epilogue /* handle additional write stuff */;\
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;\
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ext_store_iwram_u##store_type: ;\
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mask_addr_##store_type(15) /* Mask to mirror memory (+align)*/;\
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ldr r2, =(iwram+0x8000) /* r2 = iwram base */;\
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store_op r1, [r0, r2] /* store data */;\
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sub r2, r2, #0x8000 /* r2 = iwram smc base */;\
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load_op r1, [r0, r2] /* r1 = SMC sentinel */;\
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cmp r1, #0 /* see if it's not 0 */;\
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bne 3f /* if so perform smc write */;\
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ldr lr, [reg_base, #REG_SAVE3] /* pop lr off of stack */;\
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restore_flags() ;\
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add pc, lr, #4 /* return */;\
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;\
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ext_store_ewram_u##store_type: ;\
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mask_addr_##store_type(18) /* Mask to mirror memory (+align)*/;\
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ldr r2, =(ewram) /* r2 = ewram base */;\
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store_op r1, [r0, r2] /* store data */;\
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add r2, r2, #0x40000 /* r2 = ewram smc base */;\
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load_op r1, [r0, r2] /* r1 = SMC sentinel */;\
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cmp r1, #0 /* see if it's not 0 */;\
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bne 3f /* if so perform smc write */;\
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ldr lr, [reg_base, #REG_SAVE3] /* pop lr off of stack */;\
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restore_flags() ;\
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add pc, lr, #4 /* return */;\
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;\
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ext_store_vram_u##store_type: ;\
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mask_addr_bus16_##store_type(17) /* Mask to mirror memory (+align)*/;\
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cmp r0, #0x18000 /* Check if exceeds 96KB */;\
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subcs r0, r0, #0x8000 /* Mirror to the last bank */;\
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ldr r2, =(vram) /* r2 = vram base */;\
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store_op16 r1, [r0, r2] /* store data */;\
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ldr lr, [reg_base, #REG_SAVE3] /* pop lr off of stack */;\
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restore_flags() ;\
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add pc, lr, #4 /* return */;\
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;\
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ext_store_oam_ram_u##store_type: ;\
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mask_addr_bus16_##store_type(10) /* Mask to mirror memory (+align)*/;\
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sub r2, reg_base, #0x400 /* r2 = oam ram base */;\
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store_op16 r1, [r0, r2] /* store data */;\
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str r2, [reg_base, #OAM_UPDATED] /* write non zero to signal */;\
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ldr lr, [reg_base, #REG_SAVE3] /* pop lr off of stack */;\
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restore_flags() ;\
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add pc, lr, #4 /* return */;\
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;\
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3: ;\
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ldr lr, [reg_base, #REG_SAVE3] /* restore lr */;\
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ldr r0, [lr] /* load PC */;\
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str r0, [reg_base, #REG_PC] /* write out PC */;\
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b smc_write /* perform smc write */;\
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.size execute_store_u##store_type, .-execute_store_u##store_type
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execute_store_builder(8, strb, strh, ldrb, 0)
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execute_store_builder(16, strh, strh, ldrh, 1)
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execute_store_builder(32, str, str, ldr, 2)
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@ This is a store that is executed in a strm case (so no SMC checks in-between)
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defsymbl(execute_store_u32_safe)
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execute_store_body(32_safe, 3)
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restore_flags()
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ldr pc, [reg_base, #REG_SAVE3] @ return
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ext_store_u32_safe:
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ldr lr, [reg_base, #REG_SAVE3] @ Restore lr
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call_c_function(write_memory32) @ Perform 32bit store
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restore_flags()
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bx lr @ Return
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ext_store_iwram_u32_safe:
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mask_addr_8(15) @ Mask to mirror memory (no need to align!)
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ldr r2, =(iwram+0x8000) @ r2 = iwram base
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str r1, [r0, r2] @ store data
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restore_flags()
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ldr pc, [reg_base, #REG_SAVE3] @ return
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ext_store_ewram_u32_safe:
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mask_addr_8(18) @ Mask to mirror memory (no need to align!)
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ldr r2, =(ewram) @ r2 = ewram base
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str r1, [r0, r2] @ store data
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restore_flags()
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ldr pc, [reg_base, #REG_SAVE3] @ return
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|
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ext_store_vram_u32_safe:
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mask_addr_8(17) @ Mask to mirror memory (no need to align!)
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ldr r2, =(vram) @ r2 = vram base
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|
cmp r0, #0x18000 @ Check if exceeds 96KB
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subcs r0, r0, #0x8000 @ Mirror to the last bank
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str r1, [r0, r2] @ store data
|
|
restore_flags()
|
|
ldr pc, [reg_base, #REG_SAVE3] @ return
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|
|
|
ext_store_oam_ram_u32_safe:
|
|
mask_addr_8(10) @ Mask to mirror memory (no need to align!)
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|
sub r2, reg_base, #0x400 @ r2 = oam ram base
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|
str r1, [r0, r2] @ store data
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|
str r2, [reg_base, #OAM_UPDATED] @ store anything non zero here
|
|
restore_flags()
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ldr pc, [reg_base, #REG_SAVE3] @ return
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.size execute_store_u32_safe, .-execute_store_u32_safe
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|
|
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write_epilogue:
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|
cmp r0, #0 @ check if the write rose an alert
|
|
beq 4f @ if not we can exit
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|
|
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collapse_flags(r1) @ interrupt needs current flags
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|
|
|
cmp r0, #2 @ see if the alert is due to SMC
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beq smc_write @ if so, goto SMC handler
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|
|
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ldr r1, [reg_base, #REG_CPSR] @ r1 = cpsr
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tst r1, #0x20 @ see if Thumb bit is set
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bne 1f @ if so do Thumb update
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|
|
|
store_registers_arm() @ save ARM registers
|
|
b alert_loop
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|
|
|
1:
|
|
store_registers_thumb() @ save Thumb registers
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|
|
|
alert_loop:
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|
call_c_function(update_gba) @ update GBA until CPU isn't halted
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|
|
|
ldr r1, [reg_base, #COMPLETED_FRAME] @ Check whether a frame was completed
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|
cmp r1, #0
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|
bne return_to_main
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|
|
|
ldr r1, [reg_base, #CPU_HALT_STATE] @ Check whether the CPU is halted
|
|
cmp r1, #0
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|
bne alert_loop @ Keep looping until it is
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|
|
|
mvn reg_cycles, r0 @ load new cycle count
|
|
b execute_pc @ restart execution at PC
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|
4:
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|
restore_flags()
|
|
add pc, lr, #4 @ return
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|
|
|
|
|
smc_write:
|
|
call_c_function(flush_translation_cache_ram)
|
|
|
|
lookup_pc:
|
|
ldr r0, [reg_base, #REG_PC] @ r0 = new pc
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|
ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
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|
tst r1, #0x20 @ see if Thumb bit is set
|
|
beq execute_pc_arm @ if not lookup ARM
|
|
b execute_pc_thumb
|
|
|
|
|
|
#define sign_extend_u8(reg)
|
|
#define sign_extend_u16(reg)
|
|
#define sign_extend_u32(reg)
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|
|
|
#define sign_extend_s8(reg) ;\
|
|
mov reg, reg, lsl #24 /* shift reg into upper 8bits */;\
|
|
mov reg, reg, asr #24 /* shift down, sign extending */;\
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|
|
|
#define sign_extend_s16(reg) ;\
|
|
mov reg, reg, lsl #16 /* shift reg into upper 16bits */;\
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|
mov reg, reg, asr #16 /* shift down, sign extending */;\
|
|
|
|
#define execute_load_op_u8(load_op) ;\
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|
mov r0, r0, lsl #17 ;\
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|
load_op r0, [r2, r0, lsr #17] ;\
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|
|
|
#define execute_load_op_s8(load_op) ;\
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|
mov r0, r0, lsl #17 ;\
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|
mov r0, r0, lsr #17 ;\
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|
load_op r0, [r2, r0] ;\
|
|
|
|
#define execute_load_op_u16(load_op) ;\
|
|
execute_load_op_s8(load_op) ;\
|
|
|
|
#define execute_load_op_s16(load_op) ;\
|
|
execute_load_op_s8(load_op) ;\
|
|
|
|
#define execute_load_op_u16(load_op) ;\
|
|
execute_load_op_s8(load_op) ;\
|
|
|
|
#define execute_load_op_u32(load_op) ;\
|
|
execute_load_op_u8(load_op) ;\
|
|
|
|
|
|
#define execute_load_builder(load_type, load_function, load_op, mask) ;\
|
|
;\
|
|
.align 2 ;\
|
|
defsymbl(execute_load_##load_type) ;\
|
|
save_flags() ;\
|
|
tst r0, mask /* make sure address is in range */;\
|
|
bne ext_load_##load_type /* if not do ext load */;\
|
|
;\
|
|
ldr r2, =memory_map_read /* r2 = memory_map_read */;\
|
|
mov r1, r0, lsr #15 /* r1 = page index of address */;\
|
|
ldr r2, [r2, r1, lsl #2] /* r2 = memory page */;\
|
|
;\
|
|
cmp r2, #0 /* see if map is ext */;\
|
|
beq ext_load_##load_type /* if so do ext load */;\
|
|
;\
|
|
execute_load_op_##load_type(load_op) ;\
|
|
restore_flags() ;\
|
|
add pc, lr, #4 /* return */;\
|
|
;\
|
|
ext_load_##load_type: ;\
|
|
ldr r1, [lr] /* r1 = PC */;\
|
|
str r1, [reg_base, #REG_PC] /* update PC */;\
|
|
call_c_function(read_memory##load_function) ;\
|
|
sign_extend_##load_type(r0) /* sign extend result */;\
|
|
restore_flags() ;\
|
|
add pc, lr, #4 /* return */;\
|
|
.size execute_load_##load_type, .-execute_load_##load_type
|
|
|
|
.pool
|
|
|
|
execute_load_builder(u8, 8, ldrneb, #0xF0000000)
|
|
execute_load_builder(s8, 8, ldrnesb, #0xF0000000)
|
|
execute_load_builder(u16, 16, ldrneh, #0xF0000001)
|
|
execute_load_builder(s16, 16_signed, ldrnesh, #0xF0000001)
|
|
execute_load_builder(u32, 32, ldrne, #0xF0000000)
|
|
|
|
.data
|
|
|
|
defsymbl(memory_map_read)
|
|
.space 0x8000
|
|
defsymbl(palette_ram)
|
|
.space 0x400
|
|
defsymbl(palette_ram_converted)
|
|
.space 0x400
|
|
defsymbl(spsr)
|
|
.space 24
|
|
defsymbl(reg_mode)
|
|
.space 196
|
|
|
|
defsymbl(oam_ram)
|
|
.space 0x400
|
|
defsymbl(reg)
|
|
.space 0x100, 0
|
|
@ Store pointer tables down here
|
|
store_fnptr_table(8)
|
|
store_fnptr_table(16)
|
|
store_fnptr_table(32)
|
|
store_fnptr_table(32_safe)
|
|
|
|
@ Vita and 3DS (and of course mmap) map their own cache sections through some
|
|
@ platform-speficic mechanisms.
|
|
#if !defined(HAVE_MMAP) && !defined(VITA) && !defined(_3DS)
|
|
|
|
@ Make this section executable!
|
|
.text
|
|
#ifdef __ANDROID__
|
|
@ Unfortunately Android builds don't like nobits, so we ship a ton of zeros
|
|
@ TODO: Revisit this whenever we upgrade to the latest clang NDK
|
|
.section .jit,"awx",%progbits
|
|
#else
|
|
.section .jit,"awx",%nobits
|
|
#endif
|
|
.align 4
|
|
defsymbl(rom_translation_cache)
|
|
.space ROM_TRANSLATION_CACHE_SIZE
|
|
.size rom_translation_cache, .-rom_translation_cache
|
|
defsymbl(ram_translation_cache)
|
|
.space RAM_TRANSLATION_CACHE_SIZE
|
|
.size ram_translation_cache, .-ram_translation_cache
|
|
|
|
#endif
|
|
|