1040 lines
25 KiB
C
1040 lines
25 KiB
C
/* gameplaySP
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*
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* Copyright (C) 2006 Exophase <exophase@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "common.h"
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#include <ctype.h>
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#ifdef PSP_BUILD
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//PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
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//PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
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void vblank_interrupt_handler(u32 sub, u32 *parg);
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#endif
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timer_type timer[4];
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//debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
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//debug_state current_debug_state = PC_BREAKPOINT;
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u32 breakpoint_value = 0x7c5000;
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debug_state current_debug_state = RUN;
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//debug_state current_debug_state = STEP_RUN;
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//u32 breakpoint_value = 0;
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frameskip_type current_frameskip_type = auto_frameskip;
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u32 global_cycles_per_instruction = 1;
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u32 random_skip = 0;
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u32 fps_debug = 0;
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u32 frameskip_value = 2;
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u64 last_frame_interval_timestamp;
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u32 skip_next_frame = 0;
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u32 frameskip_counter = 0;
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u32 cpu_ticks = 0;
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u32 frame_ticks = 0;
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u32 execute_cycles = 960;
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s32 video_count = 960;
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u32 ticks;
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u32 arm_frame = 0;
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u32 thumb_frame = 0;
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u32 last_frame = 0;
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u32 cycle_memory_access = 0;
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u32 cycle_pc_relative_access = 0;
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u32 cycle_sp_relative_access = 0;
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u32 cycle_block_memory_access = 0;
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u32 cycle_block_memory_sp_access = 0;
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u32 cycle_block_memory_words = 0;
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u32 cycle_dma16_words = 0;
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u32 cycle_dma32_words = 0;
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u32 flush_ram_count = 0;
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u32 gbc_update_count = 0;
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u32 oam_update_count = 0;
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u32 synchronize_flag = 1;
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u32 update_backup_flag = 1;
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u32 clock_speed = 333;
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char main_path[512];
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void trigger_ext_event();
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#define check_count(count_var) \
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if(count_var < execute_cycles) \
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execute_cycles = count_var; \
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#define check_timer(timer_number) \
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if(timer[timer_number].status == TIMER_PRESCALE) \
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check_count(timer[timer_number].count); \
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#define update_timer(timer_number) \
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if(timer[timer_number].status != TIMER_INACTIVE) \
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{ \
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if(timer[timer_number].status != TIMER_CASCADE) \
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{ \
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timer[timer_number].count -= execute_cycles; \
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io_registers[REG_TM##timer_number##D] = \
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-(timer[timer_number].count >> timer[timer_number].prescale); \
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} \
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\
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if(timer[timer_number].count <= 0) \
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{ \
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if(timer[timer_number].irq == TIMER_TRIGGER_IRQ) \
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irq_raised |= IRQ_TIMER##timer_number; \
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\
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if((timer_number != 3) && \
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(timer[timer_number + 1].status == TIMER_CASCADE)) \
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{ \
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timer[timer_number + 1].count--; \
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io_registers[REG_TM0D + (timer_number + 1) * 2] = \
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-(timer[timer_number + 1].count); \
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} \
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\
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if(timer_number < 2) \
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{ \
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if(timer[timer_number].direct_sound_channels & 0x01) \
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sound_timer(timer[timer_number].frequency_step, 0); \
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\
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if(timer[timer_number].direct_sound_channels & 0x02) \
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sound_timer(timer[timer_number].frequency_step, 1); \
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} \
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\
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timer[timer_number].count += \
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(timer[timer_number].reload << timer[timer_number].prescale); \
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} \
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} \
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static const char *file_ext[] = { ".gba", ".bin", ".zip", NULL };
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#ifndef PSP_BUILD
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static void ChangeWorkingDirectory(char *exe)
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{
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char *s = strrchr(exe, '/');
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if (s != NULL) {
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*s = '\0';
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chdir(exe);
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*s = '/';
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}
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}
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static void switch_to_romdir(void)
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{
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char buff[256];
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int r;
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file_open(romdir_file, "romdir.txt", read);
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if(file_check_valid(romdir_file))
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{
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r = file_read(romdir_file, buff, sizeof(buff) - 1);
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if (r > 0)
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{
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buff[r] = 0;
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while (r > 0 && isspace(buff[r-1]))
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buff[--r] = 0;
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chdir(buff);
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}
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file_close(romdir_file);
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}
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}
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static void save_romdir(void)
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{
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char buff[512];
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snprintf(buff, sizeof(buff), "%s" PATH_SEPARATOR "romdir.txt", main_path);
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file_open(romdir_file, buff, write);
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if(file_check_valid(romdir_file))
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{
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if (getcwd(buff, sizeof(buff)))
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{
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file_write(romdir_file, buff, strlen(buff));
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}
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file_close(romdir_file);
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}
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}
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#else
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void ChangeWorkingDirectory(char *exe) {}
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static void switch_to_romdir(void) {}
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static void save_romdir(void) {}
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#endif
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void init_main()
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{
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u32 i;
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skip_next_frame = 0;
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for(i = 0; i < 4; i++)
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{
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dma[i].start_type = DMA_INACTIVE;
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dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
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timer[i].status = TIMER_INACTIVE;
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timer[i].reload = 0x10000;
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timer[i].stop_cpu_ticks = 0;
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}
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timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
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timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
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cpu_ticks = 0;
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frame_ticks = 0;
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execute_cycles = 960;
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video_count = 960;
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flush_translation_cache_rom();
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flush_translation_cache_ram();
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flush_translation_cache_bios();
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}
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#ifndef __LIBRETRO__
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int main(int argc, char *argv[])
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{
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char bios_filename[512];
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int ret;
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#ifdef PSP_BUILD
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sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
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vblank_interrupt_handler, NULL);
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sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
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#endif
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init_gamepak_buffer();
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// Copy the directory path of the executable into main_path
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// ChangeWorkingDirectory will null out the filename out of the path
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ChangeWorkingDirectory(argv[0]);
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getcwd(main_path, 512);
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#ifdef PSP_BUILD
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delay_us(2500000);
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#endif
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#ifndef PC_BUILD
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gpsp_plat_init();
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#endif
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load_config_file();
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gamepak_filename[0] = 0;
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init_video();
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sprintf(bios_filename, "%s" PATH_SEPARATOR "%s", main_path, "gba_bios.bin");
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ret = load_bios(bios_filename);
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if (ret != 0)
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ret = load_bios("gba_bios.bin");
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if (ret != 0)
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{
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gui_action_type gui_action = CURSOR_NONE;
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debug_screen_start();
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debug_screen_printl(" ");
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debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS ");
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debug_screen_printl("image to run correctly. Make sure to get an ");
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debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
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debug_screen_printl("and should have the following md5sum value: ");
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debug_screen_printl(" ");
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debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6 ");
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debug_screen_printl(" ");
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debug_screen_printl("When you do get it name it gba_bios.bin and put it");
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debug_screen_printl("in the same directory as gpSP. ");
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debug_screen_printl(" ");
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debug_screen_printl("Press any button to exit. ");
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debug_screen_update();
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while(gui_action == CURSOR_NONE)
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{
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gui_action = get_gui_input();
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delay_us(15000);
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}
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debug_screen_end();
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quit();
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}
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if(bios_rom[0] != 0x18)
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{
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gui_action_type gui_action = CURSOR_NONE;
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debug_screen_start();
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debug_screen_printl("You have an incorrect BIOS image. ");
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debug_screen_printl("While many games will work fine, some will not. It");
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debug_screen_printl("is strongly recommended that you obtain the ");
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debug_screen_printl("correct BIOS file. Do NOT report any bugs if you ");
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debug_screen_printl("are seeing this message. ");
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debug_screen_printl(" ");
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debug_screen_printl("Press any button to resume, at your own risk. ");
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debug_screen_update();
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while(gui_action == CURSOR_NONE)
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{
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gui_action = get_gui_input();
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delay_us(15000);
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}
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debug_screen_end();
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}
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init_main();
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init_sound(1);
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init_input();
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video_resolution_large();
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if(argc > 1)
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{
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if(load_gamepak(argv[1]) == -1)
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{
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#ifndef PSP_BUILD
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printf("Failed to load gamepak %s, exiting.\n", argv[1]);
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#endif
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exit(-1);
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}
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set_gba_resolution(screen_scale);
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video_resolution_small();
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init_cpu();
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init_memory();
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}
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else
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{
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char load_filename[512];
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switch_to_romdir();
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if(load_file(file_ext, load_filename) == -1)
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{
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menu(copy_screen());
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}
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else
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{
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if(load_gamepak(load_filename) == -1)
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{
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#ifndef PSP_BUILD
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printf("Failed to load gamepak %s, exiting.\n", load_filename);
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#endif
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exit(-1);
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}
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set_clock_speed();
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set_gba_resolution(screen_scale);
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video_resolution_small();
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init_cpu();
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init_memory();
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}
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}
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last_frame = 0;
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// We'll never actually return from here.
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#ifdef PSP_BUILD
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execute_arm_translate(execute_cycles);
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#else
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/* u8 current_savestate_filename[512];
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get_savestate_filename_noshot(savestate_slot,
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current_savestate_filename);
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load_state(current_savestate_filename); */
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// debug_on();
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if(argc > 2)
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{
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current_debug_state = COUNTDOWN_BREAKPOINT;
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breakpoint_value = strtol(argv[2], NULL, 16);
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}
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trigger_ext_event();
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execute_arm_translate(execute_cycles);
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execute_arm(execute_cycles);
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#endif
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return 0;
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}
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#endif
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void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
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{
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u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
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region_stats[0xF];
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u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
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region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
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region_stats[0xD];
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u32 _counter = *counter;
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printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
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printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
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region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
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_counter,
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region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
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_counter);
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printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
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region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
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_counter,
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rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
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_counter);
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*counter = 0;
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memset(region_stats, 0, sizeof(u32) * 16);
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}
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u32 event_cycles = 0;
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const u32 event_cycles_trigger = 60 * 5;
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u32 no_alpha = 0;
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void trigger_ext_event()
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{
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static u32 event_number = 0;
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static u64 benchmark_ticks[16];
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u64 new_ticks;
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char current_savestate_filename[512];
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return;
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if(event_number)
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{
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get_ticks_us(&new_ticks);
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benchmark_ticks[event_number - 1] =
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new_ticks - benchmark_ticks[event_number - 1];
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}
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current_frameskip_type = no_frameskip;
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no_alpha = 0;
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synchronize_flag = 0;
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get_savestate_filename_noshot(savestate_slot,
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current_savestate_filename);
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load_state(current_savestate_filename);
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switch(event_number)
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{
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case 0:
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// Full benchmark, run normally
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break;
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case 1:
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// No alpha blending
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no_alpha = 1;
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break;
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case 2:
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// No video benchmark
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// Set frameskip really high + manual
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current_frameskip_type = manual_frameskip;
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frameskip_value = 1000000;
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break;
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case 3:
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// No CPU benchmark
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// Put CPU in halt mode, put it in IRQ mode with interrupts off
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reg[CPU_HALT_STATE] = CPU_HALT;
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reg[REG_CPSR] = 0xD2;
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break;
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case 4:
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// No CPU or video benchmark
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reg[CPU_HALT_STATE] = CPU_HALT;
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reg[REG_CPSR] = 0xD2;
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current_frameskip_type = manual_frameskip;
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frameskip_value = 1000000;
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break;
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case 5:
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{
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// Done
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char *print_strings[] =
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{
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"Full test ",
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"No blending ",
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"No video ",
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"No CPU ",
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"No CPU/video",
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"CPU speed ",
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"Video speed ",
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"Alpha cost "
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};
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u32 i;
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benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
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benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
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benchmark_ticks[6];
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benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
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printf("Benchmark results (%d frames): \n", event_cycles_trigger);
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for(i = 0; i < 8; i++)
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{
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printf(" %s: %d ms (%f ms per frame)\n",
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print_strings[i], (u32)benchmark_ticks[i] / 1000,
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(float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
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if(i == 4)
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printf("\n");
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}
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quit();
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}
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}
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event_cycles = 0;
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get_ticks_us(benchmark_ticks + event_number);
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event_number++;
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}
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#ifndef __LIBRETRO__
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static u32 fps = 60;
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static u32 frames_drawn = 60;
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#endif
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u32 update_gba()
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{
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irq_type irq_raised = IRQ_NONE;
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do
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{
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cpu_ticks += execute_cycles;
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reg[CHANGED_PC_STATUS] = 0;
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if(gbc_sound_update)
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{
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gbc_update_count++;
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update_gbc_sound(cpu_ticks);
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gbc_sound_update = 0;
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}
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update_timer(0);
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update_timer(1);
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update_timer(2);
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update_timer(3);
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video_count -= execute_cycles;
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if(video_count <= 0)
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{
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u32 vcount = io_registers[REG_VCOUNT];
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u32 dispstat = io_registers[REG_DISPSTAT];
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if((dispstat & 0x02) == 0)
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{
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// Transition from hrefresh to hblank
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video_count += (272);
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dispstat |= 0x02;
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|
|
|
if((dispstat & 0x01) == 0)
|
|
{
|
|
u32 i;
|
|
if(oam_update)
|
|
oam_update_count++;
|
|
|
|
if(no_alpha)
|
|
io_registers[REG_BLDCNT] = 0;
|
|
update_scanline();
|
|
|
|
// If in visible area also fire HDMA
|
|
for(i = 0; i < 4; i++)
|
|
{
|
|
if(dma[i].start_type == DMA_START_HBLANK)
|
|
dma_transfer(dma + i);
|
|
}
|
|
}
|
|
|
|
if(dispstat & 0x10)
|
|
irq_raised |= IRQ_HBLANK;
|
|
}
|
|
else
|
|
{
|
|
// Transition from hblank to next line
|
|
video_count += 960;
|
|
dispstat &= ~0x02;
|
|
|
|
vcount++;
|
|
|
|
if(vcount == 160)
|
|
{
|
|
// Transition from vrefresh to vblank
|
|
u32 i;
|
|
|
|
dispstat |= 0x01;
|
|
if(dispstat & 0x8)
|
|
{
|
|
irq_raised |= IRQ_VBLANK;
|
|
}
|
|
|
|
affine_reference_x[0] =
|
|
(s32)(address32(io_registers, 0x28) << 4) >> 4;
|
|
affine_reference_y[0] =
|
|
(s32)(address32(io_registers, 0x2C) << 4) >> 4;
|
|
affine_reference_x[1] =
|
|
(s32)(address32(io_registers, 0x38) << 4) >> 4;
|
|
affine_reference_y[1] =
|
|
(s32)(address32(io_registers, 0x3C) << 4) >> 4;
|
|
|
|
for(i = 0; i < 4; i++)
|
|
{
|
|
if(dma[i].start_type == DMA_START_VBLANK)
|
|
dma_transfer(dma + i);
|
|
}
|
|
}
|
|
else
|
|
|
|
if(vcount == 228)
|
|
{
|
|
// Transition from vblank to next screen
|
|
dispstat &= ~0x01;
|
|
frame_ticks++;
|
|
|
|
#ifdef PC_BUILD
|
|
/* printf("frame update (%x), %d instructions total, %d RAM flushes\n",
|
|
reg[REG_PC], instruction_count - last_frame, flush_ram_count);
|
|
last_frame = instruction_count;
|
|
*/
|
|
/* printf("%d gbc audio updates\n", gbc_update_count);
|
|
printf("%d oam updates\n", oam_update_count); */
|
|
gbc_update_count = 0;
|
|
oam_update_count = 0;
|
|
flush_ram_count = 0;
|
|
#endif
|
|
|
|
#ifdef __LIBRETRO__
|
|
switch_to_main_thread();
|
|
|
|
update_gbc_sound(cpu_ticks);
|
|
gbc_sound_update = 0;
|
|
#else
|
|
if(update_input())
|
|
continue;
|
|
|
|
update_gbc_sound(cpu_ticks);
|
|
|
|
if(fps_debug)
|
|
{
|
|
char print_buffer[32];
|
|
sprintf(print_buffer, "%2d (%2d)", fps, frames_drawn);
|
|
print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
|
|
}
|
|
if(!synchronize_flag)
|
|
print_string("-FF-", 0xFFFF, 0x000, 216, 0);
|
|
|
|
update_screen();
|
|
|
|
synchronize();
|
|
|
|
if(update_backup_flag)
|
|
update_backup();
|
|
#endif
|
|
process_cheats();
|
|
|
|
event_cycles++;
|
|
if(event_cycles == event_cycles_trigger)
|
|
{
|
|
trigger_ext_event();
|
|
continue;
|
|
}
|
|
|
|
vcount = 0;
|
|
}
|
|
|
|
if(vcount == (dispstat >> 8))
|
|
{
|
|
// vcount trigger
|
|
dispstat |= 0x04;
|
|
if(dispstat & 0x20)
|
|
{
|
|
irq_raised |= IRQ_VCOUNT;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dispstat &= ~0x04;
|
|
}
|
|
|
|
io_registers[REG_VCOUNT] = vcount;
|
|
}
|
|
io_registers[REG_DISPSTAT] = dispstat;
|
|
}
|
|
|
|
if(irq_raised)
|
|
raise_interrupt(irq_raised);
|
|
|
|
execute_cycles = video_count;
|
|
|
|
check_timer(0);
|
|
check_timer(1);
|
|
check_timer(2);
|
|
check_timer(3);
|
|
} while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
|
|
|
|
return execute_cycles;
|
|
}
|
|
|
|
#ifdef PSP_BUILD
|
|
|
|
u32 real_frame_count = 0;
|
|
u32 virtual_frame_count = 0;
|
|
u32 num_skipped_frames = 0;
|
|
|
|
void vblank_interrupt_handler(u32 sub, u32 *parg)
|
|
{
|
|
real_frame_count++;
|
|
}
|
|
|
|
void synchronize()
|
|
{
|
|
char char_buffer[64];
|
|
u64 new_ticks, time_delta;
|
|
s32 used_frameskip = frameskip_value;
|
|
|
|
if(!synchronize_flag)
|
|
{
|
|
used_frameskip = 4;
|
|
virtual_frame_count = real_frame_count - 1;
|
|
}
|
|
|
|
skip_next_frame = 0;
|
|
|
|
virtual_frame_count++;
|
|
|
|
if(real_frame_count >= virtual_frame_count)
|
|
{
|
|
if((real_frame_count > virtual_frame_count) &&
|
|
(current_frameskip_type == auto_frameskip) &&
|
|
(num_skipped_frames < frameskip_value))
|
|
{
|
|
skip_next_frame = 1;
|
|
num_skipped_frames++;
|
|
}
|
|
else
|
|
{
|
|
virtual_frame_count = real_frame_count;
|
|
num_skipped_frames = 0;
|
|
}
|
|
|
|
// Here so that the home button return will eventually work.
|
|
// If it's not running fullspeed anyway this won't really hurt
|
|
// it much more.
|
|
|
|
delay_us(1);
|
|
}
|
|
else
|
|
{
|
|
if(synchronize_flag)
|
|
sceDisplayWaitVblankStart();
|
|
}
|
|
|
|
if(current_frameskip_type == manual_frameskip)
|
|
{
|
|
frameskip_counter = (frameskip_counter + 1) %
|
|
(used_frameskip + 1);
|
|
if(random_skip)
|
|
{
|
|
if(frameskip_counter != (rand() % (used_frameskip + 1)))
|
|
skip_next_frame = 1;
|
|
}
|
|
else
|
|
{
|
|
if(frameskip_counter)
|
|
skip_next_frame = 1;
|
|
}
|
|
}
|
|
|
|
/* sprintf(char_buffer, "%08d %08d %d %d %d\n",
|
|
real_frame_count, virtual_frame_count, num_skipped_frames,
|
|
real_frame_count - virtual_frame_count, skip_next_frame);
|
|
print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
|
|
|
|
/*
|
|
sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
|
|
ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
|
|
rom_translation_cache);
|
|
print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
|
|
*/
|
|
}
|
|
|
|
#elif defined(__LIBRETRO__)
|
|
|
|
#else
|
|
|
|
u32 real_frame_count = 0;
|
|
u32 virtual_frame_count = 0;
|
|
u32 num_skipped_frames = 0;
|
|
u32 interval_skipped_frames;
|
|
u32 frames;
|
|
|
|
const u32 frame_interval = 60;
|
|
|
|
void synchronize()
|
|
{
|
|
u64 new_ticks;
|
|
u64 time_delta;
|
|
|
|
get_ticks_us(&new_ticks);
|
|
|
|
skip_next_frame = 0;
|
|
virtual_frame_count++;
|
|
|
|
real_frame_count = (new_ticks * 3) / 50000;
|
|
|
|
if(real_frame_count >= virtual_frame_count)
|
|
{
|
|
if((real_frame_count > virtual_frame_count) &&
|
|
(current_frameskip_type == auto_frameskip) &&
|
|
(num_skipped_frames < frameskip_value))
|
|
{
|
|
skip_next_frame = 1;
|
|
num_skipped_frames++;
|
|
}
|
|
else
|
|
{
|
|
virtual_frame_count = real_frame_count;
|
|
num_skipped_frames = 0;
|
|
}
|
|
}
|
|
else if (synchronize_flag)
|
|
{
|
|
delay_us((u64)virtual_frame_count * 50000 / 3 - new_ticks + 2);
|
|
}
|
|
|
|
frames++;
|
|
|
|
if(frames == frame_interval)
|
|
{
|
|
u32 new_fps;
|
|
u32 new_frames_drawn;
|
|
|
|
time_delta = new_ticks - last_frame_interval_timestamp;
|
|
new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
|
|
new_frames_drawn =
|
|
(frame_interval - interval_skipped_frames) * (60 / frame_interval);
|
|
|
|
// Left open for rolling averages
|
|
fps = new_fps;
|
|
frames_drawn = new_frames_drawn;
|
|
|
|
last_frame_interval_timestamp = new_ticks;
|
|
interval_skipped_frames = 0;
|
|
frames = 0;
|
|
}
|
|
|
|
if(current_frameskip_type == manual_frameskip)
|
|
{
|
|
frameskip_counter = (frameskip_counter + 1) %
|
|
(frameskip_value + 1);
|
|
if(random_skip)
|
|
{
|
|
if(frameskip_counter != (rand() % (frameskip_value + 1)))
|
|
skip_next_frame = 1;
|
|
}
|
|
else
|
|
{
|
|
if(frameskip_counter)
|
|
skip_next_frame = 1;
|
|
}
|
|
}
|
|
|
|
interval_skipped_frames += skip_next_frame;
|
|
|
|
char char_buffer[64];
|
|
sprintf(char_buffer, "gpSP: %2d (%2d) fps", fps, frames_drawn);
|
|
SDL_WM_SetCaption(char_buffer, "gpSP");
|
|
}
|
|
|
|
#endif
|
|
|
|
void quit()
|
|
{
|
|
save_romdir();
|
|
|
|
if(!update_backup_flag)
|
|
update_backup_force();
|
|
|
|
sound_exit();
|
|
|
|
#ifndef __LIBRETRO__
|
|
|
|
#ifdef REGISTER_USAGE_ANALYZE
|
|
print_register_usage();
|
|
#endif
|
|
|
|
#ifdef PSP_BUILD
|
|
sceKernelExitGame();
|
|
#else
|
|
SDL_Quit();
|
|
|
|
#ifndef PC_BUILD
|
|
gpsp_plat_quit();
|
|
#endif
|
|
|
|
exit(0);
|
|
#endif
|
|
|
|
#endif
|
|
}
|
|
|
|
void reset_gba()
|
|
{
|
|
init_main();
|
|
init_memory();
|
|
init_cpu();
|
|
reset_sound();
|
|
}
|
|
|
|
#ifdef PSP_BUILD
|
|
|
|
u32 file_length(char *filename, s32 dummy)
|
|
{
|
|
SceIoStat stats;
|
|
sceIoGetstat(filename, &stats);
|
|
return stats.st_size;
|
|
}
|
|
|
|
void delay_us(u32 us_count)
|
|
{
|
|
sceKernelDelayThread(us_count);
|
|
}
|
|
|
|
void get_ticks_us(u64 *tick_return)
|
|
{
|
|
u64 ticks;
|
|
sceRtcGetCurrentTick(&ticks);
|
|
|
|
*tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
|
|
}
|
|
|
|
#else
|
|
|
|
u32 file_length(const char *dummy, FILE *fp)
|
|
{
|
|
u32 length;
|
|
|
|
fseek(fp, 0, SEEK_END);
|
|
length = ftell(fp);
|
|
fseek(fp, 0, SEEK_SET);
|
|
|
|
return length;
|
|
}
|
|
|
|
#ifdef __LIBRETRO__
|
|
|
|
#elif defined(PC_BUILD)
|
|
|
|
void delay_us(u32 us_count)
|
|
{
|
|
SDL_Delay(us_count / 1000);
|
|
}
|
|
|
|
void get_ticks_us(u64 *ticks_return)
|
|
{
|
|
*ticks_return = (u64)SDL_GetTicks() * 1000;
|
|
}
|
|
|
|
#else
|
|
|
|
void delay_us(u32 us_count)
|
|
{
|
|
//usleep(us_count);
|
|
SDL_Delay(us_count / 1000);
|
|
}
|
|
|
|
void get_ticks_us(u64 *ticks_return)
|
|
{
|
|
struct timeval current_time;
|
|
gettimeofday(¤t_time, NULL);
|
|
|
|
*ticks_return =
|
|
(u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
void change_ext(const char *src, char *buffer, const char *extension)
|
|
{
|
|
char *dot_position;
|
|
strcpy(buffer, src);
|
|
dot_position = strrchr(buffer, '.');
|
|
|
|
if(dot_position)
|
|
strcpy(dot_position, extension);
|
|
}
|
|
|
|
// make path: <main_path>/<romname>.<ext>
|
|
void make_rpath(char *buff, size_t size, const char *ext)
|
|
{
|
|
char *p;
|
|
p = strrchr(gamepak_filename, PATH_SEPARATOR_CHAR);
|
|
if (p == NULL)
|
|
p = gamepak_filename;
|
|
|
|
snprintf(buff, size, "%s/%s", main_path, p);
|
|
p = strrchr(buff, '.');
|
|
if (p != NULL)
|
|
strcpy(p, ext);
|
|
}
|
|
|
|
#define main_savestate_builder(type) \
|
|
void main_##type##_savestate(file_tag_type savestate_file) \
|
|
{ \
|
|
file_##type##_variable(savestate_file, cpu_ticks); \
|
|
file_##type##_variable(savestate_file, execute_cycles); \
|
|
file_##type##_variable(savestate_file, video_count); \
|
|
file_##type##_array(savestate_file, timer); \
|
|
} \
|
|
|
|
main_savestate_builder(read);
|
|
main_savestate_builder(write_mem);
|
|
|
|
|
|
void printout(void *str, u32 val)
|
|
{
|
|
printf(str, val);
|
|
}
|
|
|
|
void set_clock_speed()
|
|
{
|
|
static u32 clock_speed_old = default_clock_speed;
|
|
if (clock_speed != clock_speed_old)
|
|
{
|
|
printf("about to set CPU clock to %iMHz\n", clock_speed);
|
|
#ifdef PSP_BUILD
|
|
scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
|
|
#endif
|
|
clock_speed_old = clock_speed;
|
|
}
|
|
}
|
|
|