883 lines
41 KiB
ArmAsm
883 lines
41 KiB
ArmAsm
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#include "../gpsp_config.h"
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#define defsymbl(symbol) \
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.type symbol, %function ;\
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.global symbol ; \
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.global _##symbol ; \
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symbol: \
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_##symbol:
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.text
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.align 2
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#define REG_R0 (0 * 4)
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#define REG_R1 (1 * 4)
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#define REG_R2 (2 * 4)
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#define REG_R3 (3 * 4)
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#define REG_R4 (4 * 4)
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#define REG_R5 (5 * 4)
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#define REG_R6 (6 * 4)
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#define REG_R7 (7 * 4)
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#define REG_R8 (8 * 4)
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#define REG_R9 (9 * 4)
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#define REG_R10 (10 * 4)
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#define REG_R11 (11 * 4)
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#define REG_R12 (12 * 4)
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#define REG_R13 (13 * 4)
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#define REG_R14 (14 * 4)
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#define REG_SP (13 * 4)
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#define REG_LR (14 * 4)
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#define REG_PC (15 * 4)
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#define REG_N_FLAG (16 * 4)
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#define REG_Z_FLAG (17 * 4)
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#define REG_C_FLAG (18 * 4)
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#define REG_V_FLAG (19 * 4)
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#define REG_CPSR (20 * 4)
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#define REG_SAVE (21 * 4)
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#define REG_SAVE2 (22 * 4)
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#define REG_SAVE3 (23 * 4)
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#define CPU_MODE (29 * 4)
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#define CPU_HALT_STATE (30 * 4)
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#define CHANGED_PC_STATUS (31 * 4)
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#define COMPLETED_FRAME (32 * 4)
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#define OAM_UPDATED (33 * 4)
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#define reg_a0 r0
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#define reg_a1 r1
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#define reg_a2 r2
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#define reg_s0 r9
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#define reg_base r11
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#define reg_flags r9
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#define reg_cycles r12
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#define reg_x0 r3
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#define reg_x1 r4
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#define reg_x2 r5
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#define reg_x3 r6
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#define reg_x4 r7
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#define reg_x5 r8
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#define MODE_SUPERVISOR 3
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#define extract_u16(rd, rs) \
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uxth rd, rs
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@ Will load the register set from memory into the appropriate cached registers.
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@ See arm_emit.h for listing explanation.
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#define load_registers_arm() ;\
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ldr reg_x0, [reg_base, #REG_R0] ;\
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ldr reg_x1, [reg_base, #REG_R1] ;\
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ldr reg_x2, [reg_base, #REG_R6] ;\
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ldr reg_x3, [reg_base, #REG_R9] ;\
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ldr reg_x4, [reg_base, #REG_R12] ;\
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ldr reg_x5, [reg_base, #REG_R14] ;\
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#define load_registers_thumb() ;\
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ldr reg_x0, [reg_base, #REG_R0] ;\
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ldr reg_x1, [reg_base, #REG_R1] ;\
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ldr reg_x2, [reg_base, #REG_R2] ;\
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ldr reg_x3, [reg_base, #REG_R3] ;\
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ldr reg_x4, [reg_base, #REG_R4] ;\
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ldr reg_x5, [reg_base, #REG_R5] ;\
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@ Will store the register set from cached registers back to memory.
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#define store_registers_arm() ;\
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str reg_x0, [reg_base, #REG_R0] ;\
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str reg_x1, [reg_base, #REG_R1] ;\
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str reg_x2, [reg_base, #REG_R6] ;\
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str reg_x3, [reg_base, #REG_R9] ;\
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str reg_x4, [reg_base, #REG_R12] ;\
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str reg_x5, [reg_base, #REG_R14] ;\
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#define store_registers_thumb() ;\
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str reg_x0, [reg_base, #REG_R0] ;\
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str reg_x1, [reg_base, #REG_R1] ;\
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str reg_x2, [reg_base, #REG_R2] ;\
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str reg_x3, [reg_base, #REG_R3] ;\
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str reg_x4, [reg_base, #REG_R4] ;\
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str reg_x5, [reg_base, #REG_R5] ;\
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@ Returns an updated persistent cpsr with the cached flags register.
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@ Uses reg as a temporary register and returns the CPSR here.
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#define collapse_flags_no_update(reg) ;\
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ldr reg, [reg_base, #REG_CPSR] /* reg = cpsr */;\
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bic reg, reg, #0xF0000000 /* clear ALU flags in cpsr */;\
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and reg_flags, reg_flags, #0xF0000000 /* clear non-ALU flags */;\
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orr reg, reg, reg_flags /* update cpsr with ALU flags */;\
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@ Updates cpsr using the above macro.
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#define collapse_flags(reg) ;\
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collapse_flags_no_update(reg) ;\
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str reg, [reg_base, #REG_CPSR] ;\
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@ Loads the saved flags register from the persistent cpsr.
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#define extract_flags() ;\
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ldr reg_flags, [reg_base, #REG_CPSR] ;\
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msr cpsr_f, reg_flags ;\
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#define save_flags() ;\
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mrs reg_flags, cpsr ;\
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#define restore_flags() ;\
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msr cpsr_f, reg_flags ;\
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@ Align the stack to 64 bits (ABIs that don't require it, still recommend so)
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#define call_c_saved_regs r2, r3, r12, lr
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@ Calls a C function - reloads the stack pointer and saves all caller save
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@ registers which are important to the dynarec.
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#define call_c_function(function) ;\
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stmdb sp!, { call_c_saved_regs } ;\
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bl function ;\
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ldmia sp!, { call_c_saved_regs } ;\
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@ Jumps to PC (ARM or Thumb modes)
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@ This is really two functions/routines in one
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@ r0 contains the PC
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.align 2
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#define execute_pc_builder(mode, align) ;\
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defsymbl(arm_indirect_branch_##mode) ;\
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save_flags() ;\
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execute_pc_##mode: ;\
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bic r0, r0, #(align) /* Align PC */;\
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mov r1, r0, lsr #24 /* Get region */;\
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ldr pc, [pc, r1, lsl #2] ;\
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nop ;\
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.long 3f /* 0 BIOS (like ROM) */;\
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.long 3f /* 1 Bad region */;\
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.long 1f /* 2 EWRAM */;\
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.long 2f /* 3 IWRAM */;\
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.long 3f /* 4 Not supported */;\
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.long 3f /* 5 Not supported */;\
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.long 3f /* 6 Not supported */;\
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.long 3f /* 7 Not supported */;\
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.long 3f /* 8 ROM */;\
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.long 3f /* 9 ROM */;\
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.long 3f /* A ROM */;\
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.long 3f /* B ROM */;\
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.long 3f /* C ROM */;\
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.long 3f /* D ROM */;\
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.long 3f /* E ROM */;\
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.long 3f /* F Bad region */;\
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;\
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3: ;\
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call_c_function(block_lookup_address_##mode) ;\
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restore_flags() ;\
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bx r0 ;\
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1: ;\
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ldr r1, =(ewram+0x40000) /* Load base addr */;\
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mov r2, r0, lsl #14 /* addr &= 0x3ffff */;\
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mov r2, r2, lsr #14 ;\
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ldrh r2, [r1, r2] /* Load half word there */;\
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ldr r1, =(ram_block_ptrs) ;\
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ldr r1, [r1, r2, lsl #2] /* Pointer to the cache */;\
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cmp r1, #0 /* NULL means not translated */;\
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beq 3b /* Need to translate */;\
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restore_flags() ;\
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bx r1 ;\
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2: ;\
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ldr r1, =(iwram) /* Load base addr */;\
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mov r2, r0, lsl #17 /* addr &= 0x7fff */;\
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mov r2, r2, lsr #17 ;\
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ldrh r2, [r1, r2] /* Load half word there */;\
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ldr r1, =(ram_block_ptrs) ;\
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ldr r1, [r1, r2, lsl #2] /* Pointer to the cache */;\
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cmp r1, #0 /* NULL means not translated */;\
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beq 3b /* Need to translate */;\
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restore_flags() ;\
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bx r1 ;\
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.size arm_indirect_branch_##mode, .-arm_indirect_branch_##mode
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execute_pc_builder(arm, 0x3)
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execute_pc_builder(thumb, 0x1)
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@ Resumes execution from saved PC, in any mode
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execute_pc:
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ldr r0, [reg_base, #REG_PC] @ load new PC
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ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
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tst r1, #0x20 @ see if Thumb bit is set
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bne 2f
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load_registers_arm()
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b execute_pc_arm
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2:
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load_registers_thumb()
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b execute_pc_thumb
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@ Update the GBA hardware (video, sound, input, etc)
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@ Input:
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@ r0: current PC
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#define return_straight() ;\
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bx lr ;\
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#define return_add() ;\
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add pc, lr, #4 ;\
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#define load_pc_straight() ;\
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ldr r0, [lr, #-8] ;\
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#define load_pc_add() ;\
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ldr r0, [lr] ;\
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#define arm_update_gba_builder(name, mode, return_op) ;\
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;\
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.align 2 ;\
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defsymbl(arm_update_gba_##name) ;\
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load_pc_##return_op() ;\
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str r0, [reg_base, #REG_PC] /* write out the PC */;\
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;\
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save_flags() ;\
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collapse_flags(r0) /* update the flags */;\
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;\
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store_registers_##mode() /* save out registers */;\
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wait_halt_##name: ;\
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call_c_function(update_gba) /* update GBA state */;\
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;\
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ldr r1, [reg_base, #COMPLETED_FRAME] /* return if new frame */;\
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cmp r1, #0 ;\
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bne return_to_main ;\
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;\
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ldr r1, [reg_base, #CPU_HALT_STATE] /* keep iterating if halted */;\
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cmp r1, #0 ;\
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bne wait_halt_##name ;\
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;\
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mvn reg_cycles, r0 /* load new cycle count */;\
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;\
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ldr r0, [reg_base, #CHANGED_PC_STATUS] /* load PC changed status */;\
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cmp r0, #0 /* see if PC has changed */;\
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bne execute_pc /* go jump/translate */;\
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;\
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load_registers_##mode() /* reload registers */;\
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restore_flags() ;\
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return_##return_op() /* continue, no PC change */;\
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.size arm_update_gba_##mode, .-arm_update_gba_##mode
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arm_update_gba_builder(arm, arm, straight)
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arm_update_gba_builder(thumb, thumb, straight)
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arm_update_gba_builder(idle_arm, arm, add)
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arm_update_gba_builder(idle_thumb, thumb, add)
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@ Cheat hooks for master function
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@ This is called whenever PC == cheats-master-function
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@ Just calls the C function to process cheats
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#define cheat_hook_builder(mode) ;\
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defsymbl(mode##_cheat_hook) ;\
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save_flags() ;\
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store_registers_##mode() ;\
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call_c_function(process_cheats) ;\
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load_registers_##mode() ;\
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restore_flags() ;\
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bx lr ;\
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cheat_hook_builder(arm)
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cheat_hook_builder(thumb)
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@ These are b stubs for performing indirect branches. They are not
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@ linked to and don't return, instead they link elsewhere.
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@ Input:
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@ r0: PC to branch to
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.align 2
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defsymbl(arm_indirect_branch_dual_arm)
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save_flags()
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tst r0, #0x01 @ check lower bit
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beq execute_pc_arm @ Keep executing ARM code
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bic r0, r0, #0x01 @ Switch to Thumb mode
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store_registers_arm() @ save out ARM registers
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load_registers_thumb() @ load in Thumb registers
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ldr r1, [reg_base, #REG_CPSR] @ load cpsr
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orr r1, r1, #0x20 @ set Thumb mode
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str r1, [reg_base, #REG_CPSR] @ store flags
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b execute_pc_thumb @ Now execute Thumb
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.size arm_indirect_branch_dual_arm, .-arm_indirect_branch_dual_arm
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.align 2
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defsymbl(arm_indirect_branch_dual_thumb)
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save_flags()
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tst r0, #0x01 @ check lower bit
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bne execute_pc_thumb @ Keep executing Thumb mode
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store_registers_thumb() @ save out Thumb registers
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load_registers_arm() @ load in ARM registers
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ldr r1, [reg_base, #REG_CPSR] @ load cpsr
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bic r1, r1, #0x20 @ clear Thumb mode
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str r1, [reg_base, #REG_CPSR] @ store flags
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b execute_pc_arm @ Now execute ARM
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.size arm_indirect_branch_dual_thumb, .-arm_indirect_branch_dual_thumb
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@ Update the cpsr.
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@ Input:
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@ r0: new cpsr value
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@ r1: bitmask of which bits in cpsr to update
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@ r2: current PC
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.align 2
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defsymbl(execute_store_cpsr)
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save_flags()
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and reg_flags, r0, r1 @ reg_flags = new_cpsr & store_mask
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ldr r0, [reg_base, #REG_CPSR] @ r0 = cpsr
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bic r0, r0, r1 @ r0 = cpsr & ~store_mask
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orr reg_flags, reg_flags, r0 @ reg_flags = new_cpsr | cpsr
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mov r0, reg_flags @ also put new cpsr in r0
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store_registers_arm() @ save ARM registers
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ldr r2, [lr] @ r2 = pc
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call_c_function(execute_store_cpsr_body)
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load_registers_arm() @ restore ARM registers
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cmp r0, #0 @ check new PC
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beq 1f @ if it's zero, return
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b execute_pc_arm
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1:
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restore_flags()
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add pc, lr, #4 @ return
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.size execute_store_cpsr, .-execute_store_cpsr
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@ Update the current spsr.
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@ Input:
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@ r0: new cpsr value
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@ r1: bitmask of which bits in spsr to update
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.align 2
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defsymbl(execute_store_spsr)
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ldr r1, =spsr @ r1 = spsr
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ldr r2, [reg_base, #CPU_MODE] @ r2 = CPU_MODE
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str r0, [r1, r2, lsl #2] @ spsr[CPU_MODE] = new_spsr
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bx lr
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.size execute_store_spsr, .-execute_store_spsr
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@ Read the current spsr.
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@ Output:
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@ r0: spsr
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.align 2
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defsymbl(execute_read_spsr)
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ldr r0, =spsr @ r0 = spsr
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ldr r1, [reg_base, #CPU_MODE] @ r1 = CPU_MODE
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ldr r0, [r0, r1, lsl #2] @ r0 = spsr[CPU_MODE]
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bx lr @ return
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.size execute_read_spsr, .-execute_read_spsr
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@ Restore the cpsr from the mode spsr and mode shift.
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@ Input:
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@ r0: current pc
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.align 2
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defsymbl(execute_spsr_restore)
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save_flags()
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ldr r1, =spsr @ r1 = spsr
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ldr r2, [reg_base, #CPU_MODE] @ r2 = cpu_mode
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ldr r1, [r1, r2, lsl #2] @ r1 = spsr[cpu_mode] (new cpsr)
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str r1, [reg_base, #REG_CPSR] @ update cpsr
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mov reg_flags, r1 @ also, update shadow flags
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@ This function call will pass r0 (address) and return it.
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store_registers_arm() @ save ARM registers
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call_c_function(execute_spsr_restore_body)
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ldr r1, [reg_base, #REG_CPSR] @ r1 = cpsr
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tst r1, #0x20 @ see if Thumb mode is set
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bne 2f @ if so handle it
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load_registers_arm() @ restore ARM registers
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b execute_pc_arm
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2:
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load_registers_thumb() @ load Thumb registers
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b execute_pc_thumb
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@ Setup the mode transition work for calling an SWI.
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@ Input:
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@ r0: current pc
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#define execute_swi_builder(mode) ;\
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;\
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.align 2 ;\
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defsymbl(execute_swi_##mode) ;\
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save_flags() ;\
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ldr r1, =reg_mode /* r1 = reg_mode */;\
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/* reg_mode[MODE_SUPERVISOR][6] = pc */;\
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ldr r0, [lr] /* load PC */;\
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str r0, [r1, #((MODE_SUPERVISOR * (7 * 4)) + (6 * 4))] ;\
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collapse_flags_no_update(r0) /* r0 = cpsr */;\
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ldr r1, =spsr /* r1 = spsr */;\
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str r0, [r1, #(MODE_SUPERVISOR * 4)] /* spsr[MODE_SUPERVISOR] = cpsr */;\
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bic r0, r0, #0x3F /* clear mode flag in r0 */;\
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orr r0, r0, #0x13 /* set to supervisor mode */;\
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str r0, [reg_base, #REG_CPSR] /* update cpsr */;\
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;\
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mov r0, #MODE_SUPERVISOR ;\
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;\
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store_registers_##mode() /* store regs for mode */;\
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call_c_function(set_cpu_mode) /* set the CPU mode to svsr */;\
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load_registers_arm() /* load ARM regs */;\
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;\
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restore_flags() ;\
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add pc, lr, #4 /* return */;\
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execute_swi_builder(arm)
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execute_swi_builder(thumb)
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@ Wrapper for calling SWI functions in C (or can implement some in ASM if
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@ desired)
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#define execute_swi_function_builder(swi_function, mode) ;\
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;\
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.align 2 ;\
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defsymbl(execute_swi_hle_##swi_function##_##mode) ;\
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save_flags() ;\
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store_registers_##mode() ;\
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call_c_function(execute_swi_hle_##swi_function##_c) ;\
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load_registers_##mode() ;\
|
|
restore_flags() ;\
|
|
bx lr ;\
|
|
|
|
execute_swi_function_builder(div, arm)
|
|
execute_swi_function_builder(div, thumb)
|
|
|
|
|
|
@ Start program execution. Normally the mode should be Thumb and the
|
|
@ PC should be 0x8000000, however if a save state is preloaded this
|
|
@ will be different.
|
|
|
|
@ Input:
|
|
@ r0: initial value for cycle counter
|
|
|
|
@ Uses sp as reg_base; must hold consistently true.
|
|
|
|
.align 2
|
|
defsymbl(execute_arm_translate)
|
|
|
|
@ save the registers to be able to return later
|
|
stmdb sp!, { r4, r5, r6, r7, r8, r9, r10, r11, r12, lr }
|
|
|
|
ldr reg_base, =reg @ init base_reg
|
|
|
|
mvn reg_cycles, r0 @ load cycle counter
|
|
|
|
@ Check whether the CPU is sleeping already, we should just wait for IRQs
|
|
ldr r1, [reg_base, #CPU_HALT_STATE]
|
|
cmp r1, #0
|
|
bne alert_loop
|
|
|
|
ldr r0, [reg_base, #REG_PC] @ r0 = current pc
|
|
ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
|
|
tst r1, #0x20 @ see if Thumb bit is set
|
|
|
|
bne 1f @ if so lookup thumb
|
|
|
|
load_registers_arm() @ load ARM registers
|
|
call_c_function(block_lookup_address_arm)
|
|
extract_flags() @ load flags
|
|
bx r0 @ jump to first ARM block
|
|
|
|
1:
|
|
load_registers_thumb() @ load Thumb registers
|
|
call_c_function(block_lookup_address_thumb)
|
|
extract_flags() @ load flags
|
|
bx r0 @ jump to first Thumb block
|
|
|
|
|
|
@ Epilogue to return to the main thread (whatever called execute_arm_translate)
|
|
|
|
return_to_main:
|
|
@ restore the saved regs and return
|
|
ldmia sp!, { r4, r5, r6, r7, r8, r9, r10, r11, r12, lr }
|
|
bx lr
|
|
|
|
|
|
#define store_align_8() ;\
|
|
and r1, r1, #0xff ;\
|
|
|
|
#define store_align_16() ;\
|
|
bic r0, r0, #0x01 ;\
|
|
extract_u16(r1, r1) ;\
|
|
|
|
#define store_align_32() ;\
|
|
bic r0, r0, #0x03 ;\
|
|
|
|
#define mask_addr_8(nbits) ;\
|
|
mov r0, r0, lsl #(32 - nbits) /* isolate bottom n bits in top */;\
|
|
mov r0, r0, lsr #(32 - nbits) /* high bits are now clear */;\
|
|
|
|
#define mask_addr_16(nbits) ;\
|
|
mov r0, r0, lsl #(32 - nbits) /* isolate bottom n bits in top */;\
|
|
mov r0, r0, lsr #(32 - nbits + 1) /* high bits are now clear */;\
|
|
mov r0, r0, lsl #1 /* LSB is also zero */;\
|
|
|
|
#define mask_addr_32(nbits) ;\
|
|
mov r0, r0, lsl #(32 - nbits) /* isolate bottom n bits in top */;\
|
|
mov r0, r0, lsr #(32 - nbits + 2) /* high bits are now clear */;\
|
|
mov r0, r0, lsl #2 /* 2 LSB are also zero */;\
|
|
|
|
@ Vram, OAM and palette memories can only be accessed at a 16 bit boundary
|
|
#define mask_addr_bus16_32(nbits) mask_addr_32(nbits)
|
|
#define mask_addr_bus16_16(nbits) mask_addr_16(nbits)
|
|
#define mask_addr_bus16_8(nbits) \
|
|
mask_addr_16(nbits) \
|
|
extract_u16(r1, r1)
|
|
|
|
|
|
@ Write out to memory.
|
|
|
|
@ Input:
|
|
@ r0: address
|
|
@ r1: value
|
|
@ r2: current pc
|
|
@
|
|
@ The instruction at LR is not an inst but a u32 data that contains the PC
|
|
@ Used for SMC. That's why return is essentially `pc = lr + 4`
|
|
|
|
#define execute_store_body(store_type, tblnum) ;\
|
|
save_flags() ;\
|
|
str lr, [reg_base, #REG_SAVE3] /* save lr */;\
|
|
;\
|
|
mov lr, r0, lsr #24 /* lr = region number */;\
|
|
cmp lr, #15 ;\
|
|
movcs lr, #15 /* lr = min(lr, 15) */;\
|
|
;\
|
|
add lr, lr, #(16*tblnum + 64) /* lr += table offset */;\
|
|
ldr pc, [reg_base, lr, lsl #2] /* jump to handler */;\
|
|
|
|
#define store_fnptr_table(store_type) ;\
|
|
ptr_tbl_##store_type: ;\
|
|
.word ext_store_ignore /* 0x00: BIOS, ignore */;\
|
|
.word ext_store_ignore /* 0x01: ignore */;\
|
|
.word ext_store_ewram_u##store_type /* 0x02: ewram */;\
|
|
.word ext_store_iwram_u##store_type /* 0x03: iwram */;\
|
|
.word ext_store_u##store_type /* 0x04: I/O regs */;\
|
|
.word ext_store_u##store_type /* 0x05: palette RAM */;\
|
|
.word ext_store_vram_u##store_type /* 0x06: vram */;\
|
|
.word ext_store_oam_ram_u##store_type /* 0x07: oam ram */;\
|
|
.word ext_store_u##store_type /* 0x08: gamepak: ignore */;\
|
|
.word ext_store_u##store_type /* 0x09: gamepak: ignore */;\
|
|
.word ext_store_u##store_type /* 0x0A: gamepak: ignore */;\
|
|
.word ext_store_u##store_type /* 0x0B: gamepak: ignore */;\
|
|
.word ext_store_u##store_type /* 0x0C: gamepak: ignore */;\
|
|
.word ext_store_u##store_type /* 0x0D: EEPROM */;\
|
|
.word ext_store_u##store_type /* 0x0E: backup */;\
|
|
.word ext_store_ignore /* 0x0F: ignore */;\
|
|
|
|
@ for ignored areas, just return
|
|
ext_store_ignore:
|
|
ldr lr, [reg_base, #REG_SAVE3] @ pop lr off of stack
|
|
restore_flags()
|
|
add pc, lr, #4 @ return
|
|
|
|
|
|
#define execute_store_builder(store_type, store_op, store_op16, load_op, tn) ;\
|
|
;\
|
|
.align 2 ;\
|
|
defsymbl(execute_store_u##store_type) ;\
|
|
execute_store_body(store_type, tn) ;\
|
|
;\
|
|
ext_store_u##store_type: ;\
|
|
ldr lr, [reg_base, #REG_SAVE3] /* pop lr off of stack */;\
|
|
ldr r2, [lr] /* load PC */;\
|
|
str r2, [reg_base, #REG_PC] /* write out PC */;\
|
|
store_align_##store_type() ;\
|
|
call_c_function(write_memory##store_type) ;\
|
|
b write_epilogue /* handle additional write stuff */;\
|
|
;\
|
|
ext_store_iwram_u##store_type: ;\
|
|
mask_addr_##store_type(15) /* Mask to mirror memory (+align)*/;\
|
|
ldr r2, =(iwram+0x8000) /* r2 = iwram base */;\
|
|
store_op r1, [r0, r2] /* store data */;\
|
|
sub r2, r2, #0x8000 /* r2 = iwram smc base */;\
|
|
load_op r1, [r0, r2] /* r1 = SMC sentinel */;\
|
|
cmp r1, #0 /* see if it's not 0 */;\
|
|
bne 3f /* if so perform smc write */;\
|
|
ldr lr, [reg_base, #REG_SAVE3] /* pop lr off of stack */;\
|
|
restore_flags() ;\
|
|
add pc, lr, #4 /* return */;\
|
|
;\
|
|
ext_store_ewram_u##store_type: ;\
|
|
mask_addr_##store_type(18) /* Mask to mirror memory (+align)*/;\
|
|
ldr r2, =(ewram) /* r2 = ewram base */;\
|
|
store_op r1, [r0, r2] /* store data */;\
|
|
add r2, r2, #0x40000 /* r2 = ewram smc base */;\
|
|
load_op r1, [r0, r2] /* r1 = SMC sentinel */;\
|
|
cmp r1, #0 /* see if it's not 0 */;\
|
|
bne 3f /* if so perform smc write */;\
|
|
ldr lr, [reg_base, #REG_SAVE3] /* pop lr off of stack */;\
|
|
restore_flags() ;\
|
|
add pc, lr, #4 /* return */;\
|
|
;\
|
|
ext_store_vram_u##store_type: ;\
|
|
mask_addr_bus16_##store_type(17) /* Mask to mirror memory (+align)*/;\
|
|
cmp r0, #0x18000 /* Check if exceeds 96KB */;\
|
|
subcs r0, r0, #0x8000 /* Mirror to the last bank */;\
|
|
ldr r2, =(vram) /* r2 = vram base */;\
|
|
store_op16 r1, [r0, r2] /* store data */;\
|
|
ldr lr, [reg_base, #REG_SAVE3] /* pop lr off of stack */;\
|
|
restore_flags() ;\
|
|
add pc, lr, #4 /* return */;\
|
|
;\
|
|
ext_store_oam_ram_u##store_type: ;\
|
|
mask_addr_bus16_##store_type(10) /* Mask to mirror memory (+align)*/;\
|
|
sub r2, reg_base, #0x400 /* r2 = oam ram base */;\
|
|
store_op16 r1, [r0, r2] /* store data */;\
|
|
str r2, [reg_base, #OAM_UPDATED] /* write non zero to signal */;\
|
|
ldr lr, [reg_base, #REG_SAVE3] /* pop lr off of stack */;\
|
|
restore_flags() ;\
|
|
add pc, lr, #4 /* return */;\
|
|
;\
|
|
3: ;\
|
|
ldr lr, [reg_base, #REG_SAVE3] /* restore lr */;\
|
|
ldr r0, [lr] /* load PC */;\
|
|
str r0, [reg_base, #REG_PC] /* write out PC */;\
|
|
b smc_write /* perform smc write */;\
|
|
.size execute_store_u##store_type, .-execute_store_u##store_type
|
|
|
|
execute_store_builder(8, strb, strh, ldrb, 0)
|
|
execute_store_builder(16, strh, strh, ldrh, 1)
|
|
execute_store_builder(32, str, str, ldr, 2)
|
|
|
|
@ This is a store that is executed in a strm case (so no SMC checks in-between)
|
|
|
|
defsymbl(execute_store_u32_safe)
|
|
execute_store_body(32_safe, 3)
|
|
restore_flags()
|
|
ldr pc, [reg_base, #REG_SAVE3] @ return
|
|
|
|
ext_store_u32_safe:
|
|
ldr lr, [reg_base, #REG_SAVE3] @ Restore lr
|
|
call_c_function(write_memory32) @ Perform 32bit store
|
|
restore_flags()
|
|
bx lr @ Return
|
|
|
|
ext_store_iwram_u32_safe:
|
|
mask_addr_8(15) @ Mask to mirror memory (no need to align!)
|
|
ldr r2, =(iwram+0x8000) @ r2 = iwram base
|
|
str r1, [r0, r2] @ store data
|
|
restore_flags()
|
|
ldr pc, [reg_base, #REG_SAVE3] @ return
|
|
|
|
ext_store_ewram_u32_safe:
|
|
mask_addr_8(18) @ Mask to mirror memory (no need to align!)
|
|
ldr r2, =(ewram) @ r2 = ewram base
|
|
str r1, [r0, r2] @ store data
|
|
restore_flags()
|
|
ldr pc, [reg_base, #REG_SAVE3] @ return
|
|
|
|
ext_store_vram_u32_safe:
|
|
mask_addr_8(17) @ Mask to mirror memory (no need to align!)
|
|
ldr r2, =(vram) @ r2 = vram base
|
|
cmp r0, #0x18000 @ Check if exceeds 96KB
|
|
subcs r0, r0, #0x8000 @ Mirror to the last bank
|
|
str r1, [r0, r2] @ store data
|
|
restore_flags()
|
|
ldr pc, [reg_base, #REG_SAVE3] @ return
|
|
|
|
ext_store_oam_ram_u32_safe:
|
|
mask_addr_8(10) @ Mask to mirror memory (no need to align!)
|
|
sub r2, reg_base, #0x400 @ r2 = oam ram base
|
|
str r1, [r0, r2] @ store data
|
|
str r2, [reg_base, #OAM_UPDATED] @ store anything non zero here
|
|
restore_flags()
|
|
ldr pc, [reg_base, #REG_SAVE3] @ return
|
|
.size execute_store_u32_safe, .-execute_store_u32_safe
|
|
|
|
write_epilogue:
|
|
cmp r0, #0 @ check if the write rose an alert
|
|
beq 4f @ if not we can exit
|
|
|
|
collapse_flags(r1) @ interrupt needs current flags
|
|
|
|
cmp r0, #2 @ see if the alert is due to SMC
|
|
beq smc_write @ if so, goto SMC handler
|
|
|
|
ldr r1, [reg_base, #REG_CPSR] @ r1 = cpsr
|
|
tst r1, #0x20 @ see if Thumb bit is set
|
|
bne 1f @ if so do Thumb update
|
|
|
|
store_registers_arm() @ save ARM registers
|
|
b alert_loop
|
|
|
|
1:
|
|
store_registers_thumb() @ save Thumb registers
|
|
|
|
alert_loop:
|
|
call_c_function(update_gba) @ update GBA until CPU isn't halted
|
|
|
|
ldr r1, [reg_base, #COMPLETED_FRAME] @ Check whether a frame was completed
|
|
cmp r1, #0
|
|
bne return_to_main
|
|
|
|
ldr r1, [reg_base, #CPU_HALT_STATE] @ Check whether the CPU is halted
|
|
cmp r1, #0
|
|
bne alert_loop @ Keep looping until it is
|
|
|
|
mvn reg_cycles, r0 @ load new cycle count
|
|
b execute_pc @ restart execution at PC
|
|
|
|
4:
|
|
restore_flags()
|
|
add pc, lr, #4 @ return
|
|
|
|
|
|
smc_write:
|
|
call_c_function(flush_translation_cache_ram)
|
|
|
|
lookup_pc:
|
|
ldr r0, [reg_base, #REG_PC] @ r0 = new pc
|
|
ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
|
|
tst r1, #0x20 @ see if Thumb bit is set
|
|
beq execute_pc_arm @ if not lookup ARM
|
|
b execute_pc_thumb
|
|
|
|
|
|
#define sign_extend_u8(reg)
|
|
#define sign_extend_u16(reg)
|
|
#define sign_extend_u32(reg)
|
|
|
|
#define sign_extend_s8(reg) ;\
|
|
sxtb reg, reg
|
|
|
|
#define sign_extend_s16(reg) ;\
|
|
sxth reg, reg
|
|
|
|
#define execute_load_op_u8(load_op) ;\
|
|
mov r0, r0, lsl #17 ;\
|
|
load_op r0, [r2, r0, lsr #17] ;\
|
|
|
|
#define execute_load_op_s8(load_op) ;\
|
|
mov r0, r0, lsl #17 ;\
|
|
mov r0, r0, lsr #17 ;\
|
|
load_op r0, [r2, r0] ;\
|
|
|
|
#define execute_load_op_u16(load_op) ;\
|
|
execute_load_op_s8(load_op) ;\
|
|
|
|
#define execute_load_op_s16(load_op) ;\
|
|
execute_load_op_s8(load_op) ;\
|
|
|
|
#define execute_load_op_u16(load_op) ;\
|
|
execute_load_op_s8(load_op) ;\
|
|
|
|
#define execute_load_op_u32(load_op) ;\
|
|
execute_load_op_u8(load_op) ;\
|
|
|
|
|
|
#define execute_load_builder(load_type, load_function, load_op, mask) ;\
|
|
;\
|
|
.align 2 ;\
|
|
defsymbl(execute_load_##load_type) ;\
|
|
save_flags() ;\
|
|
tst r0, mask /* make sure address is in range */;\
|
|
bne ext_load_##load_type /* if not do ext load */;\
|
|
;\
|
|
ldr r2, =memory_map_read /* r2 = memory_map_read */;\
|
|
mov r1, r0, lsr #15 /* r1 = page index of address */;\
|
|
ldr r2, [r2, r1, lsl #2] /* r2 = memory page */;\
|
|
;\
|
|
cmp r2, #0 /* see if map is ext */;\
|
|
beq ext_load_##load_type /* if so do ext load */;\
|
|
;\
|
|
execute_load_op_##load_type(load_op) ;\
|
|
restore_flags() ;\
|
|
add pc, lr, #4 /* return */;\
|
|
;\
|
|
ext_load_##load_type: ;\
|
|
ldr r1, [lr] /* r1 = PC */;\
|
|
str r1, [reg_base, #REG_PC] /* update PC */;\
|
|
call_c_function(read_memory##load_function) ;\
|
|
sign_extend_##load_type(r0) /* sign extend result */;\
|
|
restore_flags() ;\
|
|
add pc, lr, #4 /* return */;\
|
|
.size execute_load_##load_type, .-execute_load_##load_type
|
|
|
|
.pool
|
|
|
|
execute_load_builder(u8, 8, ldrb, #0xF0000000)
|
|
execute_load_builder(s8, 8, ldrsb, #0xF0000000)
|
|
execute_load_builder(u16, 16, ldrh, #0xF0000001)
|
|
execute_load_builder(s16, 16_signed, ldrsh, #0xF0000001)
|
|
execute_load_builder(u32, 32, ldr, #0xF0000003)
|
|
|
|
.data
|
|
|
|
defsymbl(memory_map_read)
|
|
.space 0x8000
|
|
defsymbl(palette_ram)
|
|
.space 0x400
|
|
defsymbl(palette_ram_converted)
|
|
.space 0x400
|
|
defsymbl(spsr)
|
|
.space 24
|
|
defsymbl(reg_mode)
|
|
.space 196
|
|
|
|
defsymbl(oam_ram)
|
|
.space 0x400
|
|
defsymbl(reg)
|
|
.space 0x100, 0
|
|
@ Store pointer tables down here
|
|
store_fnptr_table(8)
|
|
store_fnptr_table(16)
|
|
store_fnptr_table(32)
|
|
store_fnptr_table(32_safe)
|
|
|
|
@ Vita and 3DS (and of course mmap) map their own cache sections through some
|
|
@ platform-speficic mechanisms.
|
|
#if !defined(HAVE_MMAP) && !defined(VITA) && !defined(_3DS)
|
|
|
|
@ Make this section executable!
|
|
.text
|
|
#ifdef __ANDROID__
|
|
@ Unfortunately Android builds don't like nobits, so we ship a ton of zeros
|
|
@ TODO: Revisit this whenever we upgrade to the latest clang NDK
|
|
.section .jit,"awx",%progbits
|
|
#else
|
|
.section .jit,"awx",%nobits
|
|
#endif
|
|
.align 4
|
|
defsymbl(rom_translation_cache)
|
|
.space ROM_TRANSLATION_CACHE_SIZE
|
|
.size rom_translation_cache, .-rom_translation_cache
|
|
defsymbl(ram_translation_cache)
|
|
.space RAM_TRANSLATION_CACHE_SIZE
|
|
.size ram_translation_cache, .-ram_translation_cache
|
|
|
|
#endif
|
|
|