858 lines
39 KiB
ArmAsm
858 lines
39 KiB
ArmAsm
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#include "../gpsp_config.h"
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#define defsymbl(symbol) \
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.align 2; \
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.type symbol, %function ;\
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.global symbol ; \
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.global _##symbol ; \
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symbol: \
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_##symbol:
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.text
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.align 2
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#define REG_R0 (0 * 4)
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#define REG_R1 (1 * 4)
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#define REG_R2 (2 * 4)
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#define REG_R3 (3 * 4)
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#define REG_R4 (4 * 4)
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#define REG_R5 (5 * 4)
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#define REG_R6 (6 * 4)
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#define REG_R7 (7 * 4)
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#define REG_R8 (8 * 4)
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#define REG_R9 (9 * 4)
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#define REG_R10 (10 * 4)
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#define REG_R11 (11 * 4)
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#define REG_R12 (12 * 4)
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#define REG_R13 (13 * 4)
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#define REG_R14 (14 * 4)
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#define REG_SP (13 * 4)
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#define REG_LR (14 * 4)
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#define REG_PC (15 * 4)
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#define REG_CPSR (16 * 4)
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#define CPU_MODE (17 * 4)
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#define CPU_HALT_STATE (18 * 4)
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#define REG_N_FLAG (20 * 4)
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#define REG_Z_FLAG (21 * 4)
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#define REG_C_FLAG (22 * 4)
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#define REG_V_FLAG (23 * 4)
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#define CHANGED_PC_STATUS (24 * 4)
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#define COMPLETED_FRAME (25 * 4)
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#define OAM_UPDATED (26 * 4)
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#define REG_SAVE (27 * 4)
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#define REG_SAVE2 (28 * 4)
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#define REG_SAVE3 (29 * 4)
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#define REG_SAVE4 (30 * 4)
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#define REG_SAVE5 (31 * 4)
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#define reg_a0 r0
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#define reg_a1 r1
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#define reg_a2 r2
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#define reg_base r11
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#define reg_flags r9
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#define reg_cycles r12
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#define reg_x0 r3
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#define reg_x1 r4
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#define reg_x2 r5
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#define reg_x3 r6
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#define reg_x4 r7
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#define reg_x5 r8
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#define MODE_SUPERVISOR 3
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@ Memory offsets from reg_base to the different buffers
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#define IWRAM_OFF -0xA8000
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#define VRAM_OFF -0x98000
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#define EWRAM_OFF -0x80000
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#define SPSR_RAM_OFF 0x100
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#define STORE_TBL_OFF 0x118
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#define REGMODE_RAM_OFF 0x400
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#define OAM_RAM_OFF 0x500
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#define PAL_RAM_OFF 0x900
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#define RDMAP_OFF 0xD00
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#define IOREG_OFF 0x8D00
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#if __ARM_ARCH >= 6
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#define extract_u16(rd, rs) \
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uxth rd, rs
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#else
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#define extract_u16(rd, rs) \
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bic rd, rs, #0xff000000; \
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bic rd, rd, #0x00ff0000
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#endif
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@ Will load the register set from memory into the appropriate cached registers.
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@ See arm_emit.h for listing explanation.
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#define load_registers_arm() ;\
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ldr reg_x0, [reg_base, #REG_R0] ;\
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ldr reg_x1, [reg_base, #REG_R1] ;\
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ldr reg_x2, [reg_base, #REG_R6] ;\
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ldr reg_x3, [reg_base, #REG_R9] ;\
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ldr reg_x4, [reg_base, #REG_R12] ;\
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ldr reg_x5, [reg_base, #REG_R14] ;\
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#define load_registers_thumb() ;\
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ldm reg_base, {reg_x0, reg_x1, reg_x2, reg_x3, reg_x4, reg_x5}
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@ Will store the register set from cached registers back to memory.
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#define store_registers_arm() ;\
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str reg_x0, [reg_base, #REG_R0] ;\
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str reg_x1, [reg_base, #REG_R1] ;\
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str reg_x2, [reg_base, #REG_R6] ;\
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str reg_x3, [reg_base, #REG_R9] ;\
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str reg_x4, [reg_base, #REG_R12] ;\
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str reg_x5, [reg_base, #REG_R14] ;\
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#define store_registers_thumb() ;\
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stm reg_base, {reg_x0, reg_x1, reg_x2, reg_x3, reg_x4, reg_x5}
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@ Returns an updated persistent cpsr with the cached flags register.
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@ Uses reg as a temporary register and returns the CPSR here.
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#define collapse_flags_no_update(reg) ;\
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ldr reg, [reg_base, #REG_CPSR] /* reg = cpsr */;\
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bic reg, reg, #0xF0000000 /* clear ALU flags in cpsr */;\
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and reg_flags, reg_flags, #0xF0000000 /* clear non-ALU flags */;\
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orr reg, reg, reg_flags /* update cpsr with ALU flags */;\
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@ Updates cpsr using the above macro.
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#define collapse_flags(reg) ;\
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collapse_flags_no_update(reg) ;\
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str reg, [reg_base, #REG_CPSR] ;\
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@ Loads the saved flags register from the persistent cpsr.
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#define extract_flags() ;\
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ldr reg_flags, [reg_base, #REG_CPSR] ;\
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msr cpsr_f, reg_flags ;\
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#define save_flags() ;\
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mrs reg_flags, cpsr ;\
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#define restore_flags() ;\
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msr cpsr_f, reg_flags ;\
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@ Align the stack to 64 bits (ABIs that don't require it, still recommend so)
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#define call_c_saved_regs r2, r3, r12, lr
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@ Calls a C function - reloads the stack pointer and saves all caller save
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@ registers which are important to the dynarec.
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#define call_c_function(function) ;\
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stmdb sp!, { call_c_saved_regs } ;\
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bl function ;\
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ldmia sp!, { call_c_saved_regs } ;\
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@ Update the GBA hardware (video, sound, input, etc)
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@ Input:
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@ r0: current PC
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#define return_straight() ;\
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bx lr ;\
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#define return_add() ;\
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add pc, lr, #4 ;\
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#define load_pc_straight() ;\
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ldr r0, [lr, #-12] ;\
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#define load_pc_add() ;\
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ldr r0, [lr] ;\
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#define arm_update_gba_builder(name, mode, return_op) ;\
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;\
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defsymbl(arm_update_gba_##name) ;\
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load_pc_##return_op() ;\
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str r0, [reg_base, #REG_PC] /* write out the PC */;\
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;\
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save_flags() ;\
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collapse_flags(r0) /* update the flags */;\
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;\
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store_registers_##mode() /* save out registers */;\
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call_c_function(update_gba) /* update GBA state */;\
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;\
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ldr r1, [reg_base, #COMPLETED_FRAME] /* return if new frame */;\
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cmp r1, #0 ;\
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bne return_to_main ;\
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;\
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mvn reg_cycles, r0 /* load new cycle count */;\
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;\
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ldr r0, [reg_base, #CHANGED_PC_STATUS] /* load PC changed status */;\
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cmp r0, #0 /* see if PC has changed */;\
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bne 1f /* go jump/translate */;\
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;\
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load_registers_##mode() /* reload registers */;\
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restore_flags() ;\
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return_##return_op() /* continue, no PC change */;\
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;\
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1: ;\
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ldr r1, [reg_base, #REG_CPSR] /* r1 = flags */;\
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ldr r0, [reg_base, #REG_PC] /* load new PC */;\
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tst r1, #0x20 /* see if Thumb bit is set */;\
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bne 2f /* if so load Thumb PC */;\
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;\
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load_registers_arm() /* load ARM regs */;\
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call_c_function(block_lookup_address_arm) ;\
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restore_flags() ;\
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bx r0 /* jump to new ARM block */;\
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2: ;\
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load_registers_thumb() /* load Thumb regs */;\
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call_c_function(block_lookup_address_thumb) ;\
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restore_flags() ;\
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bx r0 /* jump to new ARM block */;\
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.size arm_update_gba_##name, .-arm_update_gba_##name
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arm_update_gba_builder(arm, arm, straight)
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arm_update_gba_builder(thumb, thumb, straight)
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arm_update_gba_builder(idle_arm, arm, add)
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arm_update_gba_builder(idle_thumb, thumb, add)
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@ Cheat hooks for master function
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@ This is called whenever PC == cheats-master-function
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@ Just calls the C function to process cheats
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#define cheat_hook_builder(mode) ;\
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defsymbl(mode##_cheat_hook) ;\
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save_flags() ;\
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store_registers_##mode() ;\
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call_c_function(process_cheats) ;\
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load_registers_##mode() ;\
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restore_flags() ;\
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bx lr ;\
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cheat_hook_builder(arm)
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cheat_hook_builder(thumb)
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@ These are b stubs for performing indirect branches. They are not
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@ linked to and don't return, instead they link elsewhere.
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@ Input:
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@ r0: PC to branch to
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defsymbl(arm_indirect_branch_arm)
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save_flags()
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call_c_function(block_lookup_address_arm)
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restore_flags()
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bx r0
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defsymbl(arm_indirect_branch_thumb)
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save_flags()
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call_c_function(block_lookup_address_thumb)
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restore_flags()
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bx r0
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defsymbl(arm_indirect_branch_dual_arm)
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save_flags()
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tst r0, #0x01 @ check lower bit
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bne 1f @ if set going to Thumb mode
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add r0, #2 @ two LSB are cleared after
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call_c_function(block_lookup_address_arm)
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restore_flags()
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bx r0 @ keep executing arm code
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1:
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store_registers_arm() @ save out ARM registers
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ldr r1, [reg_base, #REG_CPSR] @ load cpsr
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load_registers_thumb() @ load in Thumb registers
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orr r1, r1, #0x20 @ set Thumb mode
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str r1, [reg_base, #REG_CPSR] @ store flags
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call_c_function(block_lookup_address_thumb)
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restore_flags()
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bx r0
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.size arm_indirect_branch_dual_arm, .-arm_indirect_branch_dual_arm
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defsymbl(arm_indirect_branch_dual_thumb)
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save_flags()
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tst r0, #0x01 @ check lower bit
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beq 1f @ if set going to ARM mode
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call_c_function(block_lookup_address_thumb)
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restore_flags()
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bx r0 @ keep executing thumb code
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1:
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store_registers_thumb() @ save out Thumb registers
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ldr r1, [reg_base, #REG_CPSR] @ load cpsr
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load_registers_arm() @ load in ARM registers
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bic r1, r1, #0x20 @ clear Thumb mode
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str r1, [reg_base, #REG_CPSR] @ store flags
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add r0, #2 @ two LSB are cleared after
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call_c_function(block_lookup_address_arm)
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restore_flags()
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bx r0
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.size arm_indirect_branch_dual_thumb, .-arm_indirect_branch_dual_thumb
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@ Update the cpsr.
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@ Input:
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@ r0: new cpsr value
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@ r1: bitmask of which bits in cpsr to update
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@ r2: current PC
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defsymbl(execute_store_cpsr)
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save_flags()
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and reg_flags, r0, r1 @ reg_flags = new_cpsr & store_mask
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ldr r0, [reg_base, #REG_CPSR] @ r0 = cpsr
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bic r0, r0, r1 @ r0 = cpsr & ~store_mask
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orr reg_flags, reg_flags, r0 @ reg_flags = new_cpsr | cpsr
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mov r0, reg_flags @ also put new cpsr in r0
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store_registers_arm() @ save ARM registers
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ldr r2, [lr] @ r2 = pc
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call_c_function(execute_store_cpsr_body)
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load_registers_arm() @ restore ARM registers
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cmp r0, #0 @ check new PC
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bne 1f @ if it's zero, resume
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restore_flags()
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add pc, lr, #4 @ return
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1:
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call_c_function(block_lookup_address_arm)
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restore_flags()
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bx r0 @ return to PC ARM address
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.size execute_store_cpsr, .-execute_store_cpsr
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@ Restore the cpsr from the mode spsr and mode shift.
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@ Input:
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@ r0: current pc
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defsymbl(execute_spsr_restore)
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save_flags()
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add r1, reg_base, #SPSR_RAM_OFF @ r1 = spsr
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ldr r2, [reg_base, #CPU_MODE] @ r2 = cpu_mode
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ldr r1, [r1, r2, lsl #2] @ r1 = spsr[cpu_mode] (new cpsr)
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str r1, [reg_base, #REG_CPSR] @ update cpsr
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mov reg_flags, r1 @ also, update shadow flags
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@ This function call will pass r0 (address) and return it.
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store_registers_arm() @ save ARM registers
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call_c_function(execute_spsr_restore_body)
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ldr r1, [reg_base, #REG_CPSR] @ r1 = cpsr
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tst r1, #0x20 @ see if Thumb mode is set
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bne 2f @ if so handle it
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load_registers_arm() @ restore ARM registers
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call_c_function(block_lookup_address_arm)
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restore_flags()
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bx r0
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2:
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load_registers_thumb() @ load Thumb registers
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call_c_function(block_lookup_address_thumb)
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restore_flags()
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bx r0
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@ Setup the mode transition work for calling an SWI.
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@ Input:
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@ r0: current pc
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#define execute_swi_builder(mode) ;\
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;\
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defsymbl(execute_swi_##mode) ;\
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save_flags() ;\
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add r1, reg_base, #REGMODE_RAM_OFF /* r1 = reg_mode */;\
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/* reg_mode[MODE_SUPERVISOR][6] = pc */;\
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ldr r0, [lr] /* load PC */;\
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str r0, [r1, #((MODE_SUPERVISOR * (7 * 4)) + (6 * 4))] ;\
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collapse_flags_no_update(r0) /* r0 = cpsr */;\
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add r1, reg_base, #SPSR_RAM_OFF /* r1 = spsr */;\
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str r0, [r1, #(MODE_SUPERVISOR * 4)] /* spsr[MODE_SUPERVISOR] = cpsr */;\
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bic r0, r0, #0x3F /* clear mode flag in r0 */;\
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orr r0, r0, #(0x13 | 0x80) /* supervisor mode + disable IRQ */;\
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str r0, [reg_base, #REG_CPSR] /* update cpsr */;\
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;\
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mov r0, #MODE_SUPERVISOR ;\
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;\
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store_registers_##mode() /* store regs for mode */;\
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call_c_function(set_cpu_mode) /* set the CPU mode to svsr */;\
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load_registers_arm() /* load ARM regs */;\
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;\
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restore_flags() ;\
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add pc, lr, #4 /* return */;\
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execute_swi_builder(arm)
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execute_swi_builder(thumb)
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@ Start program execution. Normally the mode should be Thumb and the
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@ PC should be 0x8000000, however if a save state is preloaded this
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@ will be different.
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@ Input:
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@ r0: initial value for cycle counter
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@ Uses sp as reg_base; must hold consistently true.
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defsymbl(execute_arm_translate_internal)
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@ save the registers to be able to return later
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stmdb sp!, { r4, r5, r6, r7, r8, r9, r10, r11, r12, lr }
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mov reg_base, r1 @ init base_reg
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mvn reg_cycles, r0 @ load cycle counter
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@ Check whether the CPU is sleeping already, we should just wait for IRQs
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ldr r1, [reg_base, #CPU_HALT_STATE]
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cmp r1, #0
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bne alert_loop
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ldr r0, [reg_base, #REG_PC] @ r0 = current pc
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ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
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tst r1, #0x20 @ see if Thumb bit is set
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bne 1f @ if so lookup thumb
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load_registers_arm() @ load ARM registers
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call_c_function(block_lookup_address_arm)
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extract_flags() @ load flags
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bx r0 @ jump to first ARM block
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1:
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load_registers_thumb() @ load Thumb registers
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call_c_function(block_lookup_address_thumb)
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extract_flags() @ load flags
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bx r0 @ jump to first Thumb block
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@ Epilogue to return to the main thread (whatever called execute_arm_translate)
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return_to_main:
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@ restore the saved regs and return
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ldmia sp!, { r4, r5, r6, r7, r8, r9, r10, r11, r12, lr }
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bx lr
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#define store_align_8() ;\
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and r1, r1, #0xff ;\
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#define store_align_16() ;\
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bic r0, r0, #0x01 ;\
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extract_u16(r1, r1) ;\
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#define store_align_32() ;\
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bic r0, r0, #0x03 ;\
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#define mask_addr_8(nbits) ;\
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mov r0, r0, lsl #(32 - nbits) /* isolate bottom n bits in top */;\
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mov r0, r0, lsr #(32 - nbits) /* high bits are now clear */;\
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#define mask_addr_16(nbits) ;\
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mov r0, r0, lsl #(32 - nbits) /* isolate bottom n bits in top */;\
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mov r0, r0, lsr #(32 - nbits + 1) /* high bits are now clear */;\
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mov r0, r0, lsl #1 /* LSB is also zero */;\
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#define mask_addr_32(nbits) ;\
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mov r0, r0, lsl #(32 - nbits) /* isolate bottom n bits in top */;\
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mov r0, r0, lsr #(32 - nbits + 2) /* high bits are now clear */;\
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mov r0, r0, lsl #2 /* 2 LSB are also zero */;\
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@ Vram, OAM and palette memories can only be accessed at a 16 bit boundary
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#define mask_addr_bus16_32(nbits) mask_addr_32(nbits)
|
|
#define mask_addr_bus16_16(nbits) mask_addr_16(nbits)
|
|
#define mask_addr_bus16_8(nbits) \
|
|
mask_addr_16(nbits) \
|
|
extract_u16(r1, r1)
|
|
|
|
|
|
@ Write out to memory.
|
|
|
|
@ Input:
|
|
@ r0: address
|
|
@ r1: value
|
|
@
|
|
@ The instruction at LR is not an inst but a u32 data that contains the PC
|
|
@ Used for SMC. That's why return is essentially `pc = lr + 4`
|
|
|
|
#define execute_store_builder(store_type, str_op, str_op16, load_op, tnum) ;\
|
|
;\
|
|
ext_store_u##store_type: ;\
|
|
save_flags() ;\
|
|
ldr r2, [lr] /* load PC */;\
|
|
str r2, [reg_base, #REG_PC] /* write out PC */;\
|
|
store_align_##store_type() ;\
|
|
call_c_function(write_memory##store_type) ;\
|
|
b write_epilogue /* handle additional write stuff */;\
|
|
;\
|
|
ext_store_iwram_u##store_type: ;\
|
|
save_flags() ;\
|
|
mask_addr_##store_type(15) /* Mask to mirror memory (+align)*/;\
|
|
add r2, reg_base, #(IWRAM_OFF+0x8000) /* r2 = iwram base */;\
|
|
str_op r1, [r0, r2] /* store data */;\
|
|
sub r2, r2, #0x8000 /* r2 = iwram smc base */;\
|
|
load_op r1, [r0, r2] /* r1 = SMC sentinel */;\
|
|
cmp r1, #0 /* Check value, should be zero */;\
|
|
bne 3f /* if so perform smc write */;\
|
|
restore_flags() ;\
|
|
add pc, lr, #4 /* return */;\
|
|
;\
|
|
ext_store_ewram_u##store_type: ;\
|
|
save_flags() ;\
|
|
mask_addr_##store_type(18) /* Mask to mirror memory (+align)*/;\
|
|
add r2, reg_base, #EWRAM_OFF /* r2 = ewram base */;\
|
|
str_op r1, [r0, r2] /* store data */;\
|
|
add r2, r2, #0x40000 /* r2 = ewram smc base */;\
|
|
load_op r1, [r0, r2] /* r1 = SMC sentinel */;\
|
|
cmp r1, #0 /* Check value, should be zero */;\
|
|
bne 3f /* if so perform smc write */;\
|
|
restore_flags() ;\
|
|
add pc, lr, #4 /* return */;\
|
|
;\
|
|
ext_store_vram_u##store_type: ;\
|
|
save_flags() ;\
|
|
mask_addr_bus16_##store_type(17) /* Mask to mirror memory (+align)*/;\
|
|
cmp r0, #0x18000 /* Check if exceeds 96KB */;\
|
|
subcs r0, r0, #0x8000 /* Mirror to the last bank */;\
|
|
add r2, reg_base, #VRAM_OFF /* r2 = vram base */;\
|
|
restore_flags() ;\
|
|
str_op16 r1, [r0, r2] /* store data */;\
|
|
add pc, lr, #4 /* return */;\
|
|
;\
|
|
ext_store_oam_ram_u##store_type: ;\
|
|
mask_addr_bus16_##store_type(10) /* Mask to mirror memory (+align)*/;\
|
|
add r2, reg_base, #OAM_RAM_OFF /* r2 = oam ram base */;\
|
|
str_op16 r1, [r0, r2] /* store data */;\
|
|
str r2, [reg_base, #OAM_UPDATED] /* write non zero to signal */;\
|
|
add pc, lr, #4 /* return */;\
|
|
;\
|
|
3: ;\
|
|
ldr r0, [lr] /* load PC */;\
|
|
str r0, [reg_base, #REG_PC] /* write out PC */;\
|
|
b smc_write /* perform smc write */;\
|
|
|
|
@ for ignored areas, just return
|
|
ext_store_ignore:
|
|
add pc, lr, #4 @ return
|
|
|
|
#define store_lookup_table(store_type) ;\
|
|
.word ext_store_u##store_type /* -1: ignore, for > 0x0F */;\
|
|
.word ext_store_ignore /* 0x00: BIOS, ignore */;\
|
|
.word ext_store_ignore /* 0x01: ignore */;\
|
|
.word ext_store_ewram_u##store_type /* 0x02: ewram */;\
|
|
.word ext_store_iwram_u##store_type /* 0x03: iwram */;\
|
|
.word ext_store_u##store_type /* 0x04: I/O regs */;\
|
|
.word ext_store_u##store_type /* 0x05: palette RAM */;\
|
|
.word ext_store_vram_u##store_type /* 0x06: vram */;\
|
|
.word ext_store_oam_ram_u##store_type /* 0x07: oam ram */;\
|
|
.word ext_store_u##store_type /* 0x08: gamepak: ignore */;\
|
|
.word ext_store_u##store_type /* 0x09: gamepak: ignore */;\
|
|
.word ext_store_u##store_type /* 0x0A: gamepak: ignore */;\
|
|
.word ext_store_u##store_type /* 0x0B: gamepak: ignore */;\
|
|
.word ext_store_u##store_type /* 0x0C: gamepak: ignore */;\
|
|
.word ext_store_u##store_type /* 0x0D: EEPROM */;\
|
|
.word ext_store_u##store_type /* 0x0E: backup */;\
|
|
.word ext_store_ignore /* 0x0F: ignore */;\
|
|
|
|
execute_store_builder(8, strb, strh, ldrb, 0)
|
|
execute_store_builder(16, strh, strh, ldrh, 1)
|
|
execute_store_builder(32, str, str, ldr, 2)
|
|
|
|
@ This is a store that is executed in a strm case (so no SMC checks in-between)
|
|
|
|
ext_store_u32_safe:
|
|
str lr, [reg_base, #REG_SAVE3] @ Restore lr
|
|
save_flags()
|
|
call_c_function(write_memory32) @ Perform 32bit store
|
|
restore_flags()
|
|
ldr pc, [reg_base, #REG_SAVE3] @ return
|
|
|
|
ext_store_iwram_u32_safe:
|
|
mask_addr_8(15) @ Mask to mirror memory (no need to align!)
|
|
add r2, reg_base, #(IWRAM_OFF+0x8000) @ r2 = iwram base
|
|
str r1, [r0, r2] @ store data
|
|
bx lr @ Return
|
|
|
|
ext_store_ewram_u32_safe:
|
|
mask_addr_8(18) @ Mask to mirror memory (no need to align!)
|
|
add r2, reg_base, #EWRAM_OFF @ r2 = ewram base
|
|
str r1, [r0, r2] @ store data
|
|
bx lr @ Return
|
|
|
|
ext_store_vram_u32_safe:
|
|
mask_addr_8(17) @ Mask to mirror memory (no need to align!)
|
|
save_flags()
|
|
add r2, reg_base, #VRAM_OFF @ r2 = vram base
|
|
cmp r0, #0x18000 @ Check if exceeds 96KB
|
|
subcs r0, r0, #0x8000 @ Mirror to the last bank
|
|
str r1, [r0, r2] @ store data
|
|
restore_flags()
|
|
bx lr @ Return
|
|
|
|
ext_store_oam_ram_u32_safe:
|
|
mask_addr_8(10) @ Mask to mirror memory (no need to align!)
|
|
add r2, reg_base, #OAM_RAM_OFF @ r2 = oam ram base
|
|
str r1, [r0, r2] @ store data
|
|
str r2, [reg_base, #OAM_UPDATED] @ store anything non zero here
|
|
bx lr @ Return
|
|
|
|
|
|
write_epilogue:
|
|
cmp r0, #0 @ check if the write rose an alert
|
|
beq 4f @ if not we can exit
|
|
|
|
collapse_flags(r1) @ interrupt needs current flags
|
|
|
|
cmp r0, #2 @ see if the alert is due to SMC
|
|
beq smc_write @ if so, goto SMC handler
|
|
|
|
ldr r1, [reg_base, #REG_CPSR] @ r1 = cpsr
|
|
tst r1, #0x20 @ see if Thumb bit is set
|
|
bne 1f @ if so do Thumb update
|
|
|
|
store_registers_arm() @ save ARM registers
|
|
b alert_loop
|
|
|
|
1:
|
|
store_registers_thumb() @ save Thumb registers
|
|
|
|
alert_loop:
|
|
call_c_function(update_gba) @ update GBA until CPU isn't halted
|
|
|
|
ldr r1, [reg_base, #COMPLETED_FRAME] @ Check whether a frame was completed
|
|
cmp r1, #0
|
|
bne return_to_main
|
|
|
|
ldr r1, [reg_base, #CPU_HALT_STATE] @ Check whether the CPU is halted
|
|
cmp r1, #0
|
|
bne alert_loop @ Keep looping until it is
|
|
|
|
mvn reg_cycles, r0 @ load new cycle count
|
|
ldr r0, [reg_base, #REG_PC] @ load new PC
|
|
ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
|
|
tst r1, #0x20 @ see if Thumb bit is set
|
|
bne 2f
|
|
|
|
load_registers_arm()
|
|
call_c_function(block_lookup_address_arm)
|
|
restore_flags()
|
|
bx r0 @ jump to new ARM block
|
|
|
|
2:
|
|
load_registers_thumb()
|
|
call_c_function(block_lookup_address_thumb)
|
|
restore_flags()
|
|
bx r0 @ jump to new Thumb block
|
|
|
|
4:
|
|
restore_flags()
|
|
add pc, lr, #4 @ return
|
|
|
|
|
|
smc_write:
|
|
call_c_function(flush_translation_cache_ram)
|
|
|
|
lookup_pc:
|
|
ldr r0, [reg_base, #REG_PC] @ r0 = new pc
|
|
ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
|
|
tst r1, #0x20 @ see if Thumb bit is set
|
|
beq lookup_pc_arm @ if not lookup ARM
|
|
|
|
lookup_pc_thumb:
|
|
call_c_function(block_lookup_address_thumb)
|
|
restore_flags()
|
|
bx r0 @ jump to new Thumb block
|
|
|
|
lookup_pc_arm:
|
|
call_c_function(block_lookup_address_arm)
|
|
restore_flags()
|
|
bx r0 @ jump to new ARM block
|
|
|
|
|
|
#define exec_ld_op_s8(mirrorbits) ;\
|
|
mov r0, r0, lsl #(32 - mirrorbits) ;\
|
|
mov r0, r0, lsr #(32 - mirrorbits) ;\
|
|
ldrsb r0, [r2, r0]
|
|
|
|
#define exec_ld_op_u8(mirrorbits) ;\
|
|
mov r0, r0, lsl #(32 - mirrorbits) ;\
|
|
mov r0, r0, lsr #(32 - mirrorbits) ;\
|
|
ldrb r0, [r2, r0]
|
|
|
|
#define exec_ld_op_s16(mirrorbits) ;\
|
|
mov r0, r0, lsl #(32 - mirrorbits) ;\
|
|
mov r0, r0, lsr #(32 - mirrorbits) ;\
|
|
ldrsh r0, [r2, r0]
|
|
|
|
#define exec_ld_op_u16(mirrorbits) ;\
|
|
mov r0, r0, lsl #(32 - mirrorbits) ;\
|
|
mov r0, r0, lsr #(32 - mirrorbits) ;\
|
|
ldrh r0, [r2, r0]
|
|
|
|
#define exec_ld_op_u32(mirrorbits) ;\
|
|
mov r0, r0, lsl #(32 - mirrorbits) ;\
|
|
ldr r0, [r2, r0, lsr #(32 - mirrorbits)] ;\
|
|
|
|
|
|
#define execute_load_builder(load_type, albits, load_function, tnum) ;\
|
|
;\
|
|
ld_bios_##load_type: /* BIOS area, need to verify PC */;\
|
|
save_flags() ;\
|
|
ldr r1, [lr] /* r1 = PC */;\
|
|
mov r2, r1, lsr #15 /* r2 = High addr bits from PC */;\
|
|
cmp r2, #0 ;\
|
|
bne 10f /* Jump to slow handler */;\
|
|
ldr r2, [reg_base, #RDMAP_OFF] /* r2 = read_mem[0] */;\
|
|
exec_ld_op_##load_type(15) /* Clear upper bits (15 LSB) */;\
|
|
restore_flags() ;\
|
|
add pc, lr, #4 ;\
|
|
;\
|
|
ld_ewram_##load_type: /* EWRAM area */;\
|
|
add r2, reg_base, #EWRAM_OFF ;\
|
|
exec_ld_op_##load_type(18) /* Clear upper bits (18 LSB) */;\
|
|
add pc, lr, #4 ;\
|
|
;\
|
|
ld_iwram_##load_type: /* IWRAM area */;\
|
|
add r2, reg_base, #(IWRAM_OFF+0x8000) ;\
|
|
exec_ld_op_##load_type(15) /* Clear upper bits (15 LSB) */;\
|
|
add pc, lr, #4 ;\
|
|
;\
|
|
ld_ioram_##load_type: /* I/O RAM area */;\
|
|
add r2, reg_base, #IOREG_OFF ;\
|
|
exec_ld_op_##load_type(10) /* Clear upper bits (10 LSB) */;\
|
|
add pc, lr, #4 ;\
|
|
;\
|
|
ld_palram_##load_type: /* Palette RAM area */;\
|
|
add r2, reg_base, #PAL_RAM_OFF ;\
|
|
exec_ld_op_##load_type(10) /* Clear upper bits (10 LSB) */;\
|
|
add pc, lr, #4 ;\
|
|
;\
|
|
ld_oamram_##load_type: /* OAM RAM area */;\
|
|
add r2, reg_base, #OAM_RAM_OFF ;\
|
|
exec_ld_op_##load_type(10) /* Clear upper bits (10 LSB) */;\
|
|
add pc, lr, #4 ;\
|
|
;\
|
|
/* ROM area (or VRAM): uses generic memory handlers */ ;\
|
|
ld_rdmap_##load_type: ;\
|
|
add r2, reg_base, #RDMAP_OFF /* r2 = memory_map_read */;\
|
|
mov r1, r0, lsr #15 /* r1 = page index of address */;\
|
|
ldr r2, [r2, r1, lsl #2] /* r2 = base addr */;\
|
|
;\
|
|
exec_ld_op_##load_type(15) /* Pages are 32KB big */;\
|
|
add pc, lr, #4 ;\
|
|
;\
|
|
/* Slow load path, for open/unmapped loads */;\
|
|
ld_slow_##load_type: ;\
|
|
save_flags() ;\
|
|
ldr r1, [lr] /* r1 = PC */;\
|
|
10: ;\
|
|
str r1, [reg_base, #REG_PC] /* update PC */;\
|
|
call_c_function(load_function) ;\
|
|
restore_flags() ;\
|
|
add pc, lr, #4 /* return */;\
|
|
|
|
|
|
#define load_table_gen(load_type) ;\
|
|
.long ld_slow_##load_type /* -1 (for regions above F) */;\
|
|
.long ld_bios_##load_type /* 0 BIOS */;\
|
|
.long ld_slow_##load_type /* 1 Bad region */;\
|
|
.long ld_ewram_##load_type /* 2 EWRAM */;\
|
|
.long ld_iwram_##load_type /* 3 IWRAM */;\
|
|
.long ld_ioram_##load_type /* 4 I/O */;\
|
|
.long ld_palram_##load_type /* 5 Palette RAM, via map */;\
|
|
.long ld_rdmap_##load_type /* 6 VRAM area */;\
|
|
.long ld_oamram_##load_type /* 7 OAM RAM */;\
|
|
.long ld_rdmap_##load_type /* 8 ROM, via map */;\
|
|
.long ld_rdmap_##load_type /* 9 ROM, via map */;\
|
|
.long ld_rdmap_##load_type /* A ROM, via map */;\
|
|
.long ld_rdmap_##load_type /* B ROM, via map */;\
|
|
.long ld_rdmap_##load_type /* C ROM, via map */;\
|
|
.long ld_slow_##load_type /* D ROM or EEPROM/FLASH */;\
|
|
.long ld_slow_##load_type /* E EEPROM/FLASH */;\
|
|
.long ld_slow_##load_type /* F Bad region */;\
|
|
|
|
.pool
|
|
|
|
execute_load_builder(u8, 0, read_memory8, 4)
|
|
execute_load_builder(s8, 0, read_memory8s, 5)
|
|
execute_load_builder(u16, 1, read_memory16, 6)
|
|
execute_load_builder(s16, 1, read_memory16s, 7)
|
|
execute_load_builder(u32, 2, read_memory32, 8)
|
|
|
|
.data
|
|
.align 4
|
|
|
|
defsymbl(ldst_handler_functions)
|
|
store_lookup_table(8)
|
|
store_lookup_table(16)
|
|
store_lookup_table(32)
|
|
store_lookup_table(32_safe)
|
|
load_table_gen(u8)
|
|
load_table_gen(s8)
|
|
load_table_gen(u16)
|
|
load_table_gen(s16)
|
|
load_table_gen(u32)
|
|
|
|
.bss
|
|
.align 4
|
|
|
|
defsymbl(iwram)
|
|
.space 0x10000
|
|
defsymbl(vram)
|
|
.space 0x18000
|
|
defsymbl(ewram)
|
|
.space 0x80000
|
|
defsymbl(reg)
|
|
.space 0x100
|
|
defsymbl(spsr)
|
|
.space 24
|
|
@ Place lookup tables here for easy access via base_reg too
|
|
defsymbl(ldst_lookup_tables)
|
|
.space 4*17*4 @ store
|
|
.space 5*17*4 @ loads
|
|
.space 132 @ Padding for alignment
|
|
defsymbl(reg_mode)
|
|
.space 196
|
|
.space 60 @ More padding!
|
|
defsymbl(oam_ram)
|
|
.space 0x400
|
|
defsymbl(palette_ram)
|
|
.space 0x400
|
|
defsymbl(memory_map_read)
|
|
.space 0x8000
|
|
defsymbl(io_registers)
|
|
.space 0x400
|
|
|
|
defsymbl(palette_ram_converted)
|
|
.space 0x400
|
|
|
|
@ Vita and 3DS (and of course mmap) map their own cache sections through some
|
|
@ platform-speficic mechanisms.
|
|
#if !defined(HAVE_MMAP) && !defined(VITA) && !defined(_3DS)
|
|
|
|
@ Make this section executable!
|
|
.text
|
|
.section .jit,"awx",%nobits
|
|
.align 4
|
|
defsymbl(rom_translation_cache)
|
|
.space ROM_TRANSLATION_CACHE_SIZE
|
|
.size rom_translation_cache, .-rom_translation_cache
|
|
defsymbl(ram_translation_cache)
|
|
.space RAM_TRANSLATION_CACHE_SIZE
|
|
.size ram_translation_cache, .-ram_translation_cache
|
|
|
|
#endif
|
|
|