761 lines
33 KiB
ArmAsm
761 lines
33 KiB
ArmAsm
# gameplaySP
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#
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# Copyright (C) 2021 David Guillen Fandos <david@davidgf.net>
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License as
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# published by the Free Software Foundation; either version 2 of
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# the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "../gpsp_config.h"
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#define defsymbl(symbol) \
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.align 2; \
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.type symbol, %function ;\
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.global symbol ; \
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.global _##symbol ; \
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symbol: \
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_##symbol:
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.text
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.align 2
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#define REG_R0 (0 * 4)
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#define REG_R1 (1 * 4)
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#define REG_R2 (2 * 4)
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#define REG_R3 (3 * 4)
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#define REG_R4 (4 * 4)
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#define REG_R5 (5 * 4)
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#define REG_R6 (6 * 4)
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#define REG_R7 (7 * 4)
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#define REG_R8 (8 * 4)
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#define REG_R9 (9 * 4)
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#define REG_R10 (10 * 4)
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#define REG_R11 (11 * 4)
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#define REG_R12 (12 * 4)
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#define REG_R13 (13 * 4)
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#define REG_R14 (14 * 4)
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#define REG_SP (13 * 4)
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#define REG_LR (14 * 4)
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#define REG_PC (15 * 4)
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#define REG_CPSR (16 * 4)
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#define CPU_MODE (17 * 4)
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#define CPU_HALT_STATE (18 * 4)
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#define REG_N_FLAG (20 * 4)
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#define REG_Z_FLAG (21 * 4)
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#define REG_C_FLAG (22 * 4)
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#define REG_V_FLAG (23 * 4)
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#define CHANGED_PC_STATUS (24 * 4)
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#define COMPLETED_FRAME (25 * 4)
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#define OAM_UPDATED (26 * 4)
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#define REG_SAVE (27 * 4)
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#define REG_SAVE2 (28 * 4)
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#define REG_SAVE3 (29 * 4)
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#define REG_SAVE4 (30 * 4)
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#define REG_SAVE5 (31 * 4)
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#define reg_base x20
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#define reg_cycles w21
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#define reg_c_flag w22
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#define reg_v_flag w23
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#define reg_z_flag w24
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#define reg_n_flag w25
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// Memory offsets from reg_base to the different buffers
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#define RDMAP_OFF -0xB9000 // 8K pointers (64KB)
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#define IWRAM_OFF -0xA9000 // 32KB (double for shadow)
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#define VRAM_OFF -0x99000 // 96KB
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#define EWRAM_OFF -0x81000 // 256KB (double for shadow)
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#define MEM_TBL_OFF -0x1000 // Some space for the tables
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#define SPSR_RAM_OFF 0x100
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#define REGMODE_RAM_OFF 0x118
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#define OAM_RAM_OFF 0x200
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#define PAL_RAM_OFF 0x600
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#define IOREG_OFF 0xA00
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#define PALCNV_RAM_OFF 0xE00
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// Used for SWI handling
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#define MODE_SUPERVISOR 3
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#define SUPERVISOR_SPSR (SPSR_RAM_OFF + 3*4) // spsr[3]
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#define SUPERVISOR_LR (REGMODE_RAM_OFF + (3 * (7 * 4)) + (6 * 4)) // reg_mode[3][6]
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// Stores and restores registers to their register storage in RAM
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#define load_registers() ;\
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ldp w6, w7, [reg_base, #0] ;\
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ldp w8, w9, [reg_base, #8] ;\
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ldp w10, w11, [reg_base, #16] ;\
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ldp w12, w13, [reg_base, #24] ;\
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ldp w14, w15, [reg_base, #32] ;\
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ldp w16, w17, [reg_base, #40] ;\
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ldp w26, w27, [reg_base, #48] ;\
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ldr w28, [reg_base, #56] ;\
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#define store_registers() ;\
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stp w6, w7, [reg_base, #0] ;\
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stp w8, w9, [reg_base, #8] ;\
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stp w10, w11, [reg_base, #16] ;\
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stp w12, w13, [reg_base, #24] ;\
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stp w14, w15, [reg_base, #32] ;\
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stp w16, w17, [reg_base, #40] ;\
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stp w26, w27, [reg_base, #48] ;\
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str w28, [reg_base, #56] ;\
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// Extracts flags from CPSR into the cache flag registers
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#define extract_flags_reg(tmpreg) ;\
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ubfx reg_n_flag, tmpreg, #31, #1 ;\
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ubfx reg_z_flag, tmpreg, #30, #1 ;\
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ubfx reg_c_flag, tmpreg, #29, #1 ;\
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ubfx reg_v_flag, tmpreg, #28, #1 ;\
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#define extract_flags(tmpreg) ;\
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ldr tmpreg, [reg_base, #REG_CPSR] ;\
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extract_flags_reg(tmpreg) ;\
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// Collects cache flag bits and consolidates them to the CPSR reg
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#define consolidate_flags(tmpreg) ;\
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ldr tmpreg, [reg_base, #REG_CPSR] ;\
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bfi tmpreg, reg_n_flag, #31, #1 ;\
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bfi tmpreg, reg_z_flag, #30, #1 ;\
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bfi tmpreg, reg_c_flag, #29, #1 ;\
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bfi tmpreg, reg_v_flag, #28, #1 ;\
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str tmpreg, [reg_base, #REG_CPSR] ;\
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// Update the GBA hardware (video, sound, input, etc)
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// w0: current PC
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defsymbl(a64_update_gba)
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str w0, [reg_base, #REG_PC] // update the PC value
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str lr, [reg_base, #REG_SAVE] // Save LR for later if needed
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consolidate_flags(w0) // update the CPSR
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store_registers() // save out registers
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bl update_gba // update GBA state
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ldr w1, [reg_base, #COMPLETED_FRAME] // return to main if new frame
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cbnz w1, return_to_main
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// Resume execution (perhaps from a new PC)
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mov reg_cycles, w0 // load new cycle count
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extract_flags(w2) // reload flag cache bits
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ldr w0, [reg_base, #CHANGED_PC_STATUS] // see if PC has change
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cbnz w0, 1f // go start from new PC
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ldr lr, [reg_base, #REG_SAVE] // Restore return point
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load_registers() // reload registers
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ret // resume execution, no PC change
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1: // Resume from new PC
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ldr w0, [reg_base, #REG_PC] // load new PC
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tbnz w2, #5, 2f // CPSR.T means in thumb mode
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bl block_lookup_address_arm
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load_registers() // reload registers
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br x0 // jump to new ARM block
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2:
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bl block_lookup_address_thumb
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load_registers() // reload registers
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br x0 // jump to new Thumb block
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.size a64_update_gba, .-a64_update_gba
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// Cheat hooks for master function
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// This is called whenever PC == cheats-master-function
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// Just calls the C function to process cheats
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defsymbl(a64_cheat_hook)
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store_registers()
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str lr, [reg_base, #REG_SAVE]
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bl process_cheats
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ldr lr, [reg_base, #REG_SAVE]
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load_registers()
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ret
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// These are b stubs for performing indirect branches. They are not
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// linked to and don't return, instead they link elsewhere.
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// Input:
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// r0: PC to branch to
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defsymbl(a64_indirect_branch_arm)
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store_registers()
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bl block_lookup_address_arm
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load_registers()
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br x0
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defsymbl(a64_indirect_branch_thumb)
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store_registers()
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bl block_lookup_address_thumb
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load_registers()
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br x0
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defsymbl(a64_indirect_branch_dual)
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store_registers()
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bl block_lookup_address_dual
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load_registers()
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br x0
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// Read CPSR and SPSR values
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defsymbl(execute_read_cpsr)
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consolidate_flags(w0) // Consolidate on ret value
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ret
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defsymbl(execute_read_spsr)
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ldr w1, [reg_base, #CPU_MODE] // read cpu mode to w1
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add x0, reg_base, #SPSR_RAM_OFF // ptr to spsr table
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ldr w0, [x0, x1, lsl #2] // Read actual value from trable
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ret
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// Update the cpsr.
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// Input:
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// w0: new cpsr value
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// w1: bitmask of which bits in cpsr to update
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// w2: current PC
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defsymbl(execute_store_cpsr)
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ldr w4, [reg_base, #REG_CPSR] // read current CPSR
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and w3, w0, w1 // reg_flags = new_cpsr & store_mask
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bic w4, w4, w1 // current_cpsr & ~store_mask
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orr w0, w3, w4 // w3 = final CPSR value
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extract_flags_reg(w0) // Update cached flags too
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str lr, [reg_base, #REG_SAVE]
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store_registers()
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bl execute_store_cpsr_body // Do the remaining work in C mode
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cbnz w0, 1f // If PC has changed due to this
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ldr lr, [reg_base, #REG_SAVE] // Resume execution where we left it
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load_registers()
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ret
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1:
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// Returned value contains the PC, resume execution there
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bl block_lookup_address_arm
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load_registers()
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br x0 // Resume in the returned block
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.size execute_store_cpsr, .-execute_store_cpsr
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// Write to SPSR
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// w0: new SPSR value
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// w1: store mask
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defsymbl(execute_store_spsr)
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ldr w2, [reg_base, #CPU_MODE] // read cpu mode to w1
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add x2, reg_base, x2, lsl #2 // calculate table offset
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ldr w3, [x2, #SPSR_RAM_OFF] // Read actual value from trable
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and w0, w0, w1 // new-spsr & mask
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bic w3, w3, w1 // old-spsr & ~mask
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orr w0, w0, w3 // final spsr value
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str w0, [x2, #SPSR_RAM_OFF] // Store new SPSR
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ret
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.size execute_store_spsr, .-execute_store_spsr
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// Restore the cpsr from the mode spsr and mode shift.
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// Input:
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// r0: current pc
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defsymbl(execute_spsr_restore)
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ldr w1, [reg_base, #CPU_MODE] // w1 = cpu_mode
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cbz w1, 1f // Ignore if in user mode
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lsl w2, w1, #2 // We access 32 bit words
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add w2, w2, #SPSR_RAM_OFF
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ldr w3, [reg_base, x2] // w3 = spsr[cpu_mode]
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str w3, [reg_base, #REG_CPSR] // update CPSR with SPSR value
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extract_flags_reg(w3) // update cached flag values
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// This function call will pass r0 (address) and return it.
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str lr, [reg_base, #REG_SAVE]
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store_registers() // save ARM registers
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bl execute_spsr_restore_body
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ldr lr, [reg_base, #REG_SAVE]
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load_registers()
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1:
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ret
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.size execute_spsr_restore, .-execute_spsr_restore
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// Setup the mode transition work for calling an SWI.
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// Input:
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// r0: current pc
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defsymbl(execute_swi)
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str lr, [reg_base, #REG_SAVE]
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str w0, [reg_base, #SUPERVISOR_LR] // Store next PC into supervisor LR
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consolidate_flags(w1) // Calculate current CPSR flags
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str w1, [reg_base, #SUPERVISOR_SPSR] // Store them in the SPSR
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bic w1, w1, #0x3F // Clear mode bits
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mov w2, #(0x13 | 0x80) // Set supervisor mode bits
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orr w1, w1, w2
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str w1, [reg_base, #REG_CPSR] // Update CPSR with new value
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store_registers()
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mov w0, #MODE_SUPERVISOR
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bl set_cpu_mode // Set supervisor mode
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ldr lr, [reg_base, #REG_SAVE]
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load_registers()
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ret
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.size execute_swi, .-execute_swi
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defsymbl(execute_arm_translate_internal)
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// save registers that will be clobbered
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sub sp, sp, #96
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stp x19, x20, [sp, #0]
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stp x21, x22, [sp, #16]
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stp x23, x24, [sp, #32]
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stp x25, x26, [sp, #48]
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stp x27, x28, [sp, #64]
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stp x29, x30, [sp, #80]
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mov reg_cycles, w0 // load cycle counter
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mov reg_base, x1 // init base_reg
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// Check whether the CPU is sleeping already, we should just wait for IRQs
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ldr w1, [reg_base, #CPU_HALT_STATE]
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cmp w1, #0
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bne alert_loop
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ldr w0, [reg_base, #REG_PC] // r0 = current pc
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ldr w1, [reg_base, #REG_CPSR] // r1 = flags
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tst w1, #0x20 // see if Thumb bit is set
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extract_flags(w2) // load flags
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bne 1f // if so lookup thumb
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bl block_lookup_address_arm
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load_registers()
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br x0 // jump to first ARM block
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1:
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bl block_lookup_address_thumb
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load_registers()
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br x0 // jump to first Thumb block
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// Epilogue to return to the main thread (whatever called execute_arm_translate)
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return_to_main:
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// restore the saved regs and return
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ldp x19, x20, [sp, #0]
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ldp x21, x22, [sp, #16]
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ldp x23, x24, [sp, #32]
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ldp x25, x26, [sp, #48]
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ldp x27, x28, [sp, #64]
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ldp x29, x30, [sp, #80]
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add sp, sp, #96
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ret
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// Memory read stub routines
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#define execute_load_builder(load_type, ldop, ldmask, tblidx, ldfn) ;\
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;\
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defsymbl(execute_load_##load_type) ;\
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tst w0, #(0xf0000000 | ldmask) ;\
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lsr w3, w0, #24 ;\
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csinc w3, wzr, w3, ne ;\
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add x4, reg_base, (MEM_TBL_OFF + tblidx*136) ;\
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ldr x3, [x4, x3, lsl #3] ;\
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br x3 ;\
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;\
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ld_bios_##load_type: /* BIOS area, need to verify PC */;\
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lsr w3, w1, #24 /* Are we running the BIOS */;\
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cbnz w3, ld_slow_##load_type ;\
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and w0, w0, #(0x7fff) /* BIOS only 16 KB */;\
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add x3, reg_base, #(RDMAP_OFF) ;\
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ldr x3, [x3] /* x3 = bios mem buffer */;\
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ldop w0, [x3, x0] /* load actual value */;\
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ret ;\
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;\
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ld_ewram_##load_type: /* EWRAM area */;\
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and w0, w0, #(0x3ffff) ;\
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add x3, reg_base, #EWRAM_OFF ;\
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ldop w0, [x3, x0] ;\
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ret ;\
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;\
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ld_iwram_##load_type: /* IWRAM area */;\
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and w0, w0, #(0x7fff) ;\
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add x3, reg_base, #(IWRAM_OFF+0x8000) ;\
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ldop w0, [x3, x0] ;\
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ret ;\
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;\
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ld_ioram_##load_type: /* I/O RAM area */;\
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and w0, w0, #(0x3ff) ;\
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add x3, reg_base, #(IOREG_OFF) ;\
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ldop w0, [x3, x0] ;\
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ret ;\
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;\
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ld_palram_##load_type: /* PAL RAM area */;\
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and w0, w0, #(0x3ff) ;\
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add x3, reg_base, #(PAL_RAM_OFF) ;\
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ldop w0, [x3, x0] ;\
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ret ;\
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;\
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ld_oamram_##load_type: /* OAM RAM area */;\
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and w0, w0, #(0x3ff) ;\
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add x3, reg_base, #(OAM_RAM_OFF) ;\
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ldop w0, [x3, x0] ;\
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ret ;\
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;\
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ld_rdmap_##load_type: ;\
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lsr w4, w0, #15 /* Each block is 32KB */;\
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add x3, reg_base, #(RDMAP_OFF) ;\
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ldr x4, [x3, x4, lsl #3] /* x4 = table pointer */;\
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and w0, w0, #(0x7fff) /* 32KB pages */;\
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ldop w0, [x4, x0] /* load actual value */;\
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ret ;\
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;\
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ld_slow_##load_type: /* Slow C path */;\
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str w1, [reg_base, #REG_PC] /* write out PC */;\
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str lr, [reg_base, #REG_SAVE] /* Save LR */;\
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store_registers() ;\
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bl ldfn ;\
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ldr lr, [reg_base, #REG_SAVE] ;\
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load_registers() ;\
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ret ;\
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.size execute_load_##load_type, .-execute_load_##load_type
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#define load_lookup_table(load_type, aload_type) ;\
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.quad ld_slow_##aload_type /* -1: Unaligned/Bad access */;\
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.quad ld_bios_##aload_type /* 0x00: BIOS */;\
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.quad ld_slow_##aload_type /* 0x01: Open bus */;\
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.quad ld_ewram_##load_type /* 0x02: ewram */;\
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.quad ld_iwram_##load_type /* 0x03: iwram */;\
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.quad ld_ioram_##load_type /* 0x04: I/O regs */;\
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.quad ld_palram_##load_type /* 0x05: palette RAM */;\
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.quad ld_rdmap_##load_type /* 0x06: vram */;\
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.quad ld_oamram_##load_type /* 0x07: oam ram */;\
|
|
.quad ld_rdmap_##load_type /* 0x08: gamepak: ignore */;\
|
|
.quad ld_rdmap_##load_type /* 0x09: gamepak: ignore */;\
|
|
.quad ld_rdmap_##load_type /* 0x0A: gamepak: ignore */;\
|
|
.quad ld_rdmap_##load_type /* 0x0B: gamepak: ignore */;\
|
|
.quad ld_rdmap_##load_type /* 0x0C: gamepak: ignore */;\
|
|
.quad ld_slow_##aload_type /* 0x0D: EEPROM */;\
|
|
.quad ld_slow_##aload_type /* 0x0E: backup */;\
|
|
.quad ld_slow_##aload_type /* 0x0F: ignore */;\
|
|
|
|
// Aligned load is a bit special
|
|
defsymbl(execute_aligned_load32)
|
|
tst w0, #(0xf0000000)
|
|
lsr w3, w0, #24
|
|
csinc w3, wzr, w3, ne
|
|
add x4, reg_base, (MEM_TBL_OFF + 5*136)
|
|
ldr x3, [x4, x3, lsl #3]
|
|
br x3
|
|
ld_slow_aligned_u32: // Slow C path for multiple loads
|
|
str lr, [reg_base, #REG_SAVE] // Save LR
|
|
store_registers()
|
|
bl read_memory32
|
|
ldr lr, [reg_base, #REG_SAVE]
|
|
load_registers()
|
|
ret
|
|
ld_bios_aligned_u32:
|
|
and w0, w0, #(0x7fff) // Do not verify PC on purpose
|
|
add x3, reg_base, #(RDMAP_OFF)
|
|
ldr x3, [x3]
|
|
ldr w0, [x3, x0]
|
|
ret
|
|
|
|
|
|
execute_load_builder( u8, ldrb, 0, 0, read_memory8)
|
|
execute_load_builder( s8, ldrsb, 0, 1, read_memory8s)
|
|
execute_load_builder(u16, ldrh, 1, 2, read_memory16)
|
|
execute_load_builder(s16, ldrsh, 1, 3, read_memory16s)
|
|
execute_load_builder(u32, ldr, 3, 4, read_memory32)
|
|
|
|
|
|
// Prepares for a external store (calls C code)
|
|
#define store_align_8() and w1, w1, #0xff
|
|
#define store_align_16() and w1, w1, #0xffff; bic w0, w0, #1
|
|
#define store_align_32() bic w0, w0, #3
|
|
|
|
// Write out to memory.
|
|
|
|
// Input:
|
|
// w0: address
|
|
// w1: value
|
|
// w2: PC value
|
|
|
|
#define execute_store_builder(store_type, str_op, str_op16, load_op, \
|
|
stmask, stmask16, tblidx) ;\
|
|
;\
|
|
defsymbl(execute_store_u##store_type) ;\
|
|
lsr w4, w0, #28 ;\
|
|
lsr w3, w0, #24 ;\
|
|
cbnz w4, ext_store_u##store_type ;\
|
|
add x4, reg_base, (MEM_TBL_OFF + 816 + tblidx*128) ;\
|
|
ldr x3, [x4, x3, lsl #3] ;\
|
|
br x3 ;\
|
|
;\
|
|
ext_store_u##store_type: ;\
|
|
ext_store_u##store_type##_safe: ;\
|
|
str w2, [reg_base, #REG_PC] /* write out PC */;\
|
|
str lr, [reg_base, #REG_SAVE] /* Preserve LR */;\
|
|
store_align_##store_type() ;\
|
|
store_registers() ;\
|
|
bl write_memory##store_type ;\
|
|
cbnz w0, write_epilogue /* handle additional write stuff */;\
|
|
ldr lr, [reg_base, #REG_SAVE] ;\
|
|
load_registers() ;\
|
|
ret /* resume if no side effects */;\
|
|
;\
|
|
ext_store_iwram_u##store_type: ;\
|
|
and w0, w0, #(0x7fff & ~stmask) /* Mask to mirror memory (+align)*/;\
|
|
add x3, reg_base, #(IWRAM_OFF+0x8000) /* x3 = iwram base */;\
|
|
str_op w1, [x0, x3] /* store data */;\
|
|
sub x3, x3, #0x8000 /* x3 = iwram smc base */;\
|
|
load_op w1, [x0, x3] /* w1 = SMC sentinel */;\
|
|
cbnz w1, 3f /* Check value, should be zero */;\
|
|
ret /* return */;\
|
|
;\
|
|
ext_store_ewram_u##store_type: ;\
|
|
and w0, w0, #(0x3ffff & ~stmask) /* Mask to mirror memory (+align)*/;\
|
|
add x3, reg_base, #EWRAM_OFF /* x3 = ewram base */;\
|
|
str_op w1, [x0, x3] /* store data */;\
|
|
add x3, x3, #0x40000 /* x3 = ewram smc base */;\
|
|
load_op w1, [x0, x3] /* w1 = SMC sentinel */;\
|
|
cbnz w1, 3f /* Check value, should be zero */;\
|
|
ret /* return */;\
|
|
;\
|
|
ext_store_vram_u##store_type: ;\
|
|
ext_store_vram_u##store_type##_safe: ;\
|
|
and w0, w0, #(0x1ffff & ~stmask16) /* Mask to mirror memory (+align)*/;\
|
|
sub w3, w0, #0x8000 /* Mirrored addr for last bank */;\
|
|
cmp w0, #0x18000 /* Check if exceeds 96KB */;\
|
|
csel w0, w3, w0, cs /* If it does, pick the mirror */;\
|
|
add x3, reg_base, #VRAM_OFF /* x3 = ewram base */;\
|
|
str_op16 w1, [x0, x3] /* store data */;\
|
|
ret /* return */;\
|
|
;\
|
|
ext_store_oam_ram_u##store_type: ;\
|
|
ext_store_oam_ram_u##store_type##_safe: ;\
|
|
and w0, w0, #(0x3ff & ~stmask16) /* Mask to mirror memory (+align)*/;\
|
|
add x3, reg_base, #OAM_RAM_OFF /* x3 = oam ram base */;\
|
|
str_op16 w1, [x0, x3] /* store data */;\
|
|
str w29, [reg_base, #OAM_UPDATED] /* write non zero to signal */;\
|
|
ret /* return */;\
|
|
;\
|
|
ext_store_ioreg_u##store_type: ;\
|
|
str w2, [reg_base, #REG_PC] /* write out PC */;\
|
|
str lr, [reg_base, #REG_SAVE] /* Preserve LR */;\
|
|
and w0, w0, #(0x3ff & ~stmask) ;\
|
|
store_registers() ;\
|
|
bl write_io_register##store_type ;\
|
|
cbnz w0, write_epilogue /* handle additional write stuff */;\
|
|
ldr lr, [reg_base, #REG_SAVE] ;\
|
|
load_registers() ;\
|
|
ret /* resume if no side effects */;\
|
|
;\
|
|
3: ;\
|
|
str w2, [reg_base, #REG_PC] /* write out PC */;\
|
|
store_registers() /* store registers */;\
|
|
consolidate_flags(w1) ;\
|
|
b smc_write /* perform smc write */;\
|
|
.size execute_store_u##store_type, .-execute_store_u##store_type
|
|
|
|
// for ignored areas, just return
|
|
ext_store_ignore:
|
|
ret // return
|
|
|
|
#define store_lookup_table(store_type) ;\
|
|
.quad ext_store_ignore /* 0x00: BIOS, ignore */;\
|
|
.quad ext_store_ignore /* 0x01: ignore */;\
|
|
.quad ext_store_ewram_u##store_type /* 0x02: ewram */;\
|
|
.quad ext_store_iwram_u##store_type /* 0x03: iwram */;\
|
|
.quad ext_store_ioreg_u##store_type /* 0x04: I/O regs */;\
|
|
.quad ext_store_palette_u##store_type /* 0x05: palette RAM */;\
|
|
.quad ext_store_vram_u##store_type /* 0x06: vram */;\
|
|
.quad ext_store_oam_ram_u##store_type /* 0x07: oam ram */;\
|
|
.quad ext_store_u##store_type /* 0x08: gamepak: ignore */;\
|
|
.quad ext_store_u##store_type /* 0x09: gamepak: ignore */;\
|
|
.quad ext_store_u##store_type /* 0x0A: gamepak: ignore */;\
|
|
.quad ext_store_u##store_type /* 0x0B: gamepak: ignore */;\
|
|
.quad ext_store_u##store_type /* 0x0C: gamepak: ignore */;\
|
|
.quad ext_store_u##store_type /* 0x0D: EEPROM */;\
|
|
.quad ext_store_u##store_type /* 0x0E: backup */;\
|
|
.quad ext_store_ignore /* 0x0F: ignore */;\
|
|
|
|
execute_store_builder(8, strb, strh, ldrb, 0, 1, 0)
|
|
execute_store_builder(16, strh, strh, ldrh, 1, 1, 1)
|
|
execute_store_builder(32, str, str, ldr, 3, 3, 2)
|
|
|
|
// Palette writes are special since they are converted on the fly for speed
|
|
|
|
ext_store_palette_u8:
|
|
bfi w1, w1, #8, #24 // Duplicate the byte
|
|
ext_store_palette_u16:
|
|
and w0, w0, #(0x3fe)
|
|
add x3, reg_base, #(PAL_RAM_OFF)
|
|
strh w1, [x3, x0]
|
|
|
|
ubfx w2, w1, #10, #5 // Extract blue to red
|
|
bfi w2, w1, #11, #5 // Move red to blue
|
|
and w1, w1, #0x03E0 // Extract green component
|
|
orr w1, w2, w1, lsl #1 // Merge the three components
|
|
|
|
add x3, reg_base, #(PALCNV_RAM_OFF)
|
|
strh w1, [x3, x0]
|
|
ret
|
|
|
|
ext_store_palette_u32_safe:
|
|
ext_store_palette_u32:
|
|
and w0, w0, #(0x3fc)
|
|
add x3, reg_base, #(PAL_RAM_OFF)
|
|
str w1, [x3, x0]
|
|
|
|
and w2, w1, #0x7C007C00 // Get blue components
|
|
and w3, w1, #0x001F001F // Get red components
|
|
lsr w2, w2, #10 // Place blue in the final register
|
|
orr w2, w2, w3, lsl #11 // Merge red
|
|
and w3, w1, #0x03E003E0 // Get green component
|
|
orr w1, w2, w3, lsl #1 // Merge green
|
|
|
|
add x3, reg_base, #(PALCNV_RAM_OFF)
|
|
str w1, [x3, x0]
|
|
ret
|
|
|
|
// This is a store that is executed in a strm case (so no SMC checks in-between)
|
|
|
|
defsymbl(execute_aligned_store32)
|
|
lsr w4, w0, #28
|
|
lsr w3, w0, #24
|
|
cbnz w4, ext_store_u32
|
|
add x4, reg_base, MEM_TBL_OFF + 816 + 3*128
|
|
ldr x3, [x4, x3, lsl #3]
|
|
br x3
|
|
ext_store_iwram_u32_safe:
|
|
and w0, w0, #(0x7fff) // Mask to mirror memory (no need to align!)
|
|
add x3, reg_base, #(IWRAM_OFF+0x8000) // x3 = iwram base
|
|
str w1, [x0, x3] // store data
|
|
ret // Return
|
|
ext_store_ewram_u32_safe:
|
|
and w0, w0, #(0x3ffff) // Mask to mirror memory (no need to align!)
|
|
add x3, reg_base, #(EWRAM_OFF) // x3 = ewram base
|
|
str w1, [x0, x3] // store data
|
|
ret // Return
|
|
ext_store_ioreg_u32_safe:
|
|
str lr, [reg_base, #REG_SAVE]
|
|
and w0, w0, #(0x3fc)
|
|
store_registers()
|
|
bl write_io_register32
|
|
cbnz w0, write_epilogue
|
|
ldr lr, [reg_base, #REG_SAVE]
|
|
load_registers()
|
|
ret
|
|
.size execute_aligned_store32, .-execute_aligned_store32
|
|
|
|
// This is called whenever an external store with side effects was performed
|
|
write_epilogue:
|
|
consolidate_flags(w1) // update the CPSR before update
|
|
|
|
cmp w0, #2 // see if the alert is due to SMC
|
|
beq smc_write // if so, goto SMC handler
|
|
|
|
alert_loop:
|
|
bl update_gba // update GBA until CPU isn't halted
|
|
|
|
ldr w1, [reg_base, #COMPLETED_FRAME] // Check whether a frame was completed
|
|
cbnz w1, return_to_main // and return to caller function.
|
|
|
|
ldr w1, [reg_base, #CPU_HALT_STATE] // Check whether the CPU is halted
|
|
cbnz w1, alert_loop // and keep looping until it is
|
|
|
|
mov reg_cycles, w0 // load new cycle count
|
|
ldr w0, [reg_base, #REG_PC] // load new PC
|
|
b lookup_pc // Resume execution at that PC
|
|
|
|
|
|
smc_write:
|
|
bl flush_translation_cache_ram
|
|
ldr w0, [reg_base, #REG_PC] // load "current new" PC
|
|
|
|
// Resume execution at PC (at w0)
|
|
lookup_pc:
|
|
ldr w1, [reg_base, #REG_CPSR] // w1 = flags
|
|
extract_flags_reg(w1)
|
|
tbnz w1, #5, 2f // see if Thumb bit is set
|
|
|
|
// Lookup and jump to the right mode block
|
|
bl block_lookup_address_arm
|
|
load_registers()
|
|
br x0
|
|
2:
|
|
bl block_lookup_address_thumb
|
|
load_registers()
|
|
br x0
|
|
|
|
.data
|
|
.align 4
|
|
defsymbl(ldst_handler_functions)
|
|
load_lookup_table(u8, u8)
|
|
load_lookup_table(s8, s8)
|
|
load_lookup_table(u16, u16)
|
|
load_lookup_table(s16, s16)
|
|
load_lookup_table(u32, u32)
|
|
load_lookup_table(u32, aligned_u32)
|
|
store_lookup_table(8)
|
|
store_lookup_table(16)
|
|
store_lookup_table(32)
|
|
store_lookup_table(32_safe)
|
|
|
|
.bss
|
|
.align 4
|
|
|
|
defsymbl(memory_map_read)
|
|
.space 0x10000
|
|
defsymbl(iwram)
|
|
.space 0x10000
|
|
defsymbl(vram)
|
|
.space 0x18000
|
|
defsymbl(ewram)
|
|
.space 0x80000
|
|
defsymbl(ldst_lookup_tables)
|
|
.space 4096
|
|
defsymbl(reg)
|
|
.space 0x100
|
|
defsymbl(spsr)
|
|
.space 24
|
|
defsymbl(reg_mode)
|
|
.space 196
|
|
.space 36 // Padding
|
|
defsymbl(oam_ram)
|
|
.space 0x400
|
|
defsymbl(palette_ram)
|
|
.space 0x400
|
|
defsymbl(io_registers)
|
|
.space 0x400
|
|
defsymbl(palette_ram_converted)
|
|
.space 0x400
|
|
|
|
|