49 lines
1.4 KiB
C
49 lines
1.4 KiB
C
/* gameplaySP
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*
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* Copyright (C) 2006 Exophase <exophase@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef GUI_H
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#define GUI_H
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#define GPSP_CONFIG_FILENAME "gpsp.cfg"
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s32 load_file(const char **wildcards, char *result);
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u32 adjust_frameskip(u32 button_id);
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s32 load_game_config_file();
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s32 load_config_file();
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s32 save_game_config_file();
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s32 save_config_file();
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u32 menu(u16 *original_screen);
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extern u32 savestate_slot;
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void get_savestate_filename_noshot(u32 slot, char *name_buffer);
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void get_savestate_filename(u32 slot, char *name_buffer);
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void get_savestate_snapshot(char *savestate_filename);
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#ifdef POLLUX_BUILD
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#define default_clock_speed 533
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#elif defined(GP2X_BUILD)
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#define default_clock_speed 200
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#else
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#define default_clock_speed 333
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#endif
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#endif
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