Add automatic frame skipping
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parent
3f2f57c982
commit
f484239f9c
42
libretro.c
42
libretro.c
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@ -47,6 +47,10 @@ static int translation_caches_inited = 0;
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#define MAX_PATH (512)
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#endif
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// 59.72750057 hz
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#define GBA_FPS ((float) GBC_BASE_RATE) / (308 * 228 * 4)
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#define MAX_FRAME_TIME 1.0f / ((float) GBA_FPS)
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frameskip_type current_frameskip_type = no_frameskip;
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u32 frameskip_value = 4;
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u32 random_skip = 0;
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@ -55,6 +59,10 @@ u32 skip_next_frame = 0;
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u32 frameskip_counter = 0;
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u32 num_skipped_frames = 0;
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static float frame_time;
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static retro_log_printf_t log_cb;
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static retro_video_refresh_t video_cb;
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static retro_input_poll_t input_poll_cb;
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@ -181,8 +189,7 @@ void retro_get_system_av_info(struct retro_system_av_info* info)
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info->geometry.max_width = GBA_SCREEN_WIDTH;
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info->geometry.max_height = GBA_SCREEN_HEIGHT;
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info->geometry.aspect_ratio = 0;
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// 59.72750057 hz
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info->timing.fps = ((float) GBC_BASE_RATE) / (308 * 228 * 4);
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info->timing.fps = ((float) GBA_FPS);
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info->timing.sample_rate = GBA_SOUND_FREQUENCY;
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}
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@ -322,8 +329,8 @@ void retro_set_environment(retro_environment_t cb)
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#ifdef HAVE_DYNAREC
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{ "gpsp_drc", "Dynamic recompiler (restart); enabled|disabled" },
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#endif
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{ "gpsp_frameskip_type", "Frameskip type; off|manual" },
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{ "gpsp_frameskip_value", "Frameskip value; 1|2|3|4|5|6|7|8|9|0" },
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{ "gpsp_frameskip_type", "Frameskip type; off|manual|automatic" },
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{ "gpsp_frameskip_value", "Frameskip value; 1|2|3|4|5|6|7|8|9" },
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{ "gpsp_frameskip_variation", "Frameskip variation; uniform|random" },
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{ NULL, NULL },
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};
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@ -466,6 +473,8 @@ static void check_variables(int started_from_load)
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{
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if (!strcmp(var.value, "off"))
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current_frameskip_type = no_frameskip;
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else if (!strcmp(var.value, "automatic"))
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current_frameskip_type = auto_frameskip;
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else if (!strcmp(var.value, "manual"))
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current_frameskip_type = manual_frameskip;
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}
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@ -500,6 +509,11 @@ static void set_input_descriptors()
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environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, descriptors);
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}
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static void frame_time_cb(retro_usec_t usec)
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{
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frame_time = usec / 1000000.0;
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}
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bool retro_load_game(const struct retro_game_info* info)
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{
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if (!info)
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@ -541,6 +555,9 @@ bool retro_load_game(const struct retro_game_info* info)
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dynarec_enable = 0;
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#endif
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struct retro_frame_time_callback frame_cb = { frame_time_cb, 1000000 / ((float) GBA_FPS) };
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environ_cb(RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK, &frame_cb);
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char filename_bios[MAX_PATH];
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const char* dir = NULL;
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@ -663,7 +680,22 @@ void retro_run(void)
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skip_next_frame = 0;
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if(current_frameskip_type == manual_frameskip)
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if(current_frameskip_type == auto_frameskip)
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{
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if(frame_time > MAX_FRAME_TIME)
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{
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if(num_skipped_frames < frameskip_value)
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{
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skip_next_frame = 1;
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num_skipped_frames++;
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}
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else
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{
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num_skipped_frames = 0;
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}
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}
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}
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else if(current_frameskip_type == manual_frameskip)
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{
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frameskip_counter = (frameskip_counter + 1) %
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(used_frameskip + 1);
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