enable sound ( still broken )
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b69fee8b31
commit
cd185c849b
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@ -95,8 +95,7 @@ void retro_get_system_av_info(struct retro_system_av_info *info)
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info->geometry.max_height = GBA_SCREEN_HEIGHT;
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info->geometry.aspect_ratio = 0;
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info->timing.fps = ((float) (16* 1024 * 1024)) / (308 * 228 * 4); // 59.72750057 hz
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info->timing.sample_rate = 44100;
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// info->timing.sample_rate = 32 * 1024;
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info->timing.sample_rate = GBA_SOUND_FREQUENCY;
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}
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16
sound.c
16
sound.c
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@ -27,7 +27,11 @@ u32 global_enable_audio = 1;
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direct_sound_struct direct_sound_channel[2];
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gbc_sound_struct gbc_sound_channel[4];
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#ifdef __LIBRETRO__
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u32 sound_frequency = GBA_SOUND_FREQUENCY;
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#else
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u32 sound_frequency = 44100;
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#endif
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#ifndef __LIBRETRO__
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SDL_mutex *sound_mutex;
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@ -604,7 +608,7 @@ void update_gbc_sound(u32 cpu_ticks)
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source[i] = 0; \
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} \
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#ifndef __LIBRETRO__
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void sound_callback(void *userdata, u8 *stream, int length)
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{
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u32 sample_length = length / 2;
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@ -614,7 +618,6 @@ void sound_callback(void *userdata, u8 *stream, int length)
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s16 *source;
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s32 current_sample;
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#ifndef __LIBRETRO__
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SDL_LockMutex(sound_mutex);
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while(((gbc_sound_buffer_index - sound_buffer_base) % BUFFER_SIZE) <
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@ -622,7 +625,6 @@ void sound_callback(void *userdata, u8 *stream, int length)
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{
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SDL_CondWait(sound_cv, sound_mutex);
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}
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#endif
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if(global_enable_audio)
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{
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@ -657,12 +659,11 @@ void sound_callback(void *userdata, u8 *stream, int length)
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}
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}
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#ifndef __LIBRETRO__
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SDL_CondSignal(sound_cv);
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SDL_UnlockMutex(sound_mutex);
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#endif
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}
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#endif
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// Special thanks to blarrg for the LSFR frequency used in Meridian, as posted
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// on the forum at http://meridian.overclocked.org:
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@ -852,12 +853,13 @@ void render_audio(void)
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u32 i;
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s32 current_sample;
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return;
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// return;
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while (((gbc_sound_buffer_index - sound_buffer_base) % BUFFER_SIZE) > 512) {
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while (((gbc_sound_buffer_index - sound_buffer_base) & BUFFER_SIZE_MASK) > 512) {
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sound_copy(sound_buffer_base, 512, normal);
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audio_batch_cb(stream_base, 256);
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sound_buffer_base += 512;
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sound_buffer_base &= BUFFER_SIZE_MASK;
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}
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}
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#endif
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8
sound.h
8
sound.h
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@ -20,7 +20,13 @@
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#ifndef SOUND_H
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#define SOUND_H
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#define BUFFER_SIZE 65536
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#define BUFFER_SIZE (1 << 16)
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#define BUFFER_SIZE_MASK (BUFFER_SIZE - 1)
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#ifdef __LIBRETRO__
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#define GBA_SOUND_FREQUENCY (64 * 1024)
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#endif
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#define GBA_XTAL 16777216.0f
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#define GBA_60HZ_RATE 16853760.0f /* 228*(272+960)*60 */
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