Remove macros in dma code

This reduces code size more than 20% (which is 200-300KB!).
DMA handling accounts for less than 0.5% the average emulation runtime
which doesn't justify the crazy optimization level that the code has. In
fact it's more than likely that the new code runs faster due to less
I-cache trashing.
This commit is contained in:
David Guillen Fandos 2021-06-25 00:44:38 +02:00
parent 8739b97b2d
commit bdf0293980
1 changed files with 105 additions and 110 deletions

View File

@ -2486,19 +2486,6 @@ dma_region_type dma_region_map[16] =
DMA_REGION_EXT // 0x0F - gamepak SRAM/flash ROM
};
#define dma_adjust_ptr_inc(ptr, size) \
ptr += (size / 8) \
#define dma_adjust_ptr_dec(ptr, size) \
ptr -= (size / 8) \
#define dma_adjust_ptr_fix(ptr, size) \
#define dma_adjust_ptr_writeback() \
dma->dest_address = dest_ptr \
#define dma_adjust_ptr_reload() \
#define dma_print(src_op, dest_op, transfer_size, wb) \
printf("dma from %x (%s) to %x (%s) for %x (%s) (%s) (%d) (pc %x)\n", \
src_ptr, #src_op, dest_ptr, #dest_op, length, #transfer_size, #wb, \
@ -2650,17 +2637,24 @@ dma_region_type dma_region_map[16] =
{ \
dma_read_##src_region_type(src, transfer_size); \
dma_write_##dest_region_type(dest, transfer_size); \
dma_adjust_ptr_##src_op(src_ptr, transfer_size); \
dma_adjust_ptr_##dest_op(dest_ptr, transfer_size); \
src_ptr += src_op; \
dest_ptr += dest_op; \
} \
dma->source_address = src_ptr; \
dma_adjust_ptr_##wb(); \
if (wb) \
dma->dest_address = dest_ptr; \
dma_epilogue_##dest_region_type(); \
break; \
} \
#define dma_transfer_loop(src_op, dest_op, transfer_size, wb); \
#define dma_tf_loop_builder(transfer_size) \
cpu_alert_type dma_tf_loop##transfer_size( \
u32 src_ptr, u32 dest_ptr, int src_strd, int dest_strd, \
bool wb, u32 length, dma_transfer_type *dma) \
{ \
u32 i; \
u32 read_value; \
cpu_alert_type return_value = CPU_ALERT_NONE; \
u32 src_region = src_ptr >> 24; \
u32 dest_region = dest_ptr >> 24; \
dma_region_type src_region_type = dma_region_map[src_region]; \
@ -2669,268 +2663,269 @@ dma_region_type dma_region_map[16] =
switch(src_region_type | (dest_region_type << 4)) \
{ \
case (DMA_REGION_BIOS | (DMA_REGION_IWRAM << 4)): \
dma_transfer_loop_region(bios, iwram, src_op, dest_op, \
dma_transfer_loop_region(bios, iwram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IWRAM | (DMA_REGION_IWRAM << 4)): \
dma_transfer_loop_region(iwram, iwram, src_op, dest_op, \
dma_transfer_loop_region(iwram, iwram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EWRAM | (DMA_REGION_IWRAM << 4)): \
dma_transfer_loop_region(ewram, iwram, src_op, dest_op, \
dma_transfer_loop_region(ewram, iwram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_VRAM | (DMA_REGION_IWRAM << 4)): \
dma_transfer_loop_region(vram, iwram, src_op, dest_op, \
dma_transfer_loop_region(vram, iwram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_PALETTE_RAM | (DMA_REGION_IWRAM << 4)): \
dma_transfer_loop_region(palette_ram, iwram, src_op, dest_op, \
dma_transfer_loop_region(palette_ram, iwram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_OAM_RAM | (DMA_REGION_IWRAM << 4)): \
dma_transfer_loop_region(oam_ram, iwram, src_op, dest_op, \
dma_transfer_loop_region(oam_ram, iwram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IO | (DMA_REGION_IWRAM << 4)): \
dma_transfer_loop_region(io, iwram, src_op, dest_op, \
dma_transfer_loop_region(io, iwram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_GAMEPAK | (DMA_REGION_IWRAM << 4)): \
dma_transfer_loop_region(gamepak, iwram, src_op, dest_op, \
dma_transfer_loop_region(gamepak, iwram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EXT | (DMA_REGION_IWRAM << 4)): \
dma_transfer_loop_region(ext, iwram, src_op, dest_op, \
dma_transfer_loop_region(ext, iwram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_BIOS | (DMA_REGION_EWRAM << 4)): \
dma_transfer_loop_region(bios, ewram, src_op, dest_op, \
dma_transfer_loop_region(bios, ewram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IWRAM | (DMA_REGION_EWRAM << 4)): \
dma_transfer_loop_region(iwram, ewram, src_op, dest_op, \
dma_transfer_loop_region(iwram, ewram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EWRAM | (DMA_REGION_EWRAM << 4)): \
dma_transfer_loop_region(ewram, ewram, src_op, dest_op, \
dma_transfer_loop_region(ewram, ewram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_VRAM | (DMA_REGION_EWRAM << 4)): \
dma_transfer_loop_region(vram, ewram, src_op, dest_op, \
dma_transfer_loop_region(vram, ewram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_PALETTE_RAM | (DMA_REGION_EWRAM << 4)): \
dma_transfer_loop_region(palette_ram, ewram, src_op, dest_op, \
dma_transfer_loop_region(palette_ram, ewram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_OAM_RAM | (DMA_REGION_EWRAM << 4)): \
dma_transfer_loop_region(oam_ram, ewram, src_op, dest_op, \
dma_transfer_loop_region(oam_ram, ewram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IO | (DMA_REGION_EWRAM << 4)): \
dma_transfer_loop_region(io, ewram, src_op, dest_op, \
dma_transfer_loop_region(io, ewram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_GAMEPAK | (DMA_REGION_EWRAM << 4)): \
dma_transfer_loop_region(gamepak, ewram, src_op, dest_op, \
dma_transfer_loop_region(gamepak, ewram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EXT | (DMA_REGION_EWRAM << 4)): \
dma_transfer_loop_region(ext, ewram, src_op, dest_op, \
dma_transfer_loop_region(ext, ewram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_BIOS | (DMA_REGION_VRAM << 4)): \
dma_transfer_loop_region(bios, vram, src_op, dest_op, \
dma_transfer_loop_region(bios, vram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IWRAM | (DMA_REGION_VRAM << 4)): \
dma_transfer_loop_region(iwram, vram, src_op, dest_op, \
dma_transfer_loop_region(iwram, vram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EWRAM | (DMA_REGION_VRAM << 4)): \
dma_transfer_loop_region(ewram, vram, src_op, dest_op, \
dma_transfer_loop_region(ewram, vram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_VRAM | (DMA_REGION_VRAM << 4)): \
dma_transfer_loop_region(vram, vram, src_op, dest_op, \
dma_transfer_loop_region(vram, vram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_PALETTE_RAM | (DMA_REGION_VRAM << 4)): \
dma_transfer_loop_region(palette_ram, vram, src_op, dest_op, \
dma_transfer_loop_region(palette_ram, vram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_OAM_RAM | (DMA_REGION_VRAM << 4)): \
dma_transfer_loop_region(oam_ram, vram, src_op, dest_op, \
dma_transfer_loop_region(oam_ram, vram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IO | (DMA_REGION_VRAM << 4)): \
dma_transfer_loop_region(io, vram, src_op, dest_op, \
dma_transfer_loop_region(io, vram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_GAMEPAK | (DMA_REGION_VRAM << 4)): \
dma_transfer_loop_region(gamepak, vram, src_op, dest_op, \
dma_transfer_loop_region(gamepak, vram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EXT | (DMA_REGION_VRAM << 4)): \
dma_transfer_loop_region(ext, vram, src_op, dest_op, \
dma_transfer_loop_region(ext, vram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_BIOS | (DMA_REGION_PALETTE_RAM << 4)): \
dma_transfer_loop_region(bios, palette_ram, src_op, dest_op, \
dma_transfer_loop_region(bios, palette_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IWRAM | (DMA_REGION_PALETTE_RAM << 4)): \
dma_transfer_loop_region(iwram, palette_ram, src_op, dest_op, \
dma_transfer_loop_region(iwram, palette_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EWRAM | (DMA_REGION_PALETTE_RAM << 4)): \
dma_transfer_loop_region(ewram, palette_ram, src_op, dest_op, \
dma_transfer_loop_region(ewram, palette_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_VRAM | (DMA_REGION_PALETTE_RAM << 4)): \
dma_transfer_loop_region(vram, palette_ram, src_op, dest_op, \
dma_transfer_loop_region(vram, palette_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_PALETTE_RAM | (DMA_REGION_PALETTE_RAM << 4)): \
dma_transfer_loop_region(palette_ram, palette_ram, src_op, dest_op, \
dma_transfer_loop_region(palette_ram, palette_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_OAM_RAM | (DMA_REGION_PALETTE_RAM << 4)): \
dma_transfer_loop_region(oam_ram, palette_ram, src_op, dest_op, \
dma_transfer_loop_region(oam_ram, palette_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IO | (DMA_REGION_PALETTE_RAM << 4)): \
dma_transfer_loop_region(io, palette_ram, src_op, dest_op, \
dma_transfer_loop_region(io, palette_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_GAMEPAK | (DMA_REGION_PALETTE_RAM << 4)): \
dma_transfer_loop_region(gamepak, palette_ram, src_op, dest_op, \
dma_transfer_loop_region(gamepak, palette_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EXT | (DMA_REGION_PALETTE_RAM << 4)): \
dma_transfer_loop_region(ext, palette_ram, src_op, dest_op, \
dma_transfer_loop_region(ext, palette_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_BIOS | (DMA_REGION_OAM_RAM << 4)): \
dma_transfer_loop_region(bios, oam_ram, src_op, dest_op, \
dma_transfer_loop_region(bios, oam_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IWRAM | (DMA_REGION_OAM_RAM << 4)): \
dma_transfer_loop_region(iwram, oam_ram, src_op, dest_op, \
dma_transfer_loop_region(iwram, oam_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EWRAM | (DMA_REGION_OAM_RAM << 4)): \
dma_transfer_loop_region(ewram, oam_ram, src_op, dest_op, \
dma_transfer_loop_region(ewram, oam_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_VRAM | (DMA_REGION_OAM_RAM << 4)): \
dma_transfer_loop_region(vram, oam_ram, src_op, dest_op, \
dma_transfer_loop_region(vram, oam_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_PALETTE_RAM | (DMA_REGION_OAM_RAM << 4)): \
dma_transfer_loop_region(palette_ram, oam_ram, src_op, dest_op, \
dma_transfer_loop_region(palette_ram, oam_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_OAM_RAM | (DMA_REGION_OAM_RAM << 4)): \
dma_transfer_loop_region(oam_ram, oam_ram, src_op, dest_op, \
dma_transfer_loop_region(oam_ram, oam_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IO | (DMA_REGION_OAM_RAM << 4)): \
dma_transfer_loop_region(io, oam_ram, src_op, dest_op, \
dma_transfer_loop_region(io, oam_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_GAMEPAK | (DMA_REGION_OAM_RAM << 4)): \
dma_transfer_loop_region(gamepak, oam_ram, src_op, dest_op, \
dma_transfer_loop_region(gamepak, oam_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EXT | (DMA_REGION_OAM_RAM << 4)): \
dma_transfer_loop_region(ext, oam_ram, src_op, dest_op, \
dma_transfer_loop_region(ext, oam_ram, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_BIOS | (DMA_REGION_IO << 4)): \
dma_transfer_loop_region(bios, io, src_op, dest_op, \
dma_transfer_loop_region(bios, io, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IWRAM | (DMA_REGION_IO << 4)): \
dma_transfer_loop_region(iwram, io, src_op, dest_op, \
dma_transfer_loop_region(iwram, io, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EWRAM | (DMA_REGION_IO << 4)): \
dma_transfer_loop_region(ewram, io, src_op, dest_op, \
dma_transfer_loop_region(ewram, io, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_VRAM | (DMA_REGION_IO << 4)): \
dma_transfer_loop_region(vram, io, src_op, dest_op, \
dma_transfer_loop_region(vram, io, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_PALETTE_RAM | (DMA_REGION_IO << 4)): \
dma_transfer_loop_region(palette_ram, io, src_op, dest_op, \
dma_transfer_loop_region(palette_ram, io, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_OAM_RAM | (DMA_REGION_IO << 4)): \
dma_transfer_loop_region(oam_ram, io, src_op, dest_op, \
dma_transfer_loop_region(oam_ram, io, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IO | (DMA_REGION_IO << 4)): \
dma_transfer_loop_region(io, io, src_op, dest_op, \
dma_transfer_loop_region(io, io, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_GAMEPAK | (DMA_REGION_IO << 4)): \
dma_transfer_loop_region(gamepak, io, src_op, dest_op, \
dma_transfer_loop_region(gamepak, io, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EXT | (DMA_REGION_IO << 4)): \
dma_transfer_loop_region(ext, io, src_op, dest_op, \
dma_transfer_loop_region(ext, io, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_BIOS | (DMA_REGION_EXT << 4)): \
dma_transfer_loop_region(bios, ext, src_op, dest_op, \
dma_transfer_loop_region(bios, ext, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IWRAM | (DMA_REGION_EXT << 4)): \
dma_transfer_loop_region(iwram, ext, src_op, dest_op, \
dma_transfer_loop_region(iwram, ext, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EWRAM | (DMA_REGION_EXT << 4)): \
dma_transfer_loop_region(ewram, ext, src_op, dest_op, \
dma_transfer_loop_region(ewram, ext, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_VRAM | (DMA_REGION_EXT << 4)): \
dma_transfer_loop_region(vram, ext, src_op, dest_op, \
dma_transfer_loop_region(vram, ext, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_PALETTE_RAM | (DMA_REGION_EXT << 4)): \
dma_transfer_loop_region(palette_ram, ext, src_op, dest_op, \
dma_transfer_loop_region(palette_ram, ext, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_OAM_RAM | (DMA_REGION_EXT << 4)): \
dma_transfer_loop_region(oam_ram, ext, src_op, dest_op, \
dma_transfer_loop_region(oam_ram, ext, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_IO | (DMA_REGION_EXT << 4)): \
dma_transfer_loop_region(io, ext, src_op, dest_op, \
dma_transfer_loop_region(io, ext, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_GAMEPAK | (DMA_REGION_EXT << 4)): \
dma_transfer_loop_region(gamepak, ext, src_op, dest_op, \
dma_transfer_loop_region(gamepak, ext, src_strd, dest_strd, \
transfer_size, wb); \
\
case (DMA_REGION_EXT | (DMA_REGION_EXT << 3)): \
dma_transfer_loop_region(ext, ext, src_op, dest_op, \
dma_transfer_loop_region(ext, ext, src_strd, dest_strd, \
transfer_size, wb); \
} \
break; \
return return_value; \
} \
dma_tf_loop_builder(16);
dma_tf_loop_builder(32);
cpu_alert_type dma_transfer(dma_transfer_type *dma)
{
u32 i;
u32 length = dma->length;
u32 read_value;
u32 src_ptr = dma->source_address;
uintptr_t dest_ptr = dma->dest_address;
cpu_alert_type return_value = CPU_ALERT_NONE;
cpu_alert_type ret = CPU_ALERT_NONE;
// Technically this should be done for source and destination, but
// chances are this is only ever used (probably mistakingly!) for dest.
@ -2959,35 +2954,35 @@ cpu_alert_type dma_transfer(dma_transfer_type *dma)
switch((dma->dest_direction << 2) | dma->source_direction)
{
case 0x00:
dma_transfer_loop(inc, inc, 16, writeback);
ret = dma_tf_loop16(src_ptr, dest_ptr, 2, 2, true, length, dma); break;
case 0x01:
dma_transfer_loop(dec, inc, 16, writeback);
ret = dma_tf_loop16(src_ptr, dest_ptr, -2, 2, true, length, dma); break;
case 0x02:
dma_transfer_loop(fix, inc, 16, writeback);
ret = dma_tf_loop16(src_ptr, dest_ptr, 0, 2, true, length, dma); break;
case 0x03:
break;
case 0x04:
dma_transfer_loop(inc, dec, 16, writeback);
ret = dma_tf_loop16(src_ptr, dest_ptr, 2, -2, true, length, dma); break;
case 0x05:
dma_transfer_loop(dec, dec, 16, writeback);
ret = dma_tf_loop16(src_ptr, dest_ptr, -2, -2, true, length, dma); break;
case 0x06:
dma_transfer_loop(fix, dec, 16, writeback);
ret = dma_tf_loop16(src_ptr, dest_ptr, 0, -2, true, length, dma); break;
case 0x07:
break;
case 0x08:
dma_transfer_loop(inc, fix, 16, writeback);
ret = dma_tf_loop16(src_ptr, dest_ptr, 2, 0, true, length, dma); break;
case 0x09:
dma_transfer_loop(dec, fix, 16, writeback);
ret = dma_tf_loop16(src_ptr, dest_ptr, -2, 0, true, length, dma); break;
case 0x0A:
dma_transfer_loop(fix, fix, 16, writeback);
ret = dma_tf_loop16(src_ptr, dest_ptr, 0, 0, true, length, dma); break;
case 0x0B:
break;
case 0x0C:
dma_transfer_loop(inc, inc, 16, reload);
ret = dma_tf_loop16(src_ptr, dest_ptr, 2, 2, false, length, dma); break;
case 0x0D:
dma_transfer_loop(dec, inc, 16, reload);
ret = dma_tf_loop16(src_ptr, dest_ptr, -2, 2, false, length, dma); break;
case 0x0E:
dma_transfer_loop(fix, inc, 16, reload);
ret = dma_tf_loop16(src_ptr, dest_ptr, 0, 2, false, length, dma); break;
case 0x0F:
break;
}
@ -3001,35 +2996,35 @@ cpu_alert_type dma_transfer(dma_transfer_type *dma)
switch((dma->dest_direction << 2) | dma->source_direction)
{
case 0x00:
dma_transfer_loop(inc, inc, 32, writeback);
ret = dma_tf_loop32(src_ptr, dest_ptr, 4, 4, true, length, dma); break;
case 0x01:
dma_transfer_loop(dec, inc, 32, writeback);
ret = dma_tf_loop32(src_ptr, dest_ptr, -4, 4, true, length, dma); break;
case 0x02:
dma_transfer_loop(fix, inc, 32, writeback);
ret = dma_tf_loop32(src_ptr, dest_ptr, 0, 4, true, length, dma); break;
case 0x03:
break;
case 0x04:
dma_transfer_loop(inc, dec, 32, writeback);
ret = dma_tf_loop32(src_ptr, dest_ptr, 4, -4, true, length, dma); break;
case 0x05:
dma_transfer_loop(dec, dec, 32, writeback);
ret = dma_tf_loop32(src_ptr, dest_ptr, -4, -4, true, length, dma); break;
case 0x06:
dma_transfer_loop(fix, dec, 32, writeback);
ret = dma_tf_loop32(src_ptr, dest_ptr, 0, -4, true, length, dma); break;
case 0x07:
break;
case 0x08:
dma_transfer_loop(inc, fix, 32, writeback);
ret = dma_tf_loop32(src_ptr, dest_ptr, 4, 0, true, length, dma); break;
case 0x09:
dma_transfer_loop(dec, fix, 32, writeback);
ret = dma_tf_loop32(src_ptr, dest_ptr, -4, 0, true, length, dma); break;
case 0x0A:
dma_transfer_loop(fix, fix, 32, writeback);
ret = dma_tf_loop32(src_ptr, dest_ptr, 0, 0, true, length, dma); break;
case 0x0B:
break;
case 0x0C:
dma_transfer_loop(inc, inc, 32, reload);
ret = dma_tf_loop32(src_ptr, dest_ptr, 4, 4, false, length, dma); break;
case 0x0D:
dma_transfer_loop(dec, inc, 32, reload);
ret = dma_tf_loop32(src_ptr, dest_ptr, -4, 4, false, length, dma); break;
case 0x0E:
dma_transfer_loop(fix, inc, 32, reload);
ret = dma_tf_loop32(src_ptr, dest_ptr, 0, 4, false, length, dma); break;
case 0x0F:
break;
}
@ -3046,10 +3041,10 @@ cpu_alert_type dma_transfer(dma_transfer_type *dma)
if(dma->irq)
{
raise_interrupt(IRQ_DMA0 << dma->dma_channel);
return_value = CPU_ALERT_IRQ;
ret = CPU_ALERT_IRQ;
}
return return_value;
return ret;
}
// Be sure to do this after loading ROMs.