Add more entries to gbaover
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@ -238,8 +238,19 @@ vender_code = 01
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idle_loop_eliminate_target = 08000fae
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iwram_stack_optimize = no
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# F-Zero for Game Boy Advance (J) [!]
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game_name = F-ZERO ADVAN
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game_code = AFZJ
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vender_code = 01
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idle_loop_eliminate_target = 08000c2e
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# F-Zero: Climax (J)
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# F-Zero - Maximum Velocity (U) [!]
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game_name = F-ZERO ADVAN
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game_code = AFZE
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vender_code = 01
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idle_loop_eliminate_target = 08000c2e
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# F-Zero: Climax (J) [!]
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game_name = F-ZEROCLIMAX
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game_code = BFTJ
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vender_code = 01
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@ -378,7 +389,7 @@ idle_loop_eliminate_target = 08014e0a
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translation_gate_target = 03000d00
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translation_gate_target = 03000a30
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# Mario Vs Donkey Kong (U)
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# Mario Vs Donkey Kong (U) [!]
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game_name = MARIOVSDK
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game_code = BM5E
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vender_code = 01
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@ -573,17 +584,6 @@ vender_code = 01
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iwram_stack_optimize = no
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# F-Zero for Game Boy Advance (J)
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game_name = F-ZERO ADVAN
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game_code = AFZJ
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vender_code = 01
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idle_loop_eliminate_target = 08000c2e
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# F-Zero - Maximum Velocity (U)
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game_name = F-ZERO ADVAN
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game_code = AFZE
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vender_code = 01
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idle_loop_eliminate_target = 08000c2e
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# Pinball Challenge Deluxe (E)
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@ -972,13 +972,13 @@ idle_loop_eliminate_target = 0800fabe
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# or try 00000430
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# Final Fight One (E)
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# Final Fight One (E) [!]
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game_name = FINAL FIGHT
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game_code = AFFP
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vender_code = 08
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idle_loop_eliminate_target = 0800b428
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# Final Fight One (U)
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# Final Fight One (U) [!]
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game_name = FINAL FIGHT
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game_code = AFFE
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vender_code = 08
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102
gba_memory.c
102
gba_memory.c
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@ -2524,6 +2524,57 @@ static const ini_t gbaover[256] = {
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"F-Zero for Game Boy Advance (J)", /* rom title */
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"F-ZERO ADVAN", /* gamepak_title */
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"AFZJ", /* gamepak_code */
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"01", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0x8000c2e, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"F-Zero - Maximum Velocity (U)", /* rom title */
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"F-ZERO ADVAN", /* gamepak_title */
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"AFZE", /* gamepak_code */
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"01", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0x8000c2e, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"F-Zero: Climax (U)", /* rom title */
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"F-ZEROCLIMAX", /* gamepak_title */
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"BFTJ", /* gamepak_code */
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"01", /* gamepak_maker */
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0, /* flash_size */
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FLASH_DEVICE_MACRONIX_128KB, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Final Fantasy IV Advance (U)", /* rom title */
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"FF4ADVANCE", /* gamepak_title */
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@ -2558,6 +2609,40 @@ static const ini_t gbaover[256] = {
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Final Fight One (E)", /* rom title */
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"FINAL FIGHT", /* gamepak_title */
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"AFFP", /* gamepak_code */
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"08", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0x800b428, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Final Fight One (U)", /* rom title */
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"FINAL FIGHT", /* gamepak_title */
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"AFFE", /* gamepak_code */
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"08", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0x800b428, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Game Boy Wars Advance 1+2 (J)",/* rom title */
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"GBWARS1+2", /* gamepak_title */
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@ -2592,6 +2677,23 @@ static const ini_t gbaover[256] = {
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Mario Vs Donkey Kong (U)", /* rom title */
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"MARIOVSDK", /* gamepak_title */
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"BM5E", /* gamepak_code */
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"01", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0x8033eec, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Megaman Battle Network (E)",/* rom title */
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"MEGAMANEXEBN", /* gamepak_title */
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