Update Makefile
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26
Makefile
26
Makefile
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@ -181,16 +181,16 @@ else ifeq ($(platform), qnx)
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# PS3
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else ifeq ($(platform), ps3)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC ?= $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
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AR ?= $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
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CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
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AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
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CFLAGS += -DMSB_FIRST -D__ppc__
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STATIC_LINKING = 1
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# sncps3
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else ifeq ($(platform), sncps3)
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TARGET := $(TARGET_NAME)_libretro_ps3.a
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CC ?= $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
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AR ?= $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
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CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
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AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
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CFLAGS += -DMSB_FIRST -D__ppc__
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STATIC_LINKING = 1
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@ -212,8 +212,8 @@ else ifeq ($(platform), switch)
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# PSP
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else ifeq ($(platform), psp1)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC ?= psp-gcc$(EXE_EXT)
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AR ?= psp-ar$(EXE_EXT)
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CC = psp-gcc$(EXE_EXT)
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AR = psp-ar$(EXE_EXT)
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CFLAGS += -DPSP -G0
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CFLAGS += -I$(shell psp-config --pspsdk-path)/include
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CFLAGS += -march=allegrex -mfp32 -mgp32 -mlong32 -mabi=eabi
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@ -242,9 +242,9 @@ else ifeq ($(platform), vita)
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# CTR(3DS)
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else ifeq ($(platform), ctr)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC ?= $(DEVKITARM)/bin/arm-none-eabi-gcc$(EXE_EXT)
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CXX ?= $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
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AR ?= $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
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CC = $(DEVKITARM)/bin/arm-none-eabi-gcc$(EXE_EXT)
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CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
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AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
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CFLAGS += -DARM11 -D_3DS
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CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard
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CFLAGS += -Wall -mword-relocations
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@ -343,16 +343,16 @@ else ifeq ($(platform), xenon)
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# Nintendo Game Cube
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else ifeq ($(platform), ngc)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC ?= $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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AR ?= $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CFLAGS += -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float -DMSB_FIRST -D__ppc__
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STATIC_LINKING = 1
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# Nintendo Wii
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else ifeq ($(platform), wii)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC ?= $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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AR ?= $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CFLAGS += -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -DMSB_FIRST -D__ppc__
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STATIC_LINKING = 1
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