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This commit is contained in:
twinaphex 2014-12-21 07:24:25 +01:00
parent 91d936b13f
commit 91d7ce94f8
2 changed files with 473 additions and 396 deletions

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@ -101,12 +101,37 @@ game_code = AW2E
vender_code = 01
idle_loop_eliminate_target = 08036e2a
# Animal Yokochou Dokidoki Shinkyuu Shiken (J)
game_name = ANIYOKO2
game_code = BAXJ
vender_code = A4
iwram_stack_optimize = no
# This is needed to make the game work.
# Another World (Homebrew)
game_name = FoxAnWorld
game_code = Home
vender_code = 00
translation_gate_target = 03000f1c
# Asterix & Obelix XXL (E)
game_name = ASTERIX
game_code = BLXP
vender_code = 70
idle_loop_eliminate_target = 0846d060
# Battle Network RockMan EXE (J) [!]
game_name = ROCKMAN_EXE
game_code = AREJ
vender_code = 08
idle_loop_eliminate_target = 08000338
# Bleach Advance (J)
game_name = BLEACH ADV1
game_code = BLEJ
vender_code = 8P
iwram_stack_optimize = no
# Bomberman Tournament (U) [!]
game_name = BOMSTORYUSA
game_code = ABSE
@ -167,6 +192,198 @@ game_code = V49E
vender_code = 01
idle_loop_eliminate_target = 080006c2
# Doom 2 (U)
game_name = DOOM II
game_code = A9DE
vender_code = 52
translation_gate_target = 030041c8
translation_gate_target = 03004fa0
# Digimon Battle Spirit (U)
game_name = DIGIMON BTSP
game_code = A8SE
vender_code = B2
idle_loop_eliminate_target = 08011208
# Digimon Battle Spirit 2 (U)
game_name = DIGIMON BS2
game_code = BDSE
vender_code = B2
idle_loop_eliminate_target = 08010eb0
# Donald Duck Advance (U)
game_name = DISNEY'S DON
game_code = ADKE
vender_code = 41
idle_loop_eliminate_target = 08002f30
# Kirby: Nightmare in Dreamland (U)
game_name = AGB KIRBY DX
game_code = A7KE
vender_code = 01
idle_loop_eliminate_target = 08000fae
iwram_stack_optimize = no
# Hoshi no Kirby: Yume no Izumi Deluxe (J)
game_name = AGB KIRBY DX
game_code = A7KJ
vender_code = 01
idle_loop_eliminate_target = 08000f92
iwram_stack_optimize = no
# Kirby: Nightmare in Dreamland (E)
game_name = AGB KIRBY DX
game_code = A7KP
vender_code = 01
idle_loop_eliminate_target = 08000fae
iwram_stack_optimize = no
# F-Zero: Climax (J)
game_name = F-ZEROCLIMAX
game_code = BFTJ
vender_code = 01
flash_rom_type = 128KB
# Final Fantasy Tactics Advance (U) [!]
game_name = FFTA_USVER.
game_code = AFXE
vender_code = 01
idle_loop_eliminate_target = 0800041e
# Game Boy Wars Advance 1+2 (J) [!]
game_name = GBWARS1+2
game_code = BGWJ
vender_code = 01
flash_rom_type = 128KB
# Gradius Galaxies (U)
# Badly coded game with several idle loops. This one works for level
# one at least.
game_name = GRADIUSGALAX
game_code = AGAE
vender_code = A4
idle_loop_eliminate_target = 08013844
# Golden Sun (U)
game_name = Golden_Sun_A
game_code = AGSE
vender_code = 01
translation_gate_target = 03000820
translation_gate_target = 030009ac
translation_gate_target = 03007dac
# Golden Sun: The Lost Age (U) [!]
# Probably the most horrifically coded GBA game in existence.
game_name = GOLDEN_SUN_B
game_code = AGFE
vender_code = 01
idle_loop_eliminate_target = 08013542
translation_gate_target = 030009ac
#translation_gate_target = 03007d70
# Mario & Luigi: Superstar Saga (U)
game_name = MARIO&LUIGIU
game_code = A88E
vender_code = 01
# Mario Party Advance (U)
game_name = MARIOPARTYUS
game_code = B8ME
vender_code = 01
iwram_stack_optimize = no
# Mario Party Advance (J)
game_name = MARIOPARTYJA
game_code = B8MJ
vender_code = 01
iwram_stack_optimize = no
# Mario Party Advance (E)
game_name = MARIOPARTYEU
game_code = B8MP
vender_code = 01
iwram_stack_optimize = no
# Mario Golf: Advance Tour (U)
game_name = MARIOGOLFGBA
game_code = BMGE
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: GBA Tour (J)
game_name = MARIOGOLFGBA
game_code = BMGJ
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: Advance Tour (E)
game_name = MARIOGOLFGBA
game_code = BMGP
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: Advance Tour (S)
game_name = MARIOGOLFGBA
game_code = BMGS
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: Advance Tour (F)
game_name = MARIOGOLFGBA
game_code = BMGF
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: Advance Tour (I)
game_name = MARIOGOLFGBA
game_code = BMGI
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: Advance Tour (G)
game_name = MARIOGOLFGBA
game_code = BMGD
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: Advance Tour (A)
game_name = MARIOGOLFGBA
game_code = BMGU
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Vs Donkey Kong (U)
game_name = MARIOVSDK
game_code = BM5E
vender_code = 01
idle_loop_eliminate_target = 08033eec
# Megaman Battle Network (E) [!]
game_name = MEGAMANEXEBN
game_code = AREP
@ -234,11 +451,6 @@ game_code = AZCE
vender_code = 08
idle_loop_eliminate_target = 080004ee
# Rockman Zero (J)
game_name = ROCKMAN ZERO
game_code = ARZJ
vender_code = 08
idle_loop_eliminate_target = 080004ee
# Megaman Zero 2 (U)
game_name = MEGAMANZERO2
@ -258,85 +470,134 @@ game_code = B4ZP
vender_code = 08
idle_loop_eliminate_target = 0800090c
# Kirby: Nightmare in Dreamland (U)
game_name = AGB KIRBY DX
game_code = A7KE
vender_code = 01
idle_loop_eliminate_target = 08000fae
# Momotarou Densetsu G - Gold Deck wo Tsukure! (J)
game_name = MOMOTETSU-G
game_code = BM2J
vender_code = 18
iwram_stack_optimize = no
# Hoshi no Kirby: Yume no Izumi Deluxe (J)
game_name = AGB KIRBY DX
game_code = A7KJ
vender_code = 01
idle_loop_eliminate_target = 08000f92
# Magical Houshin (J)
game_name = M HOUSHIN
game_code = AJOJ
vender_code = C8
iwram_stack_optimize = no
# Kirby: Nightmare in Dreamland (E)
game_name = AGB KIRBY DX
game_code = A7KP
vender_code = 01
idle_loop_eliminate_target = 08000fae
# Medal of Honor (J)
game_name = INFILTRATOR
game_code = BMHJ
vender_code = 13
iwram_stack_optimize = no
# Super Mario Advance (Demo/Kiosk) (U)
game_name = SUPER MARIOA
game_code = AMZE
vender_code = 01
idle_loop_eliminate_target = 08001cf2
# Megaman Zero 2 (U)
game_name = MEGAMANZERO2
game_code = A62E
vender_code = 08
idle_loop_eliminate_target = 08000664
# Super Mario Advance (E/U) [!]
game_name = SUPER MARIOA
game_code = AMAE
vender_code = 01
idle_loop_eliminate_target = 08001cf2
# Megaman Zero 3 (U)
game_name = MEGAMANZERO3
game_code = BZ3E
vender_code = 08
idle_loop_eliminate_target = 08001a08
# Super Mario Advance 2 (E)
game_name = SUPER MARIOB
game_code = AA2P
vender_code = 01
idle_loop_eliminate_target = 08000534
# Megaman Zero 4 (U)
game_name = MEGAMANZERO4
game_code = B4ZE
vender_code = 08
idle_loop_eliminate_target = 0800090c
# Super Mario Advance 2 (U)
game_name = SUPER MARIOB
game_code = AA2E
vender_code = 01
idle_loop_eliminate_target = 08000534
# Metal Slug Advance (U)
game_name = METAL SLUG
game_code = BSME
vender_code = B7
idle_loop_eliminate_target = 08000298
# Super Mario Advance 3 (J)
game_name = SUPER MARIOC
game_code = A3AJ
vender_code = 01
idle_loop_eliminate_target = 08002ba4
# Magical Quest 2 Starring Mickey & Minnie (U)
game_name = M&M MAGICAL2
game_code = AQME
vender_code = 08
idle_loop_eliminate_target = 0801d340
# Super Mario Advance 3 (U)
game_name = SUPER MARIOC
game_code = A3AE
vender_code = 01
idle_loop_eliminate_target = 08002ba4
# Magical Quest 3 Starring Mickey & Donald (U)
game_name = M&D MAGICAL3
game_code = BMQE
vender_code = 08
idle_loop_eliminate_target = 08016064
# Super Mario Advance 4 (U) [!]
game_name = SUPER MARIOD
game_code = AX4E
# Tales of Phantasia (U)
game_name = PHANTASIA
game_code = AN8E
vender_code = 01
idle_loop_eliminate_target = 08000732
flash_rom_type = 128KB
iwram_stack_optimize = no
# Super Mario Advance 4 (J) [!]
game_name = SUPER MARIOD
game_code = AX4J
# Tales of Phantasia (J)
game_name = PHANTASIA
game_code = AN8J
vender_code = AF
iwram_stack_optimize = no
# Tales of Phantasia (E)
game_name = PHANTASIA
game_code = AN8P
vender_code = 01
idle_loop_eliminate_target = 08000732
flash_rom_type = 128KB
iwram_stack_optimize = no
# Super Mario Advance 4 (E) [!]
game_name = SUPER MARIOD
game_code = AX4P
# Tom Clancy's Splinter Cell (U)
game_name = SPLINTERCELL
game_code = AO4E
vender_code = 41
idle_loop_eliminate_target = 0807a0c4
# Tom Clancy's Splinter Cell - Pandora Tomorrow (U)
game_name = TOM CLANCY'S
game_code = BSLE
vender_code = 41
idle_loop_eliminate_target = 0807785e
# The Pinball of The Dead
game_name = PINBALL DEAD
game_code = APDE
vender_code = 78
idle_loop_eliminate_target = 08000300
# Tringo (U)
game_name = TRINGO
game_code = BTJE
vender_code = 4Z
idle_loop_eliminate_target = 080009a4
# Tottoko Hamutaro Hamuhamu Sports (JU)
game_name = HAMSPORTS
game_code = B85A
vender_code = 01
idle_loop_eliminate_target = 08000732
flash_rom_type = 128KB
iwram_stack_optimize = no
# F-Zero for Game Boy Advance (J)
game_name = F-ZERO ADVAN
game_code = AFZJ
vender_code = 01
idle_loop_eliminate_target = 08000c2e
# F-Zero - Maximum Velocity (U)
game_name = F-ZERO ADVAN
game_code = AFZE
vender_code = 01
idle_loop_eliminate_target = 08000c2e
# Pinball Challenge Deluxe (E)
game_name = PINBALL CHAL
game_code = APLP
vender_code = 41
idle_loop_eliminate_target = 080075a6
# Prince of Persia - The Sands of Time (U)
game_name = PRINCEPERSIA
game_code = BPYE
vender_code = 41
idle_loop_eliminate_target = 0808ff3a
# Pokemon Emerald (E/U)
# I don't know why this has an idle loop when Ruby doesn't....
game_name = POKEMON EMER
@ -452,13 +713,6 @@ game_code = AXVF
vender_code = 01
flash_rom_type = 128KB
# Mario Vs Donkey Kong (U)
game_name = MARIOVSDK
game_code = BM5E
vender_code = 01
idle_loop_eliminate_target = 08033eec
# Pokemon: Sapphire (U)
game_name = POKEMON SAPP
game_code = AXPE
@ -569,25 +823,17 @@ game_code = B24P
vender_code = 01
flash_rom_type = 128KB
# F-Zero: Climax (J)
game_name = F-ZEROCLIMAX
game_code = BFTJ
# Pokemon Leaf Green (J)
game_name = POKEMON LEAF
game_code = BPGJ
vender_code = 01
flash_rom_type = 128KB
# Final Fantasy Tactics Advance (U)
game_name = FFTA_USVER.
game_code = AFXE
vender_code = 01
idle_loop_eliminate_target = 0800041e
# Gradius Galaxies (U)
# Badly coded game with several idle loops. This one works for level
# one at least.
game_name = GRADIUSGALAX
game_code = AGAE
vender_code = A4
idle_loop_eliminate_target = 08013844
# Rockman Zero (J)
game_name = ROCKMAN ZERO
game_code = ARZJ
vender_code = 08
idle_loop_eliminate_target = 080004ee
# Rebelstar: Tactical Command (U)
# Badly coded game with several idle loops. I don't think any are
@ -598,200 +844,6 @@ game_code = BRLE
vender_code = AF
idle_loop_eliminate_target = 0800041a
# Golden Sun (U)
game_name = Golden_Sun_A
game_code = AGSE
vender_code = 01
translation_gate_target = 03000820
translation_gate_target = 030009ac
translation_gate_target = 03007dac
# Golden Sun: The Lost Age (U) [!]
# Probably the most horrifically coded GBA game in existence.
game_name = GOLDEN_SUN_B
game_code = AGFE
vender_code = 01
idle_loop_eliminate_target = 08013542
translation_gate_target = 030009ac
#translation_gate_target = 03007d70
# Nothing to see here :/
# Mario & Luigi: Superstar Saga (U)
game_name = MARIO&LUIGIU
game_code = A88E
vender_code = 01
# Mario Party Advance (U)
game_name = MARIOPARTYUS
game_code = B8ME
vender_code = 01
iwram_stack_optimize = no
# Mario Party Advance (J)
game_name = MARIOPARTYJA
game_code = B8MJ
vender_code = 01
iwram_stack_optimize = no
# Mario Party Advance (E)
game_name = MARIOPARTYEU
game_code = B8MP
vender_code = 01
iwram_stack_optimize = no
# Mario Golf: Advance Tour (U)
game_name = MARIOGOLFGBA
game_code = BMGE
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: GBA Tour (J)
game_name = MARIOGOLFGBA
game_code = BMGJ
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: Advance Tour (E)
game_name = MARIOGOLFGBA
game_code = BMGP
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: Advance Tour (S)
game_name = MARIOGOLFGBA
game_code = BMGS
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: Advance Tour (F)
game_name = MARIOGOLFGBA
game_code = BMGF
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: Advance Tour (I)
game_name = MARIOGOLFGBA
game_code = BMGI
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: Advance Tour (G)
game_name = MARIOGOLFGBA
game_code = BMGD
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Mario Golf: Advance Tour (A)
game_name = MARIOGOLFGBA
game_code = BMGU
vender_code = 01
iwram_stack_optimize = no
idle_loop_eliminate_target = 08014e0a
translation_gate_target = 03000d00
translation_gate_target = 03000a30
# Tales of Phantasia (U)
game_name = PHANTASIA
game_code = AN8E
vender_code = 01
iwram_stack_optimize = no
# Tales of Phantasia (J)
game_name = PHANTASIA
game_code = AN8J
vender_code = AF
iwram_stack_optimize = no
# Tales of Phantasia (E)
game_name = PHANTASIA
game_code = AN8P
vender_code = 01
iwram_stack_optimize = no
# F-Zero for Game Boy Advance (J)
game_name = F-ZERO ADVAN
game_code = AFZJ
vender_code = 01
idle_loop_eliminate_target = 08000c2e
# F-Zero - Maximum Velocity (U)
game_name = F-ZERO ADVAN
game_code = AFZE
vender_code = 01
idle_loop_eliminate_target = 08000c2e
# Megaman Zero 2 (U)
game_name = MEGAMANZERO2
game_code = A62E
vender_code = 08
idle_loop_eliminate_target = 08000664
# Megaman Zero 3 (U)
game_name = MEGAMANZERO3
game_code = BZ3E
vender_code = 08
idle_loop_eliminate_target = 08001a08
# Megaman Zero 4 (U)
game_name = MEGAMANZERO4
game_code = B4ZE
vender_code = 08
idle_loop_eliminate_target = 0800090c
# Metal Slug Advance (U)
game_name = METAL SLUG
game_code = BSME
vender_code = B7
idle_loop_eliminate_target = 08000298
# Magical Quest 2 Starring Mickey & Minnie (U)
game_name = M&M MAGICAL2
game_code = AQME
vender_code = 08
idle_loop_eliminate_target = 0801d340
# Magical Quest 3 Starring Mickey & Donald (U)
game_name = M&D MAGICAL3
game_code = BMQE
vender_code = 08
idle_loop_eliminate_target = 08016064
# Pinball Challenge Deluxe (E)
game_name = PINBALL CHAL
game_code = APLP
vender_code = 41
idle_loop_eliminate_target = 080075a6
# Prince of Persia - The Sands of Time (U)
game_name = PRINCEPERSIA
game_code = BPYE
vender_code = 41
idle_loop_eliminate_target = 0808ff3a
# Rhythm Tengoku (J)
game_name = RHYTHMTENGOK
game_code = BRIJ
@ -810,6 +862,64 @@ game_code = BDTE
vender_code = EB
idle_loop_eliminate_target = 0800065a
# Super Mario Advance (Demo/Kiosk) (U)
game_name = SUPER MARIOA
game_code = AMZE
vender_code = 01
idle_loop_eliminate_target = 08001cf2
# Super Mario Advance (E/U) [!]
game_name = SUPER MARIOA
game_code = AMAE
vender_code = 01
idle_loop_eliminate_target = 08001cf2
# Super Mario Advance 2 (E)
game_name = SUPER MARIOB
game_code = AA2P
vender_code = 01
idle_loop_eliminate_target = 08000534
# Super Mario Advance 2 (U)
game_name = SUPER MARIOB
game_code = AA2E
vender_code = 01
idle_loop_eliminate_target = 08000534
# Super Mario Advance 3 (J)
game_name = SUPER MARIOC
game_code = A3AJ
vender_code = 01
idle_loop_eliminate_target = 08002ba4
# Super Mario Advance 3 (U)
game_name = SUPER MARIOC
game_code = A3AE
vender_code = 01
idle_loop_eliminate_target = 08002ba4
# Super Mario Advance 4 (U) [!]
game_name = SUPER MARIOD
game_code = AX4E
vender_code = 01
idle_loop_eliminate_target = 08000732
flash_rom_type = 128KB
# Super Mario Advance 4 (J) [!]
game_name = SUPER MARIOD
game_code = AX4J
vender_code = 01
idle_loop_eliminate_target = 08000732
flash_rom_type = 128KB
# Super Mario Advance 4 (E) [!]
game_name = SUPER MARIOD
game_code = AX4P
vender_code = 01
idle_loop_eliminate_target = 08000732
flash_rom_type = 128KB
# Super Puzzle Fighter II Turbo (E)
game_name = PUZZLEFIGHT2
game_code = AZ8P
@ -853,17 +963,6 @@ vender_code = A4
idle_loop_eliminate_target = 08089792
# Tom Clancy's Splinter Cell (U)
game_name = SPLINTERCELL
game_code = AO4E
vender_code = 41
idle_loop_eliminate_target = 0807a0c4
# Tom Clancy's Splinter Cell - Pandora Tomorrow (U)
game_name = TOM CLANCY'S
game_code = BSLE
vender_code = 41
idle_loop_eliminate_target = 0807785e
# Final Fantasy IV Advance (U) [!]
game_name = FF4ADVANCE
@ -872,23 +971,6 @@ vender_code = 01
idle_loop_eliminate_target = 0800fabe
# or try 00000430
# Digimon Battle Spirit (U)
game_name = DIGIMON BTSP
game_code = A8SE
vender_code = B2
idle_loop_eliminate_target = 08011208
# Digimon Battle Spirit 2 (U)
game_name = DIGIMON BS2
game_code = BDSE
vender_code = B2
idle_loop_eliminate_target = 08010eb0
# Donald Duck Advance (U)
game_name = DISNEY'S DON
game_code = ADKE
vender_code = 41
idle_loop_eliminate_target = 08002f30
# Final Fight One (E)
game_name = FINAL FIGHT
@ -926,27 +1008,11 @@ game_code = A2QE
vender_code = 9B
idle_loop_eliminate_target = 081c7290
# The Pinball of The Dead
game_name = PINBALL DEAD
game_code = APDE
vender_code = 78
idle_loop_eliminate_target = 08000300
# Tringo (U)
game_name = TRINGO
game_code = BTJE
vender_code = 4Z
idle_loop_eliminate_target = 080009a4
# Asterix & Obelix XXL (E)
game_name = ASTERIX
game_code = BLXP
vender_code = 70
idle_loop_eliminate_target = 0846d060
# Motoracer Advance (E)
game_name = MOTORACERADV
game_code = A9MP
vender_code = 41
idle_loop_eliminate_target = 03001cf8
# Ninja Five-0 (U)
game_name = NINJA FIVE 0
@ -960,24 +1026,19 @@ game_code = ANXP
vender_code = A4
iwram_stack_optimize = no
# Nishihara Rieko no Dendou Mahjong (J)
game_name = DENDOHMAJANG
game_code = ASMJ
vender_code = AG
iwram_stack_optimize = no
# Sennen Kazoku (J)
game_name = SENNENKAZOKU
game_code = BKAJ
vender_code = 01
flash_rom_type = 128KB
# Doom 2 (U)
game_name = DOOM II
game_code = A9DE
vender_code = 52
translation_gate_target = 030041c8
translation_gate_target = 03004fa0
# Bleach Advance (J)
game_name = BLEACH ADV1
game_code = BLEJ
vender_code = 8P
iwram_stack_optimize = no
# Shining Soul (J)
game_name = SHINING SOUL
@ -1015,11 +1076,6 @@ game_code = AU2P
vender_code = 8P
iwram_stack_optimize = no
# Motoracer Advance (E)
game_name = MOTORACERADV
game_code = A9MP
vender_code = 41
idle_loop_eliminate_target = 03001cf8
# Kim Possible 2 (U)
game_name = KIMPOSSIBLE2
@ -1033,12 +1089,6 @@ game_code = BKMP
vender_code = 4Q
idle_loop_eliminate_target = 080008a2
# This is needed to make the game work.
# Another World (Homebrew)
game_name = FoxAnWorld
game_code = Home
vender_code = 00
translation_gate_target = 03000f1c
# J League Pro Soccer Club wo Tsukurou Advance (J)
@ -1047,11 +1097,6 @@ game_code = AC2J
vender_code = 8P
iwram_stack_optimize = no
# Animal Yokochou Dokidoki Shinkyuu Shiken (J)
game_name = ANIYOKO2
game_code = BAXJ
vender_code = A4
iwram_stack_optimize = no
@ -1067,11 +1112,6 @@ game_code = BIXJ
vender_code = 01
flash_rom_type = 128KB
# Game Boy Wars Advance 1+2 (J)
game_name = GBWARS1+2
game_code = BGWJ
vender_code = 01
flash_rom_type = 128KB
# Koinu-Chan no Hajimete no Osanpo (J)
game_name = OSANPO
@ -1085,17 +1125,7 @@ game_code = BCHJ
vender_code = G9
iwram_stack_optimize = no
# Tottoko Hamutaro Hamuhamu Sports (JU)
game_name = HAMSPORTS
game_code = B85A
vender_code = 01
iwram_stack_optimize = no
# Nishihara Rieko no Dendou Mahjong (J)
game_name = DENDOHMAJANG
game_code = ASMJ
vender_code = AG
iwram_stack_optimize = no
# Bomberman Jetters Game Collection (J)
game_name = BOMBERMANJGC
@ -1103,23 +1133,7 @@ game_code = BOMJ
vender_code = 18
iwram_stack_optimize = no
# Pokemon Leaf Green (J)
game_name = POKEMON LEAF
game_code = BPGJ
vender_code = 01
flash_rom_type = 128KB
# Magical Houshin (J)
game_name = M HOUSHIN
game_code = AJOJ
vender_code = C8
iwram_stack_optimize = no
# Medal of Honor (J)
game_name = INFILTRATOR
game_code = BMHJ
vender_code = 13
iwram_stack_optimize = no
# Robot Ponkotto 2 - Cross Version (J)
game_name = ROBOPON2CROS
@ -1133,11 +1147,6 @@ game_code = ARPJ
vender_code = 18
iwram_stack_optimize = no
# Momotarou Densetsu G - Gold Deck wo Tsukure! (J)
game_name = MOMOTETSU-G
game_code = BM2J
vender_code = 18
iwram_stack_optimize = no
# Open Season (U)
game_name = OPEN SEASON
@ -1165,13 +1174,13 @@ game_code = BUHJ
vender_code = D9
iwram_stack_optimize = no
# V-Rally 3 (E)
# V-Rally 3 (E) [!]
game_name = V-RALLY 3
game_code = AVRP
vender_code = 70
idle_loop_eliminate_target = 080aa920
# Virtual Kasparov (U)
# Virtual Kasparov (U) [!]
game_name = VIRTKASPAROV
game_code = AVKE
vender_code = 60

View File

@ -2541,6 +2541,40 @@ static const ini_t gbaover[256] = {
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Final Fantasy Tactics Advance (U)", /* rom title */
"FFTA_USVER.", /* gamepak_title */
"AFXE", /* gamepak_code */
"01", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x800041e, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Game Boy Wars Advance 1+2 (J)",/* rom title */
"GBWARS1+2", /* gamepak_title */
"BGWJ", /* gamepak_code */
"01", /* gamepak_maker */
0, /* flash_size */
FLASH_DEVICE_MACRONIX_128KB, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Golden Sun: The Lost Age (U)",/* rom title */
"GOLDEN_SUN_B", /* gamepak_title */
@ -2694,6 +2728,40 @@ static const ini_t gbaover[256] = {
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"V-Rally 3 (E)", /* rom title */
"V_RALLY 3", /* gamepak_title */
"AVRP", /* gamepak_code */
"70", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x80aa920, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Virtual Kasparov (U)", /* rom title */
"VIRTKASPAROV", /* gamepak_title */
"AVKE", /* gamepak_code */
"60", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x800093a, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Wario Ware, Inc. Mega Microgames (U)", /* rom title */
"WARIOWAREINC", /* gamepak_title */